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Strange Journey Walkthrough: Carina Sector

Carina Sector : Sector Code C

Lots of new things to check out. HP Regen I , Enemy Begone , and Fracastoro are all available (though you may be running out of capacity for sub-apps.)  All kinds of new weapons and armor, though for the weapons it is up to you whether you prefer rolling the dice on a weaker weapon ( Athame Dagger ) with high upside (3 attacks).

Before entering Carina Sector, you may wish to acquire the recipe for one of the special fusions ; Tyrant Mitra . To fuse Tyrant Mitra you will need to be level 25, and have Fallen Bifrons (16), Night Fomorian (16), and Jaki Ippon-Datara (14) . You will find them around floor 3-4 and higher of Bootes Sector.

Many new enemies that will give you trouble if you have not been upgrading your Demon’s consistently. New enemies are always harder anyways since you are experimenting against the unknown. Head south and east for a locked door, a deceased crewman and a Recovery Core x3 forma. West of here for an AT Carite x1 . Look for another east path just north of here that is long but leads to a Muscle Drink x1 treasure. North a bit more and east for a route that leads to stairs going up.

In the door and then Jimenez sees a contraption. Space Manipulation point confirmed…Error! Nothing you can do here with your current applications. Return down the stairs and now check out the north area of the 1F. A Recovery Core x3 forma is here, along with a Knockout Gas x3 treasure. In the northwest corner is a DF Carite x1 . Take that east route along the north wall. Along the way, grab the Miracle Core x3 . East as you get out for a new area.

Within is Mastema . You can say whether you trust Mastema or not, and then re-enter to see that Mastema is just going to hang out here for the time being. South of that room for an AT Carite x1 . Go west down the two-square path to speak to a floating pig saying that Master Horkos is eating a ton of food today. If you take that middle path back west you will see another demon talking about Master Horkos’ eating. Anyway, in this big area as you go south you will see a few more locked doors, and then a path going west (at the far south) that leads to stairs going down. Also a path going up to the east. We’ll go to these in a bit, but if  you go to the far north you can first heal up (west path after going all the way north) or hit the elevator just east of that. Elevator takes you to 4F, which consequently takes you to a terminal. Might be a good time to return, you may be able to buy something decent now like a Gustible Vest .

Back to the southeast of 1F now. Take that path going up first. Go north and west for an Enemy Search – a Karasu Tengu and Kuda . Back south and go up the stairs to Carina 3F. The north route here looks like a dead end but the wall at the north has a locked door to the east. Up the stairs again to 4F. Looks like this is the production area. Take the east route a long ways and you will come to Amrita Soda x2 . And that’s it, so head back down to the basement.

Arthur interrupts to say he found the location of Ship 3. As you go north through the door here in Carina B1F,  you see that it is pitch dark. Only way to know where to go is to ‘feel’ your way through by finding the walls. You start by having to go all the way north and all the way east. Then go north three spaces, and west all the way for a door. South for AC Carite x2 and north for a Haunt Plasm x1 and Bead x2 . Time to head back into the dark area again. Go east all the way, north all the way, west all the way, north all the way, east a few squares and then north. Take this east through a door for AT Carite x2 .

Back to the dark area. West all the way then south three spots. You should be able to head north, west or east at this intersection. Head east a few squares to reach a door. East as you get through, then north for a Terminal. South through another door, and now you are in the dark area once more. Immediately go west as far as you can, then south a few spots until you see a door.

South all the way and west all the way to see good old Jack Frost . He wants an Ice Vest to get back at this demon. New EX Mission: The snowman’s revenge . We’ll have to get one and deliver it shortly. Meanwhile, head north and take the Mental Drink x2 . Back to the door and the dark area. Look for a path going south right in line with the red exclamation mark. Enter the door.

We see the Elve, Ship 3 , but it has undergone some odd changes. It seems to have turned into Horkos, Glutton of Hell , or rather Horkos has sucked the Elve in and consumed it, and is now using it as armor. Then the bugaboo demon heads out and is absorbed too. You can choose to stay if you like but you’ll lose another 20 HP. Time to head out.

Go visit Mastema in that room on 1F of Carina. Mastema has a way of fusing a certain crystal to your weapons, but needs some things first to carry this out. New Main Mission: Mastema’s Request . I already had a Hathor in the Compendium to buy but had to input a password to get Wilder Jueyuan . Beast and Snake tangle is the password. If you want Hathor it is “Nymph and Angel harem”. Return to Mastema and hand over Hathor and Jueyuan. After this there is a scene with Mastema and Zelenin . The two demons are then fused into a crystal, which we now are calling the Shibboleth . You then acquire the Shibboleth in hopes of using it as a weapon to damage Horkos. And as a means of protecting Zelenin, Mastema sends an ‘angel’ demon with her, Power the Divine. Main Mission: Mastema’s Request complete.

Go over to Irving at the Lab and you will hand over that Shibboleth. You now have the Horkos Buster . Rest up and head back to the basement, and shoot that Horkos Buster at Horkos. His bond with the Elve Ship 3 will grow weaker. Horkos then knocks Jimenez back and runs away. As you leave, Zelenin sends in that Horkos has moved to the room above (where Mastema previously was). Make your way back and then again we see Horkos, still fused to the Elve. Shoot as soon as you can as Jimenez will distract him. Horkos flees once more but drops some things; Chakra Pot x1, Sacrifice x1 and Findite , a rare forma.

Back to Irving to learn more about that Findite Forma . This will now enhance the unlock feature of your Main App; you now have Unlock B . With Unlock B we can open doors previously inaccessible; including some on Antlia Sector A and Bootes Sector B . We’ll take a detour to open these doors in those previous sectors, though if you wish to skip ahead to the main guide just pass the next four paragraphs.

If you are going back to Antlia , go to the far north wall on Antlia 1F. Use the Unlock B to go in the door. Then go straight north (another locked door in the northeast that you still cannot open) and then go west. North for another locked door and south all the way for yet another locked door. Head west instead and talk to the High Pixie . This was the regular Pixie earlier but now she has grown into this High Pixie. She says she wants faeries here and then first asks for a Goblin . New EX Mission; Faerie Land establishment I. Quickly summon a Goblin and then deliver that Goblin to High Pixie. EX Mission Faerie land establishment I is complete and you get a Sleeping Stone x1 as a reward. Nothing else you can do here as the rooms behind her are full of nothing.

Now to Bootes to look for Unlock B doors. Head to the northeast of Bootes to find one of the doors (but outside of the Bootes Palace). Two treasures within; 1500 Macca and Bead x1 . Go southeast of here and in the corner is another door you can now unlock. You will find some Forma, and the God of Wine, Dionysus . Accept his mission and he will mention a poisonous wine, distilled from the feather of a vicious bird named Zhen . Turns out we will need to negotiate one of these pristine feathers from a Zhen, you cannot kill the bird first. New EX Mission; Death distilled .

Nothing to do with that yet so head to the southwest of this region. Three demons will have you ambushed. Dawson and some other strike team members save you. Mike and Keema are also here. Agree to help them but the enemies are onto you already; EX Mission: Escape Plan has now commenced. Take the right door first to evade the enemies. Next, the left one and then the back door. Finally, the right door to make your way out. But you hear a violin; it is Fiend David, he who plays the tune of death. Having some experience through Carina Sector, you should be able to handle a tough enemy like this. Tyranny from Wendigo and Mitra was a big help, and David is weak against Zio so load up on lightning-users. After victory, EX Mission Escape plan is finished. Death Omen x1 is your reward. Return this to Irving and along with the other Forma, you should now have Enemy Lullaby and Fiend Converter sub apps available. Upon buying Fiend Converter you will unlock Fiend David for fusion creation.

Enter the Bootes palace for the final Unlock type B doors. Go to the east end of 4F to find a door that you can go east through. A Summon Stone x1 is within. Up the stairs now and take the door on 5F at the south end. Lots of lava here, so just go south and look east for Sacrifice x1 . Go up a few stairs to 7F and then towards the west part of 7F. This will allow you to go down staircases on the west end to 5F where there are two Unlock type B doors. One has a Bead Chain x1 and the other has Ag Incense x1 (along with AT Bootite II x1 forma .

Now return to Carina Sector . There are Unlock type B doors here that we can search out now that we have this on our Main App. Start off by going south on 1F Carina and then go through the yellow-tape door here going east. DF Carite x2 is within and then you can go east through that door for a shortcut. East a few more steps for another door to scan through. You will be able to get the Recovery Core x5 south of you. Take the north route going east to speak with another demon talking about the amount of production they are going through.

East more and you have a few options. A door going east and then a door going north. East is a Terminal. Take the north door and follow that path west, south a tad, east and south to a Soma Drop x1 , 32o0 Macca , and Revival Bead x2 . Stairs going northeast, so climb them to a different part of Carina 2F. West and south through a door, and then east and south for a heal spot. Take that southwest route to see Horkos , still barely fused to that Elve Ship. Fire that Horkos Buster once more and Horkos will be in bad shape. Still, he manages to flee with the Elve Ship. You obtain a Bead Chain x1 , Vi Incense x1 and then MacCleary calls in to say he seems to have something like a signal from the Elve’s ship. Horkos is nearby in the east room. Go there and fire away to finally send Horkos packing. He goes in hiding while the Elve is destroyed.

Your group rests and you meet Louisa Ferre . A well informed girl. Meanwhile the pig attacks but Arthur gets the Plasma Shield up in time. New Main Mission: Carina’s Rosetta . Enter Carina and you will get a signal. Head up the stairs and Horkos will flee once more; but you acquire the Swine’s Hoof . Return this to Irving for him to examine. Irving turns the Swine’s Hoof into a new function for your Demonica, the Phase Shifter . After you obtain Phase Shifter A , rest up and head out.

Return to that 2F scan spot to shift phases. Take the northwest exit to go through a few doors and then take the Calm Core x3 forma and go up the stairs. Detox Core x3 will be waiting just as you get up to Carina 3F . Further east and through a door for another Detox Core x3 .

Now south and west and you will find three doors leading to dark rooms.

Enter the middle door and go south until you can go west, then go west all the way. Look south for an entrance to a St Incense x1 . Return to the dark area and go south when you can, then east when you can for another door to open. East and north for another entrance to the dark area, but instead go east and north all the way for a DF Carite II x2 forma. Back to the southwest door, and you see that forma just south of here? Make your way here in the dark area and enter to grab the Divine Shield x1 . All the way east for a Terminal, then follow the north path until you reach a locked door. Go through it and follow until you get Chakra Drop x3 . Follow the path for another Phase Shifting experience.

Head north, west and south. Follow this path until you get Bead x2 . Up a tad and west for more Type A Phase Shifting. In this new area of 3F you can wrap around counter clockwise for a Miracle Core x3 , and then turn around. You can go north and west through some doors out of the phase shift, but first head northeast and look for some stairs to 4F, then wrap around counter clockwise and grab the AC Carite x1 forma . Nothing else here so go back down to 3F and then take the northern path going east in this area for Detox Core x5 . Now go south into the ‘dark’ area (not the phase area). Work your way south, west, and counter-clockwise so that the forma in this area is west of you. Return to the dark area entrance by the stairs going up. Head south and east until you see a door going south; go through. Now head straight west, north and west through another door. You are in a new ‘phase’ area instead of a dark area.

Follow this phase area south and take the southwest route. Likely will come across a Jirae Seal x1 forma . If you take the north route here it leads to the beginning of the phase shift in this area (and it’s a one-way door so it’s a lot of backtracking if you take it). South of here for a terminal in the phase shift. route. Return east and stay the path as it leads to a Summon Stone x1 . East more for the stairs going up.

As soon as you get up here, a marker on the map for a large enemy. We can assume this is Horkos. Head west for a Miracle Core x1 forma. Take the nearby terminal as you get close to the Horkos room, and then rest up. You want allies that can cast Zio or Agi spells. Doppelganger is nice to have around because any attack at him by Horkos will just be reflected. Horkos has a strong attack so having something like Arm Shot to reduce his attack power is a must. Don’t do it any more than three times though or else he will cancel it. Horkos will also go on a Grocery Run to pick up a Katakirauwa , which he will then eat shortly thereafter. The more HP from the Katakirauwa that you take off, the less that Horkos will be healed. Horkos also has a ‘Taking a Bite’ ability that can do about 70-80 damage plus absorb half of that. But Air Dive is the scariest move he has, taking off 100+ damage to all members. Helps to have that Doppelganger to reflect it for 100 or so damage to Horkos. This is a long battle as he has 1800 HP but stay healed and go through your demons if you have to; focus on Fire and Elec attacks to get group beat downs. Tyrant Horkos will then be available through fusion.

You obtain Stomach Acid and Rosetta Car . You emerge back at the Red Sprite, rewarded for your victory as Main Mission Carina’s Rosetta is complete.

1 thought on “Strange Journey Walkthrough: Carina Sector”

oh god i hated david so much

STAREDOWN STAREDOWN STAREDOWN ALL OF YOUR DEMONS ARE GONE HAHAHAHA

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Megami Tensei Wiki

List of Shin Megami Tensei: Strange Journey Extra Missions

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The following is a list of all extra missions available in Shin Megami Tensei: Strange Journey and Redux .

  • 1.1 Killing Time I
  • 1.2 Killing Time II
  • 1.3 Black box retrieval I
  • 1.4 Black box retrieval II
  • 1.5 Lurker of the toilets
  • 1.6 The enchanting spirit
  • 1.7 To see her again...
  • 1.8 The cool beauty
  • 1.9 Dream lover
  • 1.10 Waving her back goodbye
  • 1.11 The camel-mounted noblewoman
  • 2.1 The Little Injured Faerie
  • 2.2 Sandman's Backup Bag
  • 2.3 Blue Jet Reclamation
  • 2.4 Faerie land establishment I
  • 2.5 Faerie land establishment II
  • 2.6 Faerie land establishment III
  • 2.7 Faerie land establishment IV
  • 2.8 Faerie land establishment V
  • 2.9 Mysterious device
  • 3.1 Melchom's task I
  • 3.2 Melchom's task II
  • 3.3 Melchom's task III
  • 3.4 The madness of Yggdrasil
  • 3.5 Long nose in the air
  • 3.6 That unforgettable taste
  • 3.7 A sport for gentlemen
  • 3.8 Escape plan
  • 3.9 Death distilled
  • 4.1 The snowman's revenge
  • 4.2 Forge! Forge!! Forge!!! I
  • 4.3 Forge! Forge!! Forge!!! II
  • 4.4 Forge! Forge!! Forge!!! III
  • 4.5 A formal search request
  • 5.1 Hawthorn Spear needed
  • 5.2 Find a sickle called Pest Crop
  • 5.3 The shadow withdraws
  • 6.1 The wise man's library I
  • 6.2 The wise man's library II
  • 6.3 The wise man's library III
  • 6.4 The wise man's library IV
  • 6.5 The wise man's library V
  • 6.6 Marebito, the foreign god
  • 6.7 Before the holy battle I
  • 6.8 Before the holy battle II
  • 6.9 Before the holy battle III
  • 6.10 The holy dragonslayer
  • 6.11 The ever-steeper trial I
  • 6.12 The ever-steeper trial II
  • 6.13 The ever-steeper trial III
  • 6.14 The ever-steeper trial IV
  • 6.15 Fateful aid
  • 6.16 Can you find my beloved horse?
  • 6.17 Tales of investigation
  • 6.18 Fool eat meat!
  • 7.1 Catch the rabbit!
  • 8.1 The mother goddess' gravestone
  • 8.2 False god in chains
  • 8.3 Mara's desire
  • 9.1 Evil's lingering shadow
  • 9.2 The mecha-dragon's secret
  • 9.3 A measure of forever
  • 10.1 Obtaining the Second Fruit
  • 10.2 Obtaining the Third Fruit
  • 10.3 Obtaining the Fourth Fruit
  • 10.4 Obtaining the Fifth Fruit
  • 10.5 Obtaining the Sixth Fruit
  • 10.6 Demonee-ho Boot Camp I
  • 10.7 Demonee-ho Boot Camp II
  • 10.8 Demonee-ho Boot Camp III
  • 10.9 Demonee-ho Boot Camp IV
  • 10.10 Demonee-ho Boot Camp V
  • 10.11 Demonee-ho Boot Camp VI
  • 10.12 Demonee-ho Boot Camp VII
  • 10.13 Wardens of the Womb of Grief
  • 10.14 Finding Loki's Ally I
  • 10.15 Finding Loki's Ally II
  • 10.16 Mothers at Dusk
  • 10.17 Mysterious device II
  • 10.18 Offerings from Louisa Ferre

Red Sprite [ ]

Killing time i [ ].

Availability: Talk to Dent in the Red Sprite's Deck area after completing Sector Antlia. Choose to Talk to Dent.

How to complete: The player and Dent compete in a game called "Don't count to 30", in which the goal is to count up from one to thirty, up to three numbers at a time. The goal is to hit number 29, so the competitor has no choice but to count to thirty, therefore losing the game. This game has only one winning strategy which is to start at 1 and "proceed 4-by-4":

  • (Player) : 1
  • (Computer) : 2/3/4
  • (Player) : 5
  • (Computer) : 6/7/8
  • (Player) : 9
  • (Computer) : 10/11/12
  • (Player) : 13
  • (Computer) : 14/15/16
  • (Player) : 17
  • (Computer) : 18/19/20
  • (Player) : 21
  • (Computer) : 22/23/24
  • (Player) : 25
  • (Computer) : 26/27/28
  • (Player) : 29
  • (Computer) : 30

Reward: 1,000 macca

Killing Time II [ ]

Availability: Talk to Dent in the Red Sprite's Deck area after completing Sector Carina. Choose to Talk to Dent.

How to complete: To win the player must play a game with three cards: Add a Stone, Take Two Stones, and Counter. Both players begin with five stones and must play one of the three cards every turn, which resolve simultaneously. Add a Stone adds a rock to the pile, Take Two Stones steals two stones from the opponent and Counter resolves if the opponent plays Take Two Stones in the same turn, causing the opponent to lose two stones instead. The first player to reach 10 stones wins.

Reward: 2,500 macca

Black box retrieval I [ ]

Availability: Talk to Gekko in the Red Sprite's Deck upon reaching Sector Carina by talking to Dent.

How to complete: To complete the mission, the player must find the first four black boxes found in slain crewmen found in Sectors Antlia, Bootes, Carina and Delphinus. Once the boxes have been found, Gekko will call the player and ask him to return to the Red Sprite and hand them over.

Reward: Gibo Eyes Sub-App (Omen Bug Sub-App in Redux )

Black box retrieval II [ ]

Availability: Talk to Gekko in the Red Sprite's Deck upon reaching Sector Delphinus by talking to Dent.

How to complete: To complete the mission, the player must find the last four black boxes found in slain crewmen found in Sectors Eridanus, Fornax, Grus and Horologium. Once the boxes have been found, Gekko will call the player, ask him to return to the Red Sprite, and hand them over.

Reward: Copernicus Sub-App

Lurker of the toilets [ ]

Availability: After reaching Sector Carina, go to the Red Sprite's Deck and talk to Dent to take the mission.

How to complete: Defeat Enigma Kanbari aboard the Red Sprite.

Reward: Secret Records forma (creates Enigma Converter)

The enchanting spirit [ ]

Availability: Talk to Anthony in the Red Sprite's Deck after reaching Sector Delphinus by talking to Dent.

How to complete: Talk to Leanan Sidhe in Sector Bootes and report to Anthony.

Reward: 2 Ma Incense

To see her again... [ ]

Availability: Talk to Anthony in the Red Sprite's Deck after reaching Sector Delphinus and finishing EX Mission The enchanting spirit , by talking to Dent.

How to complete: Talk to Moh Shuvuu in Sector Carina and report to Anthony.

Reward: 2 Ag Incense

The cool beauty [ ]

Availability: Talk to Anthony in the Red Sprite's Deck after reaching Sector Delphinus and finishing EX Mission To see her again , by talking to Dent.

How to complete: Talk to Yuki Jyorou in Sector Delphinus and report to Anthony.

Reward: 2 Lu Incense

Dream lover [ ]

Availability: Talk to Anthony in the Red Sprite's Deck after reaching Sector Delphinus and finishing EX Mission The cool beauty , by talking to Dent.

How to complete: Talk to Lilim in Sector Bootes and report to Anthony.

Reward: 2 Vi Incense

Waving her back goodbye [ ]

Availability: Talk to Anthony in the Red Sprite's Deck after reaching Sector Delphinus and finishing EX Mission Dream lover , by talking to Dent.

How to complete: Talk to Skogsra in Sector Delphinus and report to Anthony.

Reward: 2 St Incense

The camel-mounted noblewoman [ ]

Availability: Talk to Anthony in the Red Sprite's Deck after reaching Sector Delphinus and finishing EX Mission Waving her back goodbye , by talking to Dent.

How to complete: Talk to Gemori in Sector Grus and report to Anthony.

Reward: 2 Lu Incense and Gemori's Note. This contains a password for a level 63 Gemori.

Sector Antlia [ ]

The little injured faerie [ ].

Availability: Head directly west upon reaching Sector Antlia B1F. A Pixie will ask you to acquire a Bead for her.

How to complete: Hand the Pixie a Bead. They can be obtained from enemies throughout the game. One source of a Bead would be defeating Antlia's Sector Boss Morax .

Reward: Pixie Knife

Sandman's Backup Bag [ ]

Availability : A Sandman standing in the lower left corner of a room on the way to the sector boss chamber on B2F will give you this mission.

How to complete: Find a Sandman in a random encounter and talk to it. Then return to the Sandman who gave the mission.

Reward: Chakra Pot

Blue Jet Reclamation [ ]

Availability: After completing Sector Antlia, head directly North from the entrance of the sector and outside the first hallway and speak with the strike team member there.

How to complete: Return to the area where the first battle with Orias occurred and defeat Lorelei . Then return to the strike team member who gave the mission.

Reward: Fairy's Harp forma and Lorelei fusion unlocked

Faerie land establishment I [ ]

Availability: : After finishing the The Little Injured Faerie EX Mission and opening another section of Sector Antlia's 1F, the Pixie, now a High Pixie, will be there to issue this mission.

How to complete: Fuse or recruit a Goblin and hand it over to High Pixie in Sector Antlia.

Reward: Sleeping Stone forma

Faerie land establishment II [ ]

Availability: : After finishing the Faerie land establishment I EX Mission and reaching Sector Carina, the High Pixie will issue this mission.

How to complete: Fuse or recruit a Silky and hand it over to High Pixie in Sector Antlia.

Reward: Fragant Stone forma

Faerie land establishment III [ ]

Availability: : After finishing the Faerie land establishment II EX Mission and reaching Sector Delphinus, the High Pixie will issue this mission.

How to complete: Fuse or recruit both a Pyro Jack and a Jack Frost and hand them over to High Pixie in Sector Antlia.

Reward: Soothing Stone forma

Faerie land establishment IV [ ]

Availability: : After finishing the Faerie land establishment III EX Mission and reaching Sector Eridanus, the High Pixie will issue this mission.

How to complete: Fuse or recruit both a Spriggan and a Vivian and hand them over to High Pixie in Sector Antlia.

Reward: Answerer Knife

Faerie land establishment V [ ]

Availability: : After finishing the Faerie land establishment IV EX Mission and reaching Sector Grus, the High Pixie will issue this mission.

How to complete: Fuse or recruit both an Oberon and a Titania and hand them over to High Pixie in Sector Antlia.

Reward: Criticker

Bonus Rewards: Talk to Oberon in the deepest room of the Faerie Village to acquire the Faerie Armor. You can also repeatedly talk to Goblin in the Faerie Village to have infinite opportunities to nudge your alignment towards Law or Chaos.

Mysterious device [ ]

Availability: In a new Game, examine the colored pillar on the way to talk to High Pixie.

How to complete: The mission is a Boss Rush Mode. The series of bosses must be destroyed to progress; however, each has a turn limit to complete; if it isn't met at the end of the battle, the program ends and the player is rewarded. The bosses fought depend on what endings have been completed; by default all Sector Bosses up to Maya are fought, followed by Mastema and Pillar Zelenin if Chaos has been completed, then Soil Jimenez if Law has been completed, and finally both forms of Mem Aleph if Neutral has been completed.

Reward: Varies with each victory

Sector Bootes [ ]

Melchom's task i [ ].

Availability: Upon entering Sector Bootes, head East and south at the first damage floor, then follow the fork North to the dead end. Speak with Melchom .

How to complete: Simply hand over two Chakra Drops to Melchom.

Reward: 4000 Macca

Melchom's task II [ ]

Availability: After finishing EX Mission Melchom's Task I and reaching Sector Delphinus. Talk to Melchom.

How to complete: Simply hand over two Chakra Pots to Melchom.

Reward: 15000 Macca

Melchom's task III [ ]

Availability: After finishing EX Mission Melchom's Task II and reaching Sector Fornax. Talk to Melchom.

How to complete: Simply hand over Great Chakra to Melchom.

Reward: 40000 Macca and Melchom Ring

The madness of Yggdrasil [ ]

Availability: Upon entering Sector Bootes, head towards the southern area of the sector to a room with three alcoves and speak with the Dis inside each one. Then try to leave.

How to complete: Automatic

Reward: Yggdrasil Ring

Long nose in the air [ ]

Availability: Upon entering Sector Bootes, head towards the southern area of the sector to a room just east of where The madness of Yggdrasil took place.

How to complete: Speak with Karasu Tengu ; head to Sector Antlia B1F and speak with a Koppa Tengu in a random encounter. Return to Karasu Tengu, speak with him, then return to Sector Antlia B1F and speak with Koppa Tengu in a random encounter. Finally, return to Sector Bootes and speak with Karasu Tengu one last time.

Reward: 3000 Macca

That unforgettable taste [ ]

Availability: Upon entering Sector Bootes, make your way up to the central area of 3F and talk to Hariti during a Full Moon Phase.

How to complete: In the Eastern area of 5F, cross a damage floor hallway and find Persephone using Enemy Search. Take the Pomegranate to Hariti on 3F and hand it over.

Reward: Rasetsu Vest

A sport for gentlemen [ ]

Availability: Upon entering Sector Bootes, head to the palace and ride the elevators up to 8F, and speak with Halphas at the dead end of the second hallway to the North.

How to complete: The player must find a minimum of eight Mamedanuki , slay them, and collect the UMA Tissues they drop within a period of one full moon to the next. Once the time limit ends, the quarry will disappear and you must make your way back to Halphas.

Reward: UMA's Ball forma

Escape plan [ ]

Availability: After acquiring Gate Search A and completing the main mission Emergency Signal Inquiry , make your way to the Southwest area of Bootes 1F.

How to complete: Help the strike team members navigate through the maze and defeat the Fiend David at the exit.

Reward: Death Omen forma and David fusion unlocked. The Death Omen forma can be used to forge the Fiend Converter, which will allow you to fuse fiends. Fiends may show up in other sectors but without the Fiend Converter, you will be unable to fuse them.

Death distilled [ ]

Availability: Talk to Dionysus in Sector Bootes 1F.

How to complete: The player must reach Sector Delphinus and find a Zhen to talk to. It will hand over a Zhen's Feather, which must be handed over to Dionysus in Bootes.

Reward: Amrita Soda

Sector Carina [ ]

The snowman's revenge [ ].

Availability: Talk to the single Jack Frost in Sector Carina's BF1.

How to complete: Hand over an Ice Vest (Purchasable at the lab).

Reward: Frost Cannon, Frost Ace fusion unlocked

Forge! Forge!! Forge!!! I [ ]

Availability: Talk to the Dwarf in Sector Carina's F1 in the room Mastema appeared in, after Horkos attempts an attack on the Red Sprite .

How to complete: Hand over a Cursed Lance (Purchasable at the lab) and 2 AT Carite II (found in Sector Carina).

Reward: Hawthorn Spear

Forge! Forge!! Forge!!! II [ ]

Availability: Talk to the Dwarf in Sector Carina's F1, after reaching Sector Eridanus and completing EX Mission Forge! Forge!! Forge!!! I .

How to complete: Hand over a Nihil (Purchasable at the lab) and 3 Anubis Stones (found in Sector Eridanus).

Reward: Cursed Sarai

Forge! Forge!! Forge!!! III [ ]

Availability: Talk to the Dwarf in Sector Carina's F1, after reaching Sector Horologium and completing EX Mission Forge! Forge!! Forge!!! II .

How to complete: Hand over a Murakumo Clone (Purchasable at the lab) and 2 Onogoro Stones (found in Sector Horologium).

Reward: Amenomurakumo

A formal search request [ ]

Availability: Talk to the Goblin in Sector Carina's 4F on the western side, after obtaining Gate Search B.

How to complete: Go to Bootes and find an Orthrus in front of the entrance to the palace by using Enemy Search, who will report that Cu Chulainn has moved to Sector Antlia; in Sector Antlia, revisit the room where Morax was fought to find Scathach , who will say Cu Chulainn has moved to find the Protagonist. Find Cu Chulainn near the entrance to Sector Antlia with Enemy Search and report. Head back to the place where the mission was originally posted to finish.

Reward: Gae Bolg, unlocking Cu Chulainn fusion and Knight's Oath (allows you to summon Cu Chulainn through a password)

Sector Delphinus [ ]

Hawthorn spear needed [ ].

Availability: Talk to Kresnik in the right fork of Delphinus 1F.

How to complete: Hand over a Hawthorn Spear (Purchasable at the lab or by EX Mission Forge! Forge!! Forge!!!I ).

Reward: Belobog Vest

Find a sickle called Pest Crop [ ]

Availability: Talk to Kudlak in the left fork of Delphinus 1F.

How to complete: Hand over a Pest Crop (Purchasable at the lab).

Reward: Chernobog Vest

The shadow withdraws [ ]

Availability: Find MacClaine in the west side of Sector Delphinus 3F and talk to him.

How to complete: Reach Sector Delphinus 4F through the west stairs and find a group of crewmen. After a brief discussion, defeat MacClaine.

Reward: Abba Dingo

Sector Eridanus [ ]

The wise man's library i [ ].

Availability: Talk to Thoth near the entrance of Sector Eridanus.

How to complete: Talk to a Poltergeist in Sector Antlia and return to Thoth.

Reward: Odin Passage

The wise man's library II [ ]

Availability: Talk to Thoth near the entrance of Sector Eridanus after completing EX Mission The wise man's library I .

How to complete: Talk to a Bifrons in the middle levels of Mitra's Tower in Sector Bootes and return to Thoth.

Reward: Tyr Passage

The wise man's library III [ ]

Availability: Talk to Thoth near the entrance of Sector Eridanus after completing EX Mission The wise man's library II .

How to complete: Talk to an Atropos in Sector Fornax B6F and return to Thoth. Atropos only appears in the middle section of Fornax B6F.

Reward: Thor Passage

The wise man's library IV [ ]

Availability: Talk to Thoth near the entrance of Sector Eridanus after completing EX Mission The wise man's library III .

How to complete: Talk to a Melchom in Sector Antlia and offer to negotiate with him; assert you wish for nothing from him, then return to Thoth.

Reward: Frey Passage

The wise man's library V [ ]

Availability: Talk to Thoth near the entrance of Sector Eridanus after completing EX Mission The wise man's library IV .

How to complete: Talk to a Vivian in Sector Eridanus and to a Surt in Sector Horologium, then return to Thoth.

Reward: Moon Passage and Divine Sword (128 AT, single target, 1 hit). Arrange the five passages you have acquired so far to form a password that summons a customized Seth that knows Agidyne, Bufudyne, Ziodyne, Garudyne, and Concentrate.

Marebito, the foreign god [ ]

Availability: Talk to Ame no Uzume in Eridanus 2F.

How to complete: Reach Sector Fornax and find Futotama in Fornax 1F to acquire a special mirror. Then return to Eridanus and find Kinmamon in 2F, talk to her and reveal her as Amaterasu.

Reward: Sound Jewel forma (creates Gate Search E Main App)

Before the holy battle I [ ]

Availability: Talk to Kazfiel in Eridanus 3F.

How to complete: Defeat Kazfiel with demons whose combined Magic value is less than 60.

Reward: Paper Sheet forma (creates Orpheus, Achilles, Theseus Sub-Apps)

Before the holy battle II [ ]

Availability: Talk to Aniel in Eridanus 3F after finishing EX Mission Before the holy battle I .

How to complete: Defeat Aniel within 7 turns.

Reward: Plasma Sword (26 AT, single target, 2-4 hits, Law only)

Before the holy battle III [ ]

Availability: Talk to Kazfiel and Aniel together in Eridanus 3F after finishing EX Mission Before the holy battle II .

How to complete: Defeat Aniel and Kazfiel with demons whose average level is below 45.

Reward: Cleric Robes (60 DF, Drain Elec, Resist Wind, Weak Curse) & possibility to unlock EX Mission The holy dragonslayer if fighting with Law alignment. Also unlocks Kazfiel and Aniel for fusion.

The holy dragonslayer [ ]

Availability: Talk to Kazfiel and Aniel in Eridanus 3F after finishing EX Mission Before the holy battle III with a Law alignment.

How to complete: Defeat Mother Harlot.

Reward: Amanomi Sword (130 AT, single target, 1 hit, Law only). Mother Harlot unlocked for fusion.

The ever-steeper trial I [ ]

Availability: Talk to Zouchouten in Eridanus 3F.

How to complete: Defeat Zouchouten without using demons with healing or revival skills.

Reward: Abacus forma (creates Double Down, Hercules, Orion Sub-Apps). Zouchouten unlocked for fusion.

The ever-steeper trial II [ ]

Availability: Talk to Koumokuten in Eridanus 3F after finishing EX Mission The ever-steeper trial I .

How to complete: Defeat Koumokuten with everybody in the party beginning with 1 MP.

Reward: Vajra (54 AT, single target, 1-2 hits, Chaos only). Koumokuten unlocked for fusion.

The ever-steeper trial III [ ]

Availability: Talk to Jikokuten in Eridanus 3F after finishing EX Mission The ever-steeper trial II .

How to complete: Defeat Jikokuten with demons that do not have more than 300 HP.

Reward: Monarch Vest (110 DF, Resist Gun, Weak Expel) & possibility to unlock EX Mission The ever-steeper trial IV with Chaos alignment. Jikokuten unlocked for fusion.

The ever-steeper trial IV [ ]

Availability: Talk to Bishamonten in Eridanus 3F after finishing EX Mission The ever-steeper trial III with a Chaos alignment.

How to complete: Defeat Bishamonten with demons whose levels, combined, do not reach or exceed 150.

Reward: Kurikara Blade (58 AT, single target, 1-4 hits, Chaos only). Bishamonten unlocked for fusion.

Fateful aid [ ]

Availability: Talk to Norn in Eridanus' TOP floor in the northernmost side after finishing EX Mission The madness of Yggdrasil .

How to complete: Defeat Yggdrasil.

Reward: Nornir Ring (+1 all stats). Yggdrasil and Norn unlocked for fusion.

Can you find my beloved horse? [ ]

Availability: Talk to Odin in Eridanus 2F.

How to complete: Fuse a Sleipnir and hand him over to Odin.

Reward: Odin Ring (Chakra Walk)

Tales of investigation [ ]

Availability: Talk to Dantalion in Eridanus' TOP floor, to the left side.

How to complete: Fully map Bootes 1F, Carina 2F, and Delphinus 3F. This includes the hazardous tiles, areas requiring advanced Gate Search and Unlock Apps, and all one-way doors. Dantalion does not require the player to map out Sanctum areas.

Reward: Bookmark forma (creates MP Regen II Sub-App)

Bonus Rewards: Afterwards, you can continue to talk to Dantalion. He'll ask you to fully map out floors of other sectors, and gives you Macca for each completed floor depending on the sector he asked. If the player cannot fully map out a floor yet, Dantalion can offer to ask for a different floor, and he will only ask for floors that the player has visited in their current playthrough. You can earn a total of 253,000 Macca from this. After completely mapping all floors from Sectors Antlia to Horologium, Dantalion will also reward you with 5 of each Stat Incense. Due to how half of Sector Grus is inaccessible on a first playthrough, you can only earn his final reward on a New Game Plus.

Fool eat meat! [ ]

Availability: Talk to Cerberus in Eridanus 2F.

How to complete: Find Orthrus and explain, he will say Oni stole the meat. Report back to Cerberus, then find an Oni in Sector Antlia, then return to Cerberus to confirm his suspicions. Then go to apologize to Orthrus and return to Cerberus with his response.

Reward: Dauntless Ring (Null Paralysis)

Sector Fornax [ ]

Catch the rabbit [ ].

Availability: Talk to Alice in Fornax BF1, heading through the left path.

How to complete: Find and corner the Hare of Inaba in less than the period of one full moon to the next. Once this is done, fight and defeat Alice.

Reward: Hexagram forma (creates Forma Search C) and Alice fusion. Bead Chain if the player chooses to fight Alice before the Hare is hurt.

Sector Grus [ ]

The mother goddess' gravestone [ ].

Availability: On Grus' Sanctum A, a door is guarded by a Power. On a New Game+, the Power will be gone and a Strike Team member will be in his place. After completing Jack's Squad Pacification mission, talk to him.

How to complete: Find and destroy Alilat in Grus 1F, by heading through the doorway the crewman is standing by. You need Unlock E to even open the door and begin exploring.

Reward: Nabatea Stone forma (creates Scanning Zero or Columbus Sub-App) and unlocks Alilat fusion

False god in chains [ ]

Availability: After completing EX Mission The mother goddess' gravestone , Metatron will issue this EX Mission.

How to complete: Find and destroy Demiurge in Grus B4F. You need Enemy Search C to be able to fight him.

Reward: Chakra Elixir and Demiurge fusion; if in Law path, possibility to let a Demiurge join you

Mara's desire [ ]

Availability: After defeating Commander Gore in Chaos route, go to Grus' Sanctum B. Find Grendel at the end of the teleporter chain. He is found in the 3x3 room in the southwest corner of Sanctum B. He will tell you to go to Maya's former lair. There, you will find Mara, who will issue the mission. In case Grendel was slain earlier, go directly to Maya's lair after destroying Gore and she will be there, issuing the mission and forgiving the Protagonist for siding earlier with the angels.

How to complete: Find and destroy Seraph in Horologium B6F.

Reward: Peacemaker, Seraph fusion and possibility to let Mara join you

Sector Horologium [ ]

Evil's lingering shadow [ ].

Availability: After defeating Commander Gore in Law route, go to Grus' Sanctum A. Find Archangel at the end of the teleporter chain, in Mastema's former lair; he will tell you to go to Horologium B6F. There, you will find Seraph, who will issue the mission.

How to complete: Find and destroy Mara in Grus 1F, Maya's former lair.

Reward: Megido Fire and possibility to have Seraph join you

The mecha-dragon's secret [ ]

Availability : After acquiring the Clement Bell forma in either route, talk to Tanaka in the Red Sprite 's Deck to have him issue the mission.

How to complete: Find Fafnir in Horologium and convince him to give you one of his three parts: Circuit, Screw, or Plate.

Reward: Depends on the part you request from him:

  • Dragon Screw - Dragon Fang (81 AT, single target, 2 hits)
  • Dragon Plate - Dragon Vest (115 DF, Null Fire/Elec)
  • Dragon Circuit - Dragon Ring (Endure passive)

A measure of forever [ ]

Availability: Find and talk to Barong in Horologium 1F.

How to complete: Find and talk to Rangda in Horologium. Once this is done, return and talk to Barong.

Reward: Great Chakra

Redux Exclusive [ ]

Obtaining the second fruit [ ].

Availability: Defeat Anahita in the First Sphere of the Womb of Grief .

How to complete: Journey to the Second Sphere and defeat Ishtar .

Reward: None (functions like a Main Mission in the Womb of Grief)

Obtaining the Third Fruit [ ]

Availability: Defeat Ishtar in the Second Sphere of the Womb of Grief .

How to complete: Journey to the Third Sphere and defeat Alex .

Obtaining the Fourth Fruit [ ]

Availability: Defeat Alex in the Third Sphere of the Womb of Grief .

How to complete: Journey to the Fourth Sphere and defeat Forneus and Alex.

Obtaining the Fifth Fruit [ ]

Availability: Defeat Forneus and Alex in the Fourth Sphere of the Womb of Grief .

How to complete: Journey to the Fifth Sphere and defeat Zeus .

Obtaining the Sixth Fruit [ ]

Availability: Defeat Zeus in the Fifth Sphere of the Womb of Grief .

How to complete: Journey to the Sixth Sphere and defeat Maria .

Demonee-ho Boot Camp I [ ]

Availability: Find Demonee-Ho in the Ingress of the Womb of Grief .

How to complete: Defeat Demonee-ho's demons ( Slime x3) without using any items, summoning or swapping demons, or using any demons with healing skills.

Reward: Stink Bag

Demonee-ho Boot Camp II [ ]

Availability: Find Demonee-ho in the First Sphere of the Womb of Grief, after completing "Demonee-ho Boot Camp I".

How to complete: Defeat Demonee-ho's demon ( Ares ) without using any items, summoning or swapping demons, while having all allies of Vitality less than 15.

Reward: VI Incense x2

Demonee-ho Boot Camp III [ ]

Availability: Find Demonee-ho in the Second Sphere of the Womb of Grief, after completing "Demonee-ho Boot Camp II".

How to complete: Defeat Demonee-ho's demons ( Thoth and Seiten Taisei ) in 3 turns without using any items, summoning or swapping demons, while having all allies at 10 MP.

Reward: Liquid Medicine

Demonee-ho Boot Camp IV [ ]

Availability: Find Demonee-ho in the Third Sphere of the Womb of Grief, after completing "Demonee-ho Boot Camp III".

How to complete: Defeat Demonee-ho's demons ( Fuu-Ki , Kin-Ki , Sui-Ki ) in 7 turns without using any items, summoning or swapping demons, or using demons with Almighty skills.

Reward: ST Incense x2

Demonee-ho Boot Camp V [ ]

Availability: Find Demonee-ho in the Fourth Sphere of the Womb of Grief, after completing "Demonee-ho Boot Camp IV".

How to complete: Defeat Demonee-ho's demon ( Azrael ) without using any items, summoning or swapping demons, and with demons whose total Magic is less than 70.

Reward: Fairy Horn

Demonee-ho Boot Camp VI [ ]

Availability: Find Demonee-ho in the Fifth Sphere of the Womb of Grief, after completing "Demonee-ho Boot Camp V".

How to complete: Defeat Demonee-ho and his Demonicas without using any items, summoning or swapping demons, and with a team with total level less than 180.

Reward: Luck Incense x2

Demonee-ho Boot Camp VII [ ]

Availability: Find Demonee-ho in the Sixth Sphere of the Womb of Grief, after completing "Demonee-ho Boot Camp VI".

How to complete: Defeat Demonee-ho's true form: Zaou-Gongen .

Reward: Diploma forma (creates Spearhead Sub-App). Unlocks Demonee-Ho and Zaou-Gongen for fusion.

Wardens of the Womb of Grief [ ]

Availability: Automatically issued in the Fourth Sphere of the Womb of Grief

How to complete: Defeat all five wardens: Isis , Volvo , Cybele , Anat , and Kali . Each appear as unique Enemy Searches in fixed positions that only show themselves 2 squares away from the player, much like how Alex behaved in the Third Sphere. Be warned, as they are quite powerful.

Reward: Gun Booster Ring

Finding Loki's Ally I [ ]

Availability: Find Loki in the Sixth Sphere.

How to complete: Obtain a Vritra and hand it to Loki.

Reward: 50,000 Macca

Finding Loki's Ally II [ ]

Availability: Talk to Loki again after completing his previous request.

How to complete: Obtain a Mada and hand it to Loki.

Reward: Levitating Stone (creates Doctor Magus Sub-App)

Mothers at Dusk [ ]

Availability: Find Lilith in the Sixth Sphere.

How to complete: Find the vase with Armaiti sealed inside in the Third Sphere, Sanctum B. This will take the form of a rare forma that only appears after you initiate the EX mission.

Reward: Ma Incense D x5. Armaiti fusion unlocked.

Mysterious device II [ ]

Availability: In a New Game +, examine the colored pillar near the entrance of the Womb of Grief. It can only be reached by going to the Fifth Sphere via a set of stairs in the southeast corner of the Sixth Sphere then falling on a pitfall to find a hidden elevator to The Ingress.

How to complete: This is a Boss Rush mode that works exactly like the one in Antila. The bosses fought here, however, are the ones exclusive to Redux. Much like the Antlia Boss Rush, the endings you've achieved alter the last set of fights. By default, the first five fights are against Anahita, Ishtar, Forneus, Zeus, and Maria. If you've fought Alex, Amon , and Shaytan to get one of the original endings, the sixth opponent will be Amon, a fight exclusive to this Boss Rush. If you've gotten one of the new endings, then the final opponent will be Shekinah .

Offerings from Louisa Ferre [ ]

Availability: In a New Game + with a Redux-exclusive ending cleared, find Louisa Ferre in the Lower Layer of the Empyrean Ascent, directly south of the final boss room, and talk to her.

How to complete: Find and defeat Louisa Ferre's "acquaintances" in the four corners of the Lower Layer.

Reward: Morningstar Px (creates Magellan Sub-App)

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Shin megami tensei: strange journey, by dragonatrix, part 15: bootes clean up.

strange journey escape plan

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Live Blogs Have Demonica, Will Travel - Let\'s Play Shin Megami Tensei: Strange Journey ComicX6 2021-06-01 05:37:01

Originally released on October 8, 2009 in Japan and March 23, 2010 in North America for the Nintendo DS Shin Megami Tensei: Strange Journey marked the return of mainline Shin Megami Tensei titles to Nintendo hardware after Shin Megami Tensei III: Nocturne originally skipped Nintendo in favor of the PlayStation 2.

Strange Journey is a bit of an Oddball in the Series . For starters, the game doesn’t take place in Tokyo or anywhere else in Japan for that matter, likely the reason why there’s no Roman numeral attached to it. Instead it takes place in the frozen wastes of Antarctica (sort of) and is by far the most “western” title in the franchise as it takes quite a bit of inspiration from sci-fi B-movies and similar media; it’s sort of like a mash-up of The Thing (1982) , 2001: A Space Odyssey , Event Horizon , and more than a little bit of Doom as well. None of the main viewpoint characters are even Japanese (at least in the North American localization)! The gameplay, however, is old hat for the franchise: first-person dungeon crawling featuring all the usual gimmicks of turn-based demon battling, recruitment, and fusion with multiple ending paths and all that jazz.

However, while the Megami Tensei franchise has been doing first-person dungeon crawling since the very beginning, this time around Atlus spiced things up by drawing heavily on the Etrian Odyssey series. In fact I’m pretty sure the development grunt work was done by the sub-studio that normally handles Etrian Odyssey. While you won’t be encountering FOEs (at least, as they are in that series) Strange Journey has a very significant scavenging and crafting mechanic, multi-floored dungeons full of all sorts of devious traps and obstacles, and of course some heavily punishing difficulty. It’s not an explicit gameplay cross-over in the way that the Persona Q games are, but it wears the influence on its sleeve regardless.

Now I have to make my usual disclaimer that this liveblog will not actually feature Shin Megami Tensei: Strange Journey . In Atlus’s grand quest to port their entire DS catalogue the dart eventually landed on this title, and so it was given an Updated Re-release for the Nintendo 3DS that released on October 26, 2017 in Japan and May 15, 2018 in North America by the name of Shin Megami Tensei: Strange Journey Redux ( deep Strange Journey in Japan). This version adds the usual Atlus Updated Re-release bells and whistles: some quality of life improvements such as a difficulty mode selector, new artistic flourishes that give the game a little more life, new story and dungeon content and of course voice acting…which was sadly left undubbed for the western release likely due to the game releasing relatively late in the 3DS’s lifetime. It’s a shame since it’s the only game in the franchise where the characters are likely canonically speaking English.

Even if it’s a strange one, it wouldn’t be a journey without encountering a cast of characters along the way:

In a departure from the norm the Hero of Strange Journey is not a high school student but a grown adult and a soldier to boot. Tapped by the UN as part of an international expedition to investigate the Schwarzwelt, an expanding, otherworldly black energy field that has appeared over the south pole, little does he, or anyone else in the expedition for that matter, know the true scope of what they’re about to encounter. With only his firearm, Demonica armor, his faith in his comrades, mankind’s legendary ability to adapt, and a little something called the “Demon Summoning Program” will he be the key to saving the Earth from the Schwarzwelt’s expanse, or will he harness its powers for other purposes…?

Arthur is the name of the AI in charge of the Red Sprite , the Schwarzwelt Investigation Team’s command vessel. While hyperintelligent computers tend to have a 50/50 chance of turning evil in these sorts of stories Arthur remains on the Investigation Team’s side from start to finish, coolly and logically guiding the crew of the Red Sprite through all the dangers they face and sometimes showing more humanity than humans themselves.

An American mercenary tapped to be part of the Blue Jet ’s strike team. Jimenez is very brash and cynical, a combination that does little to endear him to his fellow crewmen. As time goes on he begins to take more and more of a shine to the Schwarzwelt even going so far as to befriend and adopt a demon named Bugaboo.

A Russian scientist attached to the Elve , Zelenin is one of the expedition’s scientists and Jimenez’s opposite. She grows to fear and despise demons after witnessing their cruelty firsthand and instead puts her faith in the angels the team encounters within the Schwarzwelt. Of course, just because they’re angels that doesn’t mean that they necessarily have humanity’s best interests at heart…

Case in point. Mastema is an angel that the Investigation Team encounters during their exploration of the Schwarzwelt. While Mastema is all too happy to assist the humans of the “iron ships” in this forsaken land all you have to do is crack open a textbook on Hebrew theology to discover that the masked, black-winged angel might not actually be on the level.

Redux ’s Remake Girl du jour . Alex is another human exploring the Schwarzwelt only she seems to be completely unaffiliated with any group or organization and possesses equipment that seems far more advanced and futuristic than anything the Investigation Team has access to, such as a suit of Demonica armor that hardly looks like armor at all . Her only companion is an AI named George that’s integrated directly into her Demonica and for some reason her goal is to kill the Hero.

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Shin Megami Tensei: Strange Journey Redux – Guides and FAQs

Shin megami tensei: strange journey guides, full game guides.

  • Guide and Walkthrough by  Devhatesyou DS v.1.02, 930KB, 2010 *Most Recommended* *FAQ of the Month Winner: May 2010*

In-Depth Guides

  • Forma/Password Guide (Incomplete) by  Roto_Arel DS v.1.0, 97KB, 2010
  • Demon Alignment FAQ by  Roto_Arel DS v.1.2, 195KB, 2011
  • Demon Skill List by  NARFNra HTML DS 20KB, 2014
  • Demon Source Compendium by  Bitbyte DS v.1.0, 41KB, 2010
  • Game Mechanics/Demon Database by  Zeruel DS v.1.83, 713KB, 2010

Maps and Charts

  • Basic Fusion Chart by  Battle_Cry DS v.1.0, 2018
  • Fusion Chart by  Zandio DS v.1.0, 2010
  • Jack's Squad HQ Dungeon Map by  zelos71 DS 2010 *Highest Rated*
  • Sector Antlia 1F Dungeon Map by  zelos71 DS 2010 *Highest Rated*
  • Sector Antlia B1F Dungeon Map by  zelos71 DS 2010 *Highest Rated*
  • Sector Antlia B2F Dungeon Map by  zelos71 DS 2010 *Highest Rated*
  • Sector Bootes 1F Dungeon Map by  zelos71 DS 2010
  • Sector Bootes 2F - 5F Dungeon Map by  zelos71 DS 2010
  • Sector Bootes 6F - 8F Dungeon Map by  zelos71 DS 2010
  • Sector Carina 1F - B1F Dungeon Map by  zelos71 DS 2010 *Highest Rated*
  • Sector Carina 2F Dungeon Map by  zelos71 DS 2010 *Highest Rated*
  • Sector Carina 3F Dungeon Map by  zelos71 DS 2010
  • Sector Carina 4F Dungeon Map by  zelos71 DS 2010
  • Sector Delphinus 1F - 2F Dungeon Map by  zelos71 DS 2010
  • Sector Delphinus 3F - 4F Dungeon Map by  zelos71 DS 2010
  • Sector Delphinus 5F Dungeon Map by  zelos71 DS 2010 *Highest Rated*
  • Sector Delphinus 6F - 9F Dungeon Map by  zelos71 DS 2010 *Highest Rated*
  • Sector Eridanus 1F Dungeon Map by  zelos71 DS 2010
  • Sector Eridanus 2F Dungeon Map by  zelos71 DS 2010
  • Sector Eridanus 3F Dungeon Map by  zelos71 DS 2010
  • Sector Eridanus TOP Dungeon Map by  zelos71 DS 2010 *Highest Rated*
  • Sector Fornax 1F Dungeon Map by  zelos71 DS 2010
  • Sector Fornax B1F - B2F Dungeon Map by  zelos71 DS 2010
  • Sector Fornax B3F - B5F Dungeon Map by  zelos71 DS 2010
  • Sector Fornax B6F - B7F Dungeon Map by  zelos71 DS 2010
  • Sector Grus 1F Dungeon Map by  zelos71 DS 2018
  • Sector Grus 1F Phase Shift Dungeon Map by  zelos71 DS 2010 *Highest Rated*
  • Sector Grus B1F Dungeon Map by  zelos71 DS 2010
  • Sector Grus B2F Dungeon Map by  zelos71 DS 2010
  • Sector Grus B3F - B4F Dungeon Map by  zelos71 DS 2010
  • Sector Horologium 1F Dungeon Map by  zelos71 DS 2010
  • Sector Horologium B1F Dungeon Map by  zelos71 DS 2010 *Highest Rated*
  • Sector Horologium B2F Dungeon Map by  zelos71 DS 2010
  • Sector Horologium B3F Dungeon Map by  zelos71 DS 2010
  • Sector Horologium B4F Dungeon Map by  zelos71 DS 2010
  • Sector Horologium B5F Dungeon Map by  zelos71 DS 2010
  • Sector Horologium B6F Dungeon Map by  zelos71 DS 2010 *Highest Rated*
  • Sector Horologium B7F - B8F Dungeon Map by  zelos71 DS 2010 *Highest Rated*
  • Sector Horologium B9F Dungeon Map by  zelos71 DS 2010

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You can write and submit your own guide for this game using either our full-featured online editor or our basic text editor . We also accept maps and charts as well.

COMMENTS

  1. Shin Megami Tensei: Strange Journey Playthrough #26 Escape Plan

    Going back for a specific EX Mission!0:00 Start1:28 Surrounded6:53 David12:25 Morax?13:32 Moloch19:37 3 Doors

  2. Shin Megami Tensei: Strange Journey

    He's weak to Elec, but if you go back there like halfway through Carina he shouldn't be much harder than a regular hidden enemy in the Carina sector. • EX Mission: Escape plan To complete this mission, take the following route: Right, Left, Back, Right. You will then have to fight Fiend David. You get [Death Omen] as a reward.

  3. EX mission : Escape Plan (bootes) [SPOILER]

    Boards. Shin Megami Tensei: Strange Journey. EX mission : Escape Plan (bootes) [SPOILER] Sleeping_wind 13 years ago #1. This EX mission have 2 different ending - one good and one bad for the strike team. I have tried them both, but just recently realized (after doing it the 2nd time (good)) that the dialogue at the end (by the fiend) is different!

  4. Complete Ex Mission Help right here. *keep bumped*

    Here is a complete list of the Ex Missions. A *BIG* thanks goes to Devhatesyou and smarttman for their help. These missions are all optional and are not required to beat the game but some are very beneficial and worth doing such as Ex Missions 12, 13, 42, 44, and 56 (choose the armor). If you are Law aligned be sure to do Ex Missions 54 and 59 ...

  5. Strange Journey Walkthrough: Carina Sector · Lord Yuan Shu

    Having some experience through Carina Sector, you should be able to handle a tough enemy like this. Tyranny from Wendigo and Mitra was a big help, and David is weak against Zio so load up on lightning-users. After victory, EX Mission Escape plan is finished. Death Omen x1 is your reward.

  6. Shin Megami Tensei: Strange Journey: All Sector Bootes EX ...

    Melchom's Task I: Talk to Melchom and he'll want you to give him two Chakra Drops. You'll get 4000 Macca in exchange.Melchom's Task II: Talk to Melchom after...

  7. List of Shin Megami Tensei: Strange Journey Extra Missions

    The following is a list of all extra missions available in Shin Megami Tensei: Strange Journey and Redux. Availability: Talk to Dent in the Red Sprite's Deck area after completing Sector Antlia. Choose to Talk to Dent. How to complete: The player and Dent compete in a game called "Don't count to 30", in which the goal is to count up from one to thirty, up to three numbers at a time. The goal ...

  8. SMT: Strange Journey Redux -Ep 3- [Sector Antlia]

    This is my walkthrough of the Japanese role-playing game Shin Megami Tensei: Strange Journey Redux for the Nintendo 3DS.For more let's plays, subscribe and c...

  9. Shin Megami Tensei: Strange Journey

    Shin Megami Tensei: Strange Journey is a role-playing video game developed by Atlus and Lancarse for the Nintendo DS.The game is the sixth entry in the Shin Megami Tensei series, which forms the core of the Megami Tensei franchise. It was released in Japan in 2009, and in North America in 2010. An enhanced port for the Nintendo 3DS, Shin Megami Tensei: Strange Journey Redux, was released in ...

  10. Strange Journey Redux

    The Official Strange Journey Redux Website

  11. Shin Megami Tensei: Strange Journey Part #15

    He resists Fire, Ice, Elec and Wind but all are only 75% instead of the usual 50%. His only weakness is to Sleep specifically which has a 200% inflict rate. In terms of skills, he is the only demon to naturally have Sleepwalker and his source is the only one that gives it as well.

  12. Ex Mission List?

    25. The Cool Beauty - Talk to Dent and have him give you Anthony's next next mission and talk to Yuki Jyorou in Delphinus - Lu Incense x 2 is the reward. 26. Dream Lover - Talk to Dent and have him give you Anthony's next mission and talk to Lilim on the first few floors in Bootes - Vi Incense x2 is the reward. 27.

  13. I want to like SMT: Strange Journey : r/JRPG

    The beginning of Strange Journey is fantastic. The way they set up the world and the intensity of the situation is great. Honestly the game starts off fantastically and has a very creepy atmosphere. In the first 5 hours of the game, I really wanted to like it. The first 5 hours is what's keeping me from dropping it entirely.

  14. Have Demonica, Will Travel

    Originally released on October 8, 2009 in Japan and March 23, 2010 in North America for the Nintendo DS Shin Megami Tensei: Strange Journey marked the return of mainline Shin Megami Tensei titles to Nintendo hardware after Shin Megami Tensei III: Nocturne originally skipped Nintendo in favor of the PlayStation 2.. Strange Journey is a bit of an Oddball in the Series.

  15. My thoughts on SMT Strange Journey: Redux

    On to the next topic: the story. Strange Journey's plot starts off really strong, with the exploration of a world completely unknown by man and the loss of contact with comrades, and it only gets better from there on. Constant crumbs of information like the Three Wise Men, Commander Gore's death and posterior resuscitation, Bugaboo's and ...

  16. Strange Escape Plan

    Strange Escape Plan. Submitted 11 years ago by ★ McApplesauce. 23.88%. 2.66-3 ref. 3.77-4.11 ref. 31. ~1.95 keys. This weapon is one of the few stranges that CANNOT be opened and there are only a limited number left. here's proof: "The [Strange] Escape Plan …. Prices and stats for Strange Escape Plan, an item in Team Fortress 2.

  17. Anything I should know before starting Strange Journey Redux?

    Thoth is the first demon who can teach debilitate with its essence. Vivian is the first demon with luster candy for its essence. Get them. Speaking of essence, you can duplicate them through re-fusing them or something like that. Mitama fusion will let you put anything on anyone.

  18. A simple question about David (SPOILERS)

    Shin Megami Tensei: Strange Journey. A simple question about David (SPOILERS) 100Gil 14 years ago #1. Accoding to the Ex Mission list, there are 2 Escape Plan missions, one can be done during the palace invasion and the other one can be done after Bootes is completed. I miss the first one, which is Jimanez quest and I do the second one instead.

  19. Strange Professional Killstreak Escape Plan

    Strange Professional Killstreak Escape Plan. Bumped 2 days ago by Aphrex. $9.89. Strange Professional Killstreak Escape Plan. Bumped 37 minutes ago by EnderSlicer B> Backpacks & Gpans. Selling all my items for the listed price in pure or item overpay :) Willing to take cash if you are reputable and if you wanna talk about any prices or bulk ...

  20. Steam Community Market :: Listings for Strange Escape Plan

    Buy and sell Team Fortress 2 items on the Steam Community Market for Steam Wallet funds.

  21. Shin Megami Tensei: Strange Journey Redux

    You can write and submit your own guide for this game using either our full-featured online editor or our basic text editor. We also accept maps and charts as well. For Shin Megami Tensei: Strange Journey Redux on the 3DS, GameFAQs has 45 guides and walkthroughs.

  22. Shin Megami Tensei: Strange Journey Redux [Part 39]

    We kill the unkillable for a second time and then we escape the Schwarzwelt and finish the game. Yup that's exactly what happens.Also i now have a twitter b...

  23. Strange Specialized Killstreak Escape Plan

    31. ~1.95 keys. This weapon is one of the few stranges that CANNOT be opened and there are only a limited number left. here's proof: "The [Strange] Escape Plan …. Prices and stats for Strange Specialized Killstreak Escape Plan, an item in Team Fortress 2.