story june's journey

June's Journey

Relax with a story of romance, intrigue, and mystery in this glamorous hidden object game straight from the roaring 20s!

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story june's journey

Curl Up With a Good Mystery

Step into the role of amateur detective June Parker and set out on a journey through the glamorous roaring 20s. Escape to a bygone age of mystery, danger, and romance as you search for hidden object clues, from the parlors of New York to the sidewalks of Paris.

story june's journey

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June’s Journey Guide: Tips, Tricks & Strategies to Solve All Mysteries

By: Author Rachel Robbins

Posted on Last updated: February 16, 2024

Everyone loves a good mystery. There’s undoubtedly a measure of excitement in trying to solve crimes, ghost sightings, or other events that need more than commonplace logic to be explained. Mysteries beget intrigue, and humans are inherently drawn toward strange happenings if only to satisfy our curiosity and break the monotony of the everyday.

It’s why cartoons like Scooby Doo or shows like CSI , Ghost Hunters , or even Ancient Aliens have become such hits, there’s always an element of mystery to them, a puzzle that needs to be solved, a story to be unraveled. Of course, one cannot discount the importance of the Sherlock Holmes or Nancy Drew books, which have given readers the chance to step into these mysterious stories long before they’ve become staples of the big screen.

It’s no surprise then that games like June’s Journey can deftly pull players into a world of intrigue, romance, and crime. Set in the roaring ’20s, June’s Journey is a hidden objects game wherein you’re presented with a scene and are tasked to find objects corresponding to a set of words. The mechanics of the game seem simple enough at the onset, but there’s more to it than meets the eye, just like the mystery surrounding the deaths of June’s sister Clare and Clare’s husband, Harry.

june's journey cover

Before giving an overview of how the game is played, let’s first talk about the story in which the game revolves so we can have some context into June’s motivation, which, by extension, also serves as your motivation as the player: June’s Journey begins with June Parker receiving news that her sister Clare had been killed by her husband, Harry, just before Harry himself committed suicide.

With their teenage daughter Viriginia left in the estate, June takes it upon herself to travel to her late sister’s house, which also happens to be the scene of the crime. Here, June discovers that her hunch had been right: that there was something awfully suspicious about the circumstances surrounding her sister and brother-in-law’s deaths. Though without any experience as a detective, June has nevertheless made up her mind to find out what truly happened to Clare and Harry.

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Determined to get to the bottom of things, June sets off to find more clues, and this is where you, as the player, will come in.

In following the story, you will be, as mentioned, provided with scenes containing a set of words that pertain to specific objects found in that particular scene. Some of these objects can be easily spotted while others are hidden, testing your observation skills. Your goal is to find all the objects until every word in the list has been crossed out.

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In some cases, an object included in that list is a clue that drives the story forward. Every time you play a round of a specific scene, the list of words and objects you have to find will change.

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For every object that you click correctly, you stand to gain multipliers that will give you bonus points. The faster you click on the right objects, the higher the multipliers and your score will be.

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Scores are calculated based on your speed, accuracy, and whether or not you’ve availed of hints. Using hints will decrease your score.

Scenes are considered as levels and playing a single round will require you to spend energy. Completing a round will earn you points that can gain you stars. Each level has a maximum of 5 stars, which will earn you Mastery of that level. There are multiple levels in each chapter and you may only proceed to the next chapter if you’ve achieved all its requirements, which may consist of stars and flowers.

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If stars can be earned by mastering a level, flowers can be earned by buying decor for Orchid Island, which is where Clare’s estate is. As June, you’ve become the unofficial caretaker of the estate. Every piece of decor costs a varying amount of coins, which can be earned by completing rounds. Placing certain types of decor will also yield a varying amount of flowers. Aside from being used to access new chapters, flowers are also needed to level up your overall account. Increasing your account level will grant you access to more decor, more levels, more chapters, and so on.

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The estate itself, which is considered an individual building, can be leveled up. Completing rounds may get you construction materials, which are necessary for the upgrade. Only specific decor can be leveled up, which can yield flowers after the upgrade has been completed. Buildings also passively produce coins, which can be collected after a waiting period.

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Additionally, you may eventually expand accessible spots in Orchid Island when you collect compasses, which are used in exchange for expanding your plot. Reaching certain chapters in the main story or getting enough stars will also grant you access to different places around Orchid Island, such as the lighthouse, the hangar, or the shipyard.

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Of course, you can get all of these rewards and open up more locations when you play the main hidden objects game following Clare and Harry’s murder mystery. But while the mechanics of the game sound rather simple, just find an object and click on it, it’s a lot more challenging than you might think.

With our beginner’s guide for June’s Journey, we’ll teach you some tricks to find objects in the fastest way possible, as well as tips to get those high scores, not waste a drop of energy, and decorate Orchid Island into a vintage paradise that will be the envy of your neighbors, and solve the murder mystery along the way, of course.

Spend Your Energy Well

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As we mentioned earlier, playing a round will always require energy. As a beginner, you have roughly a maximum of 110 energy points. Each round costs a minimum of 15 energy points. Depending on how well you do in a round, you can either gain a star or portion of a star.

This means that if a level has a maximum of 5 stars to achieve Mastery, you likely have to play it more than 5 times as completing a round does not automatically mean gaining 1 whole star. Sometimes, you might gain only 12% of a star or 30% of a star.

Again, it depends on how quickly and accurately you find all the objects included in the word set. If you do extremely well in a round, perhaps even get a “Perfect” rating, then you might be able to get, say, 50% of a star.

However, if you do poorly, you might get only 12% of a star, for example. If you consistently get low percentages, this basically means that you’re spending a lot of energy without getting much in return. Additionally, 1 energy point regenerates every 2 minutes so waiting times can feel quite lengthy.

This brings us to the two ways you may choose to approach the game so you can allocate energy points in the most productive way: you can either gain mastery of one level at a time or find all the clues first to complete a whole chapter.

What difference do these two approaches make? They both have their pros and cons and here’s what sets them apart:

Gaining Mastery of a Level First

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Gaining Mastery of one level means earning all 5 stars for that level. Again, this will likely take more than 5 rounds as the game doesn’t seem to let you earn 1 whole star with every round, even if you do manage to get a “Perfect” rating.

This can seem a little tedious at first, but the advantage of gaining Mastery of a level is that you’re only focused on one scene and though there will be objects added to it every time you play a round, you’ve already become familiar with most of where the objects are hidden that you’re more likely to get Perfect ratings even if the difficulty increases. As the saying goes, practice makes perfect, so playing a level over and over to earn all 5 stars is definitely good practice.

Eventually, you would become quite familiar with the scene and the locations of objects that you’ll complete rounds faster without using hints. This then maximizes the energy you spend. Additionally, after attaining Mastery of a level, you get to open a 5-Star Box, which often contains Rare, Marvelous, and Special items.

The downside to this approach, however, is that the story won’t progress as fast and you won’t be able to unlock other areas in Orchid Island until later.

Finding Clues First

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On the other hand, you may opt to complete searching for clues first then moving on to the next level instead of earning Mastery for one level. The way the game works is that in every level, you get to find 2 clues, the first of which you’ll encounter upon starting the level and the second when you’ve reached a certain number of stars for that scene.

Once you’ve found all the clues, you may unlock the next level (provided you also have enough of the flowers required) and proceed to play that scene. The advantage to this is that you’ll be able to drive the story forward and unlock more levels, chapters, and other features of the game such as unlockable locations around Orchid Island.

The downside is that most of the time, accessing the final level of a chapter requires a certain number of stars, which you’ll have to earn from previous levels. This means you may have to gain a Mastery rating of certain levels anyway.

Between these two approaches, gaining Mastery of each level may be the more productive approach when it comes to maximizing your energy points. It might seem slow in terms of story progression, but you won’t have to worry about going back to previous levels and trying to reacquaint yourself with a specific scene all over again.

You only have to focus on one scene at a time, raising your chances of getting a high score and Perfect ratings since you’re already familiar with the objects that can be found in the scene. Additionally, stars (alongside compasses) are also required to expand the plot around your estate, which is surrounded by fog. Certain decor items may also be unlocked when you earn a number of stars.

That said, you can consider gaining Mastery as the slow but steady approach that will ultimately lead to more rewards in the long run. All you need to do is be patient about your progression.

Thoroughly Study the Scene

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As mentioned, high scores for each round depend on how quickly and accurately you find the right objects in a scene. During your first few tries, this can seem a little difficult and may take some time getting used to.

Many objects are cleverly hidden wherein some are shrouded in shadows, placed behind a more prominent object, or look as though they’re part of what our vision perceives as the background. Thus, you need to thoroughly study the scene to become familiar with what objects it contains from the get-go. But how exactly do you do that? Here are a few tips we’d like you to consider: 

Pick the Image Apart

The first time you encounter a particular scene, you’ll be given an overall view of what it looks like. You’ll quite literally get to see the entire picture but not all the details, at least, not immediately. Upon encountering a scene, we strongly recommend zooming into it first before clicking on any object as listed in the word set.

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This is because clicking an object automatically begins the round, and how fast you find objects will be taken into account when tallying up your final score. Thus, it’s better to pick the image apart first before beginning the round so you don’t waste time zooming the picture in and out when the invisible timer has begun.

When zooming into portions of the scene, try to be methodical about it. One thing you can do is try to imagine lines dividing the picture into several parts. Let’s take this scene for example:

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As you can see from the image above, we’ve divided the scene into three. Let’s look at the rightmost portion first. The most obvious objects are the big ones or those closest to the foreground, so take note of those first:

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Smaller objects which may be mistaken as part of the background or can be easily overlooked include:

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  • Easel on the balcony
  • Water tower beside the trees
  • Crown on top of the fountain

At the center portion, the most obvious objects may include:

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  • Hanging flowers
  • Flower bush

Further breaking the image into smaller objects, we can see the following:

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  • Lights on the second floor
  • Clock on top of the front door
  • Heart shapes on the front door
  • Horn at the side of the car
  • Steps to the entrance
  • Golden decor on the balcony

The left side of the image also has a lot of small things that may be included in the word set:

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  • Basket on top of the car
  • A stack of books on top of a suitcase
  • Flowers of different colors
  • Foggy windows from the car
  • Small balcony
  • Exclamation point

You might think that the last item sounds strange, but there will be times when numbers, shapes, and even Zodiac symbols will be part of the word set. This is why it’s important to take note of every small detail that you come across since they might be included as an object you have to find.

Take your time when doing this and go back and forth zooming in and out of the scene until you have a good grasp of all the objects you can possibly recognize. Don’t start until you’re confident that you’ve managed to discern most, if not all, objects in the scene.   

Take Note of Additional Items

Apart from recognizing hidden objects, the other challenging aspect in this game is that every round you play may have other objects added to what you’ve already encountered. Take for example these two images below:

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It can be rather subtle, but the scene on the right has more objects in it, any one of which may be included in that round’s word set. This brings us back to our first tip, wherein it’s a good idea to pick the image apart as thoroughly as you can.

Additionally, you need to treat each round as though you’re encountering a new scene since objects will occasionally be added or even removed from it. Reacquaint yourself with the scene each time you play it and take note of what’s been added or what’s been removed. This way, you don’t get caught off-guard when a new word suddenly springs up from the word set. 

Remember the Words and Their Locations

Now it can be extremely difficult to memorize each and every object in every scene. Fortunately, some words get repeated, allowing you to better remember the object corresponding to this word.

Aside from just knowing what the object looks like, also take note of its general location. Keep in mind that you have about 2 to 3 seconds before bonus multipliers disappear, which may be enough time to find a specific object when you know its general location.

As for encountering new words in the set, their location might not always be where you expect as some objects are placed in spots that don’t always make sense, like a letter M on a fireplace…

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… or a figure eight on a sofa.

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If you’ve zoomed in and out of the scene before beginning the round, these odd locations can work as markers that will help you remember an object’s general location better.

Don’t Just Click Objects at Random

You might think that it’s a clever move to just start clicking at random and hope to find the object indicated in the word set, especially if you’ve been staring at the scene for what feels like ages. Surely, you’re bound to get lucky and click on the correct object, right?

While that may be somewhat true, keep in mind that accuracy is also taken into account when tallying your overall score. This means that for every mistaken click, you lose points.

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How many points are lost seem to be arbitrary, but suffice it that they do affect your final score, thus lowering your chances of getting a high percentage when it comes to earning stars. That said, it may be better to lose just speed points instead of losing both speed and accuracy points. After all, you’ve already spent some time trying to find the object that you might as well click on the right thing.

Use Hints Only When Necessary

Sometimes, there’s just that one object you can’t seem to find in the scene. You’ve zoomed in and out of the image, stared intently at the picture, but this particular object remains hidden from view. In this case, you may click the hint button, which is the light bulb on the lower right-hand corner of the screen. Upon clicking the hint button, it will illuminate the object you’re looking for, allowing you to spot it. Below is one case where we used the hint button because the chapel was extremely difficult to see and looked deceptively part of the background.

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Of course, using hints will decrease your overall score. You may use hints multiple times but the button has a waiting period before it can be used again. That said, use hints only when absolutely necessary. If you really can’t find the object, then it may be time to use a hint, especially if it’s the last item on the word set.

Similarly, you may want to use the hint button if the last word on the list is one you’ve yet to encounter and you don’t want to lose the speed multiplier bonus. Click the hint button just before the multiplier bonus appears so you can still at least have a decent high score even if some points will be deducted.

Don’t Expect Items to Look the Way You Imagined

As we’ve mentioned earlier, June’s Journey is set in the 1920s, so characters, scenes, and other features of the game are all made to align with this era’s vintage aesthetic. This poses a new challenge as objects from the word list might not look like the way you imagined.

For instance, in Chapter 1, in the Old Garden Gate (Level 4), you might be asked to find a thermometer. Of course, our idea of a thermometer looks different from the way it used to in the 1920s. This is how it’s presented in the Old Garden Gate:

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You’ll encounter a similar instance in Chapter 2, when you play the scene for Harry’s Yacht (Level 7). Here’s how the thermometer in this scene looks like:

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Neither of these images look the same, and neither of them are likely familiar to people today, but both of these images will be listed as “thermometer” if they pop out on the word set.

On the other hand, you might encounter a word that may be totally unfamiliar to you. One example is, again, in Harry’s Yacht (Level 7), where the word “Amphora” might spring up. Amphora isn’t an everyday word so we had to use the hint button to find out where the corresponding object is. It turns out that an amphora is an ancient Greek or Roman jar with a narrow neck and two handles.

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Other times, the word included in the list can also be pretty vague or just simply isn’t what you’d expect. For instance, the word airplane or plane is something you might encounter once or twice, but it can mean either an actual plane, a paper plane, or even a poster of a plane.

The word star can mean a literal star in the sky, a carving shaped into a star, or even a starfish. Grapes can mean the literal fruit or might even pertain to stone grapes that are part of a statue or decor.

You won’t really be able to tell unless you’ve actually found the object for a particular scene so it’s best not to associate a certain word with what you might think it looks like since this can keep you from finding the right object when your eyes are looking for a specific appearance based on word-image association. As much as you can, keep both your eyes and your mind open to all sorts of possibilities so you can find the right objects even if they can be tricky.

Don’t Panic!

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Last but not least, panic is definitely your worst enemy! With the way the game operates, you’ll be put under time pressure not to break your streak and the pressure to click objects correctly every single instance just to get a high score and earn bigger portions of stars. You’ll soon discover, as we did, that the game can be a little stingy when it comes to earning stars.

In this case, panicking won’t help as it can sometimes lead to paralysis and you’ll lose the chance to find an object as opposed to when you approach a scene calmly and methodically. When you don’t know which object a specific word is referring to, leave that word for now and move on to the other two words flashed on the screen.

Find the objects that are most familiar to you or those whose locations or appearances you can remember best. Upon correctly finding an object, a new word will be flashed so you can turn your attention towards that first until such time you can focus on an object or objects you’re not familiar with.

Additionally, it’s easier to be calm and find the right objects when you’re in an environment that has minimal distractions. If you’re the type to concentrate better in a quiet place, play the game at a location without too much noise. You may even choose to mute the game altogether if you find the music distracting (although this is hardly the case as the music playing for each scene is rather soft and relaxing).

Also, try not to play when you’re sleepy, if your eyes feel tired, or while you’re in a spot without ample light to avoid straining your vision. Your environment may play a significant role in keeping you calm and focused so it’s best to play in a setting that fosters these.

All in all, your performance in each round will rely on your skillfulness as an observer. It can take some time getting used to but it’ll be easier once you get the hang of things. Keep our tips in mind and don’t panic!

Claiming Rewards

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Though June’s Journey can be a little bit stingy when it comes to giving rewards, there are a few avenues in which you can get some extra coins, energy, and other items just by playing the main game. Here are a few of them:

Opening Boxes

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Occasionally, you’ll be able to earn both 1-star and 5-star boxes during and after playing scenes. Naturally, 1-star boxes typically give out common materials and are earned at random. On the other hand, 5-star boxes are usually earned after gaining Mastery of a level. Upon acquiring boxes, they’ll simply be kept unopened in your inventory so make sure to open them up when you’ve finished a round or have run out of energy to play.

Both 1-star and 5-star boxes have a varying chance of giving the following items:

  • Coins: Used to purchase decor for Orchid Island.
  • Gems: Used similarly as coins, but may also be spent for speedups and other purchases like decor.
  • Compass: Used in exchange for expanding plots in Orchid Island.
  • Energy: What you spend playing scenes.
  • Construction materials: Used to upgrade certain buildings and fixtures in Orchid Island.
  • Character cards: Can be collected so you can discover more about the characters indicated in cards. When you complete character cards, you’ll be able to play a mini game where you’ll put a fragmented picture of the character together.

Once you’ve acquired a number of these rewards, you may be able to play more scenes with additional energy, buy more decor, expand plots in Orchid Island, or get additional story-related information.

Daily Deliveries

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You can get random rewards from the Daily Deliveries every day you log into the game. Fortunately, the reward counter won’t reset if you forget to login and you’ll simply be able to claim the next delivery. Any of the items mentioned above can be earned through the Daily Deliveries. At the end of five days each week, you’ll be able to get a special prize and a fancy decor item by the end of 30 days.

Opening Mail

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There are times when you’ll receive letters from other characters, even those you might not have met yet. Included in these letters are small rewards such as a handful of coins. That said, check your mail from time to time in case you have a letter alongside a tiny reward.

Decorate and Expand Orchid Island

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Speaking of decoration and expansion, these are two important activities that you need to accomplish aside from playing scenes and finding clues. As we briefly mentioned in the beginning, decorating Orchid Island will let you earn flowers, which are needed to level up your overall account. Flowers are also required to unlock levels, particularly the last level of a chapter.

You can earn flowers by buying decor, which will often cost coins, though some can be acquired by spending gems. You will gradually unlock more decor when you keep playing scenes and earning stars.

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Some decor can be expensive but yield more flowers, while cheaper decor will only give you a handful of flowers. Often, decor that earns a lot of flowers will ask you to accomplish a long waiting period, which can last between 2 to 12 hours or much more.

Taking waiting times into account, it may be best to accumulate as many coins as you can so you can afford more expensive decor items instead of buying a multitude of cheaper ones. Basically, you can play the hidden objects game over and over to earn coins and open boxes, then buy the more costly decor by the end of the day so they’ll be ready the next time you log back into the game.

On the other hand, you can still buy cheaper decor if you only need a very small amount of flowers to level up your account or unlock a particular scene. This way, you don’t have to wait too long for just a handful of flowers to progress.

Upgrading your estate, too, requires a certain waiting period, but this is something you can start anytime, provided you have all the required construction materials. Upgrading your estate or other buildings like the fountain will take several hours so the earlier you can begin this, the better.

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When this is done, you’ll be able to collect extra coins from these spots. The higher the level of these buildings, the more coins you can get.

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Barring aside how many flowers you can earn, you can always just have fun decorating Orchid Island and the area surrounding your estate. Of course, you will need ample space to place all the decor you’ve bought, so don’t forget to click on the foggy areas to know how many stars and compasses you need to unlock those spots.

Each expandable spot requires a different number of compasses and stars so you technically can’t choose which foggy area you want to access first because of these varying requirements, unless you skip the expansion for one spot and pick the one you desire when you’ve earned enough stars and compasses for it. Otherwise, keep playing the hidden objects game and claiming rewards so you can accumulate expansion requirements.

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Similarly, progressing the main story by unlocking more chapters may also give you access to other spots in Orchid Island. For instance, you can start renovating the lighthouse when you reach Chapter 3. When you reach Chapter 7, you’ll be able to access the hangar to the west of the island.

Some other spots, on the other hand, will require the complete renovation of other areas to be accessed. For example, this cottage on the northeast side of the estate can only be accessed when the lighthouse has been completely renovated.

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On the other hand, the airplane on the east side can only be unlocked when you’ve earned 60 stars.

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Occasionally check what needs to be upgraded and renovated in Orchid Island so you can unlock more features and, consequently, more modes and rewards.

Complete Challenges and Tasks

As with any mobile game, tasks and challenges will spring up from time to time. These are avenues from which you can earn additional rewards apart from playing the main game. During our run, we were able to catch the event for the Elegant Gazebo, which is an exclusive decor piece you can gain by earning points from buying specific decor.

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Basically, you simply need to buy the decor indicated in the list to earn the Elegant Gazebo. Each time you buy these specific decor, you gain points that will fill up a bar. Once the bar has been filled, you’ll be rewarded the Elegant Gazebo, which will give you an extra 100 flowers.

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Similarly, we also caught the Help Wanted challenge, which is a set of tasks you can accomplish to earn rewards like energy or coins. Tasks can include just about anything, from finding a certain amount of hidden objects to playing a number of scenes, and so on.

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Frequently check which tasks are needed to be fulfilled so you can gain additional rewards. Don’t forget to claim these rewards as well so the task will refresh into a new one. Upon claiming rewards for a completed task, you will have to wait a few hours to view the new task, unless you watch an ad.

Watch Ads for Perks

Ah yes, ads, they’re a staple in mobile games. Though they can sometimes break your immersion from the game, ads in June’s Journey are helpful in that they offer a handful of perks in exchange for 30 to 45 seconds of watch time. Here are just some of the things that you can gain whenever you watch ads:

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  • Reduced energy expenditure: Before playing any scene, you can click on the purple button at the lower right-hand side of the screen so you can watch ads. Doing this will lessen the cost of playing scenes from 15 energy to just 10 energy for a duration of 10 minutes. Once your 10 minutes are up, you may watch another ad so you can bring the energy cost back down to 10 once more.

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  • Building renovation: Let’s say you’ve unlocked the lighthouse, which is in need of renovation. The only way you can actually renovate this spot is by watching ads. Depending on how far you’ve progressed into the renovation phase, you’ll need to watch a minimum of 1 to 2 ads. Once the renovation phase is completed, you’ll have to wait around 20 hours to be able to continue renovating the area. This way, you don’t have to watch ads continuously and the game actually gives you sort of a break from playing.

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  • Refresh tasks instantly: This one specifically applies to when you’ve encountered the Help Wanted challenge or other similar challenges. As we mentioned in the previous section, you’ll have to wait a couple of hours before you can view new tasks. However, you can skip this waiting time once you watch an ad for each new task you want to view instantly. Between waiting a couple of hours and watching a short ad, the latter sounds like a reasonable compromise so you can continue completing tasks and not waste energy without gaining additional rewards.

This brings us to the conclusion of our beginner’s guide for June’s Journey! Hopefully, our bag of tips and tricks are able to help you find objects faster, complete scenes with higher scores, maximize your energy points, and earn more rewards! Who do you think is the real killer? What’s the object you had the most difficult time finding? Do you have other tips for your fellow detectives? Share your thoughts in our comment section below!

Monday 19th of August 2024

I cannot get the branch down to free the tree to load the mine cart at tyhe end of level 44?

Tuesday 16th of July 2024

Is there any way to buy certain materials? I have needed hammers for about a week and don't get them in play

Monday 22nd of April 2024

What are the golden keys and silver skips for?

Wednesday 14th of February 2024

I lost everything, I was already on the 3rd island

lucille Traylor

Monday 5th of February 2024

How to get rid of Big Box being charged to amazon

story june's journey

June’s Journey: Hidden Objects 12+

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I spy a mystery! Find the hidden objects to crack every case. Love True Crime? Solve mind teasing mysteries in the glamorous 1920s! Dive into June Parker's captivating quest to unveil a scandalous, hidden family secret. Escape to an era of opulence and romance as you search for hidden clues through hundreds of stunning mind-teasing puzzles! * ARE YOU READY FOR THE JOURNEY OF A LIFETIME?* * KEEN-EYED DETECTIVES WANTED – Engage your sense of observation to find all hidden clues and spot the differences. * YOUR 1ST CLASS TICKET TO THRILLS – Mystery! Danger! Romance! Where will each new chapter take you? * MYSTERY WITH ADDED GLAMOUR – Relax through hundreds of dazzling hidden object scenes and customize your very own luxurious estate island * 25 MILLION FANS ALREADY LOVE IT – Don't miss out on the latest hit from the makers of the mythical hidden object classic "Pearl's Peril" * A NEW EPISODE EVERY WEEK – Just like your favorite TV series, look forward to a new mystery in each new chapter, and a new chapter every week! --------------------------------------------------------------- June's Journey is intended for those 18 and older. June's Journey does not require payment to download and play, but it allows you to purchase virtual items with real money inside the game, including random items. You can disable in-app purchases in your device’s settings. June's Journey may also contain advertising. You may require an internet connection to play June's Journey and access its social features. You can also find more information about the functionality, compatibility, and interoperability of June's Journey in the above description and additional app store information. By downloading this game, you agree to future game updates as released on your app store or social network. You may choose to update this game, but if you do not update, your game experience and functionalities may be reduced. Visit us at http://wooga.com Like us on: facebook.com/wooga Terms of Use: https://www.wooga.com/terms-of-service/ Privacy Policy: https://www.wooga.com/privacy-policy/

Version 3.19.3

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Ratings and Reviews

305K Ratings

Excellent Game

This game is much better than I expected it to be! I have been playing it for a little over a year now and I have very few complaints. The timers on certain features are reasonable and stop you from spending your whole day playing, but don’t prohibit fun. I’m not always a fan of the story itself, but the scenes are so beautiful and the island design portion is pleasing that it really doesn’t bother me. It’s usually pretty accurate to the timeline it’s set in and if you handle your money right, you can make your island very organized and aesthetically pleasing which also allows you to progress through scenes at a consistent pace. This game provides the sort of superficial pleasure that I think everyone could benefit from during these rough, fast paced times. My only complaint at this juncture is the inconsistent frequency of “marvelous” cards (seasonal items) in the five-star boxes. When I first started playing, it seemed like I got a seasonal item about every three to four boxes, but over the last few months, I’m lucky if I get one special item in no less than 12 five-star boxes (I’ve counted this to double check if it was just in my head). This makes it nearly impossible to get the seasonal grand prizes if you don’t spend the majority of your life playing the game to earn enough coins. Over all, I absolutely love this game, but this recent problem is quite frustrating.

Developer Response ,

Hello, That’s awesome to hear. Thank you very much for taking the time to let us know what you think. You gave everyone on the team a big smile. Thanks again, Wooga Support Team
I have been playing this game for a while and I love playing. I’ve shared with friends and family how fun this game is. I like that there is a story with the hidden object scenes. Recently I started listening to the podcast as well and it’s a good addition to the game. There are options to buy diamonds, decorations, etc in the game however the developers have created it so that purchase isn’t a must which is nice. I do opt to watch the ads so that I don’t use as much energy per game play. The decorations are nice. At first I didn’t understand the benefits from having the decorations however after playing for a little while I slowly began to understand. It has become just as much fun to decorate the island as it is to play the scenes. The one thing that is bothersome a little is the time it takes to watch the ads and for the ads to load. It takes 30 seconds for some ads to just load and that doesn’t include the watch time for the ads. Sometimes the ads won’t load it will just sit and spin. I have also encountered a few times that the ads did not load and it went on for me to start playing the scene once I start the playing then the ad will pop up kicking me out of playing the scene. This causes a lose of energy which is frustrating. The only other concern I have is the occasional foul language in the story. I don’t like those types of words and feel that hey are not needed because it takes away from the quality of the game. Other than that a great game.
Hello, Oh, no. I'm so sorry about that. I'd love to sort it out for you, so if you can give me a few more details via the contact forms on either the in-game support page, or at support.wooga.com, we can get that issue solved right away. Apologies again, Wooga Support Team

New review.

I have loved playing this game for well over a year. I have had lots of issues and shenanigans. At level 638, I was booted off....and I started over at level 1. I have erased much of this review now that I got my original game back, with the help of the Wooga staff. I have been playing now(after getting back original account) for several months. So...if you enjoy beautiful graphics, well developed characters, a good story line...this is your game. If you enjoy making 15 attempts to actually get on this game, not being able to collect the rewards you earned without going through ridiculous clueless hints...this is your game. If you can't wait to have your progress stalled for days at a time, causing your teammates to suffer in challenges you are not able to be involved in....and if your life wouldn't be complete without those creative answers from the helpful staff to solve your problem by sneaking in more roadblocks, this is your game. If you don't spend actual money on a "free game" be prepared to suffer the consequences of your decisions..this is your game. Oh and at least once a month, be prepared for a gluttony of shenanigans...stock holder meetings. And lastly...please Wooga, no need for your "sorry you are having issues" memo...you made them . Not let's see if this gets posted and who can actually see it.
Hi, Thank you for reporting this issue to us. Can you please contact our Customer Care team describing your problem with the game at [email protected]? We will look into the issue and will try to address it as soon as possible! Kind Regards, Wooga Support Team

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English, Arabic, Danish, Dutch, French, German, Indonesian, Italian, Japanese, Korean, Norwegian Bokmål, Polish, Portuguese, Russian, Simplified Chinese, Spanish, Swedish, Traditional Chinese, Turkish

  • Purse Of Diamonds $9.99
  • Pouch Of Diamonds $4.99
  • Case Of Diamonds $19.99
  • June's Medium Present Box $4.99
  • June's Huge Present Box $19.99
  • June's Large Present Box $9.99
  • Handful of Diamonds $1.99
  • June's Petite Present Box $1.99
  • June's Generous Present Box $5.99
  • June's Small Present Box $2.99
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June's Journey

June's Journey (Video Game)

June's Journey is a Mobile Phone Game released in 2017 by Wooga , a Hidden Object Game set in The Roaring '20s in which players follow the story of June Parker, a charismatic American detective who returns to her home on Orchid Island after the murder of her sister and brother-in-law. Together with her heartbroken niece Virginia, June rejects the murder-suicide hypothesis proposed by Sam Watts, the detective investigating the case, and begins to work towards uncovering the shocking truth behind the murders.

The game contains examples of:

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  • Anti-Frustration Features : After many people complained that they were stuck because they didn't have enough space on their island to place more buildings (and therefore couldn't earn the flowers necessary to unlock the next scene), the creators introduced an airport to the island, through which the players could trade raw materials for flowers, gold and even items. This made unlocking scenes much easier.
  • With the introduction of Memoirs , the players can spend diamonds to buy packs of snippets, and have a better chance at finishing the complete event and obtaining all the prizes.
  • Family Portrait of Characterization : By opening three- and five-point star boxes, the player can gather enough characterization cards to put together a photo that offers information on one (or more) of the characters. These photos are stored in a photo album that can be accessed by the player at any time. The more character cards the player finds, the more background information they can unlock about the characters of the game.
  • An Interior Designer Is You : Orchid Island (and smaller islands, once the player reaches a certain level) can be customized with buildings, gardens, roads, decorations etc.
  • Microtransactions : The game offers some rather expensive ones. You can buy energy, three- and five-point star boxes and even certain flash sale objects (usually from past seasonal collections).
  • Puzzle Game : Each chapter has a puzzle at the end. Solving the puzzle brings the story forward, and is a prerequisite to unlocking the next chapter.
  • Snail Mail : At the end of each chapter, the player will receive a letter from one the many people June interacts with throughout her adventures. It can be a thank-you letter from someone she has helped, a threat from someone she has angered, a simple hello from an old friend or an advertisement for the business of one of her clients.
  • Wire Dilemma : A few puzzles have to do with cutting or connecting the right wire.
  • '20s Bob Haircut : Sported by June, among many other characters.
  • Abusive Parents : Mr. McEwan has his daughter Skye locked up in a sanatorium because of her relationship with Virginia. He comes around when he finds out said facility is much more of a prison than a hospital.
  • The Ace : June is an adventurous, well-traveled, very skilled woman who can pick a lock, dress a wound, charm a stranger and neutralize a bad guy with equal efficiency. Jack is a fantastic daredevil pilot and a writer.
  • Ace Pilot : Jack, and Tommy Fogarty is following in his footsteps.
  • Action Mom : Irene's thefts continued throughout most of June's childhood, and even now that she's put her criminal career to rest, she collaborates with Interpol to catch her former partner-in-crime.
  • Action Girl : June once she grows into her job as a detective, and more so after ICARUS takes her on as an agent.
  • Addled Addict : Jack's father Avery Hayes drinks himself to death.
  • Affably Evil : The Yakuza patriarch in Oshima has excellent manners and a strict code of honor, but he also locks people away in a sauna to let them die of a heat stroke.
  • Affectionate Nickname : Jack tends to call June "Juney".
  • The Alcoholic : Jack used to be this, but he has gotten better the more time he has put between himself and the war.
  • Alcoholic Parent : Jack's father Avery; it has long been a strain on their relationship.
  • All Gays Love Theater : A variation; Jewel is a trans woman, not gay, but becoming part of a vaudeville show is what first gave her the opportunity to live out her true self.
  • Subverted with Kimiko Hamada; her boyfriend Yugo has been freshly recruited by Yakuza, but he turns out to be the sweetest guy who just wants to elope with his girlfriend and have a happy life with her.
  • Also Virginia's teacher, H elena H illingdon.
  • Aurelia's mother was named D alphine D umas.
  • All Love Is Unrequited : Poor Luca Russo gets turned down by Virginia when he professes his love to her.
  • Alone with the Psycho : Franny when she goes to confront Elliot; he snaps and threatens to kill her if she doesn't give him the child he fathered on her.
  • Aloof Dark-Haired Girl : Clare had a habit of putting on a cool façade and not letting much on about her feelings.
  • Amateur Sleuth : Both June and her niece Virginia have a nose for detective work. Later in the game, June earns a professional reputation as a detective, and several people write to her asking for help.
  • Amazon Chaser : Gunnar is smitten with Rosa, an intimidating and bossy woman who's also very obviously exasperated with him .
  • Ambiguously Bi : When Julián Reyes, who had a serious crush on June the first time around, shows up again, he remarks on the attractiveness of a male waiter who later turns out to be the spy Nathaniel.
  • Ambiguously Gay : Antiques dealer Genevieve was very close to Amelia's mother Dalphine; Amelia thinks there was "more than friendship" between them.
  • Rosa is willing to kill off the entire leadership of ICARUS to get to the top of the organisation herself.
  • June and Nicky make peace with their past after their adventure in Nigeria, and become friends.
  • Anger Born of Worry : June gets angry with Virginia when she finds out her niece has been skipping school and climbing about abandoned theme parks. It's obvious that Virginia has a hard time coping with the loss of her parents and the recent kidnapping via her biological father, and June doesn't know how to get through to her.
  • Annoying Younger Sibling : Teenage Clare thought this way of her energetic little sister June.
  • Anti-Hero : Charlie fights for actors and stuntpeople to have a union, and wants freedom for his brother who was unjustly sent to jail. He also has a nasty temper, is known for having beaten a man to the brink of the hospital, and locks his girlfriend into a room so she won't interfere with his attempt to kill his cousin.
  • Arch-Enemy : Arabella Peel has decided that June is hers .
  • Aristocrats Are Evil : Count Petrescu had an entire village massacred via his military to enforce an ambitious dam construction. The Marquise, the only survivor of Listrita, has not forgiven him that.
  • Jack isn't sure if his parents were ever in love; Tippy was picked for Avery by his mother because she was from a good family. They got along well enough, but Avery also cheated on her.
  • Art Deco : Since the first two volumes of the game take place in The Roaring '20s and seamlessly flow into the 1930s, Art Deco is present throughout the game.
  • Artificial Limbs : Pierre, a war veteran, has a prosthetic arm.
  • June and Polly use Minnie's listening device to illegally record a conversation between Duke Duchamp and his lawyer Larry. They show the tape to a judge, and the evidence is accepted as valid, even though Duke rightfully points out that it shouldn't be admissible because it was not obtained legally.
  • Ascended Extra : Polly Johnson was a deputy June met during a case before she became, quite a while later, June's partner in her own detective office.
  • No one would really cry for Elliot Bernard, a murderer who framed his girlfriend for the deed and sexually extorted his housemaid.
  • Count Petrescu, the Romanian aristocrat the Marquise shot, was responsible for massacring the Marquise's family and entire village to push through a dam construction project.
  • Attention Whore : Phony Psychic Marjorie O'Flaherty can't stop making herself the center of attention with her dramatic "premonitions". Jack and Tommy have faith in her, but June gets increasingly annoyed with Marjorie's obvious sleights of hand, needling comments, and even causing a bar fight on which she later comments how flattering it is that "men start fighting wherever she goes".
  • Awful Wedded Life : George and Irene Parker started out Happily Married , but over the years made each other miserable, Irene by holding onto her criminal activities, George by having an affair.
  • Aw, Look! They Really Do Love Each Other : June has a fraught relationship with her mother, but as soon as she hears Irene is in trouble, she travels across half the world to help her.
  • Ax-Crazy : Annette Harris, who wants June and every member of her family dead.
  • Babies Ever After : Amelia has a baby daughter with her new husband Edouard, whom she names after her mother Dalphine.
  • Also Virginia, who at age 16 kidnaps her biological father at gunpoint and presses information out of a contract killer.
  • Badass Bookworm : Something Virginia and Jack have in common is their deep love for reading, and their adventurous side that leads them to help solve numerous crime mysteries.
  • Bad Boss : Madame Boucher and Elmas verbally abuse their employees, but they have nothing on Elliot who impregnated his unwilling maid , and then threatened to kill her when she took off with her boyfriend.
  • Balkan Bastard : Živko Markovic, an arms dealer who wants to kick off World War II six years early because there's a lot of profit in it. Worth noting that he is the hammiest villain so far, complete with a Supervillain Lair built inside a volcano .
  • The Beard : Discussed; when June found out that her husband Nicky was gay, she thought this trope was the only reason he married her in the first place. That's not how it went, but at that time June was too upset to listen to his Coming-Out Story .
  • Behind Every Great Man : The reason why alcoholic, abrasive, and impulsive Avery Hayes ever made it to senator is his ruthlessly ambitious, very image-conscious, and calculating mother Vivian.
  • Belligerent Sexual Tension : Elmas and her co-star Youssef are at each other's throats from day one, and end up Happily Married .
  • Jack keeps switching roles depending on June's current boyfriend: Compared to hot-headed stuntman Charlie, he's the sweet and reliable Betty; compared to quiet and ready-to-settle David, he's the adventurous and charismatic Veronica.
  • Beware the Nice Ones : When Irene gets cold feet before her wedding, Mrs. Talbot tells June in no uncertain terms to bring her back immediately, because she has worked very hard to organize the wedding and her efforts will not be in vain. Whether Irene wants to or not, she will get married.
  • Beware the Quiet Ones : Hermann Wendel appears as an unassuming man who never says a word too much, but he can look back on a very successful career at Interpol, including some high-end arrests such as worldwide-wanted jewelry thief Irene Parker.
  • Big Bad : Arabella Peel is the main villain of the third volume. She bid her time for more than half a decade to exact her revenge on June.
  • Big Fancy House : The Parkers own several on Orchid Island: the main house, the mountain chateau and, as of 2020, the summer home.
  • Bittersweet Ending : To Amelia's quest to find her mother. After many trials and tribulations, they find Dalphine's address, a church. Amelia is thrilled to finally meet her mother; she has a million questions...only to find out that her mother died ten years ago, and the nuns were the ones who kept paying for flowers to be laid at the monument celebrating Amelia's father. Amelia is heartbroken, but finds comfort in knowing what happened to her mother, and that her mother loved her and did not want to abandon her.
  • Black-and-Grey Morality : June steals, lies, breaks and enters, and manipulates evidence on a semi-regular basis; however, since she's after literal murderers and criminals on a grand scale, she ends up looking heroic by comparison. Worth noting that she is called out on this In-Universe .
  • Black and Nerdy : Emma Jones was a chemistry genius who developed a highly efficient new fuel; her career got cut short when she was murdered. Minnie Jackson fell in love with electronics and engineering even as a child, and made her PhD at university aged 20.
  • Black Sheep : Jack deliberately distanced himself from his family when choosing a career as a show aviator and the odd job as a clown or helping out in the countryside, turning his back on the high-pressure environment of a family of wealthy socialites and politicians.
  • Boxed Crook : Interpol offers Irene a chance to work for her probation, so she gives Hermann Wendel information to help him catch the Marquise. Interpol doesn't want to keep their end of the bargain and instead lock Irene away as soon as she's not of immediate use anymore, but Hermann is quite fine with turning a blind eye as she takes flight.
  • Boyish Short Hair : Elodie, the first girl Virginia had a crush on, was a tomboy with a short haircut that got her mistaken for Virginia's "boyfriend".
  • Bratty Teenage Daughter : Kimiko Hamada, although she's more of a brat to her older sister than to her Extreme Doormat father.
  • Break the Cutie : After the investigation of her parents' deaths is rolled up, it becomes apparent that being orphaned and then abducted by a man she had to find out was her biological father has left quite a toll on Virginia.
  • Polly Johnson, who helped out June in a case in the third volume, later returns to found a detective agency with June.
  • Butch Lesbian : Elodie dresses in shirt and pants and wears her hair short, something that’s still rather remarkable in the early 1930s, and she unabashedly flirts with Virginia. Similar for Miss Lam, except she is a few years older and thus flirting with June and Irene, the latter of which doesn't seem to mind .
  • Neither is Callum when his father has his younger sister Skye locked away in a sanatorium because she's dating Virginia.
  • Elmas lets her mother Gizem have it when the latter unapologetically tries to destroy her career because she's not on board with Elmas supposedly ruining her chances of a respectable marriage.
  • Cannot Spit It Out : June can't bring herself to talk to Jack about her feelings for him on multiple occasions, one of which was even his Love Confession to her .
  • Character Development : Virginia grows from a depressed teenager into a confident, courageous young woman with political ambitions.
  • The Chess Master : Arabella Peel orchestrated most of the misfortunes June had to go through in volume three.
  • Chick Magnet : Jack draws his fair share of attention, namely from Marjorie, Marie Hamada, and June herself. It's implied he used to take a lot more advantage of it when he was younger.
  • Classy Cat-Burglar : Irene Parker is an internationally wanted, sophisticated jewel thief.
  • June endeavors in the third volume to clear Irene's name after the latter gets unfairly accused of stealing the Jade Monkey.
  • In the same volume, June must clear her own name after being framed by Arabella Peel for a murder she did not commit.
  • Closet Key : Joseph was this for Nicky.
  • Cool Big Bro : Skye's older brother Callum accepts her sexual orientation and her cries for social changes without question, and fights tooth and nail to get her out of the sanatorium their father has put her in.
  • Cool Car : Elliot Bernard lends one of his sports cars to June so she and Mrs. Talbot can quickly reach Bobby in Mexico. It is also a very flashy car that Elliot can easily track to hunt down Bobby and Franny.
  • Also Chief Hakoto-Totsiet, who helps June investigate the murder of his friend Aaron Lamb and fights for his tribe getting to keep their land.
  • Cool Old Lady : Mixed with Silver Fox in the case of Irene Parker, a beautiful woman of many talents.
  • The apple does not fall far from the tree in the Parker family. June's mother Irene also suffers from commitment issues and, just like her daughter, needs an amount of freedom that was highly unconventional for women at that time.
  • And again with Virginia who prioritizes her adventurous drive to throw herself into the fight for her cause over the safety and well-being of her loved ones, namely the McEwan siblings.
  • Crusading Widow : Madame Palomer appears as this when Bonfils, who is responsible for the death of her lover, turns up dead. It wasn't her, though the actual murderer had a similar motive .
  • Cure Your Gays : Attempted on Skye (and apparently other patients of the same Bedlam House ), but luckily, it never gets very far.
  • Daddy's Girl : Several. Virginia was taught sailing by her father and gifted her own horse at a young age, both of the Hamada sisters were spoiled with worldly goods by their father (although Kimiko took more advantage of it than Marie), and of course there is Elmas Alabora whose father Behlil adores her and supports her career even against the wishes of his wife.
  • June eventually runs out of luck and needs rescue after she had to jump into the harbor to get away from a man trying to shoot her. Another boat owner, Miss Lam, finds her and takes her in.
  • Esperanza appears as this, but it turns out Anselmo didn't kidnap her so much as take care of her injuries after a landslide.
  • Marie when Tom Burton holds her hostage.
  • Skye in the sanatorium; she gets drugged and is therefore unable to help herself.
  • Damsel out of Distress : Both June and Virginia show a tendency to have already helped themselves out of a tight spot when their rescuers arrive.
  • Dark and Troubled Past : Most of the young women in the Peerage, the Marquise's syndicate, have turned to the offered community and crime to get away from worse life circumstances such as poverty and loss of their families. Same applies to the Marquise herself who was orphaned and, back when she was still Mirela, forced to work as a thief for the former Marquess, and to Irene whom she met and befriended at a workhouse.
  • Dating Catwoman : Hermann Wendel started out as Irene's Interpol liaison, having been the one who tracked her down and convicted her, but over the course of their cooperation to catch the Marquise, they apparently get closer and, at the end of the first volume, married.
  • Deadpan Snarker : June, especially when confronted with the antics of Jack. Virginia turns into one whenever her school is mentioned. And if flashbacks to Clare are any indication, she picked it up from her mother.
  • Dead Person Impersonation : When Jack wakes up from his coma, he is disturbed to hear Gary Burton, who served in the war with him, spoke to June and Marie, as he very distinctly remembers the day Gary died before his eyes. It turns out to be Tom Burton, who wants vengeance for his dead brother.
  • The reason why Saeed deserts from ICARUS.
  • Defrosting Ice Queen : Clare during June's visit to Orchid Island in the second volume; after a rather frosty start, she opens up to her about her regrets and difficulties with her life choices, and accepts both the insight from a different perspective and the advice June gives her.
  • Kimiko and her boyfriend came up with staging Kimiko's kidnapping to get their hands on some money and be able to elope...apparently without taking into regard that yes, Kimiko's family would in fact be frantically looking for her, and Yugo's boss at the Yakuza would not be amused to be connected to a kidnapping and ransom demand he had nothing to do with.
  • Distressed Dude : Yugo needs to be rescued from Yakuza, Jack from the mine where Arabella locked him in.
  • In Chicago, it turns out that Ralph Bristol is a greedy version of this trope.
  • On a bigger scale, there's Interpol agent Aguste Chartier, blackmailing criminals to do his bidding.
  • Dirty Coward : Silvio Santini works with the Marquise, tries to cheat her out of a share of their loot, and promptly turns into a whimpering mess when she comes back for him.
  • Disappeared Dad : Avery Jackson never met Hazel, his illegitimate child with Evelyn Lang, or took care of her in any way. He regrets this on his death bed, and makes Hazel the primary heir of his fortune.
  • Ditzy Genius : Polly buys a derelict house on impulse to found a detective agency with June in...without asking June first if she's even interested. This is only the first of many instances of her acting first and thinking later. Nonetheless, she is a pretty amazing detective.
  • Doesn't Like Guns : June; this particular aversion is a leftover from the war. Her spy partner Nathaniel, who is too young to have served, finds her adamant refusal to use lethal weapons bemusing.
  • The Dog Bites Back : Franny has finally had enough of Elliot harassing her, and confronts him with a gun to make him leave her, Bobby, and her unborn child alone. It's strongly implied that Elliot fathered said child by force.
  • The Dragon : Mr. Rudd is this for Arabella.
  • Dr. Jerk : Dr. Chevallier seduces pretty young nurses in his hospital's employ and then drops them as soon as he's gotten what he wanted, leaving poor Valerie with no income and a baby out of wedlock.
  • Dude Magnet : June has men standing in line for her. Her marriage with Nicky didn't work out, but there is her relationship with Pierre, Dr. Chevallier's unsubtle flirting, Julián wishing to carry her off to a romantic vacation in the Caribbean, the short-lived fling with Charlie Miller, her nearly making it to engagement with cop David West, and throughout all of that Jack's persistent feelings for her.
  • Dude, Where's My Respect? : June finds working for Lord Belcham near intolerable because of his condescending attitude.
  • June and her mother build a floating shrine in memory of Kam Chuen, who was shot by Theo.
  • Even Bad Men Love Their Mamas : By the beginning of the fourth volume, Mr. Rudd really just wants to go home to his mother and not sit in prison for crimes he committed on Arabella's bidding.
  • Subverted with Annette who claims she's doing all for her son, but openly prioritizes her revenge when Maxwell is wrongly convicted of the crimes she committed.
  • Even Evil Has Standards : The Marquise insists that it wasn't her who set a hitman on Irene. All evidence points to Irene being the only person the Marquise ever loved , so she is most likely telling the truth.
  • Everybody Smokes : Pretty omnipresent; even June and Clare have a smoke every now and then. Joseph skeptically notes that Nicky "has this crazy idea that smoking can cause cancer".
  • Everyone Can See It : June finds a photograph of Clare and Sam in one of Harry's old albums, and muses on how obvious it is that the two of them had feelings for each other.
  • Evil Mentor : The seemingly straight-laced, professional Rosa turns out to be this for June. She reveals herself to be a Well-Intentioned Extremist who is willing to murder her own colleagues in her quest for power.
  • Evil Plan : Annette, a woman from George Parker's past, wants to murder June and Virginia so that her illegitimate (and unaware) son would inherit their fortune.
  • Also, as it turns out, Rosa Schultz.
  • A mean nurse named Pratchett? Subverted; while the name obviously calls One Flew Over the Cuckoo's Nest to mind, specifically the cruel Nurse Ratched, this one is actually a Jerk with a Heart of Gold .
  • Fair Cop : David West is both a handsome and morally upstanding policeman.
  • Faking the Dead : David's partner Bristol , in an attempt to get away with the money of the criminal who died in an accident and whose corpse he left behind as his own.
  • Famed in Story : June begins to gather some fame after a while — a wealthy socialite-turned-detective with a past in the war who has moved around half the world gets quite some attention from the press, which ends up giving Virginia grief.
  • Family Versus Career : A point of dispute between the Parker sisters, one of whom married early and had a daughter, the other moved out from home at a young age and worked various jobs. Clare has her moments of regret, but so does June who chose the other side of the deal.
  • Fantasy-Forbidding Father : Avery tries this, but Jack is well into his thirties at that point, and the "fantasy" his father is trying to forbid is an already successful career as a screenwriter in Hollywood.
  • Faux Affably Evil : Both Elliot Bernard and Renaud Bonfils present themselves as accommodating gentlemen with perfect manners, and either of them quickly drops the façade to frame, threaten, and blackmail people when it serves their purposes.
  • Fiery Redhead : Virginia has a lot of energy and ginger hair — both of which she inherited from her father Sam , although the latter's temper was more on the violent side.
  • The First Cut Is the Deepest : That her first husband Nicky ended up leaving her for another man has left June with trust issues, and makes her keep a certain distance in romantic relationships that she needs to overcome.
  • First Girl Wins : June and Jack turn out to be this for each other. It's easy to forget over the numerous relationships both have over the years, but they actually first met in a field hospital during the war, way before June married Nicky.
  • Florence Nightingale Effect : June falls in love with Pierre, her patient at the Hôtel-Dieu. Overlaps with Literally Loving Thy Neighbor .
  • Downplayed, but Skye McEwan is the Responsible one who comes home to support her ailing father through financial hard times, in comparison to her brother Callum who puts all his energy into the labor movement and other idealistic goals.
  • Marie Hamada is the Responsible one, her sister Kimiko the Foolish one who, at age 18, has already been caught driving drunk once and has no mind for finances or the consequences of her actions.
  • Fortune Teller : Marjorie, a fling of Jack's who appears in the second volume, works as a fortune teller for a traveling circus.
  • Fowl-Mouthed Parrot : Mortimer, Madame Boucher's parrot. He repeats the mean things he heard from his owner.
  • Eddie Daggett didn't kill the van Burens. Sam Watts did.
  • Stella Lee didn't murder her husband. It was her boyfriend Elliot.
  • Kamal Mullar was innocently in jail for ten years. The robbery with manslaughter was his cousin Saleem's doing.
  • Even the Marquise has been set up for an attempt on Irene's life. Aguste Chartier sent the killer, albeit not to have Irene end up dead, but to intimidate and blackmail her.
  • Irene didn't steal the Jade Monkey. Wong Theo did, on behalf of Arabella.
  • June finds herself accused of having murdered Aaron Lamb, and has to prove her innocence.
  • Framing the Guilty Party : June and Amelia know that Professor Stone killed Emma years ago, but they cannot prove it. They fake evidence to catch him red-handed as he's trying to destroy said evidence. The plan works a little too well; Stone tries to get rid of June, too.
  • Friendly Enemy : The Russian spy Svetlana, who opens June's eyes about ICARUS . She might not necessarily be a danger to June, but she is a danger to the other ICARUS agents such as Nathaniel .
  • Friend to All Children : Jack is very good with children, becoming a surrogate father figure to Tommy, having his sister Hazel who only met him a good eight years into her life quickly warm up to him, and calming down Amelia's crying baby in a matter of seconds. It hits June like a rock that he would make for an awesome dad...and possibly also wants to be one.
  • Gadgeteer Genius : Minnie, whose inventions are alternately a threat, such as her remote-controlled bomb being used for an attempted attack, and useful, such as her listening device recording incriminatory talks with criminals.
  • The Gambling Addict : Milton Hobbes; he even kills his own niece to pay off his dire gambling debts with her fortune.
  • Gayngst : Skye and Virginia have their fair share when their relationship goes public, as Skye is put away in a Bedlam House by her father.
  • Generation Xerox : The Marquise aka Mirela was a woman from humble beginnings who had lost her entire family and eventually avenged them, formed a close and potentially romantic bond with her co-criminal Irene, and worked her way to the top of the criminal food chain, becoming the leader of the Peerage. She is succeeded by Margot , a young woman from humble beginnings who had lost her entire family and eventually avenged them, seems to share a close bond with her co-criminal Anita, and worked her way up to the top of the Peerage to become their new leader after the previous Marquise's suicide.
  • The Gentleman or the Scoundrel : Clare had the choice between wealthy, congenial, and reliable Harry as the Gentleman, with a whole domestic life attached that was well drawn-out for her, and Sam as the Scoundrel who offered her passion, adventures, and undeniable sparks on a sexual as well as intellectual level. She chose Harry after Sam threw a heavy book after her in a fit of rage, making her realize that, different than Sam, Harry makes her feel safe.
  • Girliness Upgrade : Not quite to the degree of Polly's makeover, but the eighth volume has Sandra wear noticeably more eye make-up, a pinker shade of lipstick instead of her previous, fairly understated brown one, and her quite stern hairdo is remade into a looser, slightly longer curly style.
  • Give the Baby a Father : Bobby for his girlfriend Franny's baby, Michel Boucher hits it off with Elise and raises her baby girl with her. Either man is positively doting on the respective kid.
  • Gold Digger : Arabella married a series of wealthy men, always followed by her widowing hastily , to get back to the top of society.
  • Good Bad Girl : June is unmarried and a spinster by the standards of the time until the end of the third volume when she ties the knot with Jack , and has been involved with at least five men, which would have caused a scandal in polite society.
  • Good Is Not Soft : Virginia can be rather rigid and unforgiving in her fights for social justice, and June advising her to prefer her education over the labor movement causes them to have a massive argument about principles.
  • Good Parents : The Talbots are loving and caring parents to their own son Bobby as well as being practically June's and Clare's additional parents. Another example is Evelyn Lang, a single mother who puts her everything into Hazel growing up healthy and happy.
  • Graceful Loser : When Rosa's attempt to kill off the ICARUS leadership and seize control has failed, she is calmly awaiting the police to arrest her, noting that she very well knew this was a possible outcome and that she has no intentions to escape the trial to come.
  • The Great Depression : The events of the third volume take place during the Great Depression. June and Jack travel around the country trying to help as many people as they can.
  • Great White Feline : Živko has several paintings and figurines of white cats, Foreshadowing the massive white tiger by his side when June, Nathaniel, and Svetlana run into him in his hide-out.
  • Green and Mean : The Marquise is a shrewd and ruthless crime boss who is usually seen in a green dress. Notably, in her background story that shows her as a young girl stricken by fate but still a lot more on the innocent side, she does not wear the color.
  • Should be noted that this is a petty habit of June's that she can't seem to get rid of. She's acting jealous toward Marjorie, long before June and Jack even get back together, and after they are married and their relationship as stable as can be, she gets in a snitch about the female star in his movie instead just because Jack praised said woman's acting skills.
  • Clare is jealous of June's freedom and adventures, and resents being the one who got saddled with taking care of the Orchid Estate.
  • Sam was deeply jealous of Harry because Clare couldn't bring herself to leave him for Sam, and subsequently cut ties with his former best friend.
  • The Grovel : June does a well and truly deserved one when she comes clean to Jack about her job at ICARUS.
  • Guile Hero : Both June and Virginia are very clever and resourceful.
  • Hair of Gold, Heart of Gold : For the most part an Inverted Trope ; when someone with blonde hair shows up, they are usually not to be trusted — such as Elliot, Aguste, Tom Burton, Annette, Bonfils, Dr. Chevallier, Margot, and Svetlana. Polly Johnson and Martha Talbot, who play the trope straight, are the exception rather than the rule. Nathaniel is a Double Subversion , set up as kind of smarmy and dubious but proving himself to be a nice guy who does his job because he believes in its noble purpose.
  • Hair-Trigger Temper : Sam; it's what cost him the relationship with Clare, and also what had him kill both Clare and Harry, something which he has come to deeply regret.
  • Hannibal Lecture : June receives one from Rosa when she wants to quit ICARUS and is confronted with a file on her various delicts and the cavalier attitude she has about them , drawing a direct parallel to the Well-Intentioned Extremist methods for which June judges ICARUS.
  • Nicky and his husband are also very happy together, although they go through a rough patch in the third volume.
  • Irene and Hermann are a surprising pair, with her being a thief and him an Interpol agent, but their marriage is a success.
  • In the fourth volume, Rosa and her husband share a happy marriage based on trust...and on Rosa keeping ICARUS strictly a secret.
  • Also in the fourth volume, we see Amelia happily married to Edouard.
  • June's marriage with Jack starts out happy, and eventually gets there again. June fails to be honest with Jack about her insecurities, causing the crisis they go through in the fourth volume.
  • Hard-Drinking Party Girl : High-class actress Louise Davis, although she tried to quit the drinking.
  • Amelia admits to being surprised that she fell for Edouard, since a man who has such a good grip on his life is not her usual type. note  see Joe who got in with smugglers to make ends meet, and Pascal who stole art and sold forgeries
  • Tippy Hayes comes around regarding her husband's decision to leave all of his money to his extramarital child, encouraging Evelyn to accept the inheritance for Hazel's sake.
  • Mr. McEwan agrees to get Skye out of the sanatorium once he learns what a horrible place it is.
  • Henpecked Husband : It was Clare, not Harry, who got the van Burens involved in bootlegging, and as it was Harry's fault they were in dire need of money in the first place, note  He had a kindhearted but ill-advised tendency to borrow every friend money who asked for it, without insurances on how to get it back. she didn't leave him much of a choice about it. Interestingly, it had them grow closer together and potentially even saved their marriage.
  • Heroic BSoD : June has one when she sees Jack with a baby in his arms; overwhelmed with her commitment issues at the question of whether she and Jack will have children, she runs off to become a spy.
  • Heterosexual Life-Partners : Amelia and June were this for the longest time when June still lived in Europe.
  • Honor Among Thieves : The Peerage demands an abiding loyalty of its members.
  • Horrible Judge of Character : Joe defends Bonfils against accusations, certain that he's a really good friend he can rely on. He's accordingly pissed when Bonfils is willing to sacrifice Joe's life to win a bet.
  • Hospital Hottie : June in her profession as a nurse, first in the war and later in a Parisian hospital, attracts no fewer than four men — Jack, her first husband Nicky, the veteran Pierre Kippelen, and Dr. Chevallier.
  • Hot Consort : One of the reasons Bonfils married Elmas Alabora, beside her family giving him the chance to connect to profitable trade contacts in Turkey. Elmas' own reasons for marrying him were similarly pragmatic.
  • Humble Hero : June is a wealthy adventuress living in a huge mansion, but you wouldn't be able to tell that by looking at her. Her boyfriend David West is stunned when he visits her home and sees where she lives.
  • Hyper-Competent Sidekick : Nathaniel, as he's been a spy for ICARUS way longer than June has. The only reason he comes off as a sidekick is because June is the game's protagonist.
  • Rosa herself calls June out on her hypocrisy as June treats ICARUS's approach of harming individuals for the greater good as unforgivable...while she has proven herself perfectly willing to commit crimes to solve her cases.
  • Virginia proclaims it's unjust that her working class friends are treated worse by the law than her, the daughter of a wealthy and influential family, but she seems to consider herself as the laborers' predestined savior who will make the world better for them.
  • Idle Rich : What June considered the life as a socialite that her sister Clare chose when she stayed at the family estate. She isn't entirely wrong about it, as Clare herself admits to some regrets due to the lack of adventures and novelty.
  • I Have Your Wife : A recurring event; Annette abducts Virginia, Arabella abducts Jack, both to blackmail June.
  • An Immigrant's Tale : Charlie aka Chandra Mullar came to America to make money for his family. By the time he meets June, he has built a life for himself, but both the immigration authorities and his family being in need of help force him to return to India.
  • Innocently Insensitive : Both June and Virginia prove to be this because of their privileged upbringing; June gets called out on it by Sandra Ahn when June's detective shenanigans have cost Sandra her reputation and her job. June flippantly says Sandra will be back on top in no time, a remark that Sandra, who has worked very hard to become a public prosecutor, deeply resents. Similarly, Virginia has a rough awakening when her friend Callum gets a criminal record for participating in an act of vandalism while rich kid Virginia was in the same action and gets off scot-free. Like Sandra, Callum's sister Skye points out that Virginia has no real mind for the consequences someone suffers who cannot fall back on a cushion of money, estate, and social privilege anytime.
  • Intergenerational Friendship : Virginia develops one with Nicky. It started when Virginia wrote to Nicky asking for advice regarding her sexuality.
  • History repeats with Virginia, who is inconsiderate of the McEwans ' dire familial situation when she drags Callum along into her labor fight, ignorant of the consequences that will be there for him. It's why a devastated Skye breaks up with her.
  • Clare soon recognizes Sam Watts in her daughter Virginia's hair color and temper.
  • Luckily subverted in the case of Maxwell and his son William, both of which are kind, calm guys unlike Maxwell's Ax-Crazy and vengeful mother Annette.
  • All of the Talbot men show a love for Jazz music; Walter, his brother Marvin, and Walter's son Bobby at some point all considered a career in that field, although it was ultimately only Bobby who made his passion a success.
  • Intrepid Reporter : Marie Hamada developed a reputation for uncovering uncomfortable truths, and is quite adventurous.
  • It's All About Me : Tommy and Kimiko can be rather demanding and self-centered in their respective arcs, but at least they have the excuse of being teenagers. Silvio Santini however is just an egotist who brings himself into trouble and then expects everyone to bend over backwards to help him out.
  • In the third volume, June has a hard time connecting the dots of the misfortunes that haunt her and her family, as she doesn't know John Rudd who is trying to contest her ownership of Orchid Island. That's because he's only The Dragon to her old enemy Arabella Peel.
  • I Work Alone : June has this bad during the third volume, calling her boyfriend Jack her "sidekick" and going on a job without him when she feels they're getting too domestic. This doesn't go so well for her, and she needs all of her family's and friends' help for the finale. And after internalizing this and making a speech on the importance of The Power of Friendship ...the fourth volume has her run off alone to become a spy because she feels smothered by her and Jack's marital domesticity .
  • Japanese Politeness : Marie and her father both usually present this, but it fails the former when confronted with the antics of her younger sister, or with the close bond her fiancé Jack still shares with June.
  • Jerkass Ball : Marie has been nothing but reasonable and pleasant to June through their previous encounters on the respective jobs, and has even made for a really good team with her when they went searching for Jack in Canada. Halfway to her wedding with Jack, Marie very suddenly turns into a Bridezilla who feels entitled to use Jack's money as she sees fit and a Green-Eyed Monster who rips up a photograph of June and Jack…while she herself keeps up a tight bond with her Unlucky Childhood Friend Tetsuya without caring that Jack is hurting over that.
  • Jerk with a Heart of Gold : Nurse Pratchett is very abrasive and sometimes unreasonable, but she has a good heart and looks out for the nurses under her care.
  • Karmic Death : Elliot falls to his death after he tried to have a row of other people take the fall for crimes that he committed. Aguste Chartier has spent years blackmailing world-class criminals to do his bidding, and one of them, the Marquise, proves to be his match in ruthlessness as she kills him.
  • Kid Hero All Grown Up : In the third volume, June goes to visit Virginia at the Edinburgh University and notes that her niece has left her teenage years behind and turned into a young woman.
  • The Klutz : Polly the detective. If she touches something, there are high chances that she will drop / break / lose that thing.
  • Lady Macbeth : It's Vivian who is holding the reins in the Hayes' political dynasty; her son and her daughter-in-law bow to her word, and she's not happy with her grandson Jack because he mostly keeps out of it.
  • Lighter and Softer : After the first volume, in which almost every case June investigated was a homicide or at least an unclear death, and one arc strongly hinted at Rape Is a Special Kind of Evil , the second volume has a lot more cases of theft, fraud, and blackmail. Issues of sexual harrassment are never really broached after this point, but again, after the ICARUS plotline of the fourth volume delves into war crimes, assassinations, and an attempted bomb attack, the following two volumes lead June and her detective co-workers on the tracks of many less lethal crimes.
  • Light Is Not Good : Arabella insists on wearing a white dress; it's cut in the fashion of the 1890s rather than The Roaring '20s , a nod to her colonizer mindset. By the third volume, she has abandoned this look for a more appropriate black dress .
  • Like Father, Like Son : Something that Jack really wishes to avoid. The similarity between him and Avery that they both use drinking as a coping mechanism is something that gnaws on him, and one of the reasons why Jack gives up on it.
  • Limited Wardrobe : Characters wear the same clothes throughout the years, with few exceptions.
  • Lipstick Lesbian : Virginia's girlfriend Skye wears skirts and blouses, has a knack for care work, and loves flowers.
  • Long-Lost Relative : One result of her parents' unhappy marriage is June's half-brother Maxwell whom she only meets in their adult years. He has a son, too, and eventually they're both welcomed into the family.
  • It's implied Dalphine Dumas became this for Genevieve, the antiques dealer with whom she lived for a few years.
  • Lovable Alpha Bitch : Elmas sometimes acts in a manner befitting a diva, but she is a genuinely good person underneath her spoiled and demanding exterior. She's also self-aware enough to take zero offense at being called a primadonna.
  • Love Confession : Jack makes one to June about two thirds through volume one, but the trouble with his family that immediately follows and June not replying have him ask her for a little time to himself. He and June each go through another failed relationship before June returns the confession.
  • Love-Interest Traitor : How Nathaniel feels about Saeed after the latter deserts from ICARUS. When they finally catch up to each other, Nathaniel very quickly forgets about his mission to execute the defector, and their fight instead takes on a very personal, angry note.
  • Love Makes You Crazy : Marjorie makes a pretty good case for it when she tries to crash the wedding of her sister to Marjorie's own ex , who she says is the love of her life...never mind that she left the town and him years ago. Averted when a sidequest reveals her actual motive: She knows her ex Seamus is prone to Domestic Abuse , and wants to prevent her sister from marrying a man who will mistreat her.
  • David is in love with June, who still has unresolved feelings for Jack.
  • It's never much spoken about, but the photo album's entries imply that Jack's conservative family was not happy about his plans to marry a Japanese woman.
  • To Irene's credit, when June is threatened in her presence, she steps up to this role herself.
  • More downplayed in Nicky Bennett and Joe Durand, both of whom are nice and compassionate guys; they're just prone to Didn't Think This Through and aren't always up for facing the consequences of their actions such as Joseph being rightfully worried sick when Nicky disappears without giving notice of where he is going, or Amelia leaving Joe when she found out he staged her career progress by paying an actress to play her patron.
  • Not a consistent trait, but June has her moments when she has a near tantrum about not being given her way, sulks because she has been called out on her shortcomings, or is naive in ways you wouldn't expect from a well-traveled woman in her forties who's had numerous jobs, partners, and friends in multiple parts of the world, such as her bafflement when Sandra chews her out for assuming that getting such a job as state prosecutor could be achieved "in no time". Sure, June did grow up privileged, but you'd think by now she should know better.
  • Marjorie lied to Tommy about finding his father via her "premonitions"; she actually found the address easily enough with mundane methods, but hid it from him so he and Jack would bring her to her destination first.
  • Minnie Jackson, although with her it's implied that she just doesn't really get romance and focuses on her work because she doesn't care much for a partner.
  • Masculine Girl, Feminine Boy : Rosa and her husband Willy; she is the hard-boiled leader of an internationally operating spy agency, he is a sweetheart who's taking care of their home and garden.
  • The Masquerade Will Kill Your Dating Life : Or your marriage. When Jack finds out about ICARUS after June has worked as a spy for months behind his back, they are in a deep crisis.
  • Mean Boss : Vernon West likes to present himself as Curtis Akau's benefactor, as he took the orphaned teenager in, but factually, Curtis is working for him without getting paid. They eventually sort this out, and Curtis gets a regular contract of employment.
  • Meaningful Name : Elmas' name means "diamond" in Turkish. Fitting for a beautiful, dazzling and glamorous movie star whose talents were visible since infancy. The diamond is also a recuring theme in the titles of Elmas' movies.
  • Miss Fanservice : Show singer Stella Lee comes with a lot of cleavage and a Sexy Slit Dress .
  • The second volume of the story reveals that Amelia's mother left her in an orphanage and disappeared. It was because she was running away from some dangerous debt collectors.
  • Mistaken for Cheating : When Jack searches for June in Isfahan, he is appalled when a little local girl cheerfully tells him that June came through a little while ago "with her handsome husband", seeing as Jack is in fact June's husband. He tries to shrug this off as Sima having misunderstood the situation and a little while later sees June kissing Nathaniel. Since June has never told him about her job at ICARUS and her going Undercover as Lovers with her partner, Jack takes this as the last straw for their marriage.
  • The Mistress : Evelyn Lang was this for Avery Hayes, Annette Harris for George Parker.
  • Morality Chain : Curtis' grandmother Lahela can convince him to give back the money he stole from his boss. June tries to be one for Charlie and his brother Kamal, but after Kamal is shot, Charlie feels June has no right to meddle in his business, and breaks up with her.
  • Morality Pet : Valerie is about the only person Nurse Pratchett shows open kindness, taking her under her wing after Valerie has been left unemployed and pregnant by Dr. Chevallier.
  • Mouthy Kid : Esperanza doesn't take kindly to Dr. Chevallier's patronizing disbelief that a 14-year-old is running a tavern on her own, and indeed he and June have to rely on Esperanza a lot to handle their job in town and surroundings.
  • Mr. Fanservice : Jack has quite a few shirtless scenes during the first volume. It has less to do with trying to look alluring and more with his cavalier attitude about appropriate appearances.
  • Must Make Amends : June feels guilty for Eddie Daggett's death as Sam set him up to take the blame for murdering the van Burens because June kicked off new investigations of their deaths. When Sonny asks for her help finding his brother's inheritance, June jumps at the chance to do something for Eddie's family.
  • My Beloved Smother : Gizem Alabora is really, really not on board with her daughter Elmas choosing a glamorous movie career over the traditional path of getting married. She even goes so far as to steal Elmas' film tapes on the eve of her opening night to ruin her career.
  • My Greatest Failure : Jack has never quite gotten over not having been able to rescue his friend and comrade Gary Burton in the war. Unfortunately, the latter's brother Tom also thinks that's unforgivable.
  • Mysterious Past : Most of the Marquise's life; a side quest sheds some light on the episode of her meeting Irene in a workhouse.
  • Mystery Magnet : Even before she became a detective, June seemed to attract mysteries.
  • New Job as the Plot Demands : Downplayed; the main focus of the game is obviously on June in her activity, later profession, as a detective. However, she is a trained nurse which comes in handy several times, and there are situations when she jumps in as a stand-in for an actress for a few days, goes undercover as a waitress, or has to fall back on the skills she learned when she worked jobs in London during her late teen years, such as a secretary, telephone operator, and photographer. And then there's her stint as a spy for ICARUS.
  • There's also Arabella who, for all her scheming and the mining empire she builds, found herself on rock bottom before that and unable to even get back into a stable life situation and regular meals without marrying a wealthy man .
  • Never My Fault : Annette feels zero responsibility for her actions landing her son in jail, putting the blame on June.
  • Non-Action Guy : During her search for Virginia in Cuba, June is helped by Julián Reyes, an old acquaintance of Jack's. June and Jack handle the action parts of Virginia's rescue, but Julián can give them a great deal of information, and lends them his boat so they can travel into the jungle.
  • Non-Idle Rich : Although she is a wealthy woman, June does not shy away from hard work, wanting to make it on her own in London and working as a nurse during the war and afterwards. She is also never shown to take money from the people she helps with her detective work.
  • Not in Front of the Parrot! : When Madame Boucher dies after seemingly falling down the stairs, her neighbors June and Pierre don't think there is any foul play until they break into her apartment, alarmed by her parrot's cries for help. Turns out that Mortimer the parrot did witness something illegal happening, and now repeats some suspicious phrases in front of June and Pierre.
  • Not So Stoic : The Marquise's cold, collected demeanor cracks when she is confronted with the past destruction of her village and death of her entire family .
  • Rather surprisingly, June comes to befriend her spy partner Nathaniel. He's a few years younger than her, having to play his wife on occasion makes June supremely uncomfortable , and they are at odds about use of weapons, but they are both passionate about their spy jobs and an excellent team in dire circumstances, and once Nathaniel lets down his smarmy act for a bit, June finds he's a decent guy underneath that, and puts her trust in him.
  • Off the Wagon : Pierre when June goes off to Spain on a moment's notice to offer medical aid in an epidemic, leaving him seriously unsteady and without support. When June comes back, she has to drag him out of an opium den.
  • Old Money : Lord Belcham, and he behaves accordingly . The Hayes aren't quite as old (mainly by virtue of being Americans, not Brits), but they have been in politics for several generations, and their Big Fancy House is nothing to sneeze at.
  • One Last Smoke : June asks to smoke a cigarette when Rosa is about to execute her on a cliffside. She's granted it, and wins some crucial time until help arrives.
  • Jewel only ever introduces herself by her stage name, but considering Trans Tribulations in her time, it might be only that or deadnaming.
  • When June learns that Virginia has a girlfriend , she is immediately and without question accepting. Her experience with Nicky might have helped.
  • Nathaniel and Saeed are basically Red Oni, Blue Oni , the former a cool-headed, polite, always neatly-dressed top agent, the latter a rugged, impulsive hothead and renegade. It's what made them a great team and a loving couple.
  • Paparazzi : A nasty example is offered with the paparazzo who follows June to Edinburgh University and snaps a photograph of Virginia kissing her girlfriend Skye , which ends up splattered across the newspaper.
  • Sam Watts proves himself as one to Virginia with his final act.
  • Parental Abandonment : Something Jack's father and June's father have in common: Both have an extramarital child they never took care of; Hazel and Maxwell grew up without their respective fathers.
  • Mrs. Talbot is this to Clare, June and Virginia.
  • Clare and June suffered the effects of their parents' ill-matched marriage, their mother often being out and about the globe, their father trying to compensate with a conservative, stern parenting style, but both George and Irene ultimately wanted what was best for their daughters.
  • Passing the Torch : The Marquise made sure that, after her suicide, Margot would find her valuables and papers so she would be able to take her place and carry on with the Peerage as the new Marquise.
  • Nurse Pratchett keeps in touch with June after the latter has left Paris, keeping her up to date regarding Valerie and her baby.
  • Minnie wrote a myriad of questions to a scientist she admired, Harlan Swift, and with him replying to her curiosity, they built a mentoring relationship via letters.
  • Platonic Life-Partners : Irene Parker and the Marquise. They were infamous jewel thieves who worked together for decades until Irene wanted to leave that life behind. The Marquise did not react well to that. Their background story reveals that it was not always quite so platonic.
  • Plucky Girl : Once she recovers from the death of her parents, Virginia becomes a bundle of energy and vivacity.
  • Politically Incorrect Villain : Paparazzo Rupert Gray calls Virginia a pervert in the tabloid headlines when he brings out the story about her lesbian relationship.
  • One has to wonder if the situation between the van Burens and Sam Watts would have escalated like that, had Clare been honest about Virginia's paternity from the start.
  • Considering their traditionally Arranged Marriage , it makes sense that Saleem and Elina would be discreet about Elina having an affair with Saleem's full knowledge and approval , but it gets Elina's boyfriend Evon into a tight spot as June and Charlie suspect him of wanting to Murder the Hypotenuse .
  • Posthumous Character : Clare, her husband Harry and June's father George Parker have all died before the beginning of the story. They appear in flashbacks, are often mentioned in conversations, and their lives and personalities are brought to life in the photo album the player has at their disposal. As the second volume plays several years before the first, Clare and Harry are living, acting characters in it.
  • Practically Different Generations : Jack is a full 23 years older than his half-sister Hazel because his father cheated with a much younger woman . Regardless, the two siblings get on like a house on fire.
  • Pretty in Mink : Svetlana almost always wears a fur-trimmed coat with matching hat.
  • Professional Killer : One tries to kill June; he was sent by Annette Harris, her father's mistress. Virginia tracks the man down by purporting to want to hire one herself, for which she has to seek out the hitman's middleman, an innocuous-looking toy store clerk named Mr. Hubble.
  • Progressively Prettier : When Polly Johnson is reestablished as a regular character, she looks noticeably less frumpy than in her first appearance — her eyes are more accentuated, her previously mousy hair is a brighter shade of blonde, her figure goes from concealed by her jacket to accentuated, her face seems to lose a good ten years, also thanks the addition of Youthful Freckles , and her somewhat heavy jawline as well as her nose are thinned out. It's possible that, since Polly finds a boyfriend over the course of the story, the makers wanted her to be more conventionally attractive, or she's looking cuter to make up for now also having to put up with her more annoying traits, like her clumsiness and brashness.
  • Marie doesn't appear as one in the beginning, putting more value on her Intrepid Reporter image, but at her home in Japan and with the preparations for her wedding, she gets a lot closer to Yamato Nadeshiko .
  • Proud Beauty : Several — Elmas, Stella, Marjorie, Clare, and Arabella. In all fairness, all but the latter two of them are working in the show business, and as a socialite of The Beautiful Elite and a Gold Digger Serial Spouse , respectively, Clare and Arabella still definitely profit from their good looks.
  • The Queenpin : Angel Damasco is the leading arms dealer in Rio de Janeiro, although she's only of interest for one arc. A more present figure would be the Marquise, who stands on top of a syndicate of thieves and smugglers.
  • Quirky Curls : Polly shares two distinct traits with her grandmother, her sister, and her little nephew : exuberant energy and a mop of blonde curls. note  turned grey in her grandmother's case
  • Polly was orphaned young and taken in by her grandmother who unfortunately couldn't afford to keep her sister Shirley as well.
  • Raven Hair, Ivory Skin : The look of the Parker women. It's an early tell that Virginia doesn't quite fit in there optically.
  • Kam Chuen gives one to his snobbish rival Wong Theo and is promptly shot for his troubles.
  • Redemption Equals Death : Sam Watts shields his biological daughter Virginia with his body from Annette's bullet and refuses to get the wound tended to, as it would mean a potentially fatal delay. He eventually succumbs to his wound. In-universe, this does not absolve him from murdering Clare and Harry , but it gives Virginia conflicted feelings about him.
  • Redhead In Green : Virginia has red hair and is mostly seen wearing a green dress or blouse.
  • Red Herring : Nasty Madame Boucher, June's neighbor, dies after supposedly falling down the stairs. June and Pierre begin investigating her death and question her young housekeeper, Elise, who tells them that she saw Madame Boucher's estranged son leaving her apartment carrying a suitcase. Knowing that Madame Boucher's jewelry is missing, June and Pierre begin to suspect that her son might be behind his mother's "accident". He's not. He might be a bit abrasive, but otherwise a nice guy. He forgives Elise for stealing his mother's earrings and her money, and gives her a job at his restaurant so that she and her unborn child won't starve.
  • Red Scare : Played with in regards to Soviet agents like Viktor Yenin and Svetlana, both of which are established as well-informed and dangerous, although ultimately also as people who are just doing their jobs.
  • Rescue Romance : Nathaniel and Saeed became an item shortly after Nathaniel caught a bullet for the latter. Although circumstances separate them, Saeed gets to return the favor , cementing that they still love each other.
  • Returning Big Bad : The cruel and greedy Arabella Peel returns in the third volume to fulfill the role of major antagonist.
  • Theo doesn't let an opportunity pass to tell Kam Chuen and June that he thinks they are second-class people. note  Ironically, June owns an island with an estate, just like Theo, and is probably on par with him in terms of wealth; she just doesn't show it off because it's not her standard for human decency.
  • Roadside Surgery : Occasionally; luckily, June has been a field nurse in the world war and is up to help Joe, Eddie Daggett, Saleem, Jack, and Nathaniel on a moment's notice.
  • Romantic Rain : Amelia and her fiancé Joe have a walk through Paris under an Umbrella of Togetherness ; June experiences that same time as a Gray Rain of Depression and is therefore trying to avoid her friends so as not to ruin the mood.
  • Runaway Bride : Irene Parker gets cold feet before her second wedding and runs out into the estate garden. Fortunately, June is there to reassure her, and the wedding goes off without a hitch.
  • An orderly at the sanatorium gives June, Virginia, and Callum directions when he catches them sneaking in to find Skye, admitting that it's not right how the patients are treated there.
  • After all Irene has done for Interpol, Hermann Wendel doesn't agree with locking her up again, and burns all files on her to set her free from her past.
  • This is also June's mindset from the start, but she's called out on veering off into the realm of Well-Intentioned Extremist in the fourth volume, as she has stolen, lied, entered places without permission, broken people out of prison with forged papers, and tampered with evidence to get crimes solved. This trait has her clash hard with her new co-worker Sandra Ahn in the fifth volume, as Sandra is a lawyer and does not appreciate June's contempt for the law at all.
  • Similarly, her disaster of a marriage to George Parker left Irene insecure if she really is material for another relationship, but she and Hermann Wendel grow to be very happy together.
  • Secret-Keeper : Mr. Davis knew that Emma stole chemicals and lab instruments in the university, but he left her to it because he sympathized with her wanting to follow her passion despite not being able to study.
  • Elmas wasn't very public about her marriage to Bonfils , partly because she thought her mother would disapprove of her marriage to a man who was not a Turk, partly because their union had very little to do with love and a lot more with the opportunities they could offer each other.
  • Elliot had two, one with Stella who was still married at the time, and one that he enforced on his employee Franny. However, for the longest time, he was on the unknowing end himself as Franny had begun to see Bobby Talbot, and ended up running away from Elliot with him.
  • Elina is married but has an ongoing relationship with her husband's best friend Evon Varma. In an additional twist, Saleem knows about it, and fully approves since he and Elina can't get divorced without kicking off a scandal.
  • Kimiko and her boyfriend were discreet about their relationship at first because Yugo is a new Yakuza recruit.
  • Virginia tries to keep her relationship with Skye a secret, although it's out quickly when a paparazzi thinks they make for a good tabloid story.
  • Nathaniel had a relationship with Saeed, his partner agent before June. Both professional reasons and their orientation made it necessary to keep quiet about it.
  • Something that Jack and June share is their desire to make it on their own, independently from their well-off families. June moved to London at the age of 17, worked various jobs and eventually became a wartime nurse and later a detective; Jack had jobs in the countryside, was a soldier, then after the war a show aviator, and eventually found his success in screenwriting.
  • When Virginia plunges into her identity crisis in volume five and wants to put all her energy into supporting the labor movement, she gives up on her prestigious university, cuts ties with home for a while and takes a job as a waitress to make her own, albeit modest, living.
  • The second volume features Pierre, a shell-shocked veteran who uses opium to self-medicate.
  • Similarly, Jack turned to alcohol after the war, although he's since left this habit behind.
  • Mrs. Talbot is very much on board with June and Jack's relationship, and suggests the latter move in at the Parker's Orchid Island estate. To be fair, she was also supportive of David when he was still courting June.
  • Sibling Team : Emma and Lewis Jones worked together at Lewis' garage, and Emma tuned his cars for the races he attended.
  • Silk Hiding Steel : Clare was very much this, having her perfect manners and looks carry an air of Proper Lady around her while also negotiating a contract with a bootlegger, and shooting a man who attacked her and her husband because of their entanglement in said criminal activities , all to save her family from financial ruin.
  • Sleazy Politician : Avery Jackson may be a senator, but it's actually his mother Vivian and his election campaign manager Dale Zigler who fit this trope, bribing and lying their way out of Avery's antics for him.
  • Smart People Wear Glasses : Minnie, a bespectacled young technology genius who made her PhD at age 20 and is The Smart Guy first for ICARUS, later at June's detective office.
  • Smoking Is Glamorous : Business woman Barbara Madison, lawyer Sandra Ahn, nightclub owner Madame Palomer, spy agency director Rosa Schultz, and crime boss Angel Damasco all are confident, fashionable ladies with an imposing presence and always a cigarette at hand.
  • Smug Smiler : Mostly shows up with characters that are openly sleazy or shady, such as Aguste Chartier, Theo, Arabella, Dale Zigler, or Straw Misogynist Lord Belcham. Then there are Elliot, Dr. Chevallier, and Rosa , who seem to be alright if a bit on the smarmy side, but their smug expression turns out to be an early tell on their shabby morals.
  • Soapbox Sadie : Virginia in her outcries for social justice has aspects of this, as she claims to speak for the working class and lectures Callum who is from a working-class family about how the labor fight will affect their life, despite not really being a part of them and not having the best grip on the life reality of a person who doesn't have her privilege.
  • The So-Called Coward : Tommy's father Niall deserted the army in the war, something Tommy resents, but once he meets his father again and sees him working as a doctor in a city torn up by civil war, he realizes that Niall's reasons for desertion had nothing to do with cowardice.
  • So Proud of You : June to Virginia, whom she notes to be a lot more mature and responsible than she herself was at Virginia's age.
  • Spirited Young Lady : Virginia becomes this after she recovers from the pain she experienced due to the death of her parents. Later on, she leaves the "Lady" part of her image behind when she gets arrested for her involvement with a more violent action of the labor movement, leaves university without a graduation, and drifts for a while from friend to friend across the world before settling in a modestly-paid job as a waitress.
  • Spoiled Sweet : Virginia is the child of New York upper class parents, was sent to private schools, had her own horse as soon as she was old enough to ride, and was taught sailing among other things. Growing up aware of her privilege, she set her mind on supporting the labor movement to help others.
  • Stalker with a Crush : Set up with Halim but ultimately subverted : While he does adore Elmas and has built something of a little shrine to her, he affirms that he sees her as his muse in a purely artistic sense as he doesn’t have romantic feelings for women.
  • Starting a New Life : Silvio Santini after he's rescued by the Parker women and shipped off to Malta; there's no way for him to regain his former wealth, but he has also cut ties with his crimes and therefore no-one looking for him, for which he is grateful.
  • Starving Artist : Notably averted with June's friend Amelia Dumas. For the most part, she is a prolific and successful artist living in Paris, although she starts out having some hard times that have her and her boyfriend Pascal forging and selling art.
  • Straight Gay : Basically all the gay men in the game: Nicky, Joseph, Saeed, and Nathaniel. The most effeminate it gets is the latter being usually dressed very nicely. Considering the times in which the game plays, it's not a surprise that they wouldn't be exactly flamboyant about it.
  • Strong Family Resemblance : Amelia is surprised to learn that she looks a lot like her Missing Mom .
  • Street Smart : A feature Irene and the women of the Peerage share; they all had to learn to survive by their wits.
  • Stuff Blowing Up : The Marquise has her ship explode in the face of the water police to get away from them.
  • Supreme Chef : Mrs. Talbot's cooking is universally praised by all who are lucky enough to sample it.
  • Suspiciously Similar Substitute : Perhaps the makers regretted the decision to only ever bring up Emma Jones as a Posthumous Character , as they introduce Minnie as a more permanent fixture — like Emma a Black and Nerdy young genius who pursued an engineering career despite being disadvantaged by the academic world, has a close relationship to her brother, and even takes an interest in car racing.
  • Former actress Bailey Divine gets to scout out the scene of her upcoming crime by dressing up as a man and being hired as a helper on the set of Jack's film.
  • More clearly defied with the Mullars; June acknowledges that Kamal and Charlie have a right to feel angry with Saleem, the former because his cousin cost him ten years in prison under false accusations, the latter because if not for Saleem, his brother would be alive , but she prevents either of them from murder because she regards it as generally wrong.
  • Take a Third Option : Annette initially gave June two options: either do nothing and wait for another assassin to come and finish the job, or follow the clues she laid out in places around the world significant to Annette and George Parker's relationship . June decides to take a third option and skip the wild goose chase, and after some detective work she goes straight to the island where Annette is holding Virginia hostage.
  • Teach Me How To Fight : June gets some training when she joins ICARUS. She's not a bad agent by any means, but she has a strong aversion to lethal weapons.
  • Textile Work Is Feminine : June insists that the only sewing she's any good at is doing medical sutures; she chalks that up to her tomboyish personality.
  • Time Skip : At the end of the first volume (Virginia is off to college, Bobby and his wife are expecting a second child). The whole second volume is a time skip to the past where we witness June and Amelia's search for Amelia's mother, June's work as a nurse, her adventures with Jack and other shenanigans. The third volume starts with yet another timeskip, this time of five years.
  • Third Act Stupidity : June and David have discovered the true culprit behind the murder of a man who had stumbled upon a stash of money a long time ago. His pregnant widow is left destitute because the money found by her husband ends up as evidence and is not returned to her. Both June and David worry about her desperate situation, to the point where David resorts to stealing the money from the evidence locker and returning it to the widow. If only June was a wealthy heiress who can afford to fly around the world on a moment's notice and stay in swanky hotels...oh wait! Inexplicably, she doesn't even consider to help the poor woman financially.
  • Tomboy and Girly Girl : June is the pants-wearing, adventurous tomboy, a Lethal Chef with barely a domestic bone in her body who was a rambunctious child often scolded for coming home dirty after playing, while her sister Clare is the girly girl who learned to play the clarinette and put great value on her manners and elegant appearance. June recalls how Clare insisted on putting lipstick on before leaving the house even when she was in labor.
  • Tomboy with a Girly Streak : June, while a die-hard pants-wearer and adventurer who goes climbing, racing, riding and hiking, loves trying out more elegant fashion when the occasion arises.
  • Took a Level in Badass : Between the start and the end of the first volume, Virginia goes from a Damsel in Distress who can just barely sneak out when her kidnapper has turned his back to a courageous Action Girl who picks locks, confronts a contract killer, and kidnaps the man who once kidnapped her at gunpoint.
  • Toxic Friend Influence : The factory vandalism Virginia and Callum were arrested for which cost Virginia her relationship with Skye was Jessie's idea.
  • Tragic Keepsake : Amelia's locket becomes one after she finds out her mother died a decade before. June's hat turns out to be one, as it was given to her by her late sister Claire as a sign of reconciliation at the end of the second volume.
  • Trespassing Hero : Both June and Virginia regularly sneak or break into places where they're not supposed to be. While most of the time June's snooping has a well-intended reason behind it (she's usually hunting for clues), sometimes she trespasses out of pure nosiness, such as when she sneaks into Marjorie's trailer because she is curious about the other women in Jack's life.
  • True Companions : June and her coworkers in the Athena Agency: Polly, Minnie, Tallulah, and Sandra Ahn.
  • Tsundere : Marjorie the fortune teller alternates between being angry and overly sweet to Jack. June finds it off-putting.
  • Undercover as Lovers : June and Nathaniel tend to play a married couple on their spy missions. However, there is zero romantic interest between them; June dearly misses her Jack, and Nathaniel his Saeed. This takes a sudden turn for the dramatic when Jack sees June and Nathaniel kissing for show, and thinks June is cheating on him.
  • Kam Chuen has this toward Irene after she gave him a chance to break out of his criminal life , turning over every stone to prove her innocence of an artifact theft.
  • Unholy Matrimony : John Rudd and Arabella are both partners in crime and lovers; it was usually Rudd who rid Arabella of her various Meal Ticket husbands so she could rebuild her mining empire.
  • It's a riddle for the ages how June's and Clare's parents ever wound up married, George the son of a wealthy family with homes in London and New York whose life is the epitome of bourgeois, Irene a woman with no family ties who had to steal to survive, pursued an impressive criminal career, and loves the risks and challenges that come with it.
  • Uptown Girl : David comes to see June as this once he realizes he's dating a wealthy heiress; it makes June rather uncomfortable.
  • Villainous Rescue : It's Svetlana of all people who rescues June from being killed by Rosa in the finale of the fourth volume. She promptly pays for it with her own life.
  • Nathaniel is also on the receiving end of this with Minnie who enjoys needling him.
  • We Used to Be Friends : Kam Chuen and Wong Theo went to the same school, but when Theo found out Chuen was from a poor district of the city, he began treating him as a second-class person.
  • Wicked Cultured : Bonfils, Elliot, and especially Živko have each at least one beautifully furnished estate, complete with a library, Luxurious Liquor , and fancy suits to top it off.
  • What the Hell, Hero? : Each David and Jack serve June one, at separate times but for very similar reasons as June has let her Commitment Issues get the better of her and was dishonest with her respective partner at the time, costing her the relationship with David and almost her marriage with Jack.
  • Who's Your Daddy? : Clare cheated on Harry with Sam ; by the time she chose and married the former, she was already pregnant and couldn't tell who was the father. When Virginia was born, Clare noticed pretty quickly after whom she took, and it's implied she told Harry at some point as he mentioned Sam's purely biological ties to his family in a letter, in which he also made clear that Sam should not try to make a claim on Virginia, whom Harry never treated as anything other than his own daughter.
  • Woman Scorned : George leaving Annette without ever learning that she was pregnant with his child is what drives her to her attempt to murder everyone left of the Parker family.
  • Worthy Opponent : The Marquise acknowledges this upon her second confrontation with June, despite not having the same respect for her that she has for Irene .
  • Would Hit a Girl : Well, an elderly lady, in any case. Dale Zigler hits Vivian Hayes over the head with a brick in an attempt to kill her.
  • Wrong Side All Along : Nathaniel and June are very distraught to learn the truth about ICARUS, the leaders of which lie to and blackmail their agents to get them in line, and have several corpses lining their way to what they deem a state of international peace.
  • Yandere : When Irene wanted to leave her life as a criminal behind for good to salvage her marriage and be there for her family, the Marquise threatened to kill her daughters if Irene didn't stay with her. As they seemed to have quite some sparks between them when they were younger, the Marquise may well have regarded Irene's marriage with a component of Green-Eyed Monster .
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june's journey tips and tricks

June’s Journey Tips and Tricks: Our Top Picks for Newbies and Pros Alike!

Hey there, fellow June’s Journey fans! If you’re anything like us, you’ve probably spent countless hours immersed in this captivating world of mystery and adventure. From the stunning visuals to the intricate storylines, there’s just something about this game that keeps pulling us back in.

Over time, we’ve picked up a bunch of handy strategies and insights, and we thought, “Why not share the love?” So, whether you’re a newbie just dipping your toes or a seasoned pro looking for some fresh perspectives, we’ve got your back. Let’s embark on this journey together and uncover the secrets to becoming a top-notch detective in the world of June’s Journey!

Table of Contents

Tip 1: The Art of Taking Your Time

We get it. Sometimes, the excitement of the game makes us want to speed through, racing against the clock to find all those hidden objects. But here’s a little secret we’ve learned: slowing down can actually be your best strategy. When we take a moment to really absorb the scene, we start to notice little details that might have been overlooked in a rush. The artwork in June’s Journey is not just there for show; it’s intricately designed with clues and hints.

Another thing we’ve noticed? The more relaxed we are, the better our intuition works. Instead of frantically searching and second-guessing ourselves, we trust our gut and often find that elusive item right away. Plus, let’s be honest, the game’s visuals are downright gorgeous. By taking our time, we get to appreciate the beauty and craftsmanship that went into creating each scene. So next time you’re feeling the pressure, take a deep breath, enjoy the view, and trust that sometimes, slower is better.

Tip 2: The Smart Way to Use Hints

Ah, hints. They’re like that trusty friend who gives you a nudge in the right direction when you’re feeling a bit lost. But just like any good thing, it’s all about moderation. We’ve been in those nail-biting moments where one pesky item remains hidden, and the temptation to use a hint is sky-high. And hey, that’s what they’re there for! But here’s our strategy to get the most out of them.

First off, before tapping that hint button, give the scene a second or even third look. Sometimes, a fresh perspective or a slight shift in focus is all it takes. We like to scan the scene methodically, breaking it down into sections. This way, we often spot items that were hiding in plain sight.

But let’s say you’ve done all that and you’re still stumped. Go ahead and use that hint! However, remember they’re a limited resource. So, after using one, try to challenge yourself in the next few scenes without relying on them. This not only helps improve your observation skills but also ensures you have hints saved up for those super tricky levels down the road.

Lastly, don’t let the idea of “perfection” get to you. It’s okay to use hints. After all, they’re a part of the game for a reason. The key is to use them as a tool, not a crutch.

Tip 3: The Daily Dive-In Strategy

Now, we’re all for balance in life, but when it comes to June’s Journey, a little daily dedication goes a long way. We’ve found that making this game a part of our everyday routine has some pretty sweet perks. Let’s break it down.

First up, consistency is key. Just like any skill, the more you practice, the better you get. By playing daily, even if it’s just for a few minutes, you’re training your eyes and brain to pick up on patterns and details faster. Over time, you’ll find that scenes you once struggled with become a breeze.

Next, there’s the matter of those delightful daily rewards. Who doesn’t love a good bonus? By logging in every day, you’re treated to a steady stream of goodies that can help you progress in the game. From energy boosts to coins, these rewards are like a little “thank you” from the game for your dedication.

But beyond the practical benefits, there’s something to be said for the simple joy of immersing yourself in June’s world every day. It becomes a little escape, a moment of adventure amidst the hustle and bustle of daily life. Whether it’s unraveling a new part of the story or simply enjoying the serene landscapes, there’s always something to look forward to.

So, if you’re looking to up your June’s Journey game, consider making it a daily ritual. Trust us, both your detective skills and your in-game inventory will thank you!

Tip 4: Island Makeover Magic

Alright, let’s chat about one of the most fun parts of June’s Journey: decorating your island! At first glance, it might seem like a side activity, something to do when you want a break from the main storyline. But, oh boy, there’s more to it than meets the eye. Here’s why we’re totally obsessed with giving our island a personal touch.

For starters, every decoration you place isn’t just for show. They actually have a purpose! Each decoration you add earns you coins and flowers. And let’s be real, in the world of June’s Journey, having some extra in-game currency is always a win. It’s like getting rewarded for letting your inner interior designer shine.

But it’s not just about the practical benefits. Designing and decorating your island is a creative outlet. We’ve spent hours mixing and matching, rearranging, and dreaming up themes for different parts of our island. Whether you’re going for a tropical paradise, a serene zen garden, or a bustling town center, the possibilities are endless.

Another cool thing? As you progress in the game, you unlock even more decorations and buildings. This means your island is constantly evolving, reflecting your journey in the game. It’s like a visual diary of your achievements and adventures.

In short, don’t sleep on the island decorating feature. It’s a blend of strategy, creativity, and pure fun. Plus, there’s something incredibly satisfying about seeing your island flourish and grow as you make your way through the game.

Tip 5: Friends Make Everything Better

You know that saying, “It’s more fun when we’re together?” Well, it couldn’t be truer for June’s Journey. Connecting with friends in the game has been a game-changer for us, and here’s why.

First off, there’s the friendly competition. We can’t help but feel a little thrill when we see our scores stacking up against our pals. It’s all in good fun, of course, but it adds an extra layer of excitement to the game. Trying to outscore each other, even if just by a few points, keeps things fresh and challenging.

But it’s not just about the scores. By connecting with friends, you can send and receive energy. And let’s face it, running out of energy in the middle of a gaming session is a real bummer. Having a group of friends to exchange energy with means you can play longer and progress faster. It’s a win-win!

And then there’s the sense of community. Sharing tips, discussing strategies, or simply chatting about the latest plot twist in June’s story makes the game feel more immersive. It’s like being part of a detective club, where everyone’s on the same journey, discovering clues and unraveling mysteries together.

So, if you haven’t already, consider reaching out and connecting with other players. Whether it’s real-life friends who also play the game or new buddies you meet within the June’s Journey community, having a group to share the experience with makes it all the more enjoyable. After all, every detective could use a partner in crime (solving)!

Wrapping Up Our June’s Journey Adventure

There you have it, fellow detectives! Our personal deep dive into the world of June’s Journey. From mastering the art of observation to connecting with fellow players, there’s always something new to learn and explore in this game. And the best part? The journey never truly ends. As we continue to play, we discover new strategies, face fresh challenges, and get even more engrossed in June’s captivating story.

But remember, while we’ve shared our top tips , the beauty of June’s Journey is that everyone’s experience is unique. So, forge your own path, experiment with different strategies, and most importantly, have fun!

Looking to dive deeper into the community? Here are some helpful links to get you started:

  • June’s Journey Reddit Community : A bustling hub of players discussing tips, sharing experiences, and helping out newcomers.
  • June’s Journey Help & Tips – Facebook Group : A dedicated space for players to share their island pictures, ask questions, and embark on the journey together.
  • June’s Journey – Complaints Allowed – Facebook Group : A place to voice your opinions, share feedback, and connect with fellow players.

So, gear up, dive in, and let’s continue this adventure together. Happy gaming, and see you on the island!

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June's Journey Beginner Tips and Hints

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June's Journey - Hidden Object

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Junes Journey is an adventure game created by Wooga and released in 2017. It is a hidden object game, where players must explore various locations, find items, and solve puzzles to progress through the story. The game follows the protagonist June on her journey of discovery, as she unravels the secrets of her family's past. With its beautiful art direction, engaging story, and challenging puzzles, Junes Journey is a great choice for newcomers to the genre. To help you get off to a great start we've put together this short beginners tips page. You should also check out our June's Journey Guide and June's Journey Answers where you will find literally hundreds of questions and answers for this popular game.

In the game, players are taken on a visual journey through the 1920's era of Europe as they discover hidden objects and figure out who is responsible for June's family's disappearance. The game does a great job of setting up an atmosphere that captures the feel of that time period. This creates an engaging experience for players to be immersed in.

The puzzles in Junes Journey are often difficult to solve, and you'll need a keen eye and the ability to think in different directions, which will make finding some of the objects incredibly rewarding when you do find them! Puzzles range from searching for items to using those items to create clues or solve riddles. As you progress through the game, you learn new skills which help you think outside of the box and come up with creative solutions to advance June's story.

How to get started in June's Journey

If you're new to Junes Journey, don't worry - this guide will help you get started with the game. The first thing you need to do is choose your difficulty level. There are three difficulty levels to choose from: easy, medium, and hard. If you're not sure which one to choose, we recommend starting with easy.

Once you've chosen your difficulty level, it's time to start playing! The goal of the game is to find all of the hidden objects in each scene. To do this, you'll need to look carefully at the screen and use your mouse to click on objects that you think might be hidden.

An Early Scene in June's Journey

If you're having trouble finding an object, don't worry - there are hints that you can use. To use a hint, simply click on the hint button at the bottom of the screen. This will show you where one of the hidden objects is located. You can only use hints a certain number of times per level, so use them wisely!

Now that you know the basics of how to play Junes Journey, it's time to start finding those hidden objects! Good luck!

Best June's Journey Tips and tricks for success in the game

Here are some tips and tricks to help you get the most out of your Junes Journey experience:

1. Ask for help when you need it. There is a lot to learn in this game and it can be overwhelming at first. Don't hesitate to reach out to other players or even the game developers if you have any questions or need assistance.

2. Take your time. Rushing through levels can lead to mistakes that cost you precious minutes or stars. Try to take things slow and really think about each decision you make before making it.

3. Utilize power-ups whenever possible. Power-ups can help you get through levels faster and more efficiently, so don't forget to use them when appropriate!

4. Aim for three stars on each level. The more stars you earn, the better rewards and upgrades you will receive in the game, so strive to get as many stars as possible!

5. Check out story mode! While the main levels may seem fun and exciting, there is a great story mode that allows you to explore Junes Journey's world even further – so make sure not to miss out!

By following these simple tips and tricks, you should have no problem getting the hang of Junes Journey in no time! Good luck on your journey!

Richard Gardner

June's Journey - Hidden Object Walkthrough

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June's Journey - Hidden Object FAQs

We have 3069 questions and 3568 answers for June's Journey - Hidden Object. View Them

What are the gold bars for and where are the ones I earned from the team challenge?

Gold bars are used exclusively to select styles for certain 3x3 buildings and the 4x4 Estate. If you tap on these buildings and select the green button with the house and hammer icon, it will take you to the Style Picker, where your amount of gold bars are also displayed. At this time, the buildings with Style Picker options are only: Estate, Fountain, Stables, Orangerie, Windmill, Vineyard, Central Station, Observatory, and Bathhouse. But more are anticipated. ... + 1 More Answers

Anyone else notice the blatant cheaters on Spot the Diff competitions? Some of those scores are ridiculously high and I’m positive no human could get them. For reference, I take 20-30 sec per round and I take no breaks in between. For a 45 min comp, my scores are usually around 1.5 to 2 mill. Each of the top 5 teams for these comps usually have one or two players that score up to 2.5 mill, and I understand that. BUT There’s this one team “Letter J” where nearly all their members score upwards of 5 mill every. single. time. The score difference between them and all the other top teams are insane. Every time, they win first place and it’s unfair to the rest of us. And they’re not the only teams that cheat, there’s many more. But this one is so not subtle about it. I know lots of teams even opt out of Spot the Diff comps specifically BECAUSE of these cheaters. We just don’t stand a chance against literal bots or whatever program they created. The time rush comps are fair; I mean you really can’t cheat those ( fingers crossed). It just sucks to have gameplay ruined and Wooga always responds with the same auto-reply response saying they’re “working on it” but there’s been no results even with countless reports by other players. These teams are still HERE. I legit face “Letter J” every single spot the diff comp bc the junes journey grouping algorithm knows my team scores well and groups us with all the other high scoring players which unfortunately include those cheaters. I feel like Wooga is just not being proactive about this issue and it’s not high up on their list when it’s affecting so many players. Although I love spot the diff comps, if cheating is going to be the norm, I say they scrap the game from competitions completely.

My team was normally in the top 5 with normal scores. Over the past 3 or 4 months we have dropped to top 10 and now are sliding out of that spot due to super high scores that we can NOT see how that can happen. As far as the debate over ME, I agree its not cheating, although it never did anything for me except give me a headache. I personally don't need a boost for STD but I take no issue with anyone who does use it for a slight advantage. What I do take issue with is the cheating that's clearly happening and Wooga won't do anything about it. So one of my teammates said something the other day that resonated with me. She said she thought these teams could actually be bots that Wooga created to win in order to drive up sales of their diamonds. I mean, it makes sense. They are getting huge; I actually saw a commercial about the game the other day. So they are now big enough to put ads on TV. The other thing I noticed was that these high scoring teams do not play every game. In about 5 games they will play 3 to 4. When they dont play, we get our 1st and 2nd place spot back. That also makes me think something is fishy. They don't play every game so not to lose their players from frustration. But give them that little boost of hope so they may think buying diamonds would be advantageous to their game. Wooga makes money from the sale of diamonds. This is a big win for Wooga. And to the player that said they wouldn't earn that much money from the sale of diamonds, let me put that in perspective...lets say most people won't pay the $99 for the largest bundle of diamonds but would be willing to drop a 20 spot for a bunch. Lets say, for the sake of argument that out of the 10m downloads that Google play claims for this game that only 10% buy diamonds. To keep the math easy on me lets say that 10% buys the $20 package..that, my friends, is $2m!! That's not chump change. What if those same people buy on a weekly or even monthly basis? Ugh to be able to have a small percentage of that revenue and I could retire! So, all that being said, do I feel this is a ploy by Wooga to earn more money? Absolutely I do! The question is what do we do about it? We have options, for sure. We can delete our downloads but we have built communities in our teams. My team comes from all walks of life and, in my opinion, are my friends. I don't want to lose that friendship over a greedy company. Option 2 just play the games and deal with it. I don't like that either because it gets frustrating when you could be expanding your game instead of saving for the comps just to lose to bots. Then the last option we have come up with is a massive "sit out" where we get as many teams as possible to have an organized sit out of either a particular game or a select number of games. For this to be effective we have to have a large portion of teams to join before this could even be effective. They would not notice one or two teams. But have only the bots playing, they would notice. The key is to get any team that feels the same way to join and stick with it. Only then will Wooga come clean. If you contact them they will say there is no cheating going on and that the complainants are being "out played ".... their words. Really? If that was the case it would not be a hit and miss as I've previously stated. I'm trying to post on any and all gaming formats to get the word out what we feel is going on with Wooga's Junes Journeys. I will leave you with these thoughts: This is a great game that I personally have enjoyed. I was able to start a team and meet awesome people from around the world and I like to think we are friends. I dont want to risk losing these comrades because of a game developer being greedy. Think about this and decide for yourselves if a mass boycott would at least send a message to Wooga that WE SEE THEM. ... + 17 More Answers

How many chapters are there in total?

100 chapters in volume 1 50 chapters in volume 2 25 chapters in volume 3 35 anticipated chapters in volume 4 Total = 210 chapters (1050 scenes) with possibly more to come. ... + 2 More Answers

What are the keys for and where do you find how many you've earned?

Keys are only earned during Detectives Needed Challenges. When a DNC event is active, you will see a stopwatch icon on the left side of your island screen. Tap on the stopwatch to see how many keys you have, how many you need for the various prizes, how to earn them (i.e from playing scenes, completing Help Wanted cases or both), and how much time is left in the event. Keys do not carry over from one DNC event to the next. ... + 1 More Answers

What happens once the island is full?

They give you Sunflower Island. Property separate from Orchid Island. ... + 4 More Answers

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June's Journey - Hidden Object Reviews

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Most of the events are cool. Club mysteries would be fun if it didn't require spending diamonds to progress and nearly impossible to complete if you have a lot of players that don't do much

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  • Introduction
  • Hints and Tips for June's Journey
  • How to get support in June's Journey
  • How to change the Text Color in Messages
  • How to add icons in your club chat messages
  • June's Journey - Hidden Object Redeem Codes (September 2024)

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Uncover the truth behind a terrible crime in June's Journey

A fun time hidden in plain sight.

June's Journey title card showing June and other characters in front of the game's title.

There was a time in my life when I was deep into Big Fish Games. Maybe you’re familiar with “BFG,” perhaps you’re not, but in the early 2000s it was a powerhouse of pumping out cheap, low-effort games largely aimed at children (or gamblers). One of their primary exports? Hidden object games. And I played a lot of them. So every now and then, I get a hankerin’ to go back and revisit that obsession, which is how I recently found myself playing June’s Journey.

Falling solidly into the casual games category, hidden object games are considered by many to be scraping the bottom of the mobile game barrel, but you know what? They’re fun . We all loved I Spy books, right? Well, these are just I Spy books in the palm of your hand, and in the case of June’s Journey, you get to solve a salacious mystery at the same time.  By my calculations, that’s a win-win.

As it turns out, a few things actually have changed in the hidden object scene since my heyday. At its core, June’s Journey features the simple gameplay you’d expect, wherein you sift through densely packed scenes of brick-a-brack to uncover the one or two objects you need to progress the story; usually a clue, or a key, or something like that. That function in and of itself has not changed, but it has been made a bit more interesting by introducing a bonus points system.

Sift through densely packed scenes of brick-a-brack to uncover clues and get to the bottom of a grisly crime.

In June’s Journey, you have three item prompts across the bottom of your screen for what you need to find in any given scene. As you tick off items, new prompts replace completed ones, and by finding objects in quick succession, you can rack up a points multiplier to increase your overall score. If you take even a second too long to find the next object, your point multiplier fizzles out and you have to start over. You can get a perfect score in a scene by managing to find and click every single object without breaking your bonus point stream. 

It’s straightforward, but the added pressure to complete scenes as fast as possible lends the game an entertaining edge. What really threw me for a loop though, is all of the extra stuff that the game packs into the margins.

June’s Journey follows our heroine, June Parker, as she investigates the grisly deaths of her sister and brother-in-law. In this 1920s family drama, the local police have already closed the case as a murder-suicide, but the couple’s surviving daughter is certain her father couldn’t have killed her mother before turning the gun on himself, so she begs her Aunt June to investigate further. The whole setup has a heavy Agatha Christie vibe and I'm here for it. 

The first beautifully designed chapter of scenes you investigate is set in and around the deceased’s sprawling manor. Scenes are meant to be replayed multiple times, as higher scores will uncover additional story clues that may have been missed on the first pass. The list of findable objects changes a bit each time, so getting a perfect score becomes more possible the more you play a scene and get familiar with the layout.

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However, you also get all of these extra things for completing scenes, like bricks, copper, paint, etc. You can then use these resources to purchase upgrades for the estate, which you can place and reposition as you like. It’s completely unnecessary to the story, but as I unlocked more upgrades, I started to have a lot of fun customizing my manor.

There’s also a ridiculous loot box system for resources/upgrades, which you definitely don’t need to engage with. June’s Journey is free with in-app purchases, and is perfect for kids and casual gamers. 

It’s not complicated like Call of Duty , it’s not the highest quality like Deemo II , it’s not the highest budget, and it’s not even close to the most fun you can have in mobile gaming. However, for what it is, June’s Journey is a good game that delivers exactly the experience you’re expecting. 

Image

June's Journey

You don't need me to spell it out for you. It's a fun hidden object game that's perfect for killing a few minutes now and then. 

Download from: Google Play Store

A lifelong gamer, Mogan has had a controller in hand since the PlayStation 1 ruled the world and Neopets seemed eternal. She loves to play new and old games alike, especially if it's something weird and charming. Puzzlers, JRPGs, adventure, and rhythm games are her favorites. 

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  • Edit source
  • 1 Orchid Island Residents
  • 2 Hayes Family
  • 3 Characters from Volume 1
  • 4 Characters from Volume 2

Orchid Island Residents [ ]

June Parker

Hayes Family [ ]

Jack Hayes

Characters from Volume 1 [ ]

Amelia Dumas

Characters from Volume 2 [ ]

Dalphine Dumas

Engineer with Cerebral Palsy Makes 18,000-Mile Journey on Wheelchair with Temu Products

Credit: @instagram/exploradorsobreruedas

José Antonio Martín García, 39, a computer engineer from Granada, Spain, has started an adventure that challenges the limits of what is possible. José Antonio, who was diagnosed with cerebral palsy at birth, will travel more than 18,000 miles by wheelchair across North, Central and South America.  

For five months, and with the savings accumulated over 11 years of work, José will travel across 15 countries along the East Coast of the United States, Central America and South America, visiting iconic destinations such as Cancun, the Aztec and Inca pyramids, and the Iguazu Falls. His goal is to inspire people with disabilities and Improve accessibility in each place he visits. 

In preparation for his journey, José created a detailed plan, including car rental, accommodations, and everything adapted to his needs. To stretch his budget and make the most of his hard-earned savings, José turned to the direct-from-factory e-commerce site, Temu , for affordable essential items. He found various products at great prices, such as a wheel inflator for his wheelchair, a device for playing MP3s from a USB memory in an old car, a charger for multiple cell phones in a car, and several USB flash drives. 

Commenting on his trip, José said: “One of my goals is to inspire others and show that disability is not an impediment to living great adventures. I knew that one of the biggest challenges of this trip would be accessibility and I prepared extensive lists of materials and tools that I would need during my trip. In Temu I bought a wheel inflator pump, it turned out so good that I bought it twice to also have it at home”  

At 39 years of age, José has demonstrated an incredible ability to overcome obstacles. In 2015, he travelled 4,000 miles by car along the West Coast of America and has visited places like India, Israel, Palestine and the Balkans. Now, with more than 18,000 miles ahead of him, he wants to show that having a disability does not prevent someone from experiencing great adventures. 

Through his Instagram account , José shares his trip to the world, offering an insight into the cultures and challenges he encounters on each stop of his trip. He’s also collaborating with The Accessible City creating an accessibility diary and providing valuable information about each destination visited, which will help others plan their trips with greater confidence and comfort. 

Social media screengrabs:   

“I knew that one of the biggest challenges of this trip would be accessibility. I have prepared lists of materials and tools that I would need during my trip. In Temu I bought a wheel inflator pump, it turned out so good that I bought it twice to also have it at home.” 

“One of my goals is to inspire others and show that disability is not an impediment to living great adventures” 

Maria Georgas addresses drama surrounding 'Bachelorette' Jenn Tran and Devin Strader's split

Georgas said she never followed Strader back on Instagram.

"Bachelor" alum Maria Georgas is addressing Jenn Tran and Devin Strader's split after her name was brought up during the After the Final Rose special earlier this week.

Georgas, who competed alongside Tran on Joey Graziadei's season of "The Bachelor," said in a TikTok video posted Thursday of Tran's engagement to Strader on Monday's "Bachelorette" finale and subsequent breakup on the live after show was "hard to watch" and "my heart goes out to Jenn."

Jenn Tran's journey on 'The Bachelorette' ends in dramatic finale

However, Georgas said it was time for her to speak "my truth."

story june's journey

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"I can't speak on her relationship," Georgas said. The only two people that can speak on her relationship are her and Devin. Those are the only two people that know truly what is going on."

During the After the Final Rose special, Tran revealed that Strader had called off their engagement over the phone and bashed him for following Georgas on Instagram, saying it was "disrespectful" and that it "completely invalidated our entire relationship."

Jenn Tran on her journey as 1st Asian American 'Bachelorette,' how she's not giving up on love

Maria Georgas speaks out on Jenn Tran and Devin Strader's split

"Jenn having to speak up about it, say your piece, girlfriend. I respect it," Georgas said of Tran bringing up her name on the show. "I just think that, like, without the full context, it leads people to believe a whole different narrative."

As for the Instagram drama, the Bachelor Nation alum addressed it head on.

story june's journey

"Yes, Devin followed me on Instagram. Guys, I don't pay attention to who follows me and who doesn't. I have no clue about that. Until people brought it to my attention, I didn't know. And by that time when I found out, he had unfollowed," Georgas explained. "Let me clear the air on something: I've never met Devin before. I never went clubbing with him."

Jenn Tran on channeling her 'Bachelorette' heartbreak into her 'Dancing with the Stars' experience

"I can't control who follows who, but what I can control is what I do about it, and what I'm doing is not following back, and I never followed back," she continued. "And now, seeing how things transpired, I will never follow that man."

Georgas, who said it was a "shock" for her name to come up during Tran and Strader's tense chat, said blankly: "I have nothing to do with the ending of the relationship."

Despite her confirming that she and Tran are "no longer friends," Georgas said "the last thing" she wants is a "weird narrative" that she doesn't support Tran.

"Enough with the pitting women against each other," she said. "I know that's a favorite thing to do in this world, but I'm not interested in that."

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The Messi Experience opens in Los Angeles. Journey through the life of soccer legend Lionel Messi

A new 20,000 square-foot immersive venue taking you on an unforgettable journey through the life and career of soccer legend lionel messi opens on friday, june 14th in los angeles., by michael duarte • published june 14, 2024 • updated on june 14, 2024 at 8:33 am.

Los Angeles is a city known for its stars, so it's only fitting that it welcomes another this weekend.

No, this star is not of the Hollywood variety but instead stems from the world of soccer, and he might be the greatest to ever play the game.

📺 Los Angeles news 24/7: Watch NBC4 free wherever you are

Lionel Messi, the Argentinian soccer superstar brings his immersive "Messi Experience," to Los Angeles and it opens to the public this weekend.

The breathtaking multimedia exhibition officially opens it doors at The Stage at Casitas on Friday, June 14th at 10 a.m., inviting fans to embark on an unforgettable journey through the life and career of the soccer legend.

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As you step inside the 20,000-square-foot venue, you're transported back to the dirt pitch in Rosario, Argentina, where Messi's dreams first took flight.

The air is filled with the scent of ambition and raw talent, as an animated street art mural brings to life the childhood challenges and triumphs that shaped the young boy from Rosario into the soccer icon he is today. The sky above transforms into a canvas, illustrating Messi's vision and relentless pursuit of greatness.

This immersive experience, created in collaboration with CMN, Primo Entertainment, and Moment Factory, is a tribute to Messi's extraordinary career and a celebration of his journey from a hopeful child to a global icon.

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Following its phenomenal success in Miami, the Los Angeles edition promises even more magic, capturing the hearts of visitors of all ages.

Nine interactive installations guide you through Messi's life, each one a different chapter in his story.

From the thrilling atmosphere of Barcelona's Camp Nou to the glory of his 2022 World Cup victory with Argentina, every exhibit is a testament to his dedication and passion.

The installations, rich with state-of-the-art innovation and immersive technology, invite guests to not only witness, but engage with the legend's life journey.

Children and adults alike can immerse themselves in digital and physical games, learning the tricks and skills that define Messi's artistry on the field. And for those looking to capture a moment with the legend, cutting-edge face-tracking technology offers the perfect selfie opportunity, blending the virtual and real in a way that only the Messi Experience can.

Tickets start at $29.99 and will provide fans with access to this extraordinary adventure, available Wednesdays through Sundays.

As you wander through the exhibits, you can't help but feel the pulse of Messi's heartbeat in every corner, the echo of his footsteps on every path. The venue at 2800 Casitas Ave. has become a shrine, a place where dreams and reality intertwine, offering fans a chance to be part of Messi's incredible story.

The Messi Experience is more than an exhibition; it's a journey through the essence of a man who has inspired millions around the world. It's about the highs and lows, the sweat and tears, the dreams and victories. It's a reminder that greatness is born from perseverance and passion.

In a city that thrives on stars, Leo Messi's brilliance now shines even brighter. The Messi Experience in Los Angeles is not just a visit; it's a pilgrimage for anyone who has ever been touched by the magic of soccer's greatest legend.

Get your tickets today at www.themessiexperience.com/los-angeles.

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NASA Summer Camp Inspires Future Climate Leaders

Still image from PREFIRE animation

NASA Mission Gets Its First Snapshot of Polar Heat Emissions

The image shows a compact, handheld water dispenser device placed on a table, with several vacuum-sealed packets of food arranged in front of it. The device is white with yellow tape and has various labels and instructions on its surface. It includes a large, graduated syringe-like component marked in milliliters, used for precise water measurement. The food packets in front of the device contain different types of rehydratable meals in various colors and textures, indicating the preparation of food for consumption in a space environment. The background features a white grid pattern, enhancing the focus on the device and food packets.

Artemis IV: Gateway Gadget Fuels Deep Space Dining

NASA’s Webb Reveals Distorted Galaxy Forming Cosmic Question Mark

NASA’s Webb Reveals Distorted Galaxy Forming Cosmic Question Mark

NASA’s Mini BurstCube Mission Detects Mega Blast

NASA’s Mini BurstCube Mission Detects Mega Blast

TRACERS

NASA Tunnel Generates Decades of Icy Aircraft Safety Data

A four-engine turboprop aircraft in a red and white livery takes off from a runway on its way to be modified into a hybrid electric aircraft. Other airplanes can be seen in the distance.

Research Plane Dons New Colors for NASA Hybrid Electric Flight Tests 

A white Gulfstream IV airplane flies to the left of the frame over a tan desert landscape below and blue mountain ranges in the back of the image. The plane’s tail features the NASA logo, and its wings have winglets. Visible in the lower right third of the image, directly behind the airplane’s wingtip is the Mojave Air and Space Port in Mojave, California. 

NASA G-IV Plane Will Carry Next-Generation Science Instrument

bright blue cloud fills the scene, orange-red rings surround bright-white stars in the upper-left corner of the image

OSAM-1 Partnership Opportunity: Request for Information 

Two robotic arms wrapped in gold material sitting on top of a black and silver box.

NASA to Support DARPA Robotic Satellite Servicing Program

A prototype of a robot built to access underwater areas where Antarctic ice shelves meet land is lowered through the ice during a field test north of Alaska in March.

NASA JPL Developing Underwater Robots to Venture Deep Below Polar Ice

Learn Math with NASA Science

Learn Math with NASA Science

In this photo taken from the International Space Station, the Moon passes in front of the Sun casting its shadow, or umbra, and darkening a portion of the Earth's surface above Texas during the annular solar eclipse Oct. 14, 2023.

Eclipses Create Atmospheric Gravity Waves, NASA Student Teams Confirm

A close up image of a set of massive solar arrays measuring about 46.5 feet (14.2 meters) long and about 13.5 feet (4.1 meters) high on NASA’s Europa Clipper spacecraft inside the agency’s Payload Hazardous Servicing Facility at Kennedy Space Center in Florida.

La NASA invita a los medios al lanzamiento de Europa Clipper

A man supporting the installation of the X-59 ejection seat.

El X-59 de la NASA avanza en las pruebas de preparación para volar

Technicians tested deploying a set of massive solar arrays

La NASA invita a creadores de las redes sociales al lanzamiento de la misión Europa Clipper

Nasa decides to bring starliner spacecraft back to earth without crew .

The headshot image of Jessica Taveau

Jessica Taveau

Nasa headquarters.

A group of NASA leaders sit at a table to conduct a live news conference at NASA Johnson.

NASA will return Boeing’s Starliner to Earth without astronauts Butch Wilmore and Suni Williams aboard the spacecraft, the agency announced Saturday. The uncrewed return allows NASA and Boeing to continue gathering testing data on Starliner during its upcoming flight home, while also not accepting more risk than necessary for its crew.

Wilmore and Williams, who flew to the International Space Station in June aboard NASA’s Boeing Crew Flight Test, have been busy supporting station research, maintenance, and Starliner system testing and data analysis, among other activities.

“Spaceflight is risky, even at its safest and most routine. A test flight, by nature, is neither safe, nor routine. The decision to keep Butch and Suni aboard the International Space Station and bring Boeing’s Starliner home uncrewed is the result of our commitment to safety: our core value and our North Star,” said NASA Administrator Bill Nelson. “I’m grateful to both the NASA and Boeing teams for all their incredible and detailed work.”

Wilmore and Williams will continue their work formally as part of the Expedition 71/72 crew through February 2025. They will fly home aboard a Dragon spacecraft with two other crew members assigned to the agency’s SpaceX Crew-9 mission. Starliner is expected to depart from the space station and make a safe, controlled autonomous re-entry and landing in early September.

NASA and Boeing identified helium leaks and experienced issues with the spacecraft reaction control thrusters on June 6 as Starliner approached the space station. Since then, engineering teams have completed a significant amount of work , including reviewing a collection of data, conducting flight and ground testing, hosting independent reviews with agency propulsion experts, and developing various return contingency plans. The uncertainty and lack of expert concurrence does not meet the agency’s safety and performance requirements for human spaceflight, thus prompting NASA leadership to move the astronauts to the Crew-9 mission.

“Decisions like this are never easy, but I want to commend our NASA and Boeing teams for their thorough analysis, transparent discussions, and focus on safety during the Crew Flight Test,” said Ken Bowersox, associate administrator for NASA’s Space Operations Mission Directorate. “We’ve learned a lot about the spacecraft during its journey to the station and its docked operations. We also will continue to gather more data about Starliner during the uncrewed return and improve the system for future flights to the space station.”

NASA's Boeing Crew Flight Test astronauts (from top) Butch Wilmore and Suni Williams pose on June 13, 2024 for a portrait inside the vestibule between the forward port on the International Space Station's Harmony module and Boeing's Starliner spacecraft.

Starliner is designed to operate autonomously and previously completed two uncrewed flights. NASA and Boeing will work together to adjust end-of-mission planning and Starliner’s systems to set up for the uncrewed return in the coming weeks. Starliner must return to Earth before the Crew-9 mission launches to ensure a docking port is available on station.

“Starliner is a very capable spacecraft and, ultimately, this comes down to needing a higher level of certainty to perform a crewed return,” said Steve Stich, manager of NASA’s Commercial Crew Program. “The NASA and Boeing teams have completed a tremendous amount of testing and analysis, and this flight test is providing critical information on Starliner’s performance in space. Our efforts will help prepare for the uncrewed return and will greatly benefit future corrective actions for the spacecraft.”

NASA’s Commercial Crew Program requires spacecraft fly a crewed test flight to prove the system is ready for regular flights to and from the space station. Following Starliner’s return, the agency will review all mission-related data to inform what additional actions are required to meet NASA’s certification requirements.

The agency’s SpaceX Crew-9 mission, originally slated with four crew members , will launch no earlier than Tuesday, Sept. 24. The agency will share more information about the Crew-9 complement when details are finalized. 

NASA and SpaceX currently are working several items before launch, including reconfiguring seats on the Crew-9 Dragon, and adjusting the manifest to carry additional cargo, personal effects, and Dragon-specific spacesuits for Wilmore and Williams. In addition, NASA and SpaceX now will use new facilities at Space Launch Complex-40 at Cape Canaveral Space Force Station in Florida to launch Crew-9, which provides increased operational flexibility around NASA’s planned Europa Clipper launch.

The Crew-9 mission will be the ninth rotational mission to the space station under NASA’s Commercial Crew Program, which works with the American aerospace industry to meet the goal of safe, reliable, and cost-effective transportation to and from the orbital outpost on American-made rockets and spacecraft launching from American soil.

For more than two decades, people have lived and worked continuously aboard the International Space Station, advancing scientific knowledge and demonstrating new technologies, making research breakthroughs not possible on Earth. The station is a critical testbed for NASA to understand and overcome the challenges of long-duration spaceflight and to expand commercial opportunities in low Earth orbit. As commercial companies focus on providing human space transportation services and destinations as part of a robust low Earth orbit economy , NASA’s Artemis campaign is underway at the Moon where the agency is preparing for future human exploration of Mars.

Find more information on NASA’s Commercial Crew Program at:

https://www.nasa.gov/commercialcrew

-end- 

Meira Bernstein / Josh Finch Headquarters, Washington 202-358-1100 [email protected] / [email protected]

Steve Siceloff / Danielle Sempsrott / Stephanie Plucinsky Kennedy Space Center, Florida 321-867-2468 [email protected] / [email protected] / [email protected]

Leah Cheshier / Sandra Jones Johnson Space Center, Houston 281-483-5111 [email protected] / [email protected]

Related Terms

  • International Space Station (ISS)
  • Commercial Crew
  • Kennedy Space Center
  • Philadelphia

Montco country club ordered by jury to pay $9.1 million to son of a golf professional who was killed by fallen tree

Justin Riegel worked as the director of golf at the Philmont Country Club. He died after he was struck by a falling tree in June 2020.

Justin Riegel, who was promoted to Philmont Country Club's Director of Golf in January, died June 3, 2020 at 38.

A Philadelphia jury awarded $9.1 million to the family of a golf professional who was killed by a tree that fell during a storm on a cart storage room of the Montgomery County country club where he worked.

Justin Riegel died in June 2020 after a 90-year-old oak tree uprooted by storm winds crashed into the cart barn of the Philmont Country Club, where he worked as the director of golf. On behalf of their son, who was born weeks after Riegel’s death, his widow, Kate Hannon, sued the corporate entities that own and manage Philmont, including Concert Gold Management LLC., Concert Philmont LLC., and Concert Golf Partners Holdco LLC.

Concert Golf Partners is a Florida-based company that owns and manages country clubs throughout the country, including Philmont . Neither Concert nor Philmont replied to requests for comment.

» READ MORE: Local golf professional Justin Riegel, who was killed during Wednesday’s violent storms, loved to help people

Two key points of contention in the trial were the sequence of events that led Riegel to be at the cart barn at the moment he was killed on June 3, 2020, and whether the golf club could be held liable as his employer.

A storm was moving toward Huntingdon Valley, and Philmont suspended golf play midmorning. Riegel, who was 38, helped clear carts off the course, according to legal filings by his estate’s lawyers, and was struck by the tree when parking a cart in the barn. Had the course been cleared earlier, Riegel wouldn’t have been in danger, they argued.

“Concert Golf didn’t create the storm,” said David Kwass, a partner with Saltz, Mongeluzzi, & Bendesky, who represented Riegel’s estate. “But they could have known about it earlier and they could have prepared for it.”

But the country club’s lawyers argued to the jury that Riegel wasn’t in the path of the tree because of late clearing of the course, but instead that he was in the storage room talking with a colleague.

“They were in the shelter of the cart barn watching the storm,” said John Snyder, a partner with the Philadelphia-based Rawle & Henderson law firm, who represented the club.

The club’s attorneys argued that the quick-moving storm was unprecedented and unpredictable, and as such constituted an “act of God,” a legal defense from liability in the case of an unpreventable catastrophe. They further argued that Concert Philmont was Riegel’s employer, and therefore immune from civil lawsuits under Pennsylvania’s Workers’ Compensation Act. Lawyers for Riegel’s estate contended that the corporate entity was not formally his employer because it was not named on his W2 tax forms.

Judge Damaris Garcia let the jury decide the question of Riegel’s employer.

“That is the first time in my 32 years that I have seen in a case of this type an employment question like that actually go to the jury,” Kwass said.

The jury determined that Philmont could have done more to prepare for the storm, and that the entity could be sued in Riegel’s death.

After a two-week trial, the jurors deliberated for about one day, Kwass said. On Aug. 29, they reached a verdict finding all three defendants equally responsible for Riegel’s death and awarding his son $9.1 million.

Because the parties entered an agreement that guaranteed monetary compensation regardless of the verdict and limited the amount the verdict could reach, the jury’s decision cannot be appealed.

IMAGES

  1. June's Journey || Episode 16

    story june's journey

  2. June's Journey || Episode 2

    story june's journey

  3. June's Journey || Episode 21

    story june's journey

  4. June's Journey

    story june's journey

  5. June's Journey

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  6. June's Journey Histórias : PERSONAGENS

    story june's journey

VIDEO

  1. June's Journey

  2. June’s Journey secrets 第22弾 シーン25(シーンNo.754)『シルエット👤モード』ストーリー込みで終わり

  3. June’s Journey secrets 第20弾 シーン14(シーンNo.617)『アイテム名📝モード』ストーリー込み

  4. June's journey Secrets 15 Scene 1 Workhouse Laundry Word Mode 4K

  5. June’s Journey secrets 第20弾 シーン27(シーンNo.617)『シルエット👤モード』

  6. June's journey Secret 13 scene 4 Restaurant Silhouette mode 4k

COMMENTS

  1. June's Journey Wiki

    About June's Journey Wiki []. In June's Journey June Parker, a New-Yorker living in London, returns to her family's home on Orchid Island in 1927 when her sister Clare and brother-in-law Harry die under suspicious circumstances. This is the beginning of a long line of murders, mysteries and international investigations that, naturally, will be solved through Hidden Object Scenes.

  2. June's Journey: Hidden Objects

    June's Journey is a thrilling adventure you'll be fond of. Relax with a story of romance, intrigue, and mystery in this exciting hidden object game straight from the roaring 20s! Dive into June Parker's captivating quest to unveil a scandalous hidden family secret. Escape to an era of glamorous mansions, drama, and romance as you solve ...

  3. Chapters

    June's Journey Wiki. in: Gameplay, Chapters. Chapters. Chapters are the way the game breaks up its levels. Each chapter contains 5 levels, with a final Adventure Scene that does not earn any stars. To progress through the chapters, all clues need to be gathered as well as, usually, 20 stars and a certain amount of flowers.

  4. June's Journey

    June's Journey. Relax with a story of romance, intrigue, and mystery in this glamorous hidden object game straight from the roaring 20s! Discover a World of Offers. The June's Journey Online Shop is open! It's the best place to get a deal on diamonds, coins and more. Purchases made here will be directly deposited into your game, with great ...

  5. June's Journey Guide: Tips, Tricks & Strategies to Solve All Mysteries

    Set in the roaring '20s, June's Journey is a hidden objects game wherein you're presented with a scene and are tasked to find objects corresponding to a set of words. The mechanics of the game seem simple enough at the onset, but there's more to it than meets the eye, just like the mystery surrounding the deaths of June's sister Clare ...

  6. June's Journey: Hidden Objects 12+

    Find the hidden objects to crack every case. Love True Crime? Solve mind teasing mysteries in the glamorous 1920s! Dive into June Parker's captivating quest to unveil a scandalous, hidden family secret. Escape to an era of opulence and romance as you search for hidden clues through hundreds of stunning mind-teasing puzzles!

  7. June's Journey (Video Game)

    June's Journey is a Mobile Phone Game released in 2017 by Wooga, a Hidden Object Game set in The Roaring '20s in which players follow the story of June Parker, a charismatic American detective who returns to her home on Orchid Island after the murder of her sister and brother-in-law. Together with her heartbroken niece Virginia, June rejects the murder-suicide hypothesis proposed by Sam Watts ...

  8. June's Journey Tips and Tricks: Our Top Picks for ...

    Tip 3: The Daily Dive-In Strategy. Now, we're all for balance in life, but when it comes to June's Journey, a little daily dedication goes a long way. We've found that making this game a part of our everyday routine has some pretty sweet perks. Let's break it down.

  9. June's Journey

    June's Journey is the thrilling adventure you've been waiting for. Relax with a story of romance, intrigue, and mystery in this exciting hidden object game straight from the roaring 20s! Dive into June Parker's captivating quest to unveil a scandalous family secret. Escape to an era of glamorous mansions, drama, and romance as you solve ...

  10. June Parker

    June Parker is the eponymous protagonist of June's Journey. She is the daughter of Irene Parker and George Parker and the sister of Clare van Buren. Her niece is Virginia van Buren. June is a detective, socialite, and nurse. She is outgoing, confident and has a friendly personality. As a detective June is often inquisitive, determined, brave, and confident. June is a young woman with a short ...

  11. June's Journey

    June's Journey may also contain advertising. You may require an internet connection to play June's Journey and access its social features. You can also find more information about the functionality, compatibility, and interoperability of June's Journey in the above description and additional app store information.

  12. June's Journey

    Are you looking for help with June's Journey? Learn more about Get to know June, Advancing in June's Journey, Orchid Island, June's Purse, Club Mysteries, Secrets, Set the Scene, Travels, Playing June's Journey with others, The Orchid Society, General FAQs, In-App Purchases, Support Updates, Troubleshoot June's Journey, Orchid Archipelago, Impressum & Legal.

  13. Making history and smashing milestones with June's Journey

    A subsidiary of Playtika, Wooga, announced in November that its flagship title, June's Journey, had achieved $1 billion in revenue. In addition, this also meant it was the first German mobile game to reach such heights in the past six years. June's Journey stands as the highest-grossing hidden object game on both the App Store and Google ...

  14. June's Journey

    Solve mind-teasing mysteries in the glamorous 1920s! Dive into June Parker's captivating quest to unveil a scandalous hidden family secret. Escape to an era of opulence and romance as you search for hidden clues through hundreds of stunning brain-teasing puzzles! June's Journey is a hidden object game intended for those 18 and older.

  15. June's Journey

    Our best mystery game!June's Journey - Volume 1 - Chapter 1 - 100 - All Clues 1 - 100 (Whole Story)In this video you will find all levels and clues from goog...

  16. What do we really know about June after 6 years? : r/JunesJourney

    What do we really know about June after 6 years?

  17. June's Journey || Episode 3

    Thanks for every Like, Comment & Share! They really help! Thanks for watching our June's Journey Gameplay and Walkthrough. You may have seen a trailer or rev...

  18. June's Journey Beginner Tips and Hints

    Best June's Journey Tips and tricks for success in the game. Here are some tips and tricks to help you get the most out of your Junes Journey experience: 1. Ask for help when you need it. There is a lot to learn in this game and it can be overwhelming at first. Don't hesitate to reach out to other players or even the game developers if you have ...

  19. June's Journey

    June's Journey

  20. June's Journey

    Solve mind-teasing mysteries in the glamorous 1920s! Dive into June Parker's captivating quest to unveil a scandalous, hidden family secret. Escape to an era...

  21. Uncover the truth behind a terrible crime in June's Journey

    June's Journey follows our heroine, June Parker, as she investigates the grisly deaths of her sister and brother-in-law. In this 1920s family drama, the local police have already closed the case ...

  22. Story and June's characterization rant

    Story and June's characterization rant - some spoilers inside

  23. Characters

    Story & Scenes. All Characters. June Parker; Jack Hayes; Virginia van Buren; Martha Talbot; Walter Talbot; Hidden Object Scenes. Hidden Object Scenes Vol. 1; Hidden Object Scenes Vol. 2; Volumes. Volume 1; Volume 2; ... June's Journey Wiki is a FANDOM Games Community. View Mobile Site

  24. Engineer with Cerebral Palsy Makes 18,000-Mile Journey on Wheelchair

    For five months, and with the savings accumulated over 11 years of work, José will travel across 15 countries along the East Coast of the United States, Central America and South America ...

  25. Maria Georgas addresses 'Bachelorette' Jenn Tran and Devin Strader's

    Jenn Tran's journey as 'The Bachelorette' ends with a heartbreaking finale "I can't speak on her relationship," Georgas said. The only two people that can speak on her relationship are her and Devin.

  26. The Messi Experience opens in Los Angeles: A journey through the life

    A new 20,000 square-foot immersive venue taking you on an unforgettable journey through the life and career of soccer legend Lionel Messi opens on Friday, June 14th in Los Angeles.

  27. NASA Decides to Bring Starliner Spacecraft Back to Earth Without Crew

    NASA will return Boeing's Starliner to Earth without astronauts Butch Wilmore and Suni Williams aboard the spacecraft, the agency announced Saturday. The uncrewed return allows NASA and Boeing to continue gathering testing data on Starliner during its upcoming flight home, while also not accepting more risk than necessary for its crew.

  28. Philmont Country Club ordered to pay family of Justin Riegel for his death

    Justin Riegel died in June 2020 after a 90-year-old oak tree uprooted by storm winds crashed into the cart barn of the Philmont Country Club, where he worked as the director of golf. On behalf of their son, who was born weeks after Riegel's death, his widow, Kate Hannon, sued the corporate entities that own and manage Philmont, including Concert Gold Management LLC., Concert Philmont LLC ...