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Star Trek: Bridge Commander

Space, the final frontier.

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Installing Kobayashi Maru (KM) is a simple, painless process which for some reason many people are confused about. The latest build of KM can be installed with the following steps:

1. Install the BC 1.1 patch 2. Install KM 2009.12 3. Install KM 2010.02

DO NOT attempt to install 2009.12 or 2010.02 over a 1.0 installation. That is the most common error in KM installation which will cause crashes. 2009.12 and its patch 2010.02 collectively make up KM 1.1 beta, a separate entity from KM 1.0 which is incompatible with the older version.

Installing DS9FX Xtended on a KM install is possible to do with no problems and has been tested thoroughly on KM installs. Simply run Xtended's setup wizard after installing KM to get started. Pay attention to the special instructions for installing DS9FX on KM installations that are described during the installation process. You can find these instructions by simply hovering your cursor over the check boxes you see during installation.

If you have any issues, visit the Kobayashi Maru forums at http://www.bckobayashimaru.de/phpBB3/

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Star Trek: Bridge Commander

  • Screenshots

box cover

  • Activision Publishing, Inc.
  • Totally Games, Inc.
  • #1,574 on Windows

Description official description

Star Trek: Bridge Commander puts the player in the role of the new captain of the starship USS Dauntless right after the previous captain perished in a sudden and mysterious explosion of the Vesuvi star which wiped out the nearer half of the planets in the system. Narrowly escaping the fallout, the ship is repaired, receives a new first officer and is tasked with investigating the background of the event throughout the region of space referred to as the Maelstrom, encountering other Federation, Klingon, Ferengi, Romulan, and Cardassian ships, as well as a new race known only as the Kessok.

The player can control the ship and its operations by speaking to the relevant personnel (e.g. hailing and moving the ship by talking to ensign LoMar, or managing the ship's power output and repairs by talking to chief engineer Brex), and can do so either from a first-person perspective from the captain's chair or by viewing the ship from the outside. The ship is almost entirely controllable through hotkeys, and its weapons can be fired manually via mouse controls. If the player's ship is joined by other friendly ships, they can be given simple commands.

The singleplayer campaign is split to 8 episodes, each with its own sub-missions, which form a larger storyline. Unlike many other licensed Star Trek games, combat is not the only focus of the game, as there are missions where exploration and assisting endangered colonies and ships is the main objective. A diplomatic decision late in the game affects the circumstances of the finale. Between missions, the player often moves to Starbase 12 for repairs, stocking on torpedoes, and occasionally to receive more delicate assignments.

Aside from the singleplayer campaign, the game has a so-called "Quick Battle" mode where the player can initiate battles using ships, stations and other objects which appeared in the main campaign, and the player can control any ship from the list. This game mode is also available in multiplayer.

  • Character Feature: Actual person's looks and voice
  • Genre: Simulation - Space combat
  • Inspiration: TV series
  • Middleware: Bink Video
  • Middleware: Gamebryo / Lightspeed / NetImmerse
  • Setting: Space station / Spaceship
  • Star Trek licensees

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Credits (Windows version)

229 People (188 developers, 41 thanks) · View all

Average score: 79% (based on 23 ratings)

Average score: 3.9 out of 5 (based on 29 ratings with 8 reviews)

To boldly go where no Trek game has gone before....

The Good STORY: After a star goes Nova - killing your Captain and wiping out a few planets in a system you are assigned to take his command as Captain and investigate the cause behind this incident. This story was written by D.C Fontana

MENU LAYOUT This is all done in the standard Trek style of orange and dull purple interfaces - it works - a bit cluttered from the added in animations - but it works.

GRAPHICS The opening render is quite ok - untill I had a closer look...firstly Captain Wright looks a lot like the Picard model - with more hair and secondly in the very nice opening credits bit of your ship being repaired one of the engines are floating in mid air. Overall the 3 rendered movies in the game are very well done but lack the polish on them to make them great. No groundbreaking - but serviceable. The ships models are loaded with detail and look very very nice, the textures on the ships are done very well as well and all add to the Trek Movie experence. The bridge is ok, it's not as interesting as detailed as the ships - and I've noticed that there appears to be a few faces missing from parts of the bridge resultining in bits flickering all the time. The people in the crew are not that interesting to look at - you have 2 aliens and 3 humans at your disposal while varied - they are just not that interesting to look at. Also the face animations are done with texture map swapping - so this leads to very bad lip synch as there are only abou 5 different forms of mouth movement. The other characters in the game seem to be all right at first - but as you progress you get the sneaking feeling that the Klingon with the scar across his eye is really just a modified texture of another captain you see. The same applies to the Cardassians - they all appear the same with small differences like greying hair and eye colour. The explosions are a bit dull - they are not bright and colourful but small and bland. One of the more interesting features of this game is the realtime damage - this means that you can bore out holes anywhere on the ship - not just like in the dreadful Klingon Acadamey where it was all preset - but with enough time and paitence you can effectively remove the bridge from a Bird of Prey - and the other half floats off. When a ship is destroyed large chunks are blown out and off so the end is a floating hulk. The phaser effects are ok - there's even an animation of the phasers pre-firing - arcs of energy go around the phaser banks. And the torpedoes look well enough too. The planets and stars are pretty low resolution - a sun looks really cool - untill you get upclose where the wow effect sort of looses it. The nebulae are well done as well. A nice touch is that any light glow - from engines or window lights have their own glow to them - and the ship also has light rippling off them as well. Also the lighting effects are really good in this game - everycurve is lit up. And there is also the Warp Stretch. Overall the graphics are not that bad - they work - but could have been better.

SOUND The voice acting on this game is very good - this game is very story driven and you meet a host of characters from a nervous Fergengi to an insane Cardassian. Patrick Stewart (Picard) and Brent Spiner (Data) lend their voices for a surpriseingly large amount of the game time, and their role works in this story. Multiple affirmative commands and so on have been recorded so you get a bit more that "yes captain" each time an order is confirmed. The weapon sounds aare good - I cannot comment on if they are true to the TV series as I have never seen a Trek episode - but they are effective. The sound quality seems a little low - even on EAX setting. The music is very well done - a good Trek feel to it - the music also changes depending on the situation - but with a little jarring - not smooth and perfect though. Overall the sound really adds to the atmosphere and a great job has been done on this game in terms of sound.

GAMEPLAY A mixed bag. This is an interesting approach - normally a player does all the work -but in this game you command others to do all the work for you -this works very well. You use the mouse to center on an officer - a small display tells you who they are and what they are doing then you click on them to do percise orders. The strategy in this game lies in subsystems on the ships - a subsystem is something like an engine or shield generator. By destroying one of these systems you hinder the opponents ship - they do the same to you. Another strategy feature is power management - by allocating more power to your systems your ship can preform better. If your warp core is hit then you can only allocate so much power to the systems. The battles between enemy ships are long, these are 40,000,000 ton starships - not zippy starfighters so a battle is like a fight against two slow moving giants. This means it's a fight to see who can deal the most damage to the opponent's ship A.S.A.P. This all works very well as you are balancing shield power - weapon power and repairs all in the midst of battle. The game focus mainly on battle so 75% of the game involves you attacking another starship. The other parts of the game involve ferrying supplies or sneaking about - there are also a few missions where you are leading a large scale assualt on enemy bases. Overall the gameplay is varied and has a good enough plot to keep you interested -there's enough combat related happenings to keep you on your toes - or screaming in fustration. The Bad The fact that this is mainly a mouse game - though keyboard commands are there means that there's a lot of clicking - and in the heat of a battle it is very possible to misclick a button and have your tatical stop everything - or another misclick might deselect a crewmember. The buttons are a bit on the small and fiddly size. Also the game does not allow you to create much of a personality for yourself. Your second in command does all the talking. Also the game is very linear - there are a few moments where you can choose to do things - but apart from that it's mostly follow their commands or fail the mission. Failing missions are another annoying aspect I noticed in one mission that a shuttle accidently killed it's self by going into a planet - for some odd reason I was relieved of Command and the game ended. Apart from the strange gameplay niggles the game still stands ok. The Bottom Line What really let this game down is that it's meant for Star Trek fans alone. While a non Star Trek fan like myself can enjoy it - we would not take it in with as much enthusiasim as the fans would. And I can say most fans would go nuts for Chrome Dome Picard to help them in their first mission. A good game - far better than most of the other Trek games - but still needs a little bit of ironing to become a great.

Windows · by Sam Hardy (80) · 2002

One of the better Star Trek games released - but not for gamers that get easily bored

The Good Almost everything - besides, it's not every day you get to sit in the captains chair of Star Trek ships.

I'll go into minor detail: Excellent atmosphere which really re-lives the famous Star Trek feeling from the series and some of the movies, great plot, great voice-acting, good controls, good strategic combat, and overall a well accomplished game. The Bad Being a gamer that values freedom, I really think they could have out even more into this Star Trek title - I mean, we got the bridge of a starship; and everything in the game is almost just right to make the new Elite, or 3D StarFlight - imagine if we could go to other systems to trade and explore freely in this Star Trek universe...

But this is not the case; the player is only led trough a certain chain of missions, without any real chance of freedom - sure, there is a skirmish-mode available, but it really don't give much more freedom either - you just get to blow up different ships from various species.

There's also the thing that this is not a game for most action gamers; there's long conversations, and often long periods of waiting in this game, and quite often you find yourself going ahead of the game itself. For me, this is not a problem, as I like such things, but for others, it might be quite annoying at places. The Bottom Line Overall though, Star Trek: BC is a good game with lots of sadly unexplored potential; it is not everyones cup of tea, but if you like Star Trek, or better yet, if you like sci-fi (like myself), this is a game I recommend - just don't expect too much; it IS a good game, but it could have been much better (but then again, its a commercial space-game).

So, I give it one thumb up - for a good game with good plot and fairly well accomplished.

Windows · by Stargazer (99) · 2003

Avoid this game like a warp drive overload.

The Good First, the graphics were perfect except for the faces (Picard's face looked awful). Second, the sound was crisp. The Bad Everything else. Most of the game involves listening to dialouge that gets boring after the first two minutes. The actual gameplay involves "combat" where you target enemies and just aim a phaser at them. More like "turret simulation". When you fire torpedoes, they don't even hit the enemy because you are always facing your opponent and you see where he is relative to the front of your ship on a little monitor. Finally, you can barely control where your ship moves!!! Instead of controlling where you move, there are "movement beacons" that are at various points in space.You choose which one to go to and you choose how fast and you're done. In "stealth" missions, these ways of movement make those missions impossible. The Bottom Line Ick, Yuck, retch!!!

Windows · by James Kirk (150) · 2003

[ View all 8 player reviews ]

If you click on Brex several times in a row, he will say some amusing things.

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Related Games

box cover

Related Sites +

  • Bridge Commander Universe Page with game info, forums and various mods.
  • Star Trek: Bridge Commander An anthology of mods for the game
  • Star Trek: Bridge Commander: Kobayashi Maru Kobayashi Maru is an enhancement to Star Trek: Bridge Commander, it brings many advanced features to both quick battle and multiplayer to deliver to you a new and exciting experience.

Identifiers +

  • MobyGames ID: 5920

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Contributors to this Entry

Game added by Kartanym .

Additional contributors: Apogee IV , Erik Novales , Independent , Plok .

Game added March 8, 2002. Last modified October 11, 2023.

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star trek bridge commander kobayashi maru

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  2. Star Trek: Bridge Commander: The Kobayashi Maru Test

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  3. Kobayashi Maru mission (Bridge Commander game)

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  4. Bridge Commander: Kobayashi Maru with TOS ships

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VIDEO

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  2. Bridge Commander Remastered

  3. Star Trek: Bridge Crew VR Solo Playthrough! Part 1

  4. Star Trek Bridge Crew: Kobayashi Maru Solo Mission

  5. Star Trek Bridge Commander Kobayashi Maru

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COMMENTS

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    Welcome to the Kobayashi Maru Project! Kobayashi Maru is in archive mode: The Website and Forum is read only from now, there will be no more Updates. Star Trek Bridge Commander - Kobayashi Maru Mod.

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    No mods were found matching the criteria specified. We suggest you try the mod list with no filter applied, to browse all available. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments. The Multiplayer and QuickBattle Modpack for Bridge Commander!

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    Star Trek Bridge Commander [GOG] - Remastered mod vs. Kobyiashi Maru. Hello Reddit , Star Trek TNG fan here who just learned that GOG had released 'Star Trek - Bridge Commander'. Wow. I got the game and am keen to play it in a 'true to vanilla w/ updated visuals + FX' manner. For that account, which of the two mods (1) or (2) below would you ...

  4. Kobayashi Maru 1.0 Full

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  8. Downloads

    Browse Bridge Commander: Kobayashi Maru mod for Star Trek: Bridge Commander files to download full releases, installer, sdk, patches, mods, demos, and media.

  9. Kobayashi Maru Install Guide

    Installing Kobayashi Maru (KM) is a simple, painless process which for some reason many people are confused about. The latest build of KM can be installed with the following steps: 1. Install the BC 1.1 patch. 2.

  10. Star Trek: Bridge Commander

    This is the first time I have ever recorded Star Trek: Bridge Commander. I have had my hands on this game for a little while now, and I can't wait to show i...

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    Star Trek: Bridge Commander An anthology of mods for the game; Star Trek: Bridge Commander: Kobayashi Maru Kobayashi Maru is an enhancement to Star Trek: Bridge Commander, it brings many advanced features to both quick battle and multiplayer to deliver to you a new and exciting experience. Identifiers + MobyGames ID: 5920

  12. Kobayashi Maru v.0.9.1

    This is the update 0.9.1 for the Bridge Commander Kobayashi Maru mod pack. Changes from 0.9: <> -Improved Anti-File-Download protection. -Fixed Galor/Keldon icon -Fixed a few Mission4 (TKY) Bugs -Disabled surrender -8472 is now non-player ship -Fixed Klingbase disruptor -Reduced damage of Karemma beams -Fixed the Ktinga turning rate -Disabled Bridge in TKY -Borg Cube: Phasers now single fire ...

  13. Kobayashi Maru, page 1

    Star Trek™: Bridge Commander Kobayashi Maru (6 posts) (6 posts) (6 posts) Pages: 1. This is my favourite topic ... Yea can I get some help I installed Star Trek bridge commander using Gog galaxy the game works fine but when I try to play reamsterd or Kobayashi Maru. Pages: 1. This is my favourite topic.

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    Bridge Commander: Kobayashi Maru Sep 29 2017 TBD Combat Sim The Multiplayer and QuickBattle Modpack for Bridge Commander! ... "All Good Things..." Galaxy Class Jul 13 2017 Released 2017 Fighting This is a ship for Star Trek Bridge Commander this is The Galaxy Class From The Final Episode Of Star Trek The Next Generation. ...

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    Star Trek: Bridge Commander. Browse, download and share over 5,600 mods for Star Trek: Bridge Commander with GameFront's fast, free servers! Ships. Media. Modifications. Bridges. Other Sci-Fi ... GameFront offers free file hosting, without speed caps or download limits! If you enjoy GameFront, please consider supporting us on Patreon.

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  18. NanoFX v1.7 2017 file

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  19. Kobayashi Maru at Star Trek: Bridge Commander Nexus

    The author of this mod has not published it yet. VORTEX. The old download is up on the German site, which can be a pain to download. Uploaded to NexusMods for easier access, also since there has been no update in over few years. I did not create this mod -.

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    A new remix of the Kobayashi Maru intro, originally made by Hary74656. This one is now orchested with Pirates of the Caribbean 2 soundtrack and some modded sounds. ... Star Trek: Bridge Commander. close. Games. videogame_asset My games. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. chevron_left.