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BasicCruiseControl - Finally keep to speed restrictions without problems! 3.0

ThruZZd

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cruise control gta online

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[Contact me for any bugs of feature requests! As I had to transfer my entire code to Scripthook V there might be some tiny bugs that I will update in the next week ^^]

Hey everyone,

I managed to find my files for this script on my old PC!

I updated BasicCruiseControl to work again with the newer versions of Scripthook!

So: Lots of you want to keep it real, especially when it comes to speeds when on patrol in LSPDFR. And most of you know how hard and annoying that can be! The problem is, that this is pretty hard and can get annoying after a certain amount of time. That can be a big minus to "realistic" patrols, because you as a cop should absolutely stick to the speed limit. This plugin adds a basic cruise control/speed limiter/what ever you want to call it to the game that lets you select a speed your vehicle will never exceed. You can set the CC to hold (pause working) while you have your emergency lights on in the config file!

Installation

!! THIS IS A SCRIPTHOOK V .NET SCRIPT !!

1. Download Scripthook V from  http://www.dev-c.com/gtav/scripthookv/  and follow the readme in it's RAR archive!

2. Download Community Scripthook V .NET from  https://de.gta5-mods.com/tools/scripthookv-net  and copy all the files to your GTA V main directory

3. (If you don't have it already) create a folder called "scripts" in your GTA V main directory

4. Drag BCC.dll and BCC.ini into that folder

Quick troubleshooting:

If you have vehicles spawning/weird things happening while using the PageUp and PageDown keys, that is most likely due to a trainer (like SimpleTrainer). Make sure to disable those keybindings in the trainers ini!

...to all the guys on the Rage & LSPDFR Discord who are there to help whenever they can :3

Feel free to give me feedback and request features!

🙂

--Thruzzd--

Edited March 28, 2021 by ThruZZd

What's New in Version 3.0

Released March 26, 2021

Fixed the entire script!

THIS WORKS AGAIN :)!

  • Saint66601 , Deactivated Member , SrSpartan and 22 others

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Posted by ThruZZd , March 26, 2021

4 reactions

germinus

germinus 18

Posted August 25, 2017

@ThruZZd Great stuff been looking for something like this for ages, just an idea.. Would there be away to automatically turn it off when you put your lights on, from say stage 2 and then automatically back on when you turn your lights off?

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ThruZZd

ThruZZd 99 Author

4 hours ago, germinus said: @ThruZZd Great stuff been looking for something like this for ages, just an idea.. Would there be away to automatically turn it off when you put your lights on, from say stage 2 and then automatically back on when you turn your lights off?

Yep that would be possible. Do you mean when you turn on ELS stage 3 oder when you turn on ELS stage 2?

55 minutes ago, ThruZZd said: Yep that would be possible. Do you mean when you turn on ELS stage 3 oder when you turn on ELS stage 2?

I know a lot of people like to use stage 2 to do routine traffic stops so I did mean stage 2 but I guess stage 3 would make more sense as we would then go to stage 3 if the subject decided to not stop and we ended up in a pursuit.

Posted August 25, 2017 (edited)

How about this?  https://www.gta5-mods.com/scripts/vautodrive And this for autopilot driven pursuits?  https://www.gta5-mods.com/scripts/moving-target-tracker

23 minutes ago, Cyron43 said: How about this?  https://www.gta5-mods.com/scripts/vautodrive And this for autopilot driven pursuits?  https://www.gta5-mods.com/scripts/moving-target-tracker

Mine is just a basic thing to make life a bit easier ^^ Maybe some people don't want autopilot but just something to stick to a certain speed without having to spam "W" all the time!

DefenderOfThisHouse

DefenderOfThisHouse 65

Posted August 26, 2017

Seems like a very great tool, however, I'm having issues getting it to work. The UI works fine and all keys correspond correctly, however, I'm still having to tap "W" to go a certain speed. It seems like the 'limit' part of this isn't working for me specifically. Any ideas?

Good work man thank you !

Nutt

Posted August 26, 2017 (edited)

@ThruZZd, maybe you can tie your script into GTA's logic of regulating speeds across their roads and highways. I remember there was a script or plugin that actually  showed the maximum speeds on the roads and highways within GTA V. Maybe you can figure out how to get your script to recognize these speeds, and automatically adjust to them. Something similar to the radar/GPS based cruise controls seen in some of today's cars. 

  • beh443 and GeneralFord1

Sereous313

Sereous313 191

That plugin is Rage Show my location, I still use it as I love to know the speed of the certain area. 

  • Nutt and tedious

TheMonotoneScone

TheMonotoneScone 58

Posted August 27, 2017

23 hours ago, Sereous313 said: That plugin is Rage Show my location, I still use it as I love to know the speed of the certain area. 

I think he was more so saying that it automatically sets the CC to the speed limit of the certain road

Posted August 28, 2017

On 8/26/2017 at 2:30 PM, Nutt said: @ThruZZd, maybe you can tie your script into GTA's logic of regulating speeds across their roads and highways. I remember there was a script or plugin that actual  showed the actual maximum speeds on the roads and highways within GTA V ...maybe you can figure out how to get your script to recognize these speeds, and automatically adjust to them. Something similar to the radar/GPS based cruise controls seen in some of today's cars. 

Dynamically changing the max speed based on the road's speed limit (or road type – street vs. highway) would be great!

  • Nutt and Kith M
20 hours ago, TheMonotoneScone said: I think he was more so saying that it automatically sets the CC to the speed limit of the certain road

Sereous313, was just pointing out the actual plugin where you are able to see the maximum speed of a particular road. But yes, having a cruise control option for automatic road speed assist would be neat.

Andrew Silva

Andrew Silva 2

Posted September 5, 2017

It's a great mod, reminds me of Mafia 1, but here's a question: what does "cruise control is breaking" mean? If I let my car drive in this state, it starts behaving unpredictably, and the only way to avoid it is to keep spamming "w", keeping the car within the speed limit manually. Which goes against the idea of this mod. Am I doing something wrong here?

XTREMEHEAT 85

Posted September 5, 2017 (edited)

18 minutes ago, Andrew Silva said: It's a great mod, reminds me of Mafia 1, but here's a question: what does "cruise control is breaking" mean? If I let my car drive in this state, it starts behaving unpredictably, and the only way to avoid it is to keep spamming "w", keeping the car within the speed limit manually. Which goes against the idea of this mod. Am I doing something wrong here?

I believe this means that when cruise control is activated when you are driving above the speed limit, the cruise control forces the car to slow down/brake until it reaches the speed limit and then will continue driving at that speed. For instance, if you were driving at 65mph at Code 3, your cruise control gets disengaged due to code 3, and you can drive as fast as you wish. Once you deactivate your lights (Code 3), cruise control gets engaged again and will force your car to slow down/brake until it reaches the cruise control speed limit (which I believe is defaulted to 35mph) thus the you see the message "Cruise Control is breaking (braking is the right spelling of course lol)" until the scripts slows down the car from 65mph to 35mph.

4 hours ago, XTREMEHEAT said: I believe this means that when cruise control is activated when you are driving above the speed limit, the cruise control forces the car to slow down/brake until it reaches the speed limit and then will continue driving at that speed. For instance, if you were driving at 65mph at Code 3, your cruise control gets disengaged due to code 3, and you can drive as fast as you wish. Once you deactivate your lights (Code 3), cruise control gets engaged again and will force your car to slow down/brake until it reaches the cruise control speed limit (which I believe is defaulted to 35mph) thus the you see the message "Cruise Control is breaking (braking is the right spelling of course lol)" until the scripts slows down the car from 65mph to 35mph.

That makes sense, the spelling got me - I thought the script wasn't functioning properly, hence "breaking", but if it's meant to be "braking", then yep, that's pretty much what it's doing, though... in a weird way. It's like the game is fighting me, and the car gets all the punishment being caught in a crossfire of my input and the script's commands. Anyway, thanks for this clarification! 

WakelessLynx

WakelessLynx 28

Posted October 8, 2017

Could you also please add a KMH option as well as MPH?

Damaya

Posted November 4, 2017

This crashes my lspdfr when I go on duty.  It's fine if I load it up after I go on duty

GunnDawg

GunnDawg 105

Posted November 5, 2017

I don't think it's all my cars, but one for sure only gives me two options. Cruise control off or Cruise control is on hold (in purple text). What does that even mean and how do I fix it?

Posted November 14, 2017

On 11/4/2017 at 9:31 PM, Damaya said: This crashes my lspdfr when I go on duty.  It's fine if I load it up after I go on duty

How do you load it up after, because my cruise control also keeps crashing

I don't load it anymore wit rage when I go on duty.  I load it up after I go on duty using the rage console.  Press F4 then type load plugin then type basiccruisecontrol and it will load and shouldn't have any problems after that

1 hour ago, Bombane said: How do you load it up after, because my cruise control also keeps crashing  

thanks bro I appreciate it

BlueLine16

BlueLine16 7

Posted November 23, 2017

lots of crashing and doesn't work.... i can turn it on all day, and it won't cruise.... it'll go past the limit. 

Posted December 3, 2017

On 5.9.2017 at 5:10 PM, Andrew Silva said: It's a great mod, reminds me of Mafia 1, but here's a question: what does "cruise control is breaking" mean? If I let my car drive in this state, it starts behaving unpredictably, and the only way to avoid it is to keep spamming "w", keeping the car within the speed limit manually. Which goes against the idea of this mod. Am I doing something wrong here?

So say you are on 50mph and set your cc on 30mph and then you enable it. Normaly it just lets the car "roll out" until you reach 30. As if you would just stop accelerating. Breaking is a typo I made which I'm going to patch out soon. Should say braking. It is the phase the car is slowing down. Does that explain the weird behaviour or is there really something wrong with the plugin? :)

On 23.11.2017 at 5:41 PM, BlueLine16 said: lots of crashing and doesn't work.... i can turn it on all day, and it won't cruise.... it'll go past the limit. 

Hmm... For me it does not crash and they will stick to the limit. Is there anything in your logs about why it crashed? I'm going to update it soon, hopefully it will work for you then!

On 4.11.2017 at 8:31 PM, Damaya said: This crashes my lspdfr when I go on duty.  It's fine if I load it up after I go on duty

Is there anything in your logs about why it crashed?

On 8.10.2017 at 12:39 PM, WakelessLynx said: Could you also please add a KMH option as well as MPH?

Sure, going to be in the next update :3

On 5.11.2017 at 5:42 AM, GunnDawg said: I don't think it's all my cars, but one for sure only gives me two options. Cruise control off or Cruise control is on hold (in purple text). What does that even mean and how do I fix it?

Hey! There is an option in the config saying ToggleWithLights. If it is on true your cc will be put on hold when you activate your lights (if you use ELS with your stage 3 lights). And enables it again when you switch them off. Changing it to false will fix it for you, though I can't tell you why it thinks your cars lights are on!

Posted December 5, 2017

On 26.8.2017 at 8:30 PM, Nutt said: @ThruZZd, maybe you can tie your script into GTA's logic of regulating speeds across their roads and highways. I remember there was a script or plugin that actually  showed the maximum speeds on the roads and highways within GTA V. Maybe you can figure out how to get your script to recognize these speeds, and automatically adjust to them. Something similar to the radar/GPS based cruise controls seen in some of today's cars. 

I tried to do that, but there is no "simple" way to check the max speed of a road. Afaik RageShowMyLocation only checks wheter a street name contains Freeway and stuff and just sets the speed according to that. Just try it: Drive throuh a mini road which RSML almost always sets to 25mph and you will see 35 or 40 signs.

docpalmer

docpalmer 39

not bad but it shouldn't use the ELM Keys

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cruise control gta online

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[FREE] [STANDALONE] Cruise Control with custom speed

Pnt_cruisecontrol.

Simple cruise control standalone where you can put custom speed.

[ DOWNLOAD ]

  • Resmon 0.00
  • Configuration for languages
  • You can configure if u want to use kmh or mph
  • Standalone notifications and if u want to change it, is easy
  • Now you recive a notification when u set the cruise control and when u desactivate it
  • Now it’s able to have a keymap on the cruise control u can set it in config
  • You can choose if u want to use the command method or keymap method. You can use both it’s totally compatible
  • If u choose the keymap the players can choose the key they want on FiveM Settings

This is my first post script, sorry if not good quality or poor post i will try to improve. Any pull request u want to do for code improve or solution any bug u are free to do.

Code looks clean. Nice release.

Why is the server side triggering an ESX get shared object if it’s standalone?

:slight_smile:

Oh ye, thanks now it’s fixed mb

Could you add a option to turn on notifications when cruise control is added? Also a keybind would make this the best cruise control script

Hello, thanks for your Script. But I think I found a little bug. When you go into config an config it to “mph”, the Hud message Later with "Cruisecontrol set to … mph shows the km/h instead of mph

Fixed!! And ye sry, i just forgot tu change it. Anyway u can download last version of github. Or just change that in languages.

Hey, thanks for your fast response. The problem is only semi fixed i think, when i use /cc in chat, its working. But if you are using the Keymapping it shows wrong.

Hey, sry for respond that late, are u sure u download the lastet version? I tested and working perfectly

Yes like i said, i have the latest Version. I see that you fixed a part, like when i use “/cc” in Chat to set up the cruise control it shows correctly! But when i use the Keymapping Keybind to activate the CruiseControl, it shows the wrong mph.

Any news to that one?

Ye, now it’s fixed u can just change the client lua and done, sry but at the first moment i don’t understand the problem

yeah no problem, thank you for your work!

Hello, i found out now that there comes an error in script. Can you maybe check again? There is something wrong in the client.lua.

Oh ye, mb just change the lines 3 - 7 in client.lua to this:

And ye it’s fixed in github but just put that so u don’t need to redownload all

appreciate that dude

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Releases: ToastinYou/ToastysCruiseControl

Toasty's cruise control v2.1.0.

@ToastinYou

2.1.0 Changelog:

  • Fixed bug that caused accelerating to new speed to not continue cruising.
  • Disabled cruise control for the following vehicle classes: bicycles, motorcycles, planes, helicopters, boats, and trains.
  • Updated to latest CitizenFX version(s).

Toasty's Cruise Control

2.0 Changelog:

  • Fixed bug that caused keybind changes in the config to not work.
  • Rewrote entirety of the logic, resource should function better overall and be more reliable.
  • Cruise control can no longer be enabled when going under 25 MPH, and can no longer be enabled when going over 100 MPH.
  • Added logs for debugging purposes.

1.6 Changelog:

  • Cruise control will now disable if the local player is dead, if a tire bursts, or if the handbrake is pulled/pressed.
  • Cruise control can no longer be enabled while in reverse.
  • Set a static RPM level while cruise control is enabled to deter high, annoying RPM levels.
  • Possibly fixed some keybind issues, but this has not been tested - this update was focussed on improving features and fixing relevant bugs.

1.5 Changelog:

  • Ported from LUA to C#.
  • New checks to lessen the chance of bugs.
  • New ways cruise control will disable on its own, one being when a collision occurs.
  • New config (ini) file to make changing the keybind(s) easier. Huge thanks to zombieguy for his Config Reader class.
  • New RPM feature which attempts to have your engine have some audible sound while cruising.
  • New "wheels off the ground" detection system, so cruise control will no longer disable if you hit something as minor as a pothole.
  • Cruise control has now been disabled for the following vehicle classes: bicycles, motorcycles, planes, helicopters, boats, and trains.
  • Cruise control no longer allows you to cruise above 150 MPH.
  • Cruise control will now disable if: your vehicle enters a body of water, your vehicle's engine shuts off, you are no longer the driver of said vehicle, or if you "jerk" the steering wheel too hard to the left or right.

cruise control gta online

Enhanced Cruise Control/Speedlimiter 2.9b

Enhanced Cruise Control/Speedlimiter 2.9b

DESCRIPTION: Highly customizable Cruise Control without strange handling or flying cars, unlike other existing cruise control mods! You won’t find anything like this on this website. Also works with motorcycles, bikes and boats.

This mod features an ingame menu, where you can change a lot of things!

After i finished my military service, I were able to continue this mod, and add some of the features, some people requested. And here it is….!

FEATURES LIST:

• Realisitic behavior • Different CC modes • Disengage conditions • Event update mode • Smooth automatic acceleration • Auto accelerator throttle in %: • Units • Target speed inc-/decrement steps • Save settings • Overtaking/race mode • Changeable keyboard-controls in in-game menu! • Changeable controller/gamepad- controls in in-game menu! • Lock current speed •Engage in Gas release •Translate your own language

FEATURES DESCRIPTION:

CC modes: Choose between 2 different modes for the CC or disable it. The 2 modes are Speedlimiter which limits your maximum speed at the target speed, and Automatic, where your vehicle automatically accelerates to your desired target speed(not needed to press the acceleration key!).

Disengage conditions: Choose when CC should disengage automatically. There are 4 options: Disengage when you manually operate the gas, for example if you want to continue driving manually.(only active in Automatic mode). Disengage when you use the brakes, for example when you are in a dangerous situation. Disengage when you use the handbrake. Disengage when you collide with anything. Useful when you crash into something while racing.

Event update mode: Informs you about status changes, e.g. that the CC engaged, or that the target speed has been changed or what caused CC to disengage. So basically you enable the subtitle messages with this option.

Smooth automatic acceleration: Normally vehicles accelerate on full throttle with the Automatic CC mode, but with this option enabled, you can accelerate a lot smoother and not at full throttle. Your vehicle will accelerate with throttle value in %, which you can change in the next feature. Auto accelerator throttle in %: If you have enabled the previous option, your car will accelerate with the the throttle value in percent you selected here. You can change the %, because every vehicle is different, and some people, like myself, have mods installed, which change the vehicle acceleration and Vmax. Gives you the possibility to accelerate very smooth and not with burnouts, or basically acts as launch control

Units: Choose between 3 different units for the CC:km/h, mph and m/s.

Target speed inc-/decrement steps: The steps in which you increase the target speed. Available are 1, 5, 10, 20, 50 and 100.

Engage on gas release: If this option is activated, CC will automatically engage after you release the gas (accelerator) key, and will take your current speed as target speed. Only works with the Automatic CC mode.

Save settings: Save your settings to the INI file, to play with the same settings on the next startup of the game.

Toggle overtaking/race mode: Disable the target speed to accelerate over the target speed, without completely disabling the CC or changing the target speed. This can be done with the assigned key. Numpad 5 is default (changeable in the INI File). This feature is useful for overtaking maneveurs because you don’t have change the target speed or disabling the complete CC. This also can be used for sick automatic acceleration, where the target speed is infinite.

Lock current If you press the assigned key/button, the CC will engage like normal, but the current target speed will be current speed of the vehicle. (More IRL behavior of the CC….)

Use smooth cruise control Feature in Miscellaneous menu. This feature works like a real CC (which uses a PID controller) and provides a more realistic CC feeling. It removes the strange feeling which feels like a invisble wall spawns in front of your car after you reach target speed. Automatic mode calculates how much throttle needs to be applied to reach the target speed and speedlimiter cuts the throttle after you reach target speed. The target speed of this feature is just a bit unprecise. Disable to get the old CC mod feeling like with the versions before, but it is worth a try 🙂

CHANGEABLE KEYBOARD-CONTROLS: • Open the in-game menu: NUMPAD + • Engage/Disengage cruise control: NUMPAD DELETE” (Comma key or Decimal point key) • Increase target speed by selected step: NUMPAD 8 • Decrease target speed by selected step: NUMPAD 2 • Toggle overtaking/race mode(read features for explanation): NUMPAD 5 • Lock current speed(read features for explanation): Multiply key(NUMPAD)

Navigate through the menu with the arrow keys. Select with Enter and go back with Backspace.

All controls are changeable in the INI-file under the KEYS section!

Change keyboard controls in the in-game menu! You also don’t like annoying INI editing with virtual key codes? This days are gone! Change the controls in the in-game menu! Select the the key you want to change in the “Key assignment” menu, then press the new key, and confirm the following dialog with the Y-key, if you really want to reassign the key, or discard changes with the N-key. (See screenshots)

CHANGEABLE CONTROLLER/GAMEPAD-CONTROLS: • Open the in-game menu: Left Shoulder(LB) + DpadDown • Engage/Disengage cruise control: A button • Increase target speed by selected step: LeftThumbStick Up • Decrease target speed by selected step: LeftThumbStick Down • Toggle overtaking/race mode(read features for explanation): Left Shoulder(LB) + B button • Lock current speed(read features for explanation): Left Shoulder(LB) + RS Down

Navigate through the menu with DPad. Select with the A button and go back with the B button.

Change controller/gamepad controls in the in-game menu! You also don’t like annoying INI editing with virtual key codes? This days are gone! Change the controls in the in-game menu! When you select a function in the control assignment menu, you aer prompted to hold the controls you want to assign to this function for 4 seconds. Do this, and voila, controls changed! (See screenshots) There is an option, where you can completely disable controller input. (if you have mods, which use other controller/gamepad buttons)

TRANSLATE YOUR OWN LANGUAGE: The default language of this mod is english. You can add your own translation. Just copy the file “ENG.ini” inside “scripts\CC.NET\language” and name it as you want. To load that language file, edit the option “LANGUAGE = ” inside the file scripts\CC.NET\CC.NET_Config.ini. Inside your language ini you can translate how you like it. Be careful with the special characters of your written language.

The following languages translations are currently part of this mod:

• Portugese/Brazilian by Krazy • German by myself (Austrian is like German) • French by TheSigui

INSTALLATION:

Put XInputDotNetPure.dll the folder CC.NET with its content: CC.NET.dll CC.NET_Config.ini the folder language with its content: ENG.ini into your scripts directory.

Put XInputInterface.dll into your main game GTA V directory where GTA5.exe is located.

Just follow the instructions of the ZIP!

The XInput DLLs are librarys to support controller/gamepad input, and are mandatory to use this mod without errors!

REQUIREMENTS .NET Framework 4.5.2 Visual C++ 2015 ScriptHookV Latest ScriptHookVDotNet Latest Native UI for the in-game menu

CHANGELOG 2.9 (17.08.2018): • Added support for planes and aircrafts.

CHANGELOG 2.8d (30.06.2018): • Added the following language translations: • Portugese/Brazilian by Krazy • German by myself (Austrian is like German) • French by TheSigui

Thanks a lot to you guys for the translations 🙂

Do you want to contribute your translation or make a existing one better? Do not hesitate to contact me!

CHANGELOG 2.8c (05.05.2018): • Further bug fixes

CHANGELOG 2.8b (05.05.2018): • Fixed a bug which caused that it was not possible to save the settings. • Fixed a bug which caused that it was not possible to brake with engaged CC if disengage condition brake was disabled.

CHANGELOG 2.8 (04.05.2018): • Added support for the latest patch, which apparently broke this mod. • Added possibility for users to translate this mod and do their own language. • Added option “Use smooth cruise control” in Miscellaneous menu. This feature works like a real CC (which uses a PID controller) and provides a more realistic CC feeling. It removes the strange feeling which feels like a invisble wall spawns in front of your car after you reach target speed. Automatic mode calculates how much throttle needs to be applied to reach the target speed and speedlimiter cuts the throttle after you reach target speed. The target speed of this feature is just a bit unprecise. Disable to get the old CC mod feeling like with the versions before, but it is worth a try 🙂

CHANGELOG 2.7d: • My neighbor borrowed me a controller yay 😛 “Engage on gas release” option now also works with controllers! • Optimized code –> more performence

CHANGELOG 1.9-2.7c: http://pastebin.com/raw/9XDsP1vq

Thx to the users: bh02930 big dude bruce142 DirtSpray isosplz John Snow Jon Do puppyshark xpspirit

Kryo4lex, Krazy, TheSigui

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Related mods:.

Simple Cruise Control 1.0 beta

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COMMENTS

  1. Enhanced Cruise Control/Speedlimiter

    CHANGELOG 2.9b (01.02.2019): • Added support for latest patch 1.0.1604.0 I was quite busy in real life and university - sorry, that it took me so long guys :P • Don't forget to also update to the latest NativeUI version! CHANGELOG 2.9 (17.08.2018): • Added support for planes and aircrafts. CHANGELOG 2.8d (30.06.2018): • Added the following language translations: • Portugese/Brazilian ...

  2. BasicCruiseControl

    Once you deactivate your lights (Code 3), cruise control gets engaged again and will force your car to slow down/brake until it reaches the cruise control speed limit (which I believe is defaulted to 35mph) thus the you see the message "Cruise Control is breaking (braking is the right spelling of course lol)" until the scripts slows down the ...

  3. How To Install: Cruise Control For GTA V

    Enhanced Cruise Control: https://www.gta5-mods.com/scripts/better-cruise-controlNative UI: https://gtaforums.com/topic/809284-net-nativeui/ScriptHookVDOTNET:...

  4. Cruise control : r/gtaonline

    Cruise control. I am still surprised this game doesn't have a cruise control. All these lowriders and sweet vehicles to enjoy and we can't just cruise around at a reasonable speed without tapping the accelerator every few seconds. A speed limiter in the settings would be fairly easy to implement and has no downside to those who don't care about ...

  5. Cruise Control

    Choose your desired cruising speed and take your foot off the gas pedal. J - Turn on cruise control. L - Turn off cruise control. I - Increase speed by 1 unit (rougly 2mph) K - Decrease speed. There is nothing in this stopping you from abusing it and rocketing through the air at 400mph through the air in a boat.

  6. Simple Cruise Control

    This mod add Cruise Control to your GTA5. Cruise Control, in real life, allows you to keep your speed constant without pressing the accelerator. How does it work: By default when you press the keyboard key C it opens a menu where you can simply activate cruise control. When you enable cruise control it sets automatically your current speed as ...

  7. VCC

    VCruise Control What It Is: VCruise Control is a simple yet effective mod for Grand Theft Auto V that allows players to enable and disable a speed limiter (cruise control) in their vehicles with a single key press. (Now it has an UI ingame to toggle settings (F2 Default Opening Key) can be changed in the .ini or trough the UI) What It Does: This mod enables players to set their current speed ...

  8. BasicCruiseControl

    Hey everyone, Lots of you want to keep it real, especially when it comes to speeds when on patrol in LSPDFR and stuff. And most of you know how hard and annoying that can be! The problem is, that this is pretty hard and can get annoying after a certain amount of time. That can be a big minus to "realistic" patrols, because you as a cop should absolutely stick to the speed limit. This plugin ...

  9. [FREE] [STANDALONE] Cruise Control with custom speed

    There is something wrong in the client.lua. Oh ye, mb just change the lines 3 - 7 in client.lua to this: speed = 3.6. speed = 2.237. And ye it's fixed in github but just put that so u don't need to redownload all. appreciate that dude. pnt_cruiseControl Simple cruise control standalone where you can put custom speed.

  10. Cruise Control? : r/gtaonline

    It's all about power. 2 horse power is easier to cruise with than a couple hundred. My guess is that the lack of cruise control, just like the limitation of top speed to a rather moderate level, serves the purpose of preserving the illusion of the map being bigger than it actually is.

  11. Realistic Vehicle Controls LUA (in-game menu

    This mod adds cruise control, auto-drive to waypoint, auto-patrol, configurable vehicle control hotkeys, in-game menu and many more vehicle options. FEATURES: Ingame menu and configurable HotkeysAuto-Drive to waypoint (AI will try to follow the traffic code, press "W, S or Space" to disengage)Auto-Patrol the area (AI will randomly drive the vehicle around, following the fraffic code)Toggle ...

  12. Enhanced Cruise Control/Speedlimiter 2.9b

    2.9b. Highly customizable Cruise Control without strange handling or flying cars, unlike other existing cruise control mods! You won't find anything like this on this website. Also works with motorcycles, bikes and boats. This mod features an ingame menu, where you can change a lot of things! • Changeable keyboard-controls in in-game menu ...

  13. Releases · ToastinYou/ToastysCruiseControl

    52a2950. Compare. Toasty's Cruise Control. 1.6 Changelog: Cruise control will now disable if the local player is dead, if a tire bursts, or if the handbrake is pulled/pressed. Cruise control can no longer be enabled while in reverse. Set a static RPM level while cruise control is enabled to deter high, annoying RPM levels.

  14. How To Install: Enhanced Cruise Control/Speedlimiter for LSPDFR/GTA V

    Cruise Control:https://www.gta5-mods.com/scripts/better-cruise-controlScripHookVDOTNET:https://www.gta5-mods.com/tools/scripthookv-netNativeUI:https://gtafor...

  15. Is Cruise Control Possible? : r/gtaonline

    1. Award. 1.5M subscribers in the gtaonline community. Grand Theft Auto Online - Rockstar's ongoing ever expanding multiplayer system, introduced with Grand….

  16. Cruise control

    GTA Online ; Cruise control GTAForums does NOT endorse or allow any kind of GTA Online modding, mod menus, tools or account selling/hacking. Do NOT post them here or advertise them, as per the forum rules. GTA Online New Bonuses for 22nd Aug 2024 - Embark on the ATT-16 for a New Adversary Mode, Save Los Santos from Merryweather Again with ...

  17. Cruise Control: Reloaded

    Press the = button whilst driving to activate Cruise Control. You will hear a single beep indicating that mod is active and waiting you to release throttle. After doing so, you will hear a second beep and vehicle's speed will be kept steady. Accelerate or brake to deactivate Cruise Control.

  18. Cruise Control

    Install it as usual in CLEO and while driving a vehicle (preferable a car) press C to enable cruising at the current speed and X or SPACE to stop cruising and revert to normal. Drawbacks are: The car acts like is driven by magic, that is will not decrease speed while colliding with stuff and of course will take damage.

  19. [SA|CLEO] Cruise Control: Reloaded

    Cruise Control: Reloaded 1.0 What's 'Reloaded'? Reloaded is a series of modifications I'm going to write, which are basically remakes of my old mods, written back in 2008 or 2009. ... GTA Online New Bonuses for 29th Aug 2024 - Bunker Up This Week with Bonuses and Rewards on Bunker Business Activities, the Deadline Adversary Mode, Fooligan Jobs ...

  20. VCC

    Leave a comment. - What It Is: VCruise Control is a simple yet effective mod for Grand Theft Auto V that allows players to enable and disable a speed limiter (cruise control) in their vehicles with a single key press. - What It Does: This mod enables players to set their current speed as the speed limit while driving by pressing the (E) key.

  21. Enhanced Cruise Control/Speedlimiter 2.9b

    Highly customizable Cruise Control without strange handling or flying cars, unlike other existing cruise control mods! You won't find anything like this on this website. Also works with motorcycles, bikes and boats. ... into your main game GTA V directory where GTA5.exe is located. Just follow the instructions of the ZIP!