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Star Trek: Every Captain of the Enterprise

Star trek: every version of the starship enterprise, star trek confirms the harsh reality of seven of nine's life after starfleet.

  • Starfleet officers begin their career at Starfleet Academy as cadets, studying various subjects and participating in extracurricular activities.
  • After graduating from the Academy, officers start at the rank of Ensign and often have to perform less glamorous tasks on their assigned starship.
  • Officers can work their way up the ranks, from Lieutenant Junior Grade to Commander, with each promotion bringing additional responsibilities and opportunities for command.

While many Starfleet hopefuls dream of one day having a command of their own, they must work their way diligently through Star Trek 's rank structure first. While it prides itself on exploration and diplomacy, Starfleet is a military organization at heart, and the command structure is reflective of this fact. The basic structure of Starfleet is very similar to that of the US and Royal Navy, with the high seas being swapped for the stars of deep space.

A promotion in Star Trek is usually a reward for exceptional performance , with many Starfleet officers being promoted in response to the valor and bravery demonstrated in the line of duty. Sometimes, a field promotion can also be handed to Starfleet officers in exceptional circumstances, such as with the Maquis officers in Star Trek: Voyager or Seven of Nine (Jeri Ryan) in Star Trek: Picard season 2. However, everyone's Starfleet story must begin somewhere and that first rung on the ladder usually comes in the form of an application and admittance to Starfleet Academy. Here are the various ranks in Starfleet, from the lowly Ensign to Admiral.

Star Trek has featured many starships named Enterprise. Along with Kirk and Picard, here's every Enterprise Captain from each movie and TV series.

Starfleet Academy hopefuls

Every Starfleet officer's career starts at Starfleet Academy, where prospective recruits enroll as cadets . Starfleet Cadets spend four to eight years at the Academy, depending on their program, where they study a variety of subjects. Courses on offer at Starfleet Academy include Warp Theory, Robotics, Quantum Chemistry, and the legendary Kobayashi Maru simulation . There's also a variety of extracurricular activities on offer at the Academy that also provide formative experiences. Previous Cadets like Captain Kathryn Janeway (Kate Mulgrew) have helped Starfleet Academy groundskeeper Boothby (Ray Walston) tend to the roses, while the Rigel Cup was won by the Nova Squadron shortly before the tragic accident that left a lasting impression on Wesley Crusher (Wil Wheaton).

Starfleet Academy played a big role in J.J. Abrams' Star Trek (2009), and the upcoming Star Trek: Starfleet Academy series is the first time a Star Trek show will be set at the school.

Lowest of the Lower Deckers

After graduating from Starfleet Academy, a Cadet is given their first assignment to a starship as an Ensign. This is the lowest position aboard, which usually means that they have to do the less glamorous jobs aboard their assigned starship. Star Trek: Lower Decks has depicted jobs as menial as holodeck filter duty, and the cataloging of various weird and wonderful alien artifacts. Not every Ensign is a lower-decker, however. Ensign Nyota Uhura (Celia Rose Gooding) is key to keeping the USS Enterprise connected in Star Trek: Strange New Worlds and Ensign Harry Kim (Garrett Wang) was integral in working on various solutions to returning the USS Voyager home to the Alpha Quadrant.

8 Lieutenant Junior Grade

Congrats, it's your first command rank.

Lieutenant junior grade is the next step-up for an Ensign , denoted by the additional black and gold pip on the collar. Also known as a Lieutenant JG, this rank allows for limited command responsibilities. Notable junior grade lieutenants include Reginald Barclay (Dwight Schultz), a fiercely intelligent but painfully shy engineer. Dr. Julian Bashir (Alexander Siddig) was also a JG, and his early arrogance suggested he was ostentatiously choosing to slum it as a lieutenant junior grade due to his desire to study frontier medicine. When the Lower Deckers of the USS Cerritos were promoted in Star Trek: Lower Decks season 4 , they became the most notable Lieutenant Junior Grades in modern Star Trek .

7 Lieutenant

Welcome to starfleet middle management.

After earning a promotion to Lieutenant, the black and gold pip of the JG becomes fully gold, denoting their additional responsibilities. Many Star Trek lieutenants are responsible for various departments aboard their assigned starship. For example, Lieutenant La'an Noonien-Singh (Christina Chong) and Lieutenant Worf (Michael Dorn) were in charge of security on the USS Enterprise and Enterprise-D, respectively, while starship helmsmen like Lt. Tom Paris (Robert Duncan McNeill) and Lt. Erica Ortegas (Melissa Navia) are ranked Lieutenants.

In both Star Trek: The Next Generation and Star Trek: Deep Space Nine , the Lieutenant was the lowest rank in the senior staff, but still allowed them to provide valuable insight and input into any issues facing the crew. Star Trek: Voyager 's Ensign Harry Kim (Garrett Wang) bucked this trend by being privy to various command meetings.

The Federation flagship, the USS Enterprise, has a long, fabled history, and each version of the classic Star Trek spacecraft has its own unique look.

6 Lieutenant Commander

Now you're running your own starfleet department..

Lieutenant Commanders were Heads of Departments or Executive Officers aboard their assigned starships, referred to as " Commander " by those serving under them or their senior officers. Lieutenant Commanders had an additional black pip added to their collar which would become gold on their next promotion. In Star Trek 's 23rd century, the second-in-command on the USS Enterprise was Lieutenant Commander Una Chin-Riley (Rebecca Romijn), who was later succeeded by Lt. Commander Spock (Leonard Nimoy). However, this had changed by the time of Star Trek: The Next Generation , with Starfleet Lieutenant Commanders instead serving as Number One on smaller ships, as Lt. Commander Benjamin Sisko (Avery Brooks) did on the USS Saratoga.

5 Commander

Welcome aboard, number one.

Commander is the last step on the Starfleet career ladder to the captain's chair and one of the most senior ranks on any starship as they deputized for the ship's Captain. Commanders who are starship First Officers often receive the nickname "Number One." In Star Trek: Deep Space Nine , Commander was the most senior rank until season 3, when Commander Benjamin Sisko (Avery Brooks) finally received his promotion to Captain.

Despite Star Trek 's fascination with its Captain characters, Commander was never a barrier to leading a show, as proved by both Sisko and Commander Michael Burnham (Sonequa Martin-Green) in Star Trek: Discovery . The most notable Commander was William T. Riker (Jonathan Frakes), who felt like second-in-command of the Federation flagship was more fulfilling than being Captain of a less-celebrated starship.

The rank most Starfleet Officers dream of

Captain of a starship is what many Starfleet officers dream of , and is given to those in command of their own starships. They had enormous responsibilities for the safety of their crew and to Starfleet's Prime Directive. The Captain's rank was also applied to various other positions, such as Captain of Engineering, the position held by Montgomery Scott (James Doohan) in Star Trek III: The Search for Spock .

Generally, the position of Captain was the most senior role that still had the relative freedom of deep space exploration and adventure. So much so that Captain James T. Kirk (William Shatner) warned Captain Jean-Luc Picard (Patrick Stewart) against accepting a promotion to Admiral in Star Trek Generations . It was a warning that Picard would later ignore, much to his regret.

3 Vice Admiral

You've achieved flag officer status.

Vice Admiral is the rank between Captain and Starfleet Admiral, denoted by three pips on a black and gold bar badge on the collar. The most notable holder of this position is Vice Admiral Kathryn Janeway (Kate Mulgrew) who received her promotion after commanding the USS Voyager through the Delta Quadrant. However, Janeway still had to answer to someone, as seen in her conflict with Admiral Edward Jellico (Ronny Cox) in Star Trek: Prodigy season 1. The earliest notable Vice Admiral was the 22nd Century's Maxwell Forrest (Vaughn Armstrong) who was in constant contact with Captain Jonathan Archer (Scott Bakula) in Star Trek: Enterprise , often being the mediator between Starfleet and the Vulcans in the early days of deep space exploration.

In Star Trek: The Motion Picture , James T. Kirk held the rank of Rear Admiral and was Chief of Starfleet Operations.

Try not to become a Badmiral

Admiral is the highest position in the Royal Navy, however, Starfleet does have a higher position of Fleet Admiral, held by the doomed Elizabeth Shelby (Elizabeth Dennehy) in Star Trek: Picard season 3. A Starfleet Admiral is responsible for entire divisions of Starfleet. Notable Starfleet Admirals include Robert April (Adrian Holmes) who oversees his former command, the USS Enterprise, and Owen Paris (Richard Herd) who oversaw the Pathfinder Project that established long-range communications with the USS Voyager in the Delta Quadrant. Jean-Luc Picard later became Admiral of the Romulan rescue armada in response to the impending supernova but resigned his commission in protest at the Federation abandoning the evacuation, and their ideals.

Many Starfleet Admirals go insane or become villains for some reason.

1 Other Notable Starfleet Ranks

From specialist to warrant officer to commodore.

There are also sideways promotions available to Starfleet officers , such as Fleet Captain and Commodore. Captain Christopher Pike (Anson Mount) got his Fleet Captain promotion in Star Trek: Strange New Worlds season 2 while overseeing work on the Deuterium refinery. It was a temporary promotion that allowed Pike to be in overall charge of both the USS Enterprise and USS Farragut for the duration of the refinery project. Similarly, Starfleet Commodores also have overall responsibility for multiple starships, with Geordi La Forge reaching this position with his promotion to curator of the Athan Prime Fleet Museum in Star Trek: Picard season 3.

In Star Trek: Picard season 1, Commodore Oh (Tamlyn Tomita) was Chief of Starfleet Security before she exposed herself as a deep cover Romulan agent named General Nedar.

There are also the lower-ranked non-commissioned officer roles or NCOs. Traditionally, NCOs wouldn't enter a military organization via conventional means like training academies and instead worked their way up through the ranks. The most notable Star Trek NCO is Chief Miles O'Brien (Colm Meaney) who was put in charge of engineering on Deep Space Nine and was reportedly the most important man in Starfleet history. Another notable NCO position is the Warrant Officer, a role granted to Dal R'El (Brett Gray) and the former crew of the USS Protostar by Vice Admiral Janeway in Star Trek: Prodigy season 1's finale . Michael Burnham also held the unranked position of Specialist when she joined the USS Discovery after she was released from a Federation penal colony in Star Trek: Discovery season 1.

Every Star Trek series except Star Trek: Prodigy is available to stream on Paramount+.

Star Trek: Prodigy i s available to stream on Netflix.

Star Trek

star trek ranks and positions

Star Trek Glossary: Every Starfleet Rank And Job Explained

"Star Trek" is, first and foremost, a workplace drama . It just so happens that the workplace is a high-tech, faster-than-light space vessel exploring distant regions of the galaxy. Working on a starship is a fine job indeed. Many classic "Star Trek" episodes deal with rank, the chain of command, and how certain captains employ their unique managerial styles to inspire the officers beneath them. The main characters in "Star Trek" mostly all belong to Starfleet, a military-like organization that uses naval ranks and nautical vocabulary to describe a starship's operations. 

To give the shows a touch of realism, the makers of "Star Trek" have (mostly) been careful to point out that a starship is a massively complex machine that requires hundreds of people to operate correctly. Additionally, the day-to-day logistics of running a starship require departments within departments, each one run by its own miniature team of officers, and with each team making sure that every small piece of equipment is operating at peak efficiency. Ideally, a starship can't be flown by a single person or even a scant bridge crew (I will happily ignore, however, the times that it was; those times don't count). 

Trekkies take a great deal of delight in tracing and detailing the various ranks and departments on board an average Starfleet vessel, mostly because it makes it easier to imagine actually working there someday. Yes, we know it's fictional, but so much detail had gone into rank, operation, and propriety on "Star Trek" that many viewers can picture where they might be able to practically work, what their rank might be, and whom they would answer to. 

For the laypeople reading, however, here is a brief rundown on the ranks, jobs, and positions one might encounter in "Star Trek."

Read more: 12 Reasons Why The Original Series Is The Best Star Trek Show

The Starfleet Ranks Calling The Shots

Here is the central chain of command withing Starfleet, listed from top to bottom.

At the top of Starfleet are the admirals. Admirals typically serve in official positions and don't usually command starships. They are essentially the management that starship captains have to report back to. The head of Starfleet -- Commander in Chief -- bears the top rank of Fleet Admiral . 

Below Fleet Admirals are just regular Admirals , which are plentiful in "Star Trek." 

Vice Admirals serve below them (the officer picture above bears the rank pips of a Vice Admiral), followed by Rear Admirals . 

A lesson: don't trust Admirals .

We don't see too many Commodores on "Star Trek," but they are the rank in between Captain and Admiral. 

Below the Commodores are Captains , who, as we all know, tend to command starships. The Captains can give orders to any officers on their ship. Captains tend to be the central characters of "Star Trek" shows, so we already know James T. Kirk, Jean-Luc Picard, Benjamin Sisko (Avery Brooks), Kathryn Janeway (Kate Mulgrew), Jonathan Archer (Scott Bakula), and, most recently Christopher Pike (Anson Mount) on "Strange New Worlds."

Directly below the Captains are Commanders . A ship's first officer is a Commander, as are a few other key figures on a ship like a Chief Medical Officer or a Counselor. Riker (Jonathan Frakes) and Spock (Leonard Nimoy) are Commanders.

Immediately below the Commanders are Lieutenant Commanders , who also tend to serve notable executive functions on a starship. People of lower ranks can indeed become members of a ship's senior staff (the "main" officers on a ship that spend the most amount of time on the bridge), but Lieutenant Commanders tend to be the lowest-ranking officers who still command their own departments on a ship.

The Starfleet Ranks Taking The Orders

One might note that Starfleet officers wear color-coded uniforms. The colors represent the general departments in which they work. In the original series, officers on the command track wore gold uniforms, medical officers and science officers wore blue, and red was reserved for those who worked in engineering, security, or operations. In the era of "Star Trek: The Next Generation," red and gold uniforms switched .

There must, of course, be grunt workers and mid-managers below the department heads listed above, and that's where the lower-ranking, junior officers come in. 

Mere Lieutenants are immediately below Lieutenant Commanders. They may lead special projects or work on the bridge, but they take more orders than they give. 

Below them are officers ranked Lieutenant (Junior Grade) , followed by  Ensigns . To become a Starfleet officer, one must spend at least four years at Starfleet Academy. Graduates are typically promoted to the rank of Ensign and given their first assignments immediately. "Star Trek: Lower Decks" is all about Ensigns and Junior Grade Lieutenants like Brad Boimler (Jack Quaid) and Beckett Mariner (Tawny Newsome).

Not every officer on a ship graduates from the Academy, however. One can enlist in Starfleet and become a Petty Officer. These people have their own subset of operational concerns, usually zeroed in on specific areas of the ship like the transporters, food services, or basic security. 

The Petty Officers have their own ranking system, starting -- highest first -- with Master Chief , then Senior Chief , followed by Chief , then Petty Officer First Class , and finally Petty Officer Second Class . Yeomans are petty officers who take care of paperwork for officers. Chief Miles O'Brien (Colm Meany) was a transporter expert. 

Other specialists -- historians, botanists, etc. -- can be Petty Officers. 

Back at Starfleet Academy, meanwhile, Cadets have their own ranking by year. Freshmen are 4th Class , sophomores are 3rd Class , juniors are 2nd Class , and seniors are 1st Class . For a large portion of "Star Trek: The Next Generation," Wesley Crusher (Wil Wheaton) was a cadet. This was after he already held a position as Acting Ensign , a provisional rank given in the field.

Starfleet Command And Bridge Positions

One might have noticed watching the original "Star Trek" that Lieutenant Uhura (Nichelle Nichols) always sits at the same station on the bridge of the Enterprise, as does Sulu (George Takei), Chekov (Walter Koenig) , and Spock (Leonard Nimoy). This is because they have been assigned one of the many official bridge positions on a Starfleet vessel. The positions must be filled, regardless of an officer's rank. 

The Commanding Officer on a starship is usually the captain. The (non-capitalist) buck stops with them. 

Answering directly to the captain, and communicating most directly with the crew is the Executive Officer or the First Officer, usually bearing the rank of commander. 

Third in command is the Second Officer , who can also hold other operational positions; on "Star Trek: Voyager," for instance, Tuvok (Tim Russ) serves as both Second Officer and Security Chief. 

Sitting in front of the captain and piloting the ship are the Helmsman at conn to the captain's right and the Operations Officer at Ops to the captain's left. 

The Helmsman may also be officially the ship's Navigation Officer , an expert in spatial physics and stellar cartography. Expert pilots likely sit at the conn, but also may be selected to pilot smaller, supporting crafts like shuttles or runabouts. These officers are sometimes appointed the Chief of Flight Control . Example: Tom Paris (Robert Duncan McNeill) on "Voyager."

In charge of hailing vessels, translating, and sending coded messages is the Communications Officer . On the original series, Uhura was a dedicated Communications Officer, while on "Next Generation" and beyond, other officers took on communications as part of their jobs. Worf (Michael Dorn) served as both Communications Officer and Security Chief.

Starfleet Science And Medical Positions

Most Starfleet vessels are devoted to research and explorations, and there are multiple departments -- and corresponding commanding officers -- tasked with overseeing the details. 

A ship's Science Officer is in charge of research and serves as coordinator of all the ship's specialized science fields. Science Officers must have a head for numbers and objective detail. On the original "Star Trek," Spock served as the Science Officer and the Executive Officer. On "Voyager," Seven of Nine (Jeri Ryan) served as a Science Officer, and she only held the rank of Master Chief Petty Officer. 

A ship's Chief Operations Officer is like the Science Officer but oversees the technical aspects of the ship, including engineering, the engines, the life support, and other vital systems. Like the Science Officer, it helps that the Chief Ops Officer has a mind for technical details. On "Next Generation," Data served as Chief of Ops and worked closely with the Chief Engineer (which we'll get to in a minute).

Also, because a ship is full of biological organisms, it's important that their health be maintained. Every ship has a medical department overseen by an indispensable Chief Medical Officer , the only officer on the ship who can give orders to the Captain. Each medical department also has a network of experts and nurses, including the Head Nurse like Nurse Chapel (Jess Bush) on "Strange New Worlds" or Nurse Ogawa (Patti Yasutake) on "Next Generation." There may sometimes be a Head of Surgery , or perhaps a dedicated pathologist or epidemiologist. For the most part, though, the Chief Medical Officer takes care of many of these things themselves.

Starfleet Security And Combat Positions

Starfleet vessels are dedicated to peace, diplomacy, and study, but there are still violent, antagonistic species in the galaxy, and Starfleet isn't always on the best terms with them. As such, each Starfleet vessel requires experts in on-ship security, ship-to-ship tactics, and weapons operations. 

Every ship will have a Chief of Security , responsible for confronting intruders, enforcing the on-ship laws, and perhaps throwing ruffians into the ship's brig. The Chief Security Officer often also serves as the Strategic Operations Officer , who sits at the tactical position and fires weapons at the captain's command. Worf and Tuvok were in charge of these positions on their respective shows. They tend to go on the most away missions, keeping the other officers safe. They are the only officers on the ship who are always armed. Odo (René Auberjonois) served as chief of security on "Star Trek: Deep Space Nine," but he wasn't a Starfleet officer. He worked for the Bajoran government, and they implemented a different military system altogether.

As mentioned above, basic security officers are not Starfleet Academy graduates, and typically serve as Petty Officers, answering only to the Chief of Security. 

Starfleet Engineering And Technology Positions

As mentioned above, the Chief Operations Officer coordinates the technical aspects of the ship, but the hands-on officer in charge of a starship's massive engine room is the Chief Engineer , the one who actually makes repairs and oversees all of the other repairmen. No ship can function without a Chief Engineer overseeing all of the other engineers on the ship, busily readjusting and calibrating the physical machinery used to make the Enterprise go. 

The Chief Engineer might oversee technical experts, such as Warp Engineers (who oversee the faster-than-light engines), Impulse Engineers (who oversee the sub-light engines), those who oversee shields, transporters, electrics, life support, food replicators, lighting, gravity, or just about anything with a technical component. Thanks to "Next Generation," Trekkies know all about a dedicated Transporter Chief . There will also be an officer dedicated to Environmental Controls (especially important if your ship hosts species from hotter or colder worlds than Earth), and one devoted to Computer Operations , which might be the "Star Trek" equivalent of the I.T. repair guy. Heck, one might even find an engineer devoted to Holography systems, an expert in repairing holodecks. 

"Star Trek" doesn't feature a lot of tool belts, but if it did, the Engineering department would wear them. 

Kudos to LeVar Burton, who played Chief Engineer Geordi La Forge on "Next Generation." More than any other actor, he needed to memorize Trek's well-worn, multisyllabic techno-jargon. He talked a lot about warp fields, phase coils, plasma inducers, dilithium crystals, and every other high-tech widget on the Enterprise. And of course, everyone loved Scotty (James Doohan) from the original series.

Other Starfleet Positions

All the above departments are devoted to the vital function of a Starfleet vessel and the health of a vessel's crew. There are also various ancillary positions on a ship devoted to either comfort or just basic organization.

In the days before replicators , Starfleet vessels required  Quartermasters or Supply Operations Officers to distribute physical objects to the crew. The Quartermasters would distribute emergency rations, spare uniforms, tricorders, and medical widgets. These would be the ones holding the stock clipboards. Despite "Star Trek" taking place in a technical utopia free of want, there are still only so many scanners and tricorders that can go around. Starships also require dedicated officers to oversee the cargo bays where shuttles and extra supplies are stored, hence a head of  Cargo Operations . 

Being the Waste Management Officer on a starship isn't too terrible, although one does have to clean out the poop filters occasionally. The poop is then salvaged, broken down, and converted into energy. That energy is used in a ship's food replicators. Yes, Starfleet officers eat their own poop . On "Lower Decks," Mariner is seen cleaning the waste filters out of the holodeck on the U.S.S. Cerritos. It's a gross job.

Not every ship has a specialized department for every situation, so other specialists may be called in as needed. During times of war or combat, for instance, a ship may be assigned an Intelligence Officer . This depends on the ship's current mission, of course. For diplomatic envoys, a ship may also be assigned a general Special Services officer to make sure negotiators and treaty signers are comfortable.

And, perhaps most importantly, many ships have a Counselor . On "Next Generation," Counselor Troi (Marina Sirtis) sits right on the bridge. On other ships, they have their own offices. They take care of a crew's overall mental health, serve as para-diplomats, and work with the Chief Medical Officer.

Which job would you want?

Read the original article on SlashFilm

Star Trek

Starfleet ranks (officers)

  • Edit source
  • View history

The Starfleet rank system has a long history dating back to early space explorers of the Earth Starfleet and its predecessor naval and military forces.

  • 1 Flag officers
  • 2.1 Senior officers
  • 2.2 Junior officers
  • 2.3 Provisional officers
  • 4 References
  • 5 External links

Flag officers [ ]

Officers [ ], senior officers [ ], junior officers [ ], provisional officers [ ], see also [ ], references [ ].

  • ↑ 1.0 1.1 Also seen in parallel 2370s and alternate 2390s . Cite error: Invalid <ref> tag; name "2336 Admirals" defined multiple times with different content
  • ↑ 2.0 2.1 Also seen in 2383 .
  • ↑ 3.0 3.1 Also seen in mirror 2380s .
  • ↑ The rank of commodore was mostly phased out in the 2350s in favor of the rank of rear admiral lower half.
  • ↑ 5.0 5.1 In the early 2250s , all officers , regardless of rank , wore one stripe. However, the rank scheme was later changed in the late 2250s and Captains wore two stripes, while all other officers still wore one.
  • ↑ All ranks except for FCAPT also seen in parallel 2370s .
  • ↑ Also seen in parallel 2370s .

External links [ ]

  • Starfleet ranks (officers) article at Memory Alpha , the canon Star Trek wiki.
  • Federation Starfleet ranks article at Memory Beta , the non-canon Star Trek wiki.
  • Starfleet ranks and insignia article at Wikipedia , the free encyclopedia.
  • 1 Daniels (Agent)
  • 3 USS Enterprise (NCC-1701-H) (Endurance class)

Rank & Uniforms

From star trek: theurgy wiki.

Marcus-Teller-01.png

Starfleet ranks were the identifying titles for the officers and enlisted members of Starfleet , under both United Earth and the United Federation of Planets. These ranks used the titles and positions adopted from earlier Earth naval forces. Aside from rank , all officers also held a position in a department, which could be said to be his or her 'job'. Example: A Lieutenant's position was not to be a Lieutenant on a starship. The Lieutenant's position on a ship could Security Officer, which was a role that had certain duties attached to it.

Starfleet uniforms were mainly worn with colors denoting in what field a particular officer or crewman specialized.

  • 1 Division Colors
  • 2 Starfleet Uniforms
  • 3.1 Flag Officers
  • 3.2 Line Officers
  • 3.4 Warrant Officers
  • 3.5 Enlisted & Non-Commissioned Officers
  • 3.6 Provisional Officers
  • 3.7 Civillian Personnel
  • 4 Chain of Command
  • 5 Crew Quarters
  • 6 Disclaimer

Division Colors

Within Starfleet , there existed four divisions of personnel, which handled all possible allotted tasks.

Red ens.png

Red indicated Command, Tactical and CONN . These were commanders, like COs and XOs, or administrative personnel, yeomen. They were also CONN and Flight Control officers. Tactical Officers also wore this colour, with the Chief Tactical Officer posted on the Bridge.

W-o1.png

White indicated Tactical CONN . This was where the Starfleet Fighter Pilots and Officers belonged; in the newly formed Aerospace Command division where space aviation and military/tactical knowledge went hand in hand. The Tactical CONN department worked very closely with both the CONN and Tactical departments.

Gold ens.png

Gold indicated Engineering , Operations and Security . These were those who built, configured, alloted, and repaired ship's systems. Security handled security on board, ranging from crowd control, the Brig and a number of related issues.

Teal ens.png

Teal indicated Science , Medical and Counseling . These were the nurses, doctors, pharmacists, and orderlies of the Sickbay. They also analyse scientific data, and preform experiments.

Starfleet Uniforms

Starfleet uniforms were uniforms worn by individuals serving in the Federation Starfleet , originally a United Earth organization. These uniforms facilitated the wearers' needs as both scientists and researchers, as well as Starfleet 's military role. Wearers were expected to abide by the Starfleet dress code, though special exceptions were sometimes made for certain aspects of an individual's cultural heritage, such as Worf's Klingon baldric and Nog's Ferengi headdress as well as Ro Laren's (and briefly Kira Nerys') earrings. Source: Memory Alpha

These were the Starfleet Uniforms as of 2381 in Starfleet . Like all ships, the USS Theurgy had a specific dress code for on-duty officers. The standard duty uniform was a three piece ensemble consisting of pants, colored undershirt (department specific color), and jacket. An optional skirt was permitted for female crew if they wished.

MALE-DUTY-UNIFORMS.png

Ranks in Starfleet followed a specific order, broken up into four, in this descending rank:

Flag Officers

Line officers, warrant officers, enlisted & non-commissioned officers.

Enlisted crewmen were not trained in any command fields, and fulfilled the mundane duties of a starship or starbase . Officers were trained for command, and it was assumed that some would someday reach the ranks of captain or above. Flag officers often fulfilled administrative duties, and sometimes commanded task forces of ships. Promotions were awarded for quality of service, not for length of time served.

Provisional Officers, the exception of the four above, earned a field promotion aboard a ship or a starbase , and could even hold Line Officer rank.

A Flag Officer was both a historic naval and military rank and a modern Starfleet title. It generally referred to all officers of Commodore rank or higher. The term traditionally denoted any officer that commanded a squadron of vessels, possibly in addition to one under their direct command.

A commissioned Line Officer was an individual who had attended, and graduated from the cadet program of Starfleet Academy or had been commissioned through the Officer Candidate School after having attained their education in their field elsewhere. Those graduating from Starfleet Academy earned a four-year degree (Bachelor's) in their major field of study such as communications, engineering , the sciences, or nursing. After four years at the Academy, they either passed or failed. If passing, the person would be promoted to Ensign. Officers doing exceptionally would be promoted directly to Lieutenant Junior Grade.

Medical officers attended an additional four years at Starfleet Medical Academy before earning their medical degree (or earned their commission through Officer Candidate School after having obtained their degree elsewhere).

Cadet was a rank which was used at Starfleet Academy to denote students in training to become Starfleet officers. Becoming a Starfleet cadet was a difficult process and required a significant amount of academic achievement while in high school. Academy entrance standards were particularly high, especially in scientific and math disciplines (such as calculus). Cadets were also expected to maintain a satisfactory grade point average during their attendance at the Academy. Getting bad grades was grounds for a cadet's revocation of appointment from the Academy, also known as "washing out". Starfleet cadets were under the same uniform code of justice as Starfleet officers and were in turn subordinate to the orders of superiors. They were also required to report violations of Federation law they observed to their superiors. Cadets were also expected to show military courtesy and respect to senior commanders.

Even though Warrant Officers were considered Commissioned Officers, they are drawn from the ranks of NCO personnel. The Warrant Officer, and the ranks that follow it, were a special form of Commissioned Officers bridging the gap between Enlisted personnel and Line Officers. Only Chief, Senior Chief, or Master Chief Petty Officers could apply to the Warrant Officer ranks. A warrant officer had rank over all Enlisted personnel, and frequently took charge of large divisions or departments of these crewmen. Regular commissioned officers, such as an Ensign, held rank over a Warrant Officer. SCPO or higher was able to advance directly to WO (skipping other ranks) provided they attended Officer Candidate School. Warrant Officers were specialists in sub-departments of a starship, such as Transporter Technicians and Holo-technicians.

Most of a starship's or starbase 's staff consisted of enlisted personnel. These people carried out the day-to-day operations and maintenance that allowred Starfleet to function. Enlisted stayed in Starfleet Boot Camp for six months as a Crewman Recruit, learning the ropes in a more simple way than Commissioned Officers, with a course emphasis relevant to your division. So, Enlisted were those who had not completed the four-year Starfleet Academy course or otherwise been given a commission as an officer. In most cases, Enlisted crewmen signed up directly to a ship or posting, and received basic training, as well as any specific courses required for their position.

As with Commissioned Officers, there is a rank structure amongst Enlisted crew. The term "Non-Commissioned Officer" referred specifically to any Enlisted personnel given authority over other personnel. In Starfleet , this could refer to any Petty Officer (up to Master Chief). Once making the rank of Chief Petty Officer, NCOs could transfer to Commissioned Officer status, and become an Ensign.

All Commissioned Officer ranks, from Ensign upward, outranked all Enlisted in the chain of command. However, in certain cases, Non-Commissioned officers could exercise authority over Commissioned Officers (Miles O'Brien is one such case, in his position as chief of operations aboard Deep Space 9 ). Additionally, Chief Petty Officers such as O'Brien wielded influence far beyond their place in the rank structure due to their extensive experience and skill and were expected to mentor Junior Officers as well as other Non-Commissioned Officers.

Provisional Officers

In difficult times, it had been found a necessity to grant civilians - or crew members of other militaries - ranks that would otherwise be considered official within Starfleet . These ranks could be placed upon those that allied to Starfleet in some form or manner for whatever reason that the Commanding Officer of the ship found adequate. Provisional Officers had special rank insignia that differed from the normal pips that a Starfleet Officer would wear in his collar (Example: The rank insignia the former Marquis officers wore in Star Trek: Voyager).

Civillian Personnel

Not all members of the crew held a Starfleet rank, but would rather be civilian expertise in certain fields, filling functions of the ship where Starfleet training was not required. Examples: Waitresses/waiters of the ship lounges and the Chef in the Mess Hall. Also, some professors and scientists in certain fields did not belong to the Science Department of Starfleet .

Chain of Command

The chain of command was a ranking system used by militaries and other organized groups. It represented the line of authority down which orders are passed from one officer to another, and also the line down which passed command of a particular vessel or installation.

Aboard a starship, or most starbases the chain of command began with the assigned commanding officer, usually an officer of the rank of captain, or in some cases commander. If the commanding officer, for any reason, was unavailable to command his or her post then those responsibilities passed down the "chain" to the first officer, then the second officer, etc. After the first officer (also Executive Officer or XO), command responsibilities passed down the chain from officer to officer as necessary in accordance with each officer's rank. And it was common practice for a commanding officer to designate a second officer to take command if both the captain and first officer were unavailable or unable to perform their duties.

Coc by auctor lucan-d7epkaz.png

Crew Quarters

Rank also determined which kind of quarters Starfleet officers lived in aboard a starship. Below are the different quarters on the USS Theurgy .

star trek ranks and positions

Captain's Quarters & VIP Quarters

star trek ranks and positions

Departmental Head Quarters

star trek ranks and positions

Senior Officers' Quarters

star trek ranks and positions

Junior Officers' Quarters

star trek ranks and positions

Shared NCO Quarters

star trek ranks and positions

Shared Enlisted Quarters

Uniform text portions of this page is used with permission of USS Wolff CO - granted Nov 1, 2016

  • Starfleet Information
  • General Information

Starfleet.ca

Uniforms & Costumes : Officer Rank Insignia

Captain's Avatar

Starfleet officers in STAR TREK: The Original Series typically wear rank insignia in the form of braid attached to their uniform sleeves.

Braid is gold in overall colour and worn on Service Uniforms and Service Dress Uniforms, but not on Full Dress Uniforms or Working Uniforms. (More detail on uniform variants is given below.)

Stripes of braid appear in three varieties:

  • Solid stripes are continuous and adorned with helices.
  • Broken stripes consist of a series of evenly-spaced parallelogram "dashes".
  • Wide stripes are thick bands of gold with ornate trim on their edges.

Junior and Senior Officer rank insignia utilise solid stripes and broken stripes, while Flag Officer rank insignia utilise wide stripes and solid stripes.

N.B.- Broken stripes are also sometimes referred to as "half-stripes". For example, a Lieutenant Commander might be described as wearing "one and a half stripes".

Rank Insignia Chart

Flag officers.

Rank Insignia - Fleet Admiral

Junior & Senior Officers

Rank Insignia - Fleet Captain

N.B.- Officer Division colours are for illustrative purposes only.

Sleeve Insignia & Braid Specifications

As a standard, rank braid is sewn onto both sleeves starting 2" from the bottom of the cuff.

There does not appear to be a precise measurement for the distance between stripes. It is approximately the width of one solid stripe — seeming sometimes slightly less or slightly more. Of greatest importance to aesthetics is that all stripes are equidistant.

Solid stripes are sewn into the inner sleeve seam . (The common knowledge that "insignia were removed daily for cleaning" is only necessarily in relation to the breast insignia , on which the gold foil could easily become damaged. The amount of effort required to do the same with rank insignia would be heroic.)

TOS Season 1 Braid Considerations

The earliest Season 1 uniforms utilised "reverse braid" (as it is now called), in which the helices and individual dashes both leaned to the viewer's right .

Broken stripes were initially in a dense configuration, with 7 dashes per stripe on average.

During the season, reverse braid was phased out in favour of what we now consider standard braid – with left -leaning helices and dashes – that remained in use until the end of the series.

Broken stripes were made more moderate, with 6 dashes becoming the average number.

Uniforms with the reverse braid and dense broken stripes were replaced naturally over time. A screencap from “ Operation -- Annihilate! ” [1x29] shows both configurations still in use at the end of Season 1:

Season 1 Braid - Mixed

TOS Season 3 Braid Considerations

As of “ Spectre of the Gun ” [3x01] , the velour uniforms were abandoned for a complete wardrobe department change-over to nylon double-knit. ( This is when the command uniform colour became the infamous shade of avocado that photographed yellow, rather than actual gold!)

Along with the new stretch fabric, men's shirt hemlines were lengthened: the body now went to the hips rather than the waist, and the sleeves went to the top of the hand instead of stopping above the wrist bone.

By Season 3, broken stripes were in a sparse configuration as the norm, with an average of 5 dashes per stripe:

Season 3 Braid

Uniform Variants

Service Uniforms and Service Dress Uniforms are the two variants upon which rank braid is worn.

Service Uniforms

Service Uniforms would be the accurate U.S. Navy term for the so-called "standard duty uniforms" that we're all familiar with. (The latter was never spoken in TOS; it may have entered the common vernacular through the non-canon " STAR FLEET TECHNICAL MANUAL " (1975) by Franz Joseph.)

Captain Kirk's alternative wraparound uniforms also fall into this category — with the Season 1 version uniquely featuring rank braid on its shoulders rather than the sleeves!

Dress Uniforms

Dress Uniforms have several on-screen mentions, with the first being in “ Journey to Babel ” [2x15] :

MCCOY: Dress uniforms, spit and polish. I don't know how much longer I'm going to be able to stand this.

However, many viewers are not aware that two distinct varieties of dress uniform appeared: a less formal Service Dress Uniform and a more formal Full Dress Uniform .

Both utilise the same basic garments, but differ in that:

  • Full Dress Uniforms display medals & awards on the left breast, but do not display breast insignia or rank braid. Grade is indicated solely through the presence, degree, and type of trim and piping.
  • Service Dress Uniforms display the familiar breast insignia and rank braid as worn on Service Uniforms, but do not display medals or awards.

Full Dress Uniforms are worn almost exclusively throughout the series, and are specifically named as a variant twice in “ The Savage Curtain ” [3x22] :

KIRK: It's obvious he believes it. Doctor McCoy, Mister Spock, full dress uniforms. ... SCOTT: Full dress? Presidential honours? What is this nonsense, Mister Dickerson?

However, “ Court Martial ” [1x14] stands apart: while the officers of the board wear Full Dress Uniforms, we observe the prosecution (Lieutenant Areel Shaw) and the clerk (un-named Ensign) wearing Service Dress Uniforms in numerous scenes:

Dress Uniforms - Courtroom

N.B.- Dress Uniforms are also referred to by fans as formal tunics or formal uniforms . While the description isn't inaccurate, there is no instance in TOS where they are named as such. The closest related statement is Dr McCoy describing the delegate gathering at which they are worn in “ Journey to Babel ” [2x15] as a formal reception .

Enlisted Ranks and Working Uniforms

There are no enlisted rank insignia that we're aware of — namely because there are no enlisted men "per se" serving onboard the U.S.S. Enterprise or other Starships like her during the 2260s.

The crewmen that are regularly seen working in coveralls are of at least Ensign rank, and do not represent enlisted members (as they are sometimes assumed to).

Extensive explanation is given in the article on Ratings and Enlisted Men .

Suffice it to say here:

  • That Starship officers , crew , and personnel are all interchangeable terms; and
  • that analogous to the U.S. Navy, Starfleet issues its officers with Working Uniforms for more labour-intensive duties; and
  • that no rank insignia is worn upon Working Uniforms.

Additional Notes by Rank

Admiral ranks up to and including the Navy-equivalent "5-star" Fleet Admiral are recognised in Starfleet, as discovered through Dr McCoy's quip in “ Space Seed ” [1x24] :

MCCOY: Very impressive. Are we expecting a fleet admiral for dinner?

No admiral's rank insignia was ever seen in TOS, despite several appearing as talking heads on viewscreens. Thankfully, the wardrobe department (perhaps not aware of how tight the camera angle would be) still attached commensurate braid onto Admiral Fitzpatrick's uniform for “ The Trouble with Tribbles ” [2x13] .

Admiral Fitzpatrick (Ed Reimers)

  • Analogous to the U.S. Navy's flag officer insignia, the "one star" wide stripe for Commodore remains present, with one solid stripe added for each additional level of rank (making Fizpatrick a Vice Admiral specifically).
  • In contrast to naval tradition, Starfleet places the wide stripe in the middle of any additional stripes.

One question remaining from the Fitzpatrick insignia was whether an odd number of solid stripes would favour placement above or below the wide stripe. Going outside the realm of TOS by necessity, the "best answer" was provided by Rear Admiral Kirk's rank insignia in STAR TREK: The Motion Picture , which consisted of one solid stripe placed above one wide stripe.

Rear Admiral Kirk's Braid

Historically, Commodore may or may not be classified as a flag rank in any given force, but two lines of dialogue in “ The Deadly Years ” [2x11] establish that it is in Starfleet:

STOCKER: As a Starfleet flag officer, I must follow regulations. ... STOCKER: Since the senior officers are incapable and I am of flag rank, I am forced by regulations to assume command.

All Commodores wore the same rank insignia: a single wide stripe. However, two styles of stripe appeared, with differing edge trims.

Commodore Mendez

  • Stone in “ Court Martial ” [1x14]
  • J.I. Mendez in “ The Menagerie, Part I ” [1x15]
  • Matt Decker in “ The Doomsday Machine ” [2x06]

Commodore Wesley

  • Stocker in “ The Deadly Years ” [2x11]
  • Bob Wesley in “ The Ultimate Computer ” [2x24]

While the reason for the change isn't known, it can be said from the progression of episodes that Starfleet altered the style of its Flag Officer braid during TOS Season 2.

N.B.- The original "wavy" trim remains superior in keeping the wide stripe visually distinct from additional solid stripes. Any Commodore is difficult to mistake, but utilising standard braid as trim can easily give the illusion of two stripes too many on an Admiral's insignia.

Fleet Captain

Two officers of current or former Fleet Captain rank appear in TOS:

  • Christopher Pike in “ The Menagerie, Part I ” [1x15] & “ The Menagerie, Part II ” [1x16]
  • Garth of Izar in “ Whom Gods Destroy ” [3x16]

Unfortunately, neither was seen in uniform as such: with the former being severely disabled and the latter in an insane asylum.

It seems that this rank is bestowed sparingly upon captains of great renown, and venerated. We don't know if it is in any way analogous to the U.S. Navy's Fleet captain title of the 19th century — nor do we know if its rarity is entirely due to special protocol surrounding the rank itself, or bolstered by a minimal number of situations in which a promoted Captain wouldn't be made a Commodore.

Rank Insignia - Fleet Captain

The rank of Fleet Captain will undoubtedly continue to be a hot topic for discussion and speculation, but it is not advisable to utilise it without excellent cause and back-story.

Commander / Lieutenant Commander

Although the rank insignia of Commander and Lieutenant Commander are not in dispute, they were interestingly plagued with several recurring errors during TOS Season 1:

  • In “ Court Martial ” [1x14] , Commander Spock is incorrectly referred to as a Lieutenant Commander by the computer reading his file. Conversely, Lieutenant Commander Ben Finney wears the rank insignia of a full Commander.
  • The next episode filmed – “ The Menagerie, Part I ” [1x15] – sees Commander Spock again being referred to as a Lieutenant Commander , this time in Kirk's log.
  • In a repeat of the Ben Finney error, Lieutenant Commander Giotto's rank insignia in “ The Devil in the Dark ” [1x26] is also that of a full Commander. (He is addressed several times simply as Commander Giotto , but the dialogue twice specifies that his rank is Lieutenant Commander.)

Lieutenant Junior Grade

Lieutenant Junior Grade Joe Tormolen

It has been theorised in various fan forums that a junior lieutenant rank was not meant to exist, and that Mr Tormolen was conceived of as a full Lieutenant. Given the other Season 1 hiccups with Commander versus Lieutenant Commander rank insignia, this doesn't seem out of the realm of possibility. His You don't rank me line to Lieutenant Sulu and the subsequent absence of this rank in STAR TREK: The Motion Picture can be cited as supporting evidence.

The real reason for the rank's scarcity might be simple production practicality: if a wardrobe department is tasked with constructing numerous Ensign and Lieutenant stock uniforms for guest and background performers, sewing many individual dashes is significantly more time consuming than sewing solid stripes.

Whether intentional or not, this rank insignia exists, yet remains something of an anomaly in TOS.

Cadet / Midshipman

Cadet Finnegan

The distinction between cadet and midshipman was never clarified in dialogue; both terms are certainly in use:

  • Captain Kirk recalls his Academy days as a midshipman once in “ Court Martial ” [1x14] , but as a cadet three times in “ Whom Gods Destroy ” [3x16] .
  • Commodore Mendez states in “ The Menagerie, Part I ” [1x15] that Christopher Pike's accident occurred on an inspection tour of a cadet vessel .
  • Spock explaining dunsel (a slang term) in “ The Ultimate Computer ” [2x24] states that it is used by midshipmen at Starfleet Academy .

Going back to basics, Wikipedia defines Midshipman as an officer cadet or a commissioned officer candidate of the junior-most rank .

The simplest solution is therefore that "cadets" is a generic term for students enrolled at Starfleet Academy (in the same way that "officers" describes those that have graduated and received commissions), while Midshipman is the actual rank that a cadet holds in this era.

Further Reading

The article on Pilot Uniforms - Insignia examines rank braid as it first appeared in the TOS pilot episodes ( “ The Cage ” [0x01] & “ Where No Man Has Gone Before ” [1x01] ).

Acknowledgements

  • Rank Insignia Chart images created by Kuro-chan of Kuro-RPG .
  • Dialogue quotations from Chrissie's Transcripts Site .
  • Star Trek: TOS screencaps from TrekCore .

SFI-TISTFA

Your STARFLEET Career

Much like Star Trek’s fictional Starfleet, your STARFLEET International story doesn’t stop with you becoming part of a ship. In fact, that’s just the beginning! Aside from a built-in rank structure drawn right from show and movie history that will allow you to gain new enlisted or officer ranks based on service to your ship, community, or the fleet as a whole, there are plenty of groups within STARFLEET’s hallowed halls just waiting for you to come check them out.

Command

Comprised of officers throughout the fleet and dedicated to the leadership and growth of STARFLEET as a whole, the command track at STARFLEET Academy puts special emphasis on how to run your own ship and how to effectively recruit and maintain a chapter of STARFLEET International, as well as various other leadership-related topics. If you’ve ever wanted to sit in the big chair, command is your home with us.

Sciences

Scientists from different disciplines from around STARFLEET band together to provide the member core with the latest information on science and technological development from their respective fields. The men and women of STARFLEET Sciences enhance us all through their continued, constant learning and sharing of scientific discovery. If you’ve ever wanted to share your wonder over the universe and all the things within, this is your career.

Engineering

CORPS OF ENGINEERS

The tinkers, the doers, and the builders of STARFLEET International, the corps of engineers consist mainly of the crew dedicated to keeping STARFLEET ships running, whether that be by building and maintaining ‘FLEET websites, prop construction, uniform building, and in some cases, actually constructing sets for use at conventions. If you ever wanted to climb in a Jefferies Tube and reconfigure a replicator, the Corps of Engineers is looking for you.

Operations

Tasked with keeping a ship’s day to day efforts running and the crew on task, operations officers and crewmen within STARFLEET International are traditionally our event planners and pitchmen, people who aren’t afraid to get their hands dirty and wrangle fifteen other crew members and see the latest movies with them, or to set up a booth at a convention and recruit new STARFLEET members. If you like people and making things happen, check out operations today!

Security

SECURITY & TACTICAL

While they are comprised of people who wish to ensure peace is kept at STARFLEET events and at our tables during cons, security is not an actual physical security force. What they are is extra bodies at the table to keep things under control for ops, who may otherwise be overwhelmed with a number of people who want to talk with someone about SFI, or they may be people posted at doors of important meetings to ensure only STARFLEET personnel are admitted. Security is there to make sure things stay in check, and to report to actual physical security staff of an event if required. If you like helping maintain order, security may be the track for you!

Medical

Dedicated healers and preventers of harm, the doctors, nurses, and researchers of STARFLEET Medical are on the job to ensure you survive yours. They are our community health and home safety group, and are oriented towards volunteer service. Medical is always in need of more hands, so if this is your passion, they may be for you.

SFMC

STARFLEET MARINE CORPS (SFMC)

For the more military-minded among us, the STARFLEET Marine Corps is waiting! A specialized ground combat force, the SFMC are our ever-present defense against outside threat. With a specialized uniform and rank structure and a history of fun charity events, the SFMC is a sleek outfit always on the lookout for their next recruit. If a more military-themed experience is something you’re after, the SFMC may be your STARFLEET career of choice.

SFI-MACO

Military Assault Command Operations (MACO)

When STARFLEET needs more than what Ship’s Security can handle, the Military Assault Command Operations Division answers the need. Trained to handle the most extreme situations that STARFLEET will encounter; from Alien Technology Recovery to Infiltrating a Borg Vessel to disable it, the MACO Group performs the tasks that cannot be accomplished by standard ship’s personnel.

Diplomat

Sometimes, STARFLEET International needs to work with other organizations or fan groups to get the job done right. The diplomatic corps make up our first contact and organization crews for this sort of thing, be it for charity purposes, co-manning a panel at a convention, or sharing space on a con floor. The diplomats specialize in contact and friendly negotiations, so if this is how you feel you could best serve the fleet, join the diplomatic corps today!

UFP

FEDERATION CITIZENS

Of course, there’s always the chance you might not want to join a department at all, but merely remain a citizen of the Federation. That’s okay too. You’re still more than welcome to join our crews on their adventures as a civilian among crew, and you’ll be just as welcome at all our events and meetings!

star trek ranks and positions

Navigation menu

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Star Fleet Ranks (FASA)

  • 1.1 Recruit
  • 1.2 Specialist 2nd Class
  • 1.3 Specialist 1st Class
  • 1.4 Chief Specialist
  • 1.5 Petty Officer
  • 1.6 Chief Petty Officer
  • 1.7 Senior Chief Petty Officer
  • 1.8 Master Chief Petty Officer
  • 2 Warrant Officers
  • 3.2 Midshipman
  • 4.2 Lieutenant, junior grade
  • 4.3 Lieutenant
  • 4.4 Lieutenant Commander
  • 4.5 Commander
  • 4.6 Captain
  • 4.7 Fleet Captain
  • 4.8 Commodore
  • 4.9 Branch Admiral
  • 4.10 Rear Admiral
  • 4.11 Admiral
  • 6 References

In the early 2200s, assignment insignia was located on both sleeves, 3cm below the shoulder seam. Rank stripes and insignia were black, and were 0.5cm wide. The distance between assignment and rank insignia was 3cm. [1]

Recruits could enter Star Fleet at the age of 18 (or age 17 if their first assignment was to a colony world or other non-ship posting). Recruits underwent extensive training and orientation in Star Fleet and Federation life for 18 months at induction centers located on various worlds. They would then receive six months of specialized training appropriate to each individual's potential and cultural background. In the early 2300s, the insignia for a Recruit was a plain, one-piece white uniform design with no decoration except for a standard communicator . [2]

Recruit (c.2200) ( FASA2001A )

Specialist 2nd Class

Second Class Specialists, known as Enlisted Second Class in the early 2200s, [1] were individuals who had demonstrated leadership and technical competence in a given area of operations. "Spec Twos" could command four to ten junior Specialists, depending on individual duty assignments. In the early 2300s, the insignia for Specialist Second Class was one hollow brass diamond worn on each uniform wrist cuff. [2] [Notes 1]

Enlisted 2nd Class (c.2200) ( FASA2001A )

Specialist 2nd Class (c.2300) ( FASA2012 )

Specialist 1st Class

Specialist First Class, known as Enlisted First Class in the early 2200s, [1] were enlisted personnel whose competence and leadership were sufficient to permit them independent control of junior Specialists without direct supervision by officers. In the early 2300s, the insignia for Specialist First Class was one solid brass diamond worn on each uniform wrist cuff. [2] [Notes 1]

Enlisted 1st Class (c.2200) ( FASA2001A )

Specialist 1st Class (c.2300) ( FASA2012 )

Chief Specialist

Chief Specialists, known as Petty Officer Second Class in the early 2200s, [1] had advanced technical and administrative skills and could command large groups of enlisted personnel without officers' supervision for extended periods of time. In the early 2300s, the insignia for Chief Specialist was one hollow and one solid brass diamond worn on each uniform wrist cuff. [2] [Notes 1]

Petty Officer 2nd Class (c.2200) ( FASA2001A )

Chief Specialist (c.2300) ( FASA2012 )

Petty Officer

The rank of Petty Officer, known as Petty Officer First Class in the early 2200s, [1] was given to non-commissioned officers who had shown exceptional leadership in their own areas. A Petty Officer typically commanded a group of enlisted personnel, often independent of direct supervision by junior officer grades. [2] In the early 2300s, the insignia for Petty Officer was one hollow brass circle worn on the right uniform lapel. [Notes 1]

Petty Officer 1st Class (c.2200) ( FASA2001A )

Petty Officer (c.2300) ( FASA2012 )

Chief Petty Officer

The rank of Chief Petty Officer was given to non-commissioned officers who had shown exceptional leadership in their own areas. A Chief Petty Officer typically commanded a group of enlisted personnel, often independent of direct supervision by junior officer grades. In the early 2300s, the insignia for Chief Petty Officer was one hollow gold circle worn on the right uniform lapel. [2] [Notes 1]

Chief Petty Officer (c.2200) ( FASA2001A )

Chief Petty Officer (c.2300) ( FASA2012 )

Senior Chief Petty Officer

The rank of Senior Chief Petty Officer was given to non-commissioned officers who had shown exceptional leadership in their own areas. A Senior Chief Petty Officer typically commanded a group of enlisted personnel, often independent of direct supervision by junior officer grades. In the early 2300s, the insignia for Senior Chief Petty Officer was two hollow gold circles worn on the right uniform lapel. [2] [Notes 1]

Senior Chief Petty Officer (c.2200) ( FASA2001A )

Senior Chief Petty Officer (c.2300) ( FASA2012 )

Master Chief Petty Officer

The rank of Master Chief Petty Officer was given to non-commissioned officers who had shown exceptional leadership in their own areas. A Master Chief Petty Officer typically commanded a group of enlisted personnel, often independent of direct supervision by junior officer grades. In the early 2300s, the insignia for Master Chief Petty Officer was three hollow gold circles worn on the right uniform lapel. [2] [Notes 1]

Master Chief Petty Officer (c.2200) ( FASA2001A )

Master Chief Petty Officer (c.2300) ( FASA2012 )

Warrant Officers

Non-commissioned officers who had displayed exceptional expertise in technical or mechanical areas were awarded this rank. Warrant Officers typically commanded a group of enlisted personnel who acted as technical assistants answerable only to the Warrant Officer. [2] In the early 2200s, stripes were 1cm wide, silver, and located 6cm from the cuff. [1] In the 2300s, Warrant Officers wore one, two, or three gold rectangles on the right uniform collar to indicate Warrant Officer, Chief Warrant Officer, [Notes 2] or Master Warrant Officer. [2]

Warrant Officer (c.2200) ( FASA2001A )

Chief Warrant Officer (c.2200) ( FASA2001A )

Warrant Officer (c.2300) ( FASA2012 )

Chief Warrant Officer (c.2300) ( FASA2012 )

Master Warrant Officer (c.2300) ( FASA2012 )

In the early 2200s, stripes were 1cm wide, gold, and located 6cm from the cuff. [1]

Cadet (c.2200) ( FASA2001A )

Midshipmen were recent graduates of Star Fleet Academy who had completed their final cadet cruises. These officers were typically assigned duties as junior aides to line officers in either the technical or scientific branches of Star Fleet . Midshipmen might also have been assistants to officers in foreign legions and administrative officers. Such assignments were typically between six and eighteen months in duration, after which promotion was routine. [2]

Midshipman (c.2200) ( FASA2001A )

Midshipman (c.2300) ( FASA2012 )

In the early 2200s, stripes were 2cm wide, gold, and located 6cm from the cuff. [1]

Ensigns served as junior officers in a variety of duty stations both aboard ship and at starbases and ground installations. [2]

Ensign Junior Grade, introduced circa 2300, were typically recent graduates of Star Fleet Academy , and served as technical and administrative assistants. In rare cases, a civilian could receive the honorary rank of Ensign Junior Grade to coordinate enlisted personnel aboard ship for a limited duration. [2]

Ensign (c.2200) ( FASA2001A )

Ensign, junior grade (c.2300) ( FASA2012 )

Ensign (c.2300) ( FASA2012 )

Lieutenant, junior grade

Junior grade Lieutenants aboard ship were responsible for the direct operation of non-bridge duty stations under the supervision of senior personnel. Bridge operations involving navigation and helm control were also assigned to junior grade Lieutenants under the supervision of senior officers. At ground installations, junior grade Lieutenants typically acted as station-keepers under the direction of a senior Lieutenant. [2]

Lieutenant, junior grade (c.2200) ( FASA2001A )

Lieutenant, junior grade (c.2300) ( FASA2012 )

Lieutenants served on Bridge command crews and as specialists aboard ships. In the absence of senior officers, Lieutenants also commanded special away teams off ship. Away from the Bridge, Lieutenants served as department heads. At starbases and ground installations, Lieutenants were in charge of specific duty stations, generally supervising from three to twelve junior officers and enlisted personnel. [2]

Lieutenant (c.2200) ( FASA2001A )

Lieutenant (c.2300) ( FASA2012 )

Lieutenant Commander

Officers of Lieutenant Commander rank functioned as assistant department heads or specialists. Senior Bridge officers in charge of specific watch commands were usually Lieutenant Commanders. In vessels of Class V or below, a Lieutenant Commander was frequently assigned as first officer to a ship's captain of Commander rank. Staff officers of Lieutenant Commander rank served as aides to senior officers and could, on occasion, represent their superiors on special assignments away from normal duty stations. [2]

Lieutenant Commander (c.2200) ( FASA2001A )

Lieutenant Commander (c.2300) ( FASA2012 )

Commanders generally headed up a department aboard ship. A senior flag Commander could have a specialized position, such as first officer or science officer. Commanders also served as ship's captain on vessels below Class V, receiving the technical distinction of Brevet Captain, which bestowed a captain's authority only aboard ship. Staff officers holding Commander rank typically served as aides to senior officers or as special duty personnel for inspection of civilian installations, liaison with native life forms, or provided administrative support. [2]

Commander (c.2200) ( FASA2001A )

Commander (c.2300) ( FASA2012 )

Captains commanded Star Fleet vessels above Class V. Captains also directed the day-to-day operational deployment and tactical command of support craft, often without the direct influence of senior commanders. Officers with technical skills in areas such as engineering, science, medicine, or security could also receive Captain's rank and usually served aboard larger vessels. Staff officers of Captain rank typically served in deputy positions on starbases or similar ground assignments, as aides to flag officers or technical advisors to senior Federation personnel. [2]

Captain (c.2200) ( FASA2001A )

Captain (c.2300) ( FASA2012 )

Fleet Captain

The position of Fleet Captain is that of a senior officer who has demonstrated exceptional competence and expertise in active service. Fleet Captains were responsible for the overall deployment of specific classes of vessels throughout the fleet; in that capacity, they oversaw the construction, refitting, upgrading, and operational use of a particular vessel design, rather than taking command over individual vessels. In 2303, there were three Fleet Captains; one was responsible for Excelsior and Alaska class heavy warships, the second was in charge of heavy cruiser class designs, and the third oversaw the deployment of Galaxy class and other long-range transwarp combat ships. [2]

Fleet Captain (c.2300) ( FASA2012 )

Flag officers had generally served in a variety of vital areas, including Exploration, Military Operations, and Fleet Command. Flag officers of Commodore rank commanded Tactical Operations Groups of three to six vessels. A Commodore could also serve as a starbase commander or fleet inspector, reporting to a Rear Admiral. [2]

Commodore (c.2200) ( FASA2001A )

Commodore (c.2300) ( FASA2012 )

Branch Admiral

To give greater authority to the most qualified officers in specialized branches of operation, in the late 22nd century Star Fleet revamped its ranking system, extending Admiral's rank and privileges to such positions as Star Fleet Surgeon General. The change gave these offices greater control over implementation of their policies throughout the fleet. Admiral designations were established for Medical, Security, and Engineering branches. In addition, the Star Fleet Inspector General's office promoted some individuals to Branch Admiral to facilitate the inspection of vessels and ground installations throughout the Federation . The insignia for Branch Admiral was a color-coded triangle with the apex facing inward, set on a white shoulder board surrounded by silver oak leaves. Triangle colors reflected branch designations; silver for the Inspector General's office, green for Medical Corps, gold for Security, and red for Engineering. [2]

Branch Admiral (Inspector General) (c.2300) ( FASA2012 )

Branch Admiral (Medical Corps) (c.2300) ( FASA2012 )

Branch Admiral (Security) (c.2300) ( FASA2012 )

Branch Admiral (Engineering) (c.2300) ( FASA2012 )

Rear Admiral

The rank of Rear Admiral was similar to that of other senior admirals, but Rear Admirals differed from their superiors in that their positions usually carried a specific geographical area of responsibility, such as a quadrant or sector within Federation space. Rear Admirals also commanded Task Force Groups of eight to twelve vessels, as well as important ground installations or vessels that fell within their specific area of jurisdiction. Rear Admirals could also command Star Fleet ship construction and production facilities or science and weapons labs, primary base security, security for Federation officials, procurement, and scientific analysis (particularly in sensitive areas such as intelligence gathering or clandestine operations). [2]

Rear Admiral (c.2300) ( FASA2012 )

The rank of Admiral was the highest in Star Fleet . Admirals were responsible for the deployment of Star Fleet vessels in active operations, particularly fleet operations along the border zones between the Federation and foreign governments. Admirals were also responsible for exploration and training craft, as well as Federation colonization efforts. Staff positions encompassed a variety of roles, ranging from diplomatic and scientific to traditional planning and organizational tasks within Star Fleet. Separate Admiralty Commands included directorship of Star Fleet training operations, diplomatic liaisons with Federation member worlds, and negotiations with newly-discovered worlds. They also included a host of military positions: contingency strategy, weapons research and development, and scientific systems deployment aboard Star Fleet vessels. [2]

Admiral (c.2200) ( FASA2001A )

Admiral (c.2300) ( FASA2012 )

  • ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 " Star Trek: The Next Generation Officer's Manual " describes the rank insignia for for Petty Officer, Petty Officer First Class, and Chief Petty Officer being one through three hollow gold circles, respectively. This has been modified to better correspond with the ranks of Petty Officer, Chief Petty Officer, Senior Chief Petty Officer, and Master Chief Petty Officer. Although outside the scope of this entry, this also explains Chief Petty Officer Miles O'Brien wearing a single hollow rank pip in later seasons of Star Trek: The Next Generation . Further, the rank of Specialist has been eliminated, which also lines the 24th century enlisted rank structure more closely to that of the 23rd century Star Fleet.
  • ↑ " Star Trek: The Next Generation Officer's Manual " listed Warrant Officer ranks as Warrant Officer, Warrant Officer First Class, and Master Warrant Officer. Warrant Officer First Class has been renamed to Chief Warrant Officer for continuity purposes.
  • ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 McLimore, Guy W. Jr. et al (Authors). Basic Rulebook . Star Trek: The Role Playing Game . Book 2001A. Box Art and Original artwork by Mitch O'Connell . Ship Deck Plans by Dana Andrews , Ross Babcock , Mitch O'Connell , and Jordan Weisman . FASA Corporation . 1983 .
  • ↑ 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 2.13 2.14 2.15 2.16 2.17 2.18 2.19 2.20 2.21 2.22 Stuart, Rick (Author). Star Trek: The Next Generation Officer's Manual . Star Trek: The Role Playing Game . Book 2012 . Cover design by Jim Nelson . Illustrations by Rob Caswell , David R. Deitrick , A.C. Farley , Dana Knutson , Jim Nelson , Jeff Laubenstein , and Todd F. Marsh . Deck plans by Steve Venters . Cutaway illustrations by David R. Deitrick . Ship illustrations by Dana Knutson . FASA Corporation . 1988 .
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How To Tell A Star Trek Character's Rank At A Glance: Rank Pips Explained

Star Trek: The Next Generation Ian McKellen

This post contains  spoilers for the premiere of "Star Trek: Lower Decks" season 4.

At the beginning of the fourth season of "Star Trek: Lower Decks," the four main characters Boimler (Jack Quaid), Mariner (Tawny Newsome), Tendi (Noël Wells), and Rutherford (Eugene Cordero) are each promoted from the lowly rank of ensign to the only slightly-less-lowly rank of lieutenant junior grade. They still don't have much clout on the U.S.S. Cerritos, but at least now they no longer have to sleep in a hallway. One can see their promotions right away as, on their collars, they wear one solid pip and one empty pip. That, any Trekkie will instantly tell you, is the configuration for a lieutenant junior grade.

It should be noted that "Star Trek" has, since its inception, used extant naval ranks to designate Starfleet officers. Just like in the real United States Navy, officers start at the rank of ensign, then work their way up through lieutenant junior grade, then lieutenant, then lieutenant commander, then commander, then captain, before moving into the various ranks of admiral. "Star Trek" often makes reference to admirals and sometimes vice-admirals. There is also an occasional fleet admiral, the highest rank in both the Navy and in Starfleet. "Star Trek," to my recollection, has never referred to a real admiral, either lower half or upper half. Perhaps by the 22nd century, those ranks will be abandoned. 

To command a starship, one typically has to bear the rank of captain, as we know from Kirk, Picard, Sisko, Janeway, Archer, Freeman, Pike, etc. Although it is not a requirement, a starship's first officer traditionally holds the rank of commander (Riker, Chakotay, Ransom, etc.). 

We're going to do a deep dive into Starfleet ranking, so strap in for some extremely nerdy deep cuts. 

The pips ranking system on "Star Trek" wasn't adopted until the days of "Next Generation," but they are the clearest, so it's a good place to start when educating one's self on Starfleet's chain of command. 

Petty officers wear one empty pip on a starship. These are the enlisted members who didn't attend Starfleet Academy. Engineers, security personnel, yeomen, and the like are petty officers and take orders from the lowest-ranking Academy graduate officers on the ship. If one looks into expanded universe lore, one can find a hierarchy of Starfleet petty officers. There are master petty officers at the top, chief petty officers directly underneath, and several ranks below them. Those ranks, however, are rarely discussed on "Star Trek."

As mentioned above, ensigns wear one full pip, as seen on Wesley Crusher's collar above. Lieutenants junior grade wear one full pip and one empty pip. Lieutenants wear two full pips, and lieutenant commanders wear two full pips and one empty pip. 

Commanders wear three pips, because it is a difficult rank to achieve. 

Captains wear four pips, and are typically given the promotion when they are put in command of a starship. It's understood that only one captain lives on a starship at any given time. 

Admirals have their own ranking system, with solid pips surrounded by boxes.

Commodores (an honorary title) have one boxed pip, rear admirals have two, vice admirals have three, regular admirals have four, and fleet admirals have five. "Star Trek" only deals with admirals from time to time, however, and characters who achieve that rank are often presented as villainous or unduly ambitious; Trekkies have been trained to be suspicious of admirals . 

Other rank insignias

The premise of "Star Trek: Voyager" took a single Federation starship and slung it clear across the galaxy with a group of rebel Maquis members on board. Rather than keep the Maquis in the brig for the 70 years it would take the U.S.S. Voyager to return to Earth, Captain Janeway (Kate Mulgrew) assigned them ranks and made them part of the crew. Because these characters had not been to Starfleet Academy, however, they were given only provisional field ranks, a status reflected in their rank pips. 

One can see the rank of Chakotay (Robert Beltran) in the photo above. He wears an elongated, rounded-edged bar with diagonal stripes. The coloration on the stripes corresponds to the open and closed pips of more traditional ranks. One can be a provisional ensign all the way up to a provisional captain. It's understood that these ranks are temporary. On the latest season of "Star Trek: Lower Decks," the character of T'Lyn (Gabrielle Ruiz) bears a provisional rank as she is an exchange officer from a Vulcan ship. 

In some alternate future timelines (and this is "Star Trek," so there are plenty of those), the franchise's costume designers moved the rank pips from uniform collars to the communicator badges on their chests. Rather than little circular pips, their badges bore one to four elongated stripes behind the familiar Starfleet delta symbol. 

Trekkies caught onto the pip ranking system pretty quickly, and many of us learned all about naval ranks through "Star Trek." The original series, however, was a little more oblique about visual ranking systems. It used to be a code stitched onto officer's sleeves. 

The history of rank insignias

In the picture above, one can see the way ranks used to work on the original "Star Trek." Captain Kirk (William Shatner) had no rank on his collar, but wavy golden stripes around his wrist. Looking around at the crew, one found the following system: ensigns had no stripes on their wrists, while lieutenants junior grade had single "dashed" stripes. Lieutenants had a single solid stripe, and lieutenant commanders had a solid stripe and a dashed stripe (as seen on Scotty above). 

Commanders (see Spock) had two solid stripes and captains (see Kirk) had two solid stripes with a dashed stripe in between them. The stripes were gold, giving the uniforms a pleasingly garish touch. 

The "Star Trek" movies made the ranking code even more oblique. Rather than deal with a series of easily readable pips or stripes, the uniforms seen in "Star Trek II" through " Star Trek VI " bore a formal over-the-shoulder strap that rested on the wearer's right shoulder. Whatever pin you saw affixed to that strap corresponded to the officer's rank. Sadly, there was no intuitive way to discern what that rank might be. Ensigns, for instance, wore a small v-shaped pin. Lieutenants junior grade wore two funnel-shaped pins. Lieutenants wore an hourglass-shaped pin, and lieutenant commanders wore an elongated pennant-like shape with a single stripe through it. Commanders wore the same shape but with two stripes. The captain got to be fancy and wore a pin with three stripes, but also a pair of pointy arrowhead-like symbols affixed to it. 

Only deep-cut Trekkies can suss out the differences. 

That ranking system is an aberration, though. In the early days of "Star Trek: Enterprise" and the latter days of "Star Trek: Picard," the pip system is solidly in place. 

Star Trek: What is the Highest Starfleet Rank?

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Star Trek: Janeway Vs. Sisko: Who’s The Better Starfleet Captain?

Star trek picard: 7 things the series changed about the starfleet admiral, star trek: what happened to data.

In Star Trek , the United Federation of Planets leads humanity and its allies in exploration throughout the galaxy with its military and exploratory organization, Starfleet. Considering its quasi-military role, Starfleet's rank structure and elite officers are a topic of intrigue for many. The highest Starfleet rank represents the pinnacle of power, the greatest achievement and highest responsibility for any fleet member.

In Star Trek , the ranks within Starfleet serve as markers of authority and responsibility for both officers and enlisted members, delineating the chain of command. These ranks have changed as Starfleet transitioned from a United Earth agency to a Federation-wide institution. At the apex of this hierarchy lies the esteemed rank of Fleet Admiral , the highest position within Starfleet. Only a select few officers have ascended to this prestigious five-star rank throughout the Federation's history, underscoring its rarity and significance within the organization.

Star Trek: Voyager and Deep Space 9 overlapped both in real time and in-universe — but which show's captain shone brighter?

What is the Highest Starfleet Rank?

As the preeminent rank in Starfleet, a Fleet Admiral holds authority over the entire organization. To prove themselves worthy of this prestigious position, candidates must showcase unmatched leadership qualities, a strategic mind, and a proven proficiency in crisis handling. A suitable Fleet Admiral must demonstrate decisiveness, adaptability, and unmatched integrity.

Fleet Admirals oversee Starfleet's strategic operations and provide direct leadership to all active starships, starbases, facilities, and personnel throughout the Federation space. A Fleet Admiral's duties include allocating resources, approving major initiatives and exploration missions, and serving as the primary liaison between Starfleet and the Federation Council.

In times of war or crisis, a Fleet Admiral will assume command of Starfleet's military forces, coordinating fleet maneuvers and tactical response. They are tasked with protecting the Federation from external threats and maintaining peace, stability, and cooperation within its borders. The position demands proven excellence, experience, and achievement demonstrated over decades of dedicated Starfleet service. Only the best of the best can fulfill this role.

Notable Fleet Admirals In Star Trek History

Fleet admiral shanthi.

Fleet Admiral Shanth, a distinguished female human officer, held the esteemed position of Commander-in-Chief of Starfleet in 2368. During her tenure, she played a pivotal role in the Klingon Civil War and the Pegasus incident. Within these conflicts, she demonstrated her decisive and authoritative leadership style. Notably, she garnered respect for her collaborative approach with Captain Jean-Luc Picard. Actress Fran Bennett portrayed Fleet Admiral Shanthi in two episodes of Star Trek: The Next Generation .

Fleet Admiral Brackett

Fleet Admiral Brackett was another female human officer in 24th-century Starfleet. She was responsible for informing Captain Jean-Luc Picard about Ambassador Spock's disappearance and apparent defection to Romulus in 2368. She directed Picard to journey to Vulcan and engage with Spock's father, Sarek, to gain insight into Spock's motivations. Throughout this tense situation, she showcased her astute judgment and decision-making. Fleet Admiral Brackett was portrayed by Karen Hensel in the episode "Unification I" of The Next Generation.

Fleet Admiral William Ross

A veteran who spent over 70 years serving in Starfleet, Ross played a pivotal leadership role during the Dominion War in the late 24th century. From his position on Earth, he coordinated Starfleet's massive armada against the combined Dominion-Cardassian forces. Ross' experience and even temperament were instrumental in securing an Allied victory. In a conversation with Benjamin Sisko, Fleet Admiral William Ross said:

You've got to make a decision. You are either the Emissary or a Starfleet captain. You can't be both.

Fleet Admiral Leonard McCoy

Better known as ‘Bones’ to his friend Captain Kirk, McCoy had an illustrious career. As a senior medical officer, he served aboard multiple Constitution-class starships, including the USS Enterprise. After Kirk's death, McCoy continued advancing through the ranks. He became the first Fleet Admiral to serve in a primarily medical capacity, exemplifying his medical expertise and dedication to the federation.

Fleet Admiral Kathryn Janeway

As the former captain of the Intrepid-class USS Voyager, Janeway demonstrated tremendous courage and resolve after her ship was stranded in the Delta Quadrant , 70,000 light-years from Federation space. Her innovative and often unorthodox command decisions were critical to Voyager's safe return home after seven years. She earned the position of Fleet Admiral using her sheer courage, creativity, and integrity.

Fleet Admiral Alynna Nechayev

A stern but effective leader in the late 24th century, Nechayev maintained a prominent role in Starfleet Command. She oversaw operations during several crises, including the Tzenkethi conflict and the Dominion War. Nechayev pushed for a stronger military posture that ruffled feathers, but prepared Starfleet to face grave threats to the Federation.

In Star Trek , the rank of Fleet Admiral represents the zenith of a lifetime dedicated to service. It signifies proven leadership, experience, and excellence across decades of frontier exploration, first-contact situations, wartime engagements, and peacetime administration. Though few attain it, those who do take their place among the most prestigious and accomplished officers in Starfleet history. Their guidance and command from the highest echelons of the organization help ensure the continued protection, values, and betterment of the United Federation of Planets.

Star Trek: Picard introduced several changes to the iconic Starfleet admiral that longtime fans are sure to notice.

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Published May 31, 2024

RECAP | Star Trek: Discovery 510 - 'Life, Itself'

The Discovery's last dance.

SPOILER WARNING: This article contains story details and plot points for Star Trek: Discovery.

Graphic illustration of sometime in the future, Admiral Burnham prepares Discovery and Zora for its final mission in 'Life, Itself'

StarTrek.com

After chasing clues across the galaxy, taking on a Red Directive mission, it all comes down to the final challenge. Unfortunately for Captain Burnham and the Discovery crew because Breen forces are on their tail.

In the series finale episode of Star Trek: Discovery , " Life Itself ," trapped inside a mysterious alien portal that defies familiar rules of time, space, and gravity, Captain Burnham must fight Moll – and the environment itself – in order to locate the Progenitors' technology and secure it for the Federation. Meanwhile, Book puts himself in harm's way to help Burnham survive and Rayner leads the U.S.S. Discovery in an epic winner-takes-all battle against Breen forces.

Star Trek: Discovery Season 5 Section Banner - Personnel

  • Michael Burnham
  • Moll (Malinne Ravel)
  • Sylvia Tilly
  • Lorna Jemison
  • William Christopher
  • Charles Vance
  • Cleveland "Book" Booker
  • Paul Stamets
  • Dr. Hugh Culber
  • Keyla Detmer
  • Joann Owosekun

Star Trek: Discovery Season 5 Section Banner - Locations

  • Infinity Tunnel
  • U.S.S. Discovery -A
  • Federation HQ
  • Pathway-Drive Shuttle
  • Discovery Shuttle
  • Inner Sanctum
  • Sanctuary Four

Star Trek: Discovery Season 5 Section Banner - Event Log

As the Progenitors ' portal hovers between two black holes, echoing voices stir Captain Michael Burnham back to consciousness within its interior. Burnham stands, taking in the marvelous sight that surrounds her. An open corridor extends as far as the eye can see, and the illuminated path is outlined by views into other worlds. The captain calls out to the U.S.S. Discovery -A, but her appeals go unanswered. Burnham begins to describe the experience in the event that anyone can hear her. Her tricorder picks up an energy signature, and she heads off toward a bright light which she assumes contains the Progenitors' technology.

Michael Burnham finds herself in the Infinity Tunnel, assessing her surroundings, 'Life, Itself'

"Life, Itself"

Although the captain notes she has yet to encounter Moll or any of the Breen who preceded her into the portal, she draws her phaser just to be safe. A scan for lifesigns yields inconclusive readings, and Burnham kneels to pluck a lush green leaf from a plant. She describes the gateways to other vistas as windows, theorizing that this location was a lab where the Progenitors tested lifeforms in different environments or a hub for them to seed the humanoid form throughout the galaxy. Burnham takes in a mountainous view through a window below her before turning to a stormy setting displayed beside the path. Stowing her weapon, she watches as a leaf is slowly pulled toward a clear, fluid-like barrier. The leaf floats through, so the captain reaches her hand out to test the permeable wall… and is immediately pulled into a rain-soaked maelstrom.

Captain Burnham crashes to the ground, bracing herself against the wind and spotting a dead Breen soldier with a green body fluid leaking from its helmet. She shelters behind a large boulder and spies the window she fell through resting far above her. Burnham marches on, an air of surprise about her as another Breen soldier rushes at her from the darkness. Her offer to help the Breen goes ignored, and she is tackled to the ground. As the two engage in a desperate hand-to-hand battle, hurricane wind speeds nearly sweep them both away. Burnham and the Breen clutch to the nearest boulder, their bodies flailing in the gusts. The Breen continues to fight, and the captain's phaser is knocked away. However, she manages to dislodge her opponent from the rock, sending the Breen tumbling into the distance.

The wind subsides, but Burnham prepares herself to harness the next burst. As speeds increase once again, the captain launches herself into the air and is carried back up to the window she fell from. Pulling herself back onto the path, she has only a moment to rest before a third Breen readies themself to charge at her. An energy blast radiates out and strikes the Breen down, and Burnham turns to find Moll floating down from another window. Blood streams from a gash on Moll's leg, and the captain observes that someone nicked her femoral vein. Moll considers it a fair trade, as she had bashed that Breen's helmet in. Moll trains her Breen weapon on Burnham, but the captain materializes a dermal regenerator from her kit. She tosses it to Moll, who uses it to close up her wound.

Moll loads her rifle in the Infinity Tunnel and has it ready to use in front of her 'Life, Itself'

Since Captain Burnham followed the entire clue trail, Moll reasons that her adversary knows how to navigate the portal. Burnham admits she may have learned something, but offers a condition — she won't help Moll as her prisoner and asks her to drop her weapon. The captain reminds Moll that working together is the only way she'll get L'ak back, a reality which prompts the courier to lower her weapon. Pleased with the compromise, the two set out to locate the Progenitors' technology and begin walking down the portal's path.

Meanwhile, the U.S.S. Discovery -A is rocked by debris from the black holes as it approaches the portal. On the Bridge, Lieutenant Sylvia Tilly tells Commander Rayner that there's still no sign of Captain Burnham from within the artificial gateway. Seated in the captain's chair and surrounded by the Bridge crew — Commander Lorna Jemison; Lieutenant Commanders Gen Rhys and Asha; and Lieutenants Gallo, Naya, Christopher, and Linus — the first officer listens to status reports. Gravitational fields are causing too much interference for a transporter lock on the portal, so Discovery must get within tractor beam range. The Breen Dreadnaught is still dealing with the damage the Starfleet vessel inflicted on it, but Primarch Tahal's fleet will arrive in 60 minutes. Rhys relays that the Dreadnaught has sent out at least 40 fighters, and the incoming vessels come in with their weapons hot.

At Federation Headquarters, Admiral Charles Vance updates Ambassador Saru and Commander Nhan on Discovery 's condition. Hoping to prevent Tahal from learning about the Progenitors' power, Saru believes his strategy will convince the primarch to turn her fleet around. Vance questions Saru's decision to disable his shuttle's photon torpedoes, but the ambassador is certain that diplomacy can not succeed if both parties threaten violence. Nhan remarks that the admiral doesn't need to order her to accompany Saru, as she volunteers for the mission. The crew of Discovery is family to both Saru and Nhan, and the shuttle's pathway drive has been calibrated. They are ready to go, and Vance emphasizes that the Federation is counting on them.

Within the Progenitors' portal, Moll complains that — regardless of how far they walk — they don't seem to be getting any closer to the end of the tunnel. Burnham states that nothing in nature is truly infinite, then turns the conversation toward the Progenitors' tech. She assures Moll that the Federation will help her bring L'ak back, but only after it learns how to safely use it. Moll responds that she doesn't trust the Federation or the Breen, though at least the Imperium has a vested interest in her getting what she wants. Burnham counters by conveying the devastation she witnessed in an alternate future where the Breen obtained the power — the captain defiantly proclaims that there’s no way she's letting the Breen anywhere near it.

Moll and Burnham battle it out within severe landscapes hidden within the Progenitor portal in 'Life, Itself'

Moll is doubtful, and Burnham strikes out at the courier during the unguarded moment. As Moll struggles to regain her composure, the captain propels herself up to a window on the tunnel "wall." Moll pursues her, and the variable gravity between environments allows them to grapple for the Breen weapon while being suspended in midair. The weapon discharges and falls away, leaving Moll to kick Burnham through a gateway and into a vibrant, purple-hued forest. Their intense fight continues until they both return through a window and land back on the path. The courier knees Burnham, sending the captain rolling into an ash-strewn environment with flames leaping about. Their unrelenting battle rages on. 

In the space outside the portal, the Breen fighters swarm around Discovery as the Dreadnaught closes in on the Starfleet ship. On the Bridge, Cleveland "Book" Booker joins Rayner and the senior staff as they brace themselves for a torpedo impact. The deck shakes and shields drop to 60 percent. Naya registers a region of high-energy plasma orbiting one of the black holes, meaning one spark too many will cause the whole thing to blow. Asha alters the vessel's course, but the situation is dire. The first officer reflects back to the avalanche on Q'Mau, where Captain Burnham was quick to notice that the mission had changed. If they keep up with this strategy, the Breen will get the captain and the Progenitors' tech. Rayner announces a change of plans — they'll take out the fighters first and come back for the portal. The crew exchanges skeptical looks, and Book asks for a shuttle so that he can handle the portal. The Kwejian is adamant that he can succeed, so Rayner grants the request and orders Engineering to find a way for Book to not get irradiated to death.

Book beams down to Engineering, where Commander Paul Stamets and Ensign Adira Tal present him with a device to attach to his shuttle's deflector array. It will boost the craft's built-in radiation protection, but at a certain point, Book just won't survive. Adira attempts to reassure him by divulging that it will increase the absorption capacity of the shields against high-velocity subatomic particles for at least an hour. Dr. Hugh Culber hurries in with a hypospray, injecting Book with a treatment to counteract radiation sickness. The doctor also shocks those around him when he pronounces that he's going to accompany Book on the perilous endeavor. Dread fills Stamets' face, but Culber insists that he somehow knows Book is going to need him on this mission. Ever since his zhian’tara with Jinaal, Culber has been trying to figure out what the change inside of him means. This may not give him the answers, but it might . Stamets reluctantly relents, kissing his partner farewell. Culber attests to Adira that he'll be okay.

Still clashing within the portal, fatigue grabs hold of Burnham and Moll. Out of breath, they pause for a moment. The captain insists that this brawl will only result in them becoming trapped and dying in the tunnel. Burnham resolves to get them out, gazing at Moll before admitting that she also knows what it’s like to lose somebody who means everything to her. Pain crosses Moll's expression, and Burnham confides that she was lucky to get that person back. Because of this, the captain promises that she will do everything within her power to help Moll and L'ak. Moll is hesitant to trust the Federation, but Burnham insists she just needs to trust her . The captain gives the courier her word. Moll considers the offer, ultimately opting to accept it.

Before Burnham will disclose how they can get through this situation, she has Moll relinquish the blade she has stashed in her right boot. Moll tosses it away, but she declines to remove the pattern buffer that's affixed to her wrist. If she had any weapons in there, she insists she would have used them already. The self-conscious manner in which Moll eyes the buffer allows a sudden realization to dawn upon Burnham — L'ak's body is being stored within it. The captain understands Moll's stance on the issue, permitting her former foe to keep the buffer as she starts to lead the way along the tunnel’s path.

As displays flicker on Discovery ’s Bridge, Book's shuttle successfully exits the ship and gets clear of the Breen fighters. Rayner is determined to switch from defense to offense. When Tilly puts forth a crazy idea, he states that she doesn't need to qualify it — just spit it out. Since there are too many fighters to pick off one by one, Tilly thinks there's a way to utilize the plasma region against the Breen. Naya chimes in excitedly, noting that they could ignite the plasma and take out all the fighters at once. The timing would need to be perfect, but in this "us or them” scenario, the plan seems viable.

While walking along the tunnel within the Progenitors' portal, Captain Burnham explains that every step of the trail required her to think like the individual who hid each clue. They must do the same here and think like the Progenitors. Moll points out that they went extinct four billion years ago, but the captain observes that gravity and space function differently inside the portal. This suggests that the Progenitors existed beyond the dimensions that humans do, so they have to look past three dimensions and find what’s beyond what they can see. Burnham's inquisitive nature permits her to spot negative space along the edge of each light illuminating their path. There's a shadow, but nothing to create it. The captain initially believed it to be an optical illusion, but she presses her hand through and pulls the barrier to the side. An astounding sight emerges, as they are greeted by a large field of yellow flowers extending to a distant horizon. They glance at each other and step through. 

Saru walks down a corridor at Federation Headquarters with Nhan who looks up at him in 'Life, Itself'

As Primarch Tahal's fleet of three Breen Dreadnaughts warps through deep space, Saru and Nhan's shuttle employs its groundbreaking pathway drive to swiftly catch up to the starships. They take a position within the fleet's formation, prompting the Dreadnaughts to arm their weapons. Saru opens a channel to Tahal, introducing himself as an Ambassador from the United Federation of Planets and highlighting the fact that his shuttle's weapons are not armed. After a long pause, Tahal grants his request for a conversation. The Breen primarch's helmeted visage appears as a hologram above the shuttle's controls, and she greets him by asking him if he's insane. Saru responds that, to the best of his knowledge, he is not. Since Tahal refused President Laira Rillak's invitations to communicate, Saru's actions were necessary. The ambassador agrees that the Federation doesn't typically have a role to play in a confrontation between Breen primarchs, but the engagement between a Starfleet vessel and another Breen Dreadnaught has changed the circumstances. Tahal's arrival would risk escalating that conflict into a war with the Federation, so Saru suggests it would be prudent for her to return her attention to the Imperium's throne.

Incredulous, Tahal wonders why Saru and Discovery would each engage with vastly superior Dreadnaughts. Something of great interest must be located near the black holes. Saru claims that, while Tahal speaks of "maybes and mights," he offers certainty — if she reverses course, the Federation will establish a formal trade route from Tahal's border to the L'Tar Nebula. Sole access to this route would bolster her claim to the throne, but the primarch declines and ends the transmission. Saru eases Nhan’s visible concern by cryptically asserting that Tahal supplied them with all the information they need. Now he must determine how to use it.

Michael Burnham and Moll arrive at their next puzzle in the Infinity Tunnel but they look at something in the distance wearily 'Life, Itself'

Captain Burnham and Moll wade through the field of flowers they uncovered within the Progenitors' portal toward a place where three paths converge in a circular platform. Burnham realizes they are standing on the technology — it's the entire place. Moll questions the strange placement of a nearby pile of rocks, but the captain believes it is a monument to the 24th Century scientist who was killed here. They step up to the center disc, and a translucent interface coalesces in its center. As nine triangular pieces appear on its surface, Burnham must stop the courier from immediately shifting them around. Taking a breath, Burnham relays that she was given a phrase when she found the last clue — "Build the shape of the one between the many." Assuming the triangles are "the many," Moll suggests they use them to build one large triangle with the many. Doubtful, the captain stresses that the message said between the many, not with. Given the precise manner in which the scientists offered cultural context, honored differences, and stoked self-reflection with every clue, Burnham does not believe this is a translation error.

The captain proposes that they need to get this power back to the Federation before they try to use it, but her train of thought is interrupted by a static-filled communication from Book. She can make out that the Kwejian is coming to retrieve them, but as she opens her tricorder and tries to amplify his signal, Moll moves in from behind and knocks her unconscious. Burnham's body collapses into the flowers below, leaving Moll to activate her wrist-mounted pattern buffer and materialize L’ak’s body on the platform. She kneels beside him, vowing to figure out this technology and bring him back from the dead. Moll walks to the interface and rearranges the nine pieces into a single large triangle. Brilliant light radiates around her, but she grimaces as energy cascades over her hands and locks them to the surface. Moll screams, and three powerful pulses strike the edges of the field.

Moll leans next to and stares at L'ak's lifeless body in the Infinity Tunnel in 'Life, Itself'

With sparks erupting around Discovery 's Bridge, Rayner receives a report from Book's shuttle — something is happening to the portal. Using the black hole as some sort of power source, the portal draws in matter and energy around itself. If one black hole loses mass, it would throw the entire area into gravitational chaos. Citing Book's "gravity problem," Rayner asks the Kwejian to try to secure the gateway. At that moment, Asha detects that the last of the Breen fighters have followed them into the plasma region. Rhys launches a spread of photon torpedoes which lash out and set the plasma ablaze. Several tense seconds pass, but the tactical officer joyously states that every enemy ship was destroyed. His exuberance fades when he sees that the Breen Dreadnaught is back in commission and will beat Discovery to Book and the portal. Interstellar debris prevents them from jumping ahead of them, so Rayner orders the helm to set an intercept course with the Dreadnaught.

Aboard the shuttle, Book and Culber hear about Discovery 's "Dreadnaught problem." With the cockpit bathed in light from the spectacle before it, the doctor notes that whatever process the portal just initiated is pulling it toward the black hole — if it crosses the event horizon, it'll be gone for good. Book engages a tractor beam, but it fails to lock on. The portal repels the beam, mystifying Book. A smile slowly spreads across Culber's face, and he tells the Kwejian to synchronize to the aperture's subspace resonance frequency — 5.1732. Although there are tens of thousands of frequencies and Culber admits his experience on such matters is limited — "I'm a doctor, not a physicist" — he implores Book to trust him. Believing in his friend, Book follows Culber's direction and lets out a jubilant cry as the tractor beam successfully grabs hold of the portal. Needing all available power to keep the portal steady, the shuttle is unable to pull away from the black holes. Aware that Michael is inside the gateway, Book declares that he's not letting go.

Saru and Nhan confer aboard their own shuttle, where Primarch Tahal has provided a grim ultimatum — leave within 30 seconds or be destroyed. Saru takes a belligerent posture and opens a channel to Tahal. The ambassador chastises the primarch for being as cowardly as the Federation's admirals believed her to be. The insult provokes an angry response from Tahal, but Saru threatens that his death would merely ensure that she would never take the Imperium's throne. Adopting a menacing tone, Saru emphasizes his Kelpien heritage — he's a predator who has studied Tahal like prey. Federation Intelligence had suspected that the primarch maintained bases in the L'Tar Nebula, and her refusal to accept a trade route in that area served to confirm their existence.

The ambassador professes that he has the ear of numerous planets in that region who are preparing to attack Tahal's bases without mercy. Although they would lose thousands of lives, Tahal's forces would be weakened enough so that the other primarchs could strike. Turning her fleet around would prevent such an outcome, but she suspects that Saru is bluffing. His resolve soars, and he commands that she look into his eyes and let him know if she sees even the slightest glimmer of doubt. Concluding that Saru is insane, Tahal closes the channel and has her vessels change their course. Impressed by Saru's clever performance, Nhan intends to avoid playing him in Ferengi rummy. The Kelpien shakes his head and exhales, sensing that Tahal won't leave this matter alone. The shuttle drops out of warp and cloaks so that it can monitor the situation — Discovery may yet need their assistance.

Burnham lifts her hand up to the negative space behind the light in the Infinity Tunnel in 'Life, Itself'

As Moll remains affixed to the portal's interface, a transmission from Book rouses Captain Burnham from her unconscious state. Composing herself, Burnham is alerted by the contents of Book’s message — something the portal is doing is causing gravitational chaos. The captain moves toward Moll, risking her own life to grasp the courier's shoulders and free her hands from the surface. An injured Moll crumbles to the floor, and Burnham hurries back to the interface in an effort to help Moll and her friends outside of the aperture. Hoping to stop whatever the portal is doing, she reflects on the phrase she learned from the mindscape. Every clue has prepared her for this last test, so the captain pauses to center herself and meditate on the phrase. Repeating "the one between the many" to herself, her eyes spring open as she recalls the negative space shadow behind the light.

Inspired by this revelation, she shifts the small triangles around to form an outline of an empty triangle on the interface's surface. The negative space between them glows with a magnificent light, but Burnham quickly finds herself surrounded by a tranquil night sky peppered with falling star-like streaks. The captain turns to see a figure approaching, astounded to observe a Progenitor greeting her with a warm smile. The Progenitor has been waiting for her. While the Progenitor's species went extinct billions of years ago, her mind occupies this liminal spacetime adjacent to her own. It is her duty to share instructions on how to operate this technology, and it will take Burnham some time to learn. The captain interjects, asking if what the portal is doing to her spacetime can be stopped. By activating the interface without engaging the safety protocol, Moll endangered Burnham's friends.

The Progenitor assures Burnham that Moll will likely survive and her crew will have time, as time functions differently in this space — in the captain's present moment, the technology is merely gathering the power it requires to perform its function of designing and creating life. Burnham inquires as to whether the tech can be used to restore life. The Progenitor replies that, while a new being can replace a lost one and be genetically identical to the original, it would lack its memories and fundamental essence. The Progenitor comments that the speed and scale of creation are adjustable, causing the captain to realize that someone could use the technology to engineer an army. The Progenitor points out that a brick is just a brick — it can create a home or destroy a body. This is why the Progenitors chose only to seed life, as demonstrated by the vistas in the tunnel that brought Burnham here.

Captain Burnham is taken aback by the Progenitor's next confession — her species did not create those worlds, they found them here. The Progenitors did not build the portal, but they theorized that whoever constructed it could have been the ones who created them. Or perhaps it goes even further back, a cycle of creators and creations countless times over. The portal predates them all. As Burnham lets this startling disclosure set in, the Progenitor guides her toward something she’d like to show her....

In the cockpit of Book's shuttle, warnings and alerts blare to inform him that shields are at five percent. Book presses a control to silence the computer, resolving to hold on until Discovery gets there or the shuttle falls apart. He urges Culber to beam to safety, citing the doctor's family. While Culber will go if he has to, he will stay as long as he can. The two consider the doctor's insight into grabbing the portal, and Culber credits his actions to a memory belonging to Jinaal . The scientists ran into the same problem when they sought to build a structure around it. Even though Culber doesn't have access to Jinaal’s memories, he was nevertheless aware of that piece of information and knew that he had to accompany Book. Culber laughs at his failed attempt to find an answer that doesn't exist, but that truth no longer drives him crazy. Despite his progress still being a process, the doctor wonders if there is something that is kind of beautiful about the mystery. Book ponders Culber's words, and the two share a friendly fist bump of solidarity.

As the shuttle desperately continues to cling to the portal, the Breen Dreadnaught closes in on its position. The Discovery -A swoops in on a course that will take them between the shuttle and the Dreadnaught in approximately five minutes. On Discovery 's Bridge, Rayner takes a call from Ambassador Saru. While Primarch Tahal and her fleet had reversed course, she left behind a cloaked scout vessel to investigate the conflict at the black holes. They must prevent that ship from learning about the Progenitors' power. Unable to destroy the Dreadnaught or let the scout report to Tahal, Rayner elects to take both pieces off the field of battle. The first officer directs his attention to Tilly, asking her if disabling all of the spore drive's safeguards would permit them to jump something that's not Discovery . The lieutenant replies, "Absolutely not… maybe."

Stamets and Adira react in a similar manner from Engineering, declaring it to be impossible… unless, in theory, they quantum entangled the spores and separated them by distance. If Discovery jumped, the spores would behave as they always do and jump whatever was between them. In need of two poles to extend the entanglement field between, Tilly submits that they separate the saucer from the secondary hull and place them on either side of the Dreadnaught. On the Bridge, Rayner approves and orders them to do it within three minutes — well, two and a half, but who’s counting?

Stamets questions where they should jump the Breen to. Sweat covering his brow, Rayner closes his eyes to concentrate on the inquiry — they'll send the Breen to the Galactic Barrier. It'll take them a couple of decades to get back, but they'll live. That's more than the Breen gave to Rayner's family on Kellerun. The first officer opens a shipwide channel, announcing the risky plan and proclaiming that he appreciates the trust the crew had placed in him. Rayner takes his place in the captain’s chair, and the bridge officers ready themselves at their stations. Rayner contacts Saru, requesting that the ambassador lure Tahal's scout into the vicinity of the Dreadnaught. As Discovery goes to Black Alert, Nhan decloaks Saru's shuttle and opens fire on the scout to draw its attention.

Captain Burnham takes in the majestic view within the portal, and the Progenitor informs her that she is only the second being to make it to her. Dr. Derex was the other, though she did not believe that civilization was ready for the technology at the time of her visit. The Progenitor agreed to wait, so long as the Betazoid scientist built a path to better prepare the next visitor for the responsibility. Now that Burnham is here, she will become the technology's steward. In awe of the scope of such a task, the captain remarks that no single being should control such power. Having discussed the path with Dr. Derex, the Progenitor believes that Burnham's ability to travel it has demonstrated that she has learned its lessons and faced her darkest sides. Speaking in a whisper, the captain affirms that she is far from perfect — she is afraid and lost at times. The Progenitor acknowledges that every sentient being, herself included, is all of those things, yet some strive to be the best of themselves. She sees that effort in Burnham.

The captain presses on with her argument, conveying that this isn't just about her. Right now, a battle is waging in space — the Discovery is seen separating its saucer from its secondary hull as the scout ship fires upon Saru's shuttle on its approach to the Dreadnaught. Burnham's crew is risking their lives to protect the portal and this technology, yet how can she or any other individual know how to use this power to bring peace and not more conflict? The Progenitor considers it a question that only a steward can answer. Captain Burnham must ask herself what is most meaningful to her.

The Progenitor presents several options: the advancement of science — Stamets and Adira prepare Discovery 's spore drive; a devotion to duty — Saru and Nhan weather the scout's relentless weapons fire; through connection and love — Book holds his shuttle's course; in the beauty of the unknowable — Culber stares in wonder at the sight before him; in family and community — Discovery 's bridge officers crew their stations; or in the capacity for change — Rayner delivers the command to jump. Outside the portal, Discovery 's saucer and secondary hull rotate on either side of the Breen Dreadnaught, the spore drive's signature blue energy spinning the enemy ship until it vanishes toward the Galactic Barrier. Triumph rings out across Discovery and the two Starfleet shuttles.

Back within the starry portal, the Progenitor observes that there is strength in the face of great challenges. She found her meaning in embracing difference. The Progenitors were alone in the cosmos — a single sentient culture whose wish was to create a diversity of beings in the galaxy with richness and variation. Captain Burnham struggles to decide what is most meaningful to her, requiring time to think it over and needing to know that her friends are safe. The Progenitor agrees to return the captain to her present moment, advising her that all she needs to do in order to stop the technology is remove her hands from the interface. It's that simple, as the important things always are. The Progenitor divulges that they will finish Burnham's training when — or if — she rejoins her in the portal. Having faith that Burnham will choose wisely, the Progenitor places her hands on the captain's temples. Visions flash before Burnham's eyes, bestowing a view of planets being born, life forming, and civilizations rising. 

A tear streams down Captain Burnham's cheek as the overwhelming experience concludes. She finds herself back at the interface, now among the field of flowers once more. She moves to help Moll up, and the courier asks her a heartbreaking question — can she save L'ak? The captain answers with the harsh truth, explaining that nothing here can bring him back. Burnham returns L'ak's body to Moll’s pattern buffer and helps Moll to her feet. They walk away from the interface, which disappears upon their exit.

As Book's shuttle maintains its grip on the portal, the Kwejian realizes that the gravitational disruptions have stopped. He's now picking up two lifesigns within the aperture, excitedly beaming Burnham and Moll aboard. Keeping Moll upright, the captain hands the courier over into Dr. Culber's care. Discovery is beaten up but okay, so Burnham breathes a sigh of relief and takes a seat next to Book at the helm. Having heard Book's messages in the portal, she thanks him for holding on. He replies with a grin and says, "Always." Rayner opens a channel, letting the shuttle know that Discovery is on its way and will secure the portal in its Shuttlebay.

Captain Burnham transports to her Ready Room, where she finds Rayner and Saru already waiting for her. Burnham and Saru share a friendly hug, and the captain suspects that "Action Saru" came out today. Saru sheepishly notes that he may have, inspiring a laugh as Stamets and Adira enter the room. Having reviewed the data from Burnham's tricorder, the enthusiastic astromycologist comments that it is not hyperbole to say that this is the greatest scientific discovery of their lifetime. Burnham's somber reaction perplexes those gathered, and she relays that she met one of the Progenitors in the portal and saw the last four billion years. Witnessing all the incredibly complex events that had to happen for each one of them to be alive was powerful. She realized that the galaxy already has infinite diversity in infinite combinations — there’s no need for this technology anymore.

However, Burnham is not implying they should leave the portal here. Believing it to be too powerful for one person or one culture to have access, or control, the captain thinks they must let it go. Always attuned to his duties, Rayner opines that they have orders. Stamets desperately clings to his wish to study and understand the portal, but Saru interjects — this is not about the astromycologist's legacy. Captain Burnham silences the discussion, citing the Progenitor's trust in her to make this decision. She will talk to Admiral Vance and President Rillak, but she knows they'll agree that this is the right thing to do. Saru and Rayner, as well as a reluctant Stamets, opt to place their faith in their captain. As Burnham exits with Saru and Rayner, Stamets stares silently out the Ready Room's viewports. Adira approaches him carefully, claiming that Stamets has learned a lot from the amazing mission. Maybe that's enough. Moved by the ensign's efforts to comfort him, Paul reaches up to Adira's cheek and asks them when they got so wise. 

Some time after the Ready Room meeting, Captain Burnham takes to the ship's comm system and commends the crew on a job well done. The portal is released from the Shuttlebay, Discovery 's tractor beams guiding it toward one of the black holes. Burnham is proud of her team for safeguarding this technology by placing it beyond the event horizon. They trust that what the Progenitors created for them is enough… and those that came before and developed this power must have the ability to recreate it should they still exist. A flash signals the portal's final journey through the black hole, and the Federation starship maneuvers away from the coordinates.

Discovery jumps back to Federation HQ, where a small fleet of vessels are assembled around the space station. Book heads down to the ship's Sickbay, finding Nhan watching over Moll in a biobed. The courier seems more open to his friendliness, joking that she found out her room in the brig has a window. Book shifts the conversation to a more serious matter, recalling that losing everything left him wondering how he'd find his way again. But he did, and he hopes that Moll will too. He promises that he'll always be here if she needs him, offering that she might even stop hating the name Cleveland Booker one day. She laughs, telling him not to count on it. Book moves to the door to join Nhan, who says that her orders are to bring Moll to Dr. Kovich after she completes her sentence.

Close-up of Kovich in 'The Examples'

"The Examples"

Captain Burnham beams over to Kovich's ornate office in Federation HQ, finding him scribbling a note at his desk. As she takes a seat, Kovich advises her that the Red Directive has officially been closed. All records will be classified, and no one will know the technology existed — a protocol which Burnham is very familiar with. The captain mentions Moll, and Kovich acknowledges that the courier is a capable individual who could prove to be useful. He states that Moll will be given a choice, prompting Burnham to produce the small device Kovich used to call her to the Infinity Room. While Kovich has lived many years and many lives, he's met few people who’ve impressed and aggravated him as much as Captain Burnham. She smirks at his analysis, and he urges her to keep the Infinity device — just in case.

Burnham's eyes turn to the collection of items adorning the wall behind Kovich's desk — a bottle of Chateau Picard, a VISOR worn by Geordi La Forge, and a baseball favored by Benjamin Sisko. The captain guesses that Kovich is actually a codename, but the doctor professes that his real name is a bit of a Red Directive in and of itself. Burnham stands and extends her hand in greeting, introducing herself as Captain Michael Burnham, U.S.S. Discovery . Kovich reciprocates, identifying himself as Agent Daniels, U.S.S. Enterprise … and other places.* Their cordial handshake radiates with respect.

A laughing T'Rina looks over lovingly at Saru as their wedding celebration in 'Life, Itself'

Several weeks later, Discovery 's crew joins Admiral Vance, President Rillak, Lieutenant Jax, and other officials to Ambassador Saru and President T'Rina's elegant beachside wedding. At the event's reception, Duvin announces the newlyweds' arrival to the cheerful crowd. As applause engulfs the room, Saru and T'Rina thank their loved ones for attending. Wearing her dress uniform, Captain Burnham congratulates them on a beautiful ceremony. The celebration makes Saru think of the Progenitors and their shared ancestor — they are all connected in the most fundamental ways.  

Vance makes his way up to convey his own felicitations, and Burnham retreats to find Rayner chatting with Tilly. The lieutenant sees that Rayner has grown so much since he became Discovery 's first officer, and his relationship with Burnham reminds her of her relationship with Adira — but with ages reversed and more crabbiness. The dynamics between Burnham and Rayner, as well as their one-on-one connection, inspired Tilly to realize that those traits are what Starfleet Academy has been missing. Her plan to start a mentorship program at the Academy earns her a high five from Burnham and approval from Rayner, although the Kellerun teases her for calling him crabby.

At Saru and T'Rina's wedding, both Book and Michael Burnham, in formal event attire, both gaze into each other's eyes in 'Life, Itself'

Captain Burnham maneuvers through the crowd, welcoming other members of her crew before noticing that Book has just made a late entrance to the party. The Kwejian claims he had a run-in with some Talaxian pirates on his way back, and the captain voices how impressed she is by Book's dapper clothing. Book states that he planted the world root clipping he obtained from the Eternal Gallery and Archive in Sanctuary Four, the same place they took Molly the trance worm years ago.

Rather than participate in the wedding festivities right away, Book requests time alone with the captain. They take their conversation to the water's edge, where the distant sun hovers just above the horizon. Book expresses his thanks, as the mission helped him find his way and gave him renewed hope. As of yesterday, his sentence had been commuted. He and Grudge are figuring out what’s next for them, and the future is still a bit of a scary word. Burnham gazes out over the ocean, eventually confessing that the future is also a scary word for her. She considers herself to be lucky and grateful that Book is here and alive. They stand before one another, and Michael takes the bold step of proclaiming that she "never stopped." Book smiles in understanding, declaring, "You love me." The captain nods, and the two look into each other's eyes as they exchange "I love yous."

Book adds that his love for Michael possibly extends all the way to the moment they met, leading the captain to comment that he was "annoying as hell" back then. Book playfully notes that she still loved him, and they kiss passionately under the sunlight. The Kwejian asks whether they can just do this? Just the two of them, no matter what. Michael responds with a jovial sneer and adds, "And Grudge." Book agrees with her reasoning, aware that Grudge might claw the captain's leg to bits in her sleep. "You, me, and Grudge it is," whispers Michael, and they share another kiss until a sound from the captain's Infinity device interrupts them. Kovich has impeccable timing and another mission. Burnham looks at Book with hope, inviting him to join her on the adventure. Book believes it could be fun and that Saru would understand, then draws attention to their fancy attire by commenting that it never hurts to look good wherever you go. They join hands and resolve to see what the future holds, taking several steps down the beach before beaming away.

Some time in the future, in their home, Book offers his wife Michael Burnham a hot beverage with some homemade honey in 'Life, Itself'

Some years later, a rustic room overlooking Sanctuary Four's red-leaved forests is serenaded by birdsong. A quiet fire crackles in the fireplace, and both Book's Tuli wood box and Burnham's Infinity device rest on a bedside table. Michael Burnham arises from her slumber and puts on her slippers, her slightly graying hair indicating that a significant amount of time has passed since Saru and T'Rina's wedding. As she enjoys the view of nature, an elder Book walks up with a mug of foamy coffee. He presents her with their first honeycomb from their very own Gexara bees. He places it in her drink but is disappointed when it sinks to the bottom. Michael is not bothered by the wax in her beverage, suggesting that the honey flavor could make it tasty. She takes a sip, quickly realizing that the blend is not as appealing as she had anticipated. Book wraps his arm around Michael's shoulder, offering to come with her on her "big day." She politely declines, feeling as if she should go alone. Book jokes that the rejection stemmed from the fact that he put wax in her coffee, and she agrees in the same jocular tone.

Now fully dressed, Michael carries lumber through the courtyard outside of her home. A Starfleet insignia is emblazoned on the ground, and she secures the post to a section of the fence. An incoming transmission calls out to her, and a voice tells Admiral Burnham that her shuttle is arriving momentarily. A four-legged hoofed creature meanders up to the barrier, and Michael apprises "Alice" that the area is fenced for a reason. As Burnham turns back toward the house and waits by the Starfleet logo, the arrival of a shuttle sends Alice running back into the forest. The Federation craft hovers over the yard, and a uniformed officer transports down. Michael is pleasantly surprised to see the face of her son Leto, who she believed would be on his way to Crepuscula by now. Book exits the house to join the reunion, pronouncing that there will be no hugging without him.

Sometime in the future, Captain Leto arrives at his parent's home and greets Michael Burnham and Booker in their front yard in 'Life, Itself'

Freshly promoted to the rank of captain, Michael and Book's son brushes his shoulder off and insists that he's trying to "up his swagger a bit." Michael describes Leto as his father's son, and Book advises him to "Go get our swagger on in outer space, young man." Michael says that she will see Book in a couple of days, responding to his acknowledgment of "Aye, aye, Admiral" by reminding him that there's only one "aye." Michael taps her chest, causing her admiral's uniform to replace her casual clothing. As Book smiles upon Michael and their son, the two officers beam up to the shuttle. The craft flies low over the foliage, passing over a family of trance worms before jumping into deep space.

En route to their destination, Captain Burnham tells his mother that Tilly — now the longest tenured Starfleet Academy instructor ever — says hi. He ran into her while he was meeting with Admiral Vance at Federation Headquarters. As the shuttle continues on its journey, Michael senses her son is a bit nervous about getting his own command. He concedes that he's been thinking about what to say in his first speech to his crew. Vaguely referencing the still-classified incident with the Progenitor, Michael says that someone once asked what was most meaningful to her. She had always sought it in her missions, counseling her son that the captain's pips can bring pressure — they're supposed to. At the end of the day, every member of his crew will have to find their own sense of meaning. Leto is interested in how his mother would answer that question now, and Michael answers that sometimes life itself is meaning enough. How they choose to spend the time that they have and who they spend it with — her son, Book, and the family she found in Starfleet — are what is most important. Michael promises her son that his crew will become a family one day, and he interprets this as a way of saying he's got this. Michael confirms that Leto can handle this, and they bump fists over the shuttle's controls.

The shuttle drops to sublight speed, allowing Captain Leto and Admiral Michael Burnham to take in a miraculous view of Starfleet Headquarters. There are now three stations resembling the old Federation HQ, numerous starships surround the facilities, and the U.S.S. Discovery -A sits in drydock. As the shuttle closes in on the vessel, DOT-23s can be seen removing the “A” from the ship's hull registry. Remarking that this is the "last dance," Michael is glad that she is the person leading Discovery on its final mission and will have a chance to say goodbye.

Sometime in the future, Admiral Burnham prepares Discovery and Zora for its final mission in 'Life, Itself'

Now alone aboard the ship, Admiral Burnham steps onto its shadowy Bridge. The lights and displays spring to life, and Zora welcomes her back. Michael notes that it's been too long as the words, "Resetting For Mission Protocols," flash across the screens. Discovery 's interior has been reconfigured to its original 23rd Century form, and the admiral relays that she'll be taking the ship to a set of coordinates in deep space. Michael and the crew will then leave, and Zora's assignment will be to wait.** This is a Red Directive, so the admiral doesn't know much about the mission. However, she did hear a word in passing — "Craft." Unsure if that is a person or a vessel, Michael opines that she's going to miss Zora, as her wait will likely be longer than the admiral's lifetime.

Zora has mixed feelings about that truth, but Michael points out that everything ends some day. There will be a new beginning when Zora returns, and she can look up the crew's descendents and meet the next generation of her extended family. The admiral refers to their time together as a "hell of a journey," allowing Zora to respond that the Federation has so many wonderful possibilities ahead because of Burnham and her crew. The admiral corrects her, stating that it is because of all of them. With the ship nearly ready for departure, Burnham gleefully takes a seat in the captain's chair. The station feels like home, and the distant echoes of her crew’s voices spring to her mind. She has a vision of herself turning to find Saru and taking the Kelpien's hand, suddenly rejuvenated to the age when she served as Discovery 's captain. Awash in affection and embraces, an otherworldly glow casts light upon a gathering of her closest friends — Tilly, Rayner, Stamets, Culber, Adira, Rhys, Linus, Commander Jett Reno, and Lieutenant Commanders Joann Owosekun, Keyla Detmer, and R.A. Bryce

In a flashback, Christopher and Bryce converse with Linus as Rayner and Burnham embrace and Saru looks on the bridge of Discovery in 'Life, Itself'

"Life, Itself'

Admiral Burnham's focus returns to the present day, the fond memories flooding her senses. She settles in for the mission, and Zora assures the admiral that she is also ready. For the last time, Michael Burnham delivers her signature command from the center seat — "Let's fly." Its exterior now reset to its previous 23rd Century condition, the U.S.S. Discovery departs drydock amidst an honor guard consisting of a massive formation of shuttles and an armada of Starfleet vessels. Upon reaching open space, its spore drive activates. Blue energy envelops Discovery , and it spins at an increasingly rapid rate until it jumps away to its final destination. Headquarters and the assembled fleet remain in its wake as a monument to the Federation's rebirth and a testament to the contributions of Michael Burnham, the U.S.S. Discovery , and its crew.

Star Trek: Discovery Season 5 Section Banner - Canon Connections

* " Cold Front " — The temporal agent, Daniels, was first introduced in Star Trek: Enterprise 's first season. From the 31st Century, he would frequent the 22nd Century to assist Captain Archer and his crew whenever forces attempted to rewrite history.

** " Calypso " — In this Star Trek: Short Treks short, after waking up in an unfamiliar sickbay, Craft finds himself to be on board a deserted ship, the U.S.S. Discovery , his only companion and hope for survival, an A.I. computer interface, Zora.

Star Trek: Discovery Season 5 Section Banner - Log Credits

  • Written by Kyle Jarrow & Michelle Paradise
  • Directed by Olatunde Osunsanmi

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Jay Stobie (he/him) is a freelance writer, author, and consultant who has contributed articles to StarTrek.com, Star Trek Explorer, and Star Trek Magazine, as well as to Star Wars Insider and StarWars.com. Learn more about Jay by visiting JayStobie.com or finding him on Twitter, Instagram, and other social media platforms at @StobiesGalaxy.

Star Trek: Discovery Seasons 1-4 are streaming exclusively on Paramount+ in the U.S., the UK, Canada, Switzerland, South Korea, Latin America, Germany, France, Italy, Australia and Austria. Seasons 2 and 3 also are available on the Pluto TV “Star Trek” channel in Switzerland, Germany and Austria. The series streams on Super Drama in Japan, TVNZ in New Zealand, and SkyShowtime in Spain, Portugal, Poland, The Nordics, The Netherlands, and Central and Eastern Europe and also airs on Cosmote TV in Greece. The series is distributed by Paramount Global Content Distribution.

Graphic illustration of Rayner standing on the bridge of the U.S.S. Discovery in 'Lagrange Point'

Memory Alpha

Sciences division

  • View history

McCoy and medical staff

Dr. McCoy and some of his medical staff wearing various sciences-division uniforms in 2266

The sciences division was the corps of officers and crewmen within Starfleet who specialized in both scientific and medical research and control functions on starbases , aboard starships , and at Starfleet Command .

  • 4 Science division officers
  • 5.1 See also
  • 5.2 Background information

Members of the sciences division specialized in sensors, research, theoretical and physical laboratory work, biological studies, and also worked as technicians , medics , and surgeons . Members of the sciences division belonged to such science departments as astrometrics , astrophysics , astrosciences , geophysics , hydroponics , medical , planetary geosciences , quantum mechanics , and stellar cartography .

Officers within this division were mostly limited to scientific or medical assignments such as doctors , nurses , and scientists working in a variety of disciplines. These officers served as department heads such as chief medical officers and head science officers .

Opportunities for command assignments were somewhat limited for these officers due to their lack of overall command experience and training. However, officers who had taken and passed the Bridge Officer's Test could be promoted in rank to commander and were certified to take occasional command of a starship shift. In most instances, however, science division officers would only take command of a ship or starbase on a temporary basis and only in the absence of other senior officers due to circumstances such as an emergency, illness of a commanding officer, or staffing shortages as may have occurred in wartime, for example. ( TNG : " Tapestry ", " Lessons ", " Thine Own Self "; DS9 : " Behind the Lines ")

Uniforms [ ]

Beginning with the Earth Starfleet of the 2140s and 2150s , line officers and noncoms of science division wore blue-division stripes on their uniforms . This use of blue continued through several uniform styles until the 2260s . On starships, such as the USS Enterprise , science-division crewmembers had a specialty insignia in their insignia patch, a circle with two longitudinal lines dividing it. Some who specialized in the medical field wore an insignia patch that depicted a red cross symbol .

In the latter half of the 2260s, officers assigned to the sciences division might sometimes wear the division color of a department other than that in which they specialized. ( TOS : " Balance of Terror ", " The Conscience of the King ") For example, if a science officer became a department head, they might have worn the colors of command division , or if they had a dual specialty in an operations division department, an alternate color might have been worn. ( TOS : " Where No Man Has Gone Before ", " Mudd's Women ", " Charlie X ", " The Naked Time ")

Spock and McCoy, 2270s

Spock and McCoy in the 2270s, wearing excursion jackets with orange (science) and light green (medical) department colors on their left sleeves

By the 2270s , Starfleet introduced new uniforms, with those in medical given their own distinct color. Uniforms were of various neutral colors chosen by crewmembers without regard to division, which was indicated only by a colored circle backing their Starfleet badge, as well as armbands. epaulets, and accessories on some uniforms. Science-research and technical staff wore a Starfleet patch with orange, while medical crew wore light green badge backings and accessories.

The colors were changed again with the 2280s uniforms, with green continuing to represent medical personnel, and science and technical staff wearing gray trim. Command personnel assigned to a sciences role had the option of adding a gray slash to the white trim on their uniform, and science division department heads had the option of wearing white trim with gray slashes or gray trim with white slashes.

On the uniforms used from 2350s onward, blue had again become the sciences division color, and medical had been re-absorbed into sciences.

The second variant of the 2371 uniform, while still referred to as blue, was actually a shade of teal, a mix of blue and green . The color was later applied to the 2373 uniforms as well.

The uniforms used during the 2380s and 2390s returned to a true blue for sciences division.

Gallery [ ]

Hoshi Sato of Enterprise NX-01 in sciences blue, 2154

Science division officers [ ]

  • See : Starfleet sciences division personnel

Appendices [ ]

See also [ ].

  • Starfleet Science

Background information [ ]

During Star Trek: The Original Series , sciences blue first appeared in " The Cage " and was regularly worn by the science station officers, and medical personnel. Divisions were less clearly-defined early in production; some characters scientists (like astrobiologist Ann Mulhall and historian Marla McGivers ) wore operations red, while officers appearing to be security personnel wore blue in both "The Cage" and " Where No Man Has Gone Before ". Science Officer Spock wore sciences blue except in the second pilot episode, when he wore command gold possibly for his dual position as executive officer . The work coveralls were muted variations in the pilots from the duty uniforms and were light blue in color. Later they matched the blue of the standard duty uniform.

In the movie era , costume designer Robert Fletcher added several different uniform colors, breaking the traditional three departments into six. Star Trek: The Motion Picture featured Spock wearing orange trim denoting Science and McCoy wearing the bright green of Medical. When Fletcher redesigned the uniforms for Star Trek II: The Wrath of Khan , he continued to keep the two departments separate, with McCoy and other medical personnel in green and science officers now wearing grey.

At certain periods of time, roles such as Communications and Navigation have been shuffled between divisions. One notable example is Hoshi Sato who wore a blue uniform in her role of communications officer . From Star Trek II: The Wrath of Khan through Star Trek VI: The Undiscovered Country , both Nyota Uhura and Pavel Chekov wore uniforms with science grey trim.

The decision to switch the meaning of the colors for command and ops divisions between The Original Series and Star Trek: The Next Generation uniform styles was made in pre-production of " Encounter at Farpoint ". However, blue was kept as the sciences division color.

Most often, in the Federation Starfleet, captains and admirals wore command division colors; however there were exceptions, which proves that this was not a requirement. In 2267 , Captain Krasnovsky wore a science blue dress uniform, an unidentified admiral was pictured in a sciences uniform in 2401 , and Admiral Beverly Crusher wore blue even after becoming Head of Starfleet Medical .

  • 1 Daniels (Crewman)
  • 3 Calypso (episode)

IMAGES

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  1. Starfleet ranks

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  25. Sciences division

    Science division officers []. See: Starfleet sciences division personnel; Appendices [] See also []. Starfleet Science; Background information []. During Star Trek: The Original Series, sciences blue first appeared in "The Cage" and was regularly worn by the science station officers, and medical personnel.Divisions were less clearly-defined early in production; some characters scientists (like ...