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  • Ticket to Ride
  • First Journey

Basic Game Rules

Tips and tactics, buy ticket to ride, other games, ticket to ride: first journey game rules.

my first journey ticket to ride

  • 1 Game Board
  • 80 Plastic Trains
  • 72 Train Cards
  • 32 Ticket Cards
  • 4 Coast-to-Coast Bonus Ticket Cards
  • 1 Golden Ticket

Object of the Game

The goal of the game is to be the first player to complete 6 Tickets.

Place the game board in the center of the table. Give each player 20 trains of a single color.

Shuffle the train cards and give each player 4 random cards. Place the remaining cards facedown to form the Train deck.

Shuffle the ticket cards and give each player 2 random Ticket Cards. Place the remaining cards facedown to form the Ticket deck.

Keep all of your cards hidden from the other players! Place the Coast to-Coast bonus ticket cards next to the board.

my first journey ticket to ride

The youngest player goes first. Play then proceeds clockwise around the table, with each player taking one turn at a time until the game ends.

On your turn, you can do ONE of two things:

Draw Train Cards: Draw two Train Cards from the top of the deck. Or

Claim a Route: Play Train Cards from your hand to claim a route and place your plastic trains on that route.

Train Cards

my first journey ticket to ride

There are Train Cards in six different colors: Yellow, Green, White, Black, Blue, and Red.

They allow you to claim routes on the board. Locomotives are multi-colored and can be used as a wild card when claiming a route.

Claiming Routes

my first journey ticket to ride

To claim a route, you must play Train Cards from your hand that match the color and num- ber of spaces of the route. Then you place one of your plastic trains in each of the route's spaces. All cards used to claim the route are discarded faceup next to the Train deck.

Example: if you want to claim a yellow route that is two spaces long, you need to play two yellow Train Cards.

You can claim any route on the board that hasn't been claimed yet, even if it is not connected to any of your other claimed routes. You can claim only one route per turn.

The color of a route does not have to match the color of your plastic trains in order for you to claim that route. Remember that Locomotives are wild and can be used in place of any color Train Card.

Double Routes: Some cities are connected by two parallel routes. You cannot claim both routes in a double route; leave some room for the others!

Completing a Ticket

my first journey ticket to ride

When you have built a continuous line of trains between the two cities printed on your Ticket, congratulations - you've completed one Ticket!

Tell the other players and flip it faceup in front of you. Then draw one Ticket Card from the top of the deck.

Discard Tickets: If you know that you will not be able to complete your Tickets (because the other players have blocked your path, for instance), you can skip a turn to discard BOTH of your Tickets, instead of drawing Train Cards or claiming a route.

Draw two new Tickets from the top of the deck to replace them.

Coast-to-coast Bonus

my first journey ticket to ride

When you have a continuous line of trains from one of the west- coast cities (Seattle, San Francisco, or Los Angeles) to one of the east-coast cities (New York, Washington, or Miami), you have earned the Coast-to-Coast Bonus!

You must say "Coast to Coast!" and take one Bonus Ticket Card, placing it in front of you.

The Bonus Ticket Card counts as one completed Ticket.

End of the Game

The game immediately ends when a player completes his sixth Ticket. That player is the winner and takes the Golden Ticket as a reward!

The game also ends if a player places his last train on the board.

In this case, the player who has the most completed Tickets wins. If there is a tie, all tied players win together.

Other Ticket to Ride Games

  • Alvin & Dexter
  • The Card Game
  • Nordic Countries
  • United Kingdom

my first journey ticket to ride

Ticket To Ride

my first journey ticket to ride

Ticket To Ride - Europe

my first journey ticket to ride

Ticket to Ride: First Journey

my first journey ticket to ride

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my first journey ticket to ride

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Ticket to Ride First Journey Board Game - Fun and Easy for Young Explorers! Train Strategy Game, Family Game for Kids & Adults, Ages 6+, 2-4 Players, 15-30 Min Playtime, Made by Days of Wonder

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Ticket to Ride First Journey Board Game - Fun and Easy for Young Explorers! Train Strategy Game, Family Game for Kids & Adults, Ages 6+, 2-4 Players, 15-30 Min Playtime, Made by Days of Wonder

First Journey

First Journey Europe

Ghost Train

Purchase options and add-ons

  • ALL-AGES ADVENTURE: Ticket to Ride: First Journey is a family-friendly board game suitable for players of all ages, introducing them to the world of cross-country travel.
  • BRAND-NEW MAP: Explore America by train on a brand-new map, simplified rules, and shorter routes, perfect for newcomers to the game.
  • COLLECT TRAIN CARDS: Just like in Ticket to Ride, collect train cards, claim routes, and connect cities coast-to-coast to complete your journey.
  • GOLDEN TICKET CHALLENGE: Race to complete six tickets and claim the coveted Golden Ticket as your prize, ending the game in victory.
  • INTRODUCE NEW PLAYERS: First Journey is the ideal way to introduce friends and family to the joy of board gaming and cross-country adventures.

Frequently bought together

Ticket to Ride First Journey Board Game - Fun and Easy for Young Explorers! Train Strategy Game, Family Game for Kids & Adult

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Product information

Warranty & support, product description.

Players of all ages can now venture across America by train in Alan R. Moon's ticket to ride: first journey. With a brand new map and simplified rules, first journey is the perfect way to introduce new players to the game of cross-country travel. Just like in ticket to ride, players collect train cards, claim routes, and try to connect cities coast-to-coast. In first journey, though, routes are shorter, train cards are drawn straight from the deck, and the game ends when one player Completes six tickets, claiming the Golden ticket as their prize. Climb aboard, travelers, your incredible first journey awaits.

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From the manufacturer.

Ticket to Ride

What's in the box

  • 1 Game Board; 80 Plastic Trains; 72 Train Cards; 32 Ticket Cards; 4 Bonus Ticket Cards & 1 “Golden Ticket” Card; 1 Rulesheet

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Great for kids HONEST Review of Ticket to Ride First Journey

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Customer reviews.

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  • 5 star 4 star 3 star 2 star 1 star 4 star 88% 8% 3% 1% 1% 8%
  • 5 star 4 star 3 star 2 star 1 star 3 star 88% 8% 3% 1% 1% 3%
  • 5 star 4 star 3 star 2 star 1 star 2 star 88% 8% 3% 1% 1% 1%
  • 5 star 4 star 3 star 2 star 1 star 1 star 88% 8% 3% 1% 1% 1%

Customer Reviews, including Product Star Ratings help customers to learn more about the product and decide whether it is the right product for them.

To calculate the overall star rating and percentage breakdown by star, we don’t use a simple average. Instead, our system considers things like how recent a review is and if the reviewer bought the item on Amazon. It also analyzed reviews to verify trustworthiness.

Customers say

Customers like the speed, quality and content of the board game. They mention that it's quick, easy to learn and play, and that it teaches strategy. Customers also appreciate the readability. Opinions are mixed on ease of use.

AI-generated from the text of customer reviews

Customers find the game fun for families, young kids, and adults. They say it teaches strategy and is a good way to get young children involved. Some say it's not too easy like some junior versions.

"...Super easy to get into and super fun . Especially if you want to get your toes wet with the Tickets to Ride series." Read more

"Everyone is basically part of the game throughout so its fun . Easy enough for kids and yet challenging too. Really builds great skills" Read more

" Fun game to play with my kiddo. First time plaything the game...." Read more

"...It is thick, has sturdy folds, large ( easy for people to crowd around )..." Read more

Customers find the board game easy to learn and play. They say it has simple decisions for beginners and is easy for younger children to understand. They also say the directions are clear and helpful.

"My 7 year old loves this game! It is easy enough for basic strategy but the game play isn’t too long where he gets bored...." Read more

"... Super easy to get into and super fun. Especially if you want to get your toes wet with the Tickets to Ride series." Read more

"Everyone is basically part of the game throughout so its fun. Easy enough for kids and yet challenging too. Really builds great skills" Read more

"...The game play is simple yet competitive , where you need to strategize and possibly try to block your opponents ability to create a route to complete..." Read more

Customers like the quality of the board game. They mention it's well made, sturdy, and colorful. Some say it'll be a great version of the original.

"...Game play is roughly 20-30 minutes per game. It is great quality . It makes a great introductory gift for young board gamers or a birthday gift." Read more

"...It is thick, has sturdy folds , large (easy for people to crowd around), and has some nice visuals which are important for children to use if they..." Read more

"...The components are ok , nothing to get super excited about." Read more

"...We /prefer/ the Europe Edition. The pieces are sturdier . The artwork feels more polished. Europe feels easier to reroute when blocks occur." Read more

Customers find the content of the board game interesting, educational, and fun. They also say it helps teach strategy and cities in the US and Canada. Customers also appreciate the different strategies to win, and mention it's a great learning game about geography and history. They mention that the game can be very strategic, especially if there are three or four players, and that it encourages abstract thinking.

"...it and be competitive against adults as well because the game has an intuitive rule set ...." Read more

"This is a nice intro to the full ticket to ride game...." Read more

"Great game for age 10+ Teaches strategy ." Read more

"...It’s educational but also very fun and engaging." Read more

Customers find the game play and pace quick and easy to learn and play. They also say the turns are much quicker than in the full Ticket to Ride. Customers also enjoy that it doesn't take forever to play and that they pick it up quickly.

"...Super fun, even with the grown ups. It’s also a quick game , generally, which is a plus...." Read more

"...It also makes a great quick version of Ticket to Ride around halloween or if you are looking for a shorter version if you don't have a larger chunk..." Read more

"...It’s not complicated, kiddo caught in quickly " Read more

"...Fun and fast game to hold his attention . The board is really good quality." Read more

Customers like the geography of the board game. They say the pictures and colors help simplify everything. They also appreciate the distinct art on each destination, which helps kids who may not read yet. Overall, customers say the game box and pieces are colorful and high quality.

"...has sturdy folds, large (easy for people to crowd around), and has some nice visuals which are important for children to use if they cannot read yet..." Read more

"...There are even great pictures & colors to help along those that are still learning to read...." Read more

"...ones who are emerging readers too, since the destinations are marked with words AND pictures ...." Read more

"... Locations are cleverly marked and this is a great source to teach locations of some European countries and some geographical info!!!..." Read more

Customers like the appearance of the board game. They say it looks perfect, has a nice sheen, and is appealing. They also say the pieces are sturdier and the artwork feels more polished. The cards are bright and colorful, and the overall game is well designed.

"...The card are thick, appealing , and high quality with a nice sheen, and the organizer in the box fits everything perfectly...." Read more

"...We /prefer/ the Europe Edition. The pieces are sturdier. The artwork feels more polished . Europe feels easier to reroute when blocks occur." Read more

"... Cards are bright and colorful .Boars is easy to read and navigate...." Read more

"...this game is a little tougher for young kids in that the game is not visually linear with a beginning and endpoint...." Read more

Customers are mixed about the ease of use. Some mention it's a great introduction to Ticket to Ride, and a simplified version of the game. The trips are easy, but others say it'll frustrate them. The directions are poor, and the game is hard to play.

" Great simplified version of Ticket to Ride ...." Read more

"...The artwork feels more polished. Europe feels easier to reroute when blocks occur." Read more

"... Very frustrating ! Even 30 trains each would be better than 20." Read more

"...With this game he could play it with no help.The trips are easy and you don’t get points for completing them...." Read more

Reviews with images

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Great game for children!

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Ludologists

Ticket to Ride: My First Journey – An Overview (Rules, Tips, Game Contents)

my first journey ticket to ride

Game Summary

My First Journey is a scaled back version of the popular Ticket to Ride game. Ticket to ride was created by Alan Moon, and is designed in the mold of German-style board games (or Euro-style). While these games can have human interaction, that interaction is often more indirect than American style games. They are not typically considered “party games” like Trivial Pursuit or Cards Against Humanity. Instead, they require more in-depth thinking (note: this is why I like My First Journey, because it still requires critical thinking and planning but is straightforward enough to be enjoyed by my 7-year-old).

In My First Journey , you are racing to be the first player to complete six train routes in America. Each route connects well-known American cities. Players can also claim credit for a route if they build tracks that stretch all the way across the United States (called “coast to coast”).

Players turns are simplified in that you can only do one of three actions: 1) draw two cards, 2) place trains on the board (claiming a route), or 3) discard your two route cards in order to get new routes. More detailed rule explanations below.

The game is marketed as being for 6+, and the BoardGameGeek community seems to agree with that assessment. My current 7-year old loves playing the game, and initially learned it a few months prior to her seventh birthday.

Number of Players : 2-4 (while I enjoy the time spent with my daughter playing with the just the two of us, I find it more enjoyable when the wife or my niece joins in for at least three of us).

Time to Play : I’ve seen this listed as up to 30 minutes, but my experience is that most games are completed within 15-20 minutes; particularly once everyone knows exactly how to play.

Game Publisher : Days of Wonder (I suggest checking out their other games on Amazon! )

Game Contents

The game includes the following:

  • 1 game board
  • 80 plastic trains (plus a few extras of each color)
  • 72 train cards
  • 32 ticket cards
  • 4 coast-to-coast bonus ticket cards
  • 1 golden ticket

my first journey ticket to ride

Key Concepts

Plastic Trains : You play these on the game board; each player has 20.

Train Cards : In order to claim a route, you must have the appropriate number of these that match the route (e.g., 3 blues or 2 greens)

Ticket Cards : These represent the tickets you are trying to complete (e.g., New York to Winnepeg)

Coast-to-Coast Cards : These are bonus tickets a player can earn by having routes that connect the east coast to the west coast

Golden Ticket : A fun add-on that the winning player earns; has not impact on the game

Claiming a Route : Occurs when a player plays train cards that match a route on the game board (e.g., New York to Washington requires a yellow train card or a blue train card)

Completing a Ticket : This happens when a player builds a continuous line of trains between two cities represented on one of their two Ticket Cards

Double Routes : Some cities have two routes connecting them; these are called double routes (and no player may claim both routes; stop being selfish!)

Starting the game requires:

  • Placing the game board so all players can reach
  • Giving each player 20 trains of their chosen color
  • Dealing 4 train cards to each player; remaining train cards should be placed somewhere easy for each player to draw from
  • Dealing 2 ticket cards to each player; if convenient, make it easy for each player to reach but not as important as the train cards

Ticket to Ride: My First Journey Rules

my first journey ticket to ride

The youngest player goes first (which means I always go last in my household!). Play progresses clockwise.

On a turn, players have three options:

  • Draw two train cards
  • Claim a route
  • Discard both ticket cards in order to draw two new ones (used primarily if your path is blocked late in the gam)

Claiming a route

As mentioned before, claiming a route involves playing train cards that match a route on the game board. To use the same example: claiming a route between Washington and New York would require a player to play either a yellow train card or a blue train card (not both!). Once a player does this, they place one of their plastic trains on the appropriate place (in this case, the yellow or blue rectangle).

You discard the played train cards faceup beside the train deck. These can be re-shuffled in the deck runs out during the game.

You can claim any route you want as long as you have the appropriate number and color train cards.

You may only claim one route per turn.

Locomotives (wild cards) can represent any color.

Completing a Ticket

Once you build a continuous line of trains between the cities on one of your two ticket cards, you have completed a ticket. Once done, you:

  • announce to the other players you have completed a ticket
  • flip the ticket card faceup in front of you
  • draw a new ticket card
  • do a happy dance (optional)

Winning the game

The game immediately ends when a player claims their sixth ticket (either 6 ticket cards, or 5 ticket cards + 1 coast-to-coast card).

The game can also end if a player places their last train on the board. The winner in that case is whoever has the most tickets (which could result in a tie).

Common Questions

What happens when you run out of trains?

The game ends when any player runs out of their 20 trains. The player, or players, who have the most completed tickets so far wins the game. For this reason, it can be a late-game strategy to run yourself out of trains if you know you are ahead in the total number of completed tickets.

How do I claim a coast-to-coast card?

Once you have a continuous line of trains connecting the east coast (Miami, Washington DC, New York) to the west coast (Seattle, San Francisco, Los Angeles), you just need to announce to the other players that you have completed the coast-to-coast ticket. Make sure you add a coast-to-coast ticket card to your other completed tickets to count towards your 6-ticket goal.

Can a player receive more than one coast-to-coast card?

No. Each player can only earn one coast-to-coast card in a game.

What happens if I draw a ticket card and already have a continuous line of trains connecting the two cities?

Congratulations! You can immediately announce you have completed the ticket and draw a new card. This happened to my daughter in our last game. Needless to say, she was quite happy and won the game on the spot!

Game Strategy/Tips

1. You do not have to claim a just because you have the cards to match it. Sometimes a route does help you complete a ticket. And sometimes it would require you to use a wild card that you may be better off saving. I’ve had success holding my wild cards, but have also been penalized by never drawing the color(s) train cards I needed.

2. I don’t find it advantageous to pursue routes that are directly connected to me completing a ticket. The only instance where this is not true is if I am trying to exhaust all of my trains in order to claim the alternate victory (having the most tickets when someone runs out of trains).

Where to Buy Ticket to Ride: My First Journey

I purchased our copy from Amazon , but you can also purchase from Target or Walmart .

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Ludologists 2022

Geeky Hobbies

Ticket to Ride First Journey Board Game Review and Rules

By: Author Eric Mortensen

Posted on January 13, 2020

Categories Board Games , Children's , Reviews , Set Collection

Ticket to Ride First Journey Board Game Review and Rules

Regular readers of Geeky Hobbies will probably already know that the original Ticket to Ride is my favorite board game of all time. That is saying a lot as I have played around 800 different board games. The original game is so elegant as it finds the perfect mix between being accessible while still having enough strategy to keep people interested. The game is close to perfect where I am always up for a game. Due to its success it has lead to quite a few different spinoffs over the years which mostly involve different maps and slightly tweaked rules like Ticket to Ride Europe and Ticket to Ride Marklin . Today I am looking at Ticket to Ride First Journey which is basically the simplified version of the game that is meant for younger children. I had some mixed feelings headed into the game as I was skeptical whether Ticket to Ride really needed to be simplified as the original game was quite simple in its own right. Ticket to Ride First Journey is a great game for families with younger children, but it doesn’t reach the levels of the original game due to the reliance on luck.

How to Play Ticket to Ride First Journey

  • Place the gameboard in the middle of the table.
  • Each player chooses a color and takes 20 trains of the corresponding color.
  • Shuffle the train cards and deal four cards to each player. The rest of the train cards will be placed facedown to form the train deck.
  • Shuffle the ticket cards and deal two cards to each player. Players should keep these cards hidden from the other players. Place the rest of the ticket cards face down on the table to form the ticket deck.
  • Place the four coast-to-coast bonus ticket cards next to the gameboard.
  • The youngest player will start the game.

Playing the Game

On a player’s turn they will be able to take one of three actions:

  • Draw two train cards from the train deck.
  • Claim a route.
  • Draw new ticket cards.

After a player has taken one of these actions play will pass to the next player clockwise.

Claiming A Route

If a player wants to claim a route they will have to play cards from their hand that match the color of the route. They have to play one card for each space of the route. Locomotive cards (multi-color cards) can be played as any color. The cards that are played are added to the discard pile. After claiming the route the player will place their color trains on the spaces to mark that they control that route.

Claiming A Route in Ticket to Ride First Journey

The blue player wants to claim the route between Chicago and Atlanta. The route consists of two green spaces. To claim the route the player will have to play two green train cards, one green and one wild train card, or two wild train cards.

A couple rules must be followed while claiming routes:

  • You can claim any unclaimed route even if it doesn’t connect to any of your other routes.
  • You may only claim one route each turn.
  • If there is a double route between two cities a player can only claim one of the two routes.

Completing A Ticket

Throughout the game players are trying to connect the cities on their ticket cards. When a player completes a continuous line between the two cities listed on one of their ticket cards they will tell the other players and flip over the card. They will then draw a new ticket card to replace the card that they completed.

Completed Ticket in Ticket to Ride First Journey

The blue player has a ticket to connect Chicago to Miami. As they have connected the two cities they have completed the ticket.

If a player completes a continuous route from one of the east coast cities (New York, Washington, Miami) to one of the west coast cities (Seattle, San Francisco, Los Angeles) the player has completed a coast-to-coast route. They will claim one of the coast-to-coast bonus cards which will count as a completed ticket at the end of the game. Each player can only claim one of these cards.

Coast to Coast in Ticket to Ride First Journey

The blue player has successfully created a path of routes that connect Miami to San Francisco. Since they have completed a coast to coast set of routes they will take a coast to coast card.

Draw New Ticket Cards

If a player doesn’t think they will be able to complete the tickets in their hand, they may use their turn to draw new ticket cards. The player will discard the two ticket cards from their hand and draw two new cards.

Drawing New Tickets in Ticket to Ride First Journey

This player didn’t like their current tickets/couldn’t complete them. They decided to discard their old tickets to draw two new tickets. One of the new tickets has the player connecting Calgary to Chicago. The other ticket requires the player to connect Calgary and Los Angeles.

End of Game

Ticket to Ride First Journey can end in one of two ways.

If a player completes their sixth ticket card they will automatically win the game. They will take the golden ticket to celebrate their victory.

Winning Ticket to Ride First Journey

This player completed six tickets so they have won the game.

If a player places their last train onto the gameboard the game will end immediately. Each player counts up how many ticket cards that they have completed. The player who has completed the most tickets wins the game. If there is a tie for the most ticket cards completed all of the tied players will win the game.

My Thoughts on Ticket to Ride First Journey

As most people are probably already familiar with Ticket to Ride I am not going to waste a lot of time going over my thoughts of the original game. Ticket to Ride is arguably my favorite board game of all time because it does a fantastic job balancing between accessibility and strategy. The game may be a little more difficult than your typical mainstream game, but you can generally teach the game to new players within ten or so minutes. The game is so accessible because the actions that you can perform are quite straightforward and are easy to understand. This makes the game work quite well with younger children as they should be able to understand what they are supposed to do. While the actions might be pretty simple they give players plenty of options. The game relies on some luck, but it mostly depends on what cards you take and how you use them to complete tickets and score points. The player with the best strategy will likely win the game.

In recent years there has been a drive towards creating kids versions of classic designer board games. Some of these make sense as they take more complicated games and boil them down to the main mechanics to be easily digested by younger children. I was curious about what Ticket to Ride First Journey would do though as the original game was pretty simple in its own right. Honestly most children around the age of eight or so shouldn’t really have any troubles with the original game. I was wondering how the main gameplay would be altered in order to appeal to even younger children. The game accomplishes simplifying the original game in a couple different ways:

  • The game eliminates the traditional scoring entirely. Instead players are competing to complete six different tickets.
  • In the original game you couldn’t get rid of tickets you chose to keep even if you couldn’t finish them. This was because uncompleted tickets would count as negative points. In Ticket to Ride First Journey you can use a turn to discard your uncompleted ticket cards and replace them with new cards.
  • The gameboard is simplified. There are less stations and you need less cards to acquire each route.
  • There is no longer a set of face up train cards that you can pick from. Instead players draw cards from the top of the pile.
  • Ticket to Ride First Journey includes a coast-to-coast bonus card if you are able to connect a city from the east coast to the west coast. This is basically a more simplified version of the longest route mechanic from the original game.
  • The game features less trains than the original game which means it takes less time to complete.

Those are basically the only differences between Ticket to Ride First Journey and the original game. In the goal to make the original game easier to play I think it does a good job. The original game was easy to play and yet First Journey is even easier. The game has a recommended age of 6+ and I think that is probably pretty accurate as most six year olds should be able to play the game without any issues. I could even see some kids that are slightly younger being able to play the game. Basically the game only requires children to recognize colors, have basic counting skills, and be able to spot the cities on their tickets and create a path between them. For parents that are sick of playing games like Candyland I think Ticket to Ride First Journey would be a great alternative. The game is not as engaging as the original, but it is a considerably better option than most games made for younger children. If you are looking for a good game to play with younger children I think Ticket to Ride First Journey would be a great choice.

Ticket to Ride First Journey also seems to play quite a bit quicker than the original game. I would say that most games of Ticket to Ride First Journey should take around 20-30 minutes while the original game usually takes around 45 minutes to an hour. This is a good thing as it will keep younger children’s attention where they won’t become bored halfway through the game. This could also make it a good filler game for people that don’t have the time for a full game of Ticket to Ride. I would think most people would just prefer to play the original game, but people who are looking for a shorter game may be interested in Ticket to Ride First Journey.

Ticket to Ride First Journey is a good/great game, but its biggest fault is that is is clearly inferior to the original game. You can have fun with the game as it is a good game. Unless you have young children though there is no real reason to play it over one of the other versions of the game. Even if you have children the potential audience is kind of limited as the original game is simple enough that you can play it with most children around age eight or so. Therefore the sweetspot for Ticket to Ride First Journey is basically around ages five to eight. Children younger than that will probably not understand the game while kids older than that will probably prefer the original game as it is simple enough and clearly better.

The main reason why the original is better than Ticket to Ride First Journey is due to the reliance on luck. The original game relied on some luck but the First Journey relies on considerably more. Most of the luck comes from the cards that you end up drawing. I honestly don’t know why the game decided to get rid of the face up train cards as this adds a lot more luck to the game than you would expect. In the original game you would have some choice over what train cards that you could take on your turn. If one of the cards you needed was face up you could just take it and complete the set you needed to claim a route. If you didn’t like any of the cards you otherwise could take face down cards. This choice is eliminated from Ticket to Ride First Journey though as you can only draw from the face down pile. You better hope you get lucky and draw the color cards you need or you will have a hard time claiming the routes you need. The game somewhat offsets this by adding more wild cards to the game. This doesn’t offset the amount of luck that was added due to the elimination of face up cards though. If you aren’t lucky when you draw train cards you are going to have a hard time winning the game.

Luck also comes from the ticket cards. Like the original game your fate is going to really depend on what ticket cards you end up drawing. Unlike the original game though there are no other ways of scoring points outside of completing tickets. So players who don’t get good tickets can’t find another way to win the game. The good news is that unlike the original game you don’t get penalized from failing to complete tickets, and you can easily discard them for new ticket cards. Pretty much all of the tickets in the game only require 1-3 routes to complete them. This usually equates to four to six train cards. Basically the key to winning in Ticket to Ride First Journey is to get ticket cards with cities that are near one another. A player that can get ticket cards that can utilize routes that the player has already acquired will have a much better chance of winning the game. You could end up drawing cards at the end of the game that you have already completed as you have already connected the two cities. As the game only relies on completing tickets there is no way to offset the luck from the ticket cards by claiming longer routes or having the longest overall route. The player who gets the most ticket cards that work together will probably win the game.

As Ticket to Ride First Journey is the children’s version of the original game I assumed that it would be less cutthroat than the original game. In some ways it seems less cutthroat and in other ways it seems more cutthroat. Ticket to Ride First Journey uses a lot of routes that only require one or two train cards in order to complete. This makes the game easier to play, but it also makes things more competitive if multiple players need the same route. Routes can easily be claimed before you even get an opportunity to claim them for yourself as it is easy to have one or two cards of the same color. This is somewhat offset by the game having considerably more double routes than the original game. The game also becomes a little less cutthroat due to there being no punishment for failing to complete a ticket. Outside of having to waste your next turn drawing new ticket cards there is no punishment for failing to complete one. While I have never been a huge fan of cutthroat games, one of the best things about Ticket to Ride is the tense feeling as you wait to see if another player is going to mess up your plans before you are able to claim a route. There are a few tense situations in the game, but First Journey never reaches the same levels of the original game.

I ultimately think the biggest problem with Ticket to Ride First Journey is that by simplifying the game for younger children it loses quite a bit of what made it great in the first place. The game is still fun but it will never compare to the original game. The original game works because it does a perfect job balancing simplicity and strategy. The game is easy to play and yet it gives you plenty of choices where it feels like you can truly impact your fate in the game. By simplifying the game in First Journey it is even easier to play which is a plus for younger children. The problem is this simplicity eliminates a lot of the strategy from the original game. There are still decisions to make, but they are usually really obvious where you don’t really need to form a strategy. The strategy is otherwise replaced by the reliance on luck. You still have some impact but it feels like your fate relies more on whether you are lucky than whether you made good decisions. This leads to the game not being quite as satisfying.

Like most Days of Wonder games I think the component quality for Ticket to Ride First Journey is quite good. The components are probably not quite as good as the original game but they should appeal to younger children. The artwork is quite good on the gameboard and cards. The artwork is colorful where it should appeal to younger children while still doing a good job serving its purpose. The quality of the board and cards is quite good as well and they should last if taken care of. The trains are also quite nice and are a little larger than the original trains. The trains are still made of plastic but they show quite a bit of detail. Basically there isn’t much more that you could have expected from the game’s components.

Should You Buy Ticket to Ride First Journey?

Ticket to Ride First Journey is an interesting game. Like the original game it is quite good and it is fun to play. It does a good job simplifying the original game to make is accessible for younger children. The game simplifies the original game where kids as young as five or six should be able to play the game without any troubles. The game also plays pretty quickly. The problem is that outside of playing with young children the game doesn’t really have an audience. The game is fun but there really is no reason to play it over the clearly superior original game. The original game isn’t even that complicated as kids as young as eight or so shouldn’t have too much trouble with the game. The problem with Ticket to Ride First Journey is by simplifying the game it relies on considerably more luck while eliminating a lot of the strategy. Drawing the right train cards relies entirely on luck as you can no longer choose from the face up cards. Ticket cards also become more important as you can only win by completing them. The luckiest player will likely win the game as there is no other way to score points.

This puts me in a unique situation as far as recommendations are concerned. Ticket to Ride First Journey is a good/great game that I would normally recommend, but I can only recommend it to very specific groups. If you don’t have younger children to play the game with there really is no reason to own the game as you are better off playing the original as it is significantly better. If you have younger children though and you don’t want to wait until they are old enough to play the original, Ticket to Ride First Journey is a fine option as it is considerably better than most games made for younger children.

Tuesday 10th of August 2021

Hi, Can a player complete a ticket, take a new ticket from the pile, and if they already have the routes completed for the new ticket, complete it, take a new ticket from the pile, and if they have the routes completed for it, complete it, etc ... all in one turn? Or, if you complete the tickets that are in your hand and draw new ones, must you wait until the next turn to complete those, even if you have the routes already completed? Thanks!

Eric Mortensen

Wednesday 11th of August 2021

I have to give credit to Board Game Geek for the answer I am about to give as there was a discussion about this exact question. The designer of the game, Alan Moon, responded to the question as well so that is probably as close as you can get to the official answer.

Based on Alan Moon's response in your scenario you will be able to keep completing tickets and drawing new ones if you already have the routes to complete them. Thus you could complete multiple tickets on the same turn.

Game Schooler

Ticket to Ride: First Journey

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Players of all ages can now venture across America by train in Alan R. Moon’s Ticket to Ride: First Journey. With a brand new map and simplified rules, First Journey is the perfect way to introduce new players to the game of cross-country travel. Just like in Ticket to Ride, players collect train cards, claim routes, and try to connect cities coast-to-coast. In First Journey, though, routes are shorter, train cards are drawn straight from the deck, and the game ends when one player completes six tickets, claiming the Golden Ticket as their prize. Climb aboard, travelers, your incredible First Journey awaits!

Competition

  • Type: Children's Game
  • Category: Board Game
  • Designer(s): Alan R. Moon
  • Published: 2016
  • Game Length: About 30 Minutes
  • Players: 2-4 Players

Scoring Routes - Notebook

Group Games 101

  • Board Games

Ticket to Ride: First Journey (Rules)

Ticket to Ride First Journey rules Image

Come along as we take a cross-country road trip! Players in Ticket to Ride: First Journey travel from city to city by mapping their train cars on this colorful game board in hopes of reaching their destination first.

Players draw ticket cards and build trains on the map to represent their travels. The player who can complete their journey successfully wins! 

Learn how to play Ticket to Ride: First Journey by reading the rules below for step-by-step gameplay instructions.

What is Ticket to Ride: First Journey?

Ticket to Ride First Journey Board Game Info image

Ticket to Ride: First Journey is a board game created as a child-friendly version of its original game, Ticket to Ride. 

Beautifully designed, this colorful board serves as a map with train tracks leading from one destination to another. 

Number of Players:  2-4

Ages: Recommended for 6 years and up

Difficulty: Easy

Length of Play: 15-30 minutes

Category : Children’s games, trains

Similar to: Ticket to Ride , Rivers, Roads, and Trails , Catan Jr. , Ticket to Ride Europe

Main Objective: Players strategically place their train cars on the tracks to complete a series of tickets or destinations. The player who completes their travels first wins! 

Why We Love It: There is nothing better than being able to share your favorite board games with your children. The original Ticket to Ride game is more challenging; therefore, this junior edition allows younger children to participate in the family gameplay. 

A Brief History of Ticket to Ride: First Journey

In 2004, Days of Wonder released a well-known board game, Ticket to Ride . Over the following years, newer editions were released, including Ticket to Ride: First Journey, developed in 2017. 

Alan R. Moon created both the original and First Journey versions of this board game. While they follow similar gameplay, the First Journey edition is simplified and designed to appeal to a younger age range of 6-15. 

What You’ll Need to Play Ticket to Ride: First Journey

Everything you need to play Ticket to Ride: First Journey is included in the box.

Ticket to Ride First Journey Board Game | Family Board Game | Train Game | Ages 6+ | For 2 to 4 players

The original box contains: 

  • 1 game board
  • 80 plastic trains
  • 72 train cards
  • 32 ticket cards
  • 4 “bonus” ticket cards
  • 1 golden ticket card
  • 1 rule sheet

Area of Play

Setting up this game is very straightforward. After opening the gameboard, shuffle the cards into stacks based on card type: train cards , ticket cards , and the Coast-to-Coast bonus cards . Keep the golden ticket nearby as well- the winner of the game will claim this ticket at the end.

Each player draws 2 ticket cards and 4 train cards for their starting hand. Players also gather the plastic trains in the color of their selection; red, green, blue, or yellow. Use your trains to represent your travels on the map throughout the game.

Ticket to Ride: First Journey Rules

  • On your first turn, you can draw two cards from the train card deck or play some of your trains onto the map using the cards in your hand. If you choose to draw two cards, your turn ends, and you cannot complete any other actions until your next turn.

For example, if you are traveling from Los Angeles to Dallas, you need to place train cars on the tracks from Los Angeles to Albuquerque first, then on your next turn, you can then travel from Albuquerque to Dallas as long as you have the required cards. 

  • The tracks are color-specific, so to play your train cars on a blue route, for example, you must have blue cards in your hand. Use wild cards to account for any color on the board. 
  • The board does offer different colored tracks to many of the locations, which is a nice feature. The same player cannot occupy both routes on the same path, and if a road is occupied by another player’s train, it can no longer be used by another player.
  • You do not have to travel the most direct route to get to a location. You can also use your previously played train cars to help you reach another destination. 
  • Players can only place one train car per card, but you must complete an entire route on the same turn. Discard the cards once used. 

For example, there are two track spaces between Denver and Kansas City, so if you are traveling this route, you will need 2 white cards or 2 green cards and play both of your trains simultaneously on the same turn. 

  • After completing a ticket, immediately draw a new ticket card to begin travel to your next destination. Flip met tickets over in front of you on the table. Once you have six completed tickets, you win the game.
  • If you cannot complete a ticket, you can use one of your turns to trade both ticket cards for replacement cards. 

Coast-to-Coast Ticket

If a player travels from one of the cities along the east or west coast across the map to the other side, they can pick up a Coast-to-Coast ticket. This ticket accounts for one of your completed travels. Each player may only get one Coast-to-Coast ticket during the game. 

 How to Keep Score in Ticket to Ride: First Journey

Once you complete all 6 tickets or finish 5 tickets and 1 coast-to-coast ticket, you are declared the winner. 

You can also win the game if you run out of train cars. If two or more players run out of train cars, the player with the most tickets completed wins. If two players are tied, they will both win. 

The winner of the game picks up the golden ticket as a representation of their achievement. 

How to Play Ticket to Ride: First Journey – Video Tutorial

Frequently asked questions , where do you start on ticket to ride: first journey.

This game board does not have a designated start or finish space. Players start by playing trains on routes based on the destination listed on their tickets. 

What happens if you run out of trains in Ticket to Ride: First Journey? 

If a player runs out of trains, the game ends. At this point, the player with the most tickets wins the game. 

Which Ticket to Ride game should I buy first?

Ticket to Ride: First Journey is an excellent choice for beginners, especially playing with children. The original Ticket to Ride game is also widely popular, so you can start with that if you are looking for something more challenging. 

How many versions of Ticket to Ride are there? 

There are several editions of the Ticket to Ride board game, and the original game comes in the United States and Europe editions. However, expansions are also available for Ticket to Ride: Japan, Nordic Countries, Africa, Germany, Netherland, France, Asia, and Amsterdam. 

Ticket to Ride: Rails and Sails includes travel by boat, and the New York City edition features taxi cabs as the mode of transportation. 

Other Similar Games to Ticket to Ride: First Journey (Our Guides)

If you enjoy Ticket to Ride: First journey, be sure to check out these other fun group games: 

  • Ticket to Ride rules
  • Clue Junior rules
  • Trekking the National Parks (guide coming soon)
  • My First Carcassonne (guide coming soon)
  • Guess Who Game instructions
  • How to play Memory Game
  • Catan Junior rules

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Andrea huguley, check out other games:.

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Ticket to Ride: First Journey – The Kids Version

Since I have various ages of kids (2 to 11), I’m always looking for games that my younger ones can play or grow into. When I heard the news that Days of Wonder was coming out with a kids version of Ticket to Ride , I was very excited. Original Ticket to Ride was one of my first modern board games, so it holds a special place in my heart; however, the board is just too big for my younger ones.

Target now exclusively carries Ticket to Ride First Journey . First Journey is designed for 2 to 4 players, ages 6+ with a time of 15 to 30 minutes. The board is smaller and there are, overall, smaller number of total tickets. It’s still the basic Ticket to Ride game play – basic train set collection in order to connect routes. Furthermore, the artwork is just as beautiful as the original. Depending on your child, I think a 4 or 5-year-old might be able to play with some help.

I’m very excited, as I see this in my younger kids’ future. It’s my hope that it’ll be their first gateway to modern gaming!

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Ticket to Ride: First Journey

Ticket to Ride: First Journey

Description.

Easy to learn and quick to play, Ticket to Ride: First Journey is the perfect introduction to the Ticket to Ride series.

Players collect train cards, claim routes on the map, and try to connect the cities shown on their tickets to achieve victory.

So climb aboard and embark on your very own railway adventure!

Players: 2-4 Time: 15-30 Minutes Age: 6+

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Ticket to Ride: First Journey

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Easy to learn and quick to play, Ticket to Ride: First Journey is the perfect introduction to the Ticket to Ride series.

Players collect train cards, claim routes on the map, and try to connect the cities shown on their tickets to achieve victory.

So climb aboard and embark on your very own railway adventure!

“Grandpa! I found this strange old hat in the attic. What is it?” “Good grief, that’s the engineer’s cap I wore when I was a railroader. I traveled all over the country with this thing… listen to me boring you with Grandpa’s stories.” “But we love stories! Tell us what it was like to be an engineer.” “Well, I’ve traveled all over the place — New York, Chicago, LA — but one thing I’ll never forget is my first journey. It all started when I arrived at the station…”

Inside The Box

  • 1 Game Board
  • 80 Plastic Trains
  • 72 Train Cards
  • 32 Ticket Cards
  • 4 Bonus Ticket Cards & 1 “Golden Ticket” Card
  • 1 Rulesheet

Age                          6+

No. Players           2 - 4

Time                       15 - 30 mins

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my first journey ticket to ride

Ticket to Ride - First Journey

By: Days of Wonder

Type: Boxed Game

Product Line: Ticket To Ride

MSRP old price: $34.99

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  2. Buy Ticket to Ride First Journey Board Game

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  3. Ticket To Ride First Journey– Gameology

    my first journey ticket to ride

  4. Ticket to Ride: First Journey game review

    my first journey ticket to ride

  5. Ticket to Ride: First Journey takes the gameplay of the Ticket to Ride

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  6. Ticket To Ride: My First Journey Ghost Train

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VIDEO

  1. Learn Ticket to Ride in 15 seconds 🚀 #shorts

  2. Ticket To Ride Gameplay Session

  3. Ticket to ride First Journey

  4. What is Circular journey and how to get circular journey ticket || एक टिकट से भारत भ्रमण करें

  5. Journey

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COMMENTS

  1. Ticket to Ride Board Game Buying Guide and Expansions

    Take the Ticket to Ride (USA) version and make it even simpler and shorter, and you have First Journey. It's a standalone, quick-playing board game that will give kids a lighter experience ...

  2. Ticket to Ride: First Journey (U.S.)

    Classification. Ticket to Ride: First Journey takes the gameplay of the Ticket to Ride series and scales it down for a younger audience. In general, players collect train cards, claim routes on the map, and try to connect the cities shown on their tickets. In more detail, the game board shows a map of the United States with certain cities being ...

  3. Ticket to ride First Journey

    Ticket to Ride Legacy, an Unforgettable Gaming Experience. Easy to learn and quick to play, Ticket to Ride: First Journey is the perfect introduction to the Ticket to Ride series. Players collect train cards, claim routes on the map, and try to connect the cities shown on their tickets to achieve victory. So climb aboard and embark on your very ...

  4. Ticket to Ride: First Journey Game Rules

    Give each player 20 trains of a single color. Shuffle the train cards and give each player 4 random cards. Place the remaining cards facedown to form the Train deck. Shuffle the ticket cards and give each player 2 random Ticket Cards. Place the remaining cards facedown to form the Ticket deck. Keep all of your cards hidden from the other players!

  5. Ticket to Ride First Journey Board Game

    ALL-AGES ADVENTURE: Ticket to Ride: First Journey is a family-friendly board game suitable for players of all ages, introducing them to the world of cross-country travel. BRAND-NEW MAP: Explore America by train on a brand-new map, simplified rules, and shorter routes, perfect for newcomers to the game. ...

  6. How to play Ticket to Ride First Journey

    Learn the rules to the board game Ticket to Ride First Journey quickly and concisely - This video has no distractions, just the rules.Don't own the game? Buy...

  7. Ticket to Ride: My First Journey

    My First Journey is a scaled back version of the popular Ticket to Ride game. Ticket to ride was created by Alan Moon, and is designed in the mold of German-style board games (or Euro-style). While these games can have human interaction, that interaction is often more indirect than American style games. They are not typically considered ...

  8. Ticket to Ride: First Journey (Europe)

    Ticket to Ride: First Journey takes the gameplay of the Ticket to Ride series and scales it down for a younger audience. In general, players collect train cards, claim routes on the map, and try to connect the cities shown on their tickets. In more detail, the game board shows a map of Europe with certain cities being connect by colored paths.

  9. Ticket to Ride First Journey Board Game Review and Rules

    My Thoughts on Ticket to Ride First Journey. As most people are probably already familiar with Ticket to Ride I am not going to waste a lot of time going over my thoughts of the original game. Ticket to Ride is arguably my favorite board game of all time because it does a fantastic job balancing between accessibility and strategy. The game may ...

  10. Ticket to Ride First Journey Tutorial and Gameplay

    Come learn how to play Ticket to Ride First Journey with Kids Toys Play! Based on the popular board game, this tutorial will show you everything about the tr...

  11. How to Play Ticket To Ride First Journey in 2 Minutes

    Nick here! All aboard, fellow board game enthusiasts! We are back with another exciting tutorial. This time, we're taking you on a journey through the popula...

  12. Days of Wonder Ticket to Ride: First Journey

    With a brand new map and simplified rules, First Journey is the perfect way to introduce new players to the game of cross-country travel and the Ticket to Ride series. Just like in Ticket to Ride, players collect train cards, claim routes, and try to connect cities coast-to-coast as shown on their tickets to achieve victory. In First Journey ...

  13. Ticket to Ride: First Journey

    With a brand new map and simplified rules, First Journey is the perfect way to introduce new players to the game of cross-country travel. Just like in Ticket to Ride, players collect train cards, claim routes, and try to connect cities coast-to-coast. In First Journey, though, routes are shorter, train cards are drawn straight from the deck ...

  14. How to Play Ticket to Ride First Journey

    Game Like a Mother demonstrates how to play Ticket to Ride: First Journeywww.gamelikeamother.comAffiliate link: https://amzn.to/3r0keeg

  15. Ticket to Ride Kids

    Ticket to Ride: Ghost train. In this horrifying edition of the classic Ticket to Ride First Journey, parents and kids collect Parade Float cards, claim routes on the map, and try to visit different locations in this hair-raising town "Knock, knock…. Trick or treat!". Discover. Join our newsletter to discover new games and more ! Subscribe ...

  16. How to Win First Journey (if that's your thing)

    So here's my step by step way to win. Step 1: Look at your first two tickets and decide which one is easier to complete. It will often be the shorter route (fewest trains to connect) but this can change based on your starting hand. Step 2: Complete your first ticket as quickly as possible.

  17. Ticket to Ride: Rules and How to Play

    Ticket to Ride: First Journey is a board game created as a child-friendly version of its original game, Ticket to Ride. Beautifully designed, this colorful board serves as a map with train tracks leading from one destination to another. Number of Players: 2-4. Ages: Recommended for 6 years and up. Difficulty: Easy.

  18. Ticket to Ride Universe

    An intergenerational board game. 2024 marks the 20th anniversary of Ticket to Ride! Ideal for players young and old, Ticket to Ride is the perfect opportunity to get your friends and family together and see who can cross the most North American cities in a single trip! All aboard!

  19. Ticket to Ride First Journey Board Game , Strategy Game , Train

    Players of all ages can now venture across America by train in Alan R. Moon's ticket to ride: first journey. With a brand new map and simplified rules, first journey is the perfect way to introduce new players to the game of cross-country travel. Just like in ticket to ride, players collect train cards, claim routes, and try to connect cities ...

  20. Ticket to Ride: First Journey

    First Journey is designed for 2 to 4 players, ages 6+ with a time of 15 to 30 minutes. The board is smaller and there are, overall, smaller number of total tickets. It's still the basic Ticket to Ride game play - basic train set collection in order to connect routes. Furthermore, the artwork is just as beautiful as the original.

  21. Ticket to Ride: First Journey Review

    Tom Vasel takes a look at a children's edition of Ticket to Ride!00:00 - Introduction01:20 - Game overview03:25 - Final thoughtsBGG link here: https://boardg...

  22. Ticket to Ride: First Journey

    Easy to learn and quick to play, Ticket to Ride: First Journey is the perfect introduction to the Ticket to Ride series. Players collect train cards, claim routes on the map, and try to connect the cities shown on their tickets to achieve victory. So climb aboard and embark on your very own railway adventure! Players: 2-4 Time: 15-30 Minutes ...

  23. Ticket to Ride: First Journey

    Easy to learn and quick to play, Ticket to Ride: First Journey is the perfect introduction to the Ticket to Ride series. Players collect train cards, claim routes on the map, and try to connect the cities shown on their tickets to achieve victory. So climb aboard and embark on your very own railway adventure! "Grandpa!

  24. First Journey

    Description. Easy to learn and quick to play, Ticket to Ride: First Journey is the perfect introduction to the Ticket to Ride series. Players collect train cards, claim routes on the map, and try to connect the cities shown on their tickets to achieve victory. So climb aboard and embark on your very own railway adventure!